Arden keeps up well enough with Deet but he does grimace a bit as he keeps pressure on his wound. It’s not wider than a barn door, or deeper than a well, but a bit of healing wouldn’t go amiss. And yes, Cragmyre I don’t like the feel of that “investigation” either. Maybe we should come back here tonight and do some clandestine poking around ourselves.
This post has potentially manipulated dice roll results.
Provided they're not being observed, Deet will cast Cure Wounds for 6 HP on Arden.
We should investigate the boarding house some more too - I don't think we finished that. Sorry, I think I led you all on a wild wolf chase, and I'm not sure we learned anything useful.
Before you all are able to leave the Mage Lady says to the Commander as an afterthought;
Get their names and lodgings, Captain.. Colonel, whatever you are. She then waves her hand and the back door to the warehouse slams shut. You can hear the front door close as well. She then raps on the door twice but the sound seems... backwards. A complicated symbol shines on the middle of the door for a moment before fading and then you hear a loud clank of a lock, not of the mundane variety, being slotted into place. She then has a quiet word with the driver of the wagon who immediately takes off toward the centre of the city.
The Commander gets a small sheaf of papers from his tunic and a tiny stub of charcoal and proceeds to ask each of you your name and current address.
What do you tell him (Please roll a Performance check if you lie)?
Cragmyre looks mildly uncomfortable but replies honestly, turning back and approaching so as to position himself between the guards and the party. "You can find me at the Widow Fletcher's boarding house on Peekle Street by the docks. Cragmyre. Ironseed."
Rollback Post to RevisionRollBack
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
This post has potentially manipulated dice roll results.
Arden eases the hand off his wound and gives Deet a grateful look and another wink. He then clears his throat and address the watchmenMalazar Mann, also currently residing at the Widow Fletcher’s. performance18 Arden also attempts to recognize the spell cast by the mage lady. arcana14
Cragmyre gathers the party to him as they make their way back toward the Widow Fletcher's. "We all agree this was not the way. After the kindness the widow showed us all we need to help. Let us go back to the boarding house, look through this box, and search for the widow. Tonight, we can search the warehouse proper."
Rollback Post to RevisionRollBack
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
Deet is in the corner, emptying the contents of the box onto the floor and attempting to sort the contents into categories that make sense to him, though perhaps only to him. Is he able to see anything important or useful, that perhaps he hasn't noticed before? Investigation6
So many strange and interesting things. There must be a clue in here somewhere.
Arden paces back and forth There’s something going on in that warehouse, I think. And that mage is in on it, or doesn’t want us poking around at least. That was an arcane lock she put on the door. We should definitely look around there tonight, it’s gotta be connected to our missing land lady somehow, I know it. Anything of interest in the box, Deet?
This post has potentially manipulated dice roll results.
Tahta tries to look over the magical instructions to see if there's any clue as to the type of caster or maybe the type of spell that was used (seems like it was a ritual of some kind)... Arcana 6
Otherwise she'd like to make sure there's nothing to interesting about the paper itself or maybe the style of writing (learned type or chicken scratch? fine parchment or scraps? language used in the instructions?) Investigation 11
This post has potentially manipulated dice roll results.
A bit late but investigation 21 Vs the papers.
"Wouldn' worry bout the door, plenty ways in n out of a buildin that big. Er... Probably. I mean windows and such? I wouldn't know like."
Deception 5
"I saws a mark on my floor I did. About the mcguffs! Might be there's a clue up there n all. No! Oh gods, Not that I'm tryinna get you fellas up me room!" She gulps loudly and flushes.
Sorry Gang, Wife's birthday yesterday so had to wear my Good Husband hat :)
For Tahta:
After spreading out the papers on the dining room table you can definitely see that these are instructions to build a Teleportation Circle. There are some differences however and you believe these are to permit a laymen to implement without truly understanding.
For Deet:
From studying the contents of the box you find that it is mostly the personal belongings of a mother and daughter. Clothes, a hairbrush, a little figurine representing the god Parlamay God of Wealth and Negotiation and also a figurine of a Rashakian Draught Horse. There is also the letter from a Mr Jop Sadringham of 210 Horgal Place Rashack Moor who outlines a proposal for an exclusive contract to buy wool from Brie McGuffin and invites her to visit Rashack Moor to parlay on said contract. There were to meet four weeks ago at his house.
"I must have missed something," Ctagmyre says to Deet. "Where came upon you this box? Who are these 'McGuffins'? I think we should return to the warehouse tonight. What else might I have missed? You two ran ahead out of sight."
Rollback Post to RevisionRollBack
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
This is the box from the warehouse, right? So we have some connections. Our missing Widow Fletcher is connected to the creature that was here, that perhaps widownapped her. I remember the smell of that creature - it was a rat that didn't own its own shadow. But I'm not sure what that means.
Anyway, the trail led to the warehouse, so that is a connection. And in the warehouse we had the three lovely ladies and their magic. The magic is also a connection to Widow Fletcher, because we found traces of magic here. And also this box that we found at the warehouse, so there is a connection from the three women to Brie McGuffin and her family, and thus to Mr Jop Sadringham of 210 Horgal Place.
It's like a spiders web in mind, lots of threads connecting to each other. Have I missed something important?
Rollback Post to RevisionRollBack
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Verily then eh wot? Safe as houses, then. I feel better. Verily. I’m heading to my hostel where it’s less hostile.
Tahta chooses a different path to meet up with everyone later.
Arden keeps up well enough with Deet but he does grimace a bit as he keeps pressure on his wound. It’s not wider than a barn door, or deeper than a well, but a bit of healing wouldn’t go amiss. And yes, Cragmyre I don’t like the feel of that “investigation” either. Maybe we should come back here tonight and do some clandestine poking around ourselves.
Provided they're not being observed, Deet will cast Cure Wounds for 6 HP on Arden.
We should investigate the boarding house some more too - I don't think we finished that. Sorry, I think I led you all on a wild wolf chase, and I'm not sure we learned anything useful.
Before you all are able to leave the Mage Lady says to the Commander as an afterthought;
Get their names and lodgings, Captain.. Colonel, whatever you are. She then waves her hand and the back door to the warehouse slams shut. You can hear the front door close as well. She then raps on the door twice but the sound seems... backwards. A complicated symbol shines on the middle of the door for a moment before fading and then you hear a loud clank of a lock, not of the mundane variety, being slotted into place. She then has a quiet word with the driver of the wagon who immediately takes off toward the centre of the city.
The Commander gets a small sheaf of papers from his tunic and a tiny stub of charcoal and proceeds to ask each of you your name and current address.
What do you tell him (Please roll a Performance check if you lie)?
Fancy that! A home...with an address and everything! Lil' revi'n jhal sune! Like the street but warm! Oh I'd like that very much please, sirah!
Cragmyre looks mildly uncomfortable but replies honestly, turning back and approaching so as to position himself between the guards and the party. "You can find me at the Widow Fletcher's boarding house on Peekle Street by the docks. Cragmyre. Ironseed."
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
Arden eases the hand off his wound and gives Deet a grateful look and another wink. He then clears his throat and address the watchmen Malazar Mann, also currently residing at the Widow Fletcher’s. performance 18 Arden also attempts to recognize the spell cast by the mage lady. arcana 14
"K-K-Klee Tan-an-ainam, sir! 'is neighbour, same ouse n all like."
(I'm not sure this counts as a lie but just in case performance 16 )
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
Um... Deet can't think of a reason to tell a lie, but is nervous about telling the truth, and eventually says, Deet Filick. Same house. She seems nice.
To Tahta;
Thankyou... he squints at Tahta Madam? Ah we shall just say Not Applicable shall we. Jewel was it?
To Cragmyre;
Thankyou Sir. He scribbles down the details. You may go.
To "Malazar";
Thankyou Mr. Mann. You are free to go. Seems your wound ain't too bad like. Never fear that harpy shall see justice swiftly.
The spell the mage cast was Arcane Lock
To "Klee";
Calm down Madam, you are not in trouble. It is obvious you were not the instigators in this business. Same house as Mr Mann or next door?
To Deet;
Thankyou Mr Filick. You may... who? The mage? Never met 'er before but I'm sure she's lovely. You note that he rolled his eyes on that last part.
Alright you lot, move along and remember that we don't want no rabbit and pork about this, alright.
Cragmyre gathers the party to him as they make their way back toward the Widow Fletcher's. "We all agree this was not the way. After the kindness the widow showed us all we need to help. Let us go back to the boarding house, look through this box, and search for the widow. Tonight, we can search the warehouse proper."
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
Tahta meets up with everyone at the hostel. She just didn't want it to appear that everyone lived at the same spot.
When she arrives, she takes out all the incriminating notes she has on the ceremony and spreads them out on the dining table.
Clue! There's the magic...maybe the paper...or the writing that might tell us where this came from or who gave them bints instructions.
Then there's the box from the McGuffuns, the Widow's room, and maybe a snack?
Deet is in the corner, emptying the contents of the box onto the floor and attempting to sort the contents into categories that make sense to him, though perhaps only to him. Is he able to see anything important or useful, that perhaps he hasn't noticed before? Investigation 6
So many strange and interesting things. There must be a clue in here somewhere.
Arden paces back and forth There’s something going on in that warehouse, I think. And that mage is in on it, or doesn’t want us poking around at least. That was an arcane lock she put on the door. We should definitely look around there tonight, it’s gotta be connected to our missing land lady somehow, I know it. Anything of interest in the box, Deet?
Tahta tries to look over the magical instructions to see if there's any clue as to the type of caster or maybe the type of spell that was used (seems like it was a ritual of some kind)... Arcana 6
Otherwise she'd like to make sure there's nothing to interesting about the paper itself or maybe the style of writing (learned type or chicken scratch? fine parchment or scraps? language used in the instructions?) Investigation 11
"s'paper innit?"
A bit late but investigation 21 Vs the papers.
"Wouldn' worry bout the door, plenty ways in n out of a buildin that big. Er... Probably. I mean windows and such? I wouldn't know like."
Deception 5
"I saws a mark on my floor I did. About the mcguffs! Might be there's a clue up there n all. No! Oh gods, Not that I'm tryinna get you fellas up me room!" She gulps loudly and flushes.
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
Sorry Gang, Wife's birthday yesterday so had to wear my Good Husband hat :)
For Tahta:
After spreading out the papers on the dining room table you can definitely see that these are instructions to build a Teleportation Circle. There are some differences however and you believe these are to permit a laymen to implement without truly understanding.
For Deet:
From studying the contents of the box you find that it is mostly the personal belongings of a mother and daughter. Clothes, a hairbrush, a little figurine representing the god Parlamay God of Wealth and Negotiation and also a figurine of a Rashakian Draught Horse. There is also the letter from a Mr Jop Sadringham of 210 Horgal Place Rashack Moor who outlines a proposal for an exclusive contract to buy wool from Brie McGuffin and invites her to visit Rashack Moor to parlay on said contract. There were to meet four weeks ago at his house.
"I must have missed something," Ctagmyre says to Deet. "Where came upon you this box? Who are these 'McGuffins'? I think we should return to the warehouse tonight. What else might I have missed? You two ran ahead out of sight."
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
Deet ponders.
This is the box from the warehouse, right? So we have some connections. Our missing Widow Fletcher is connected to the creature that was here, that perhaps widownapped her. I remember the smell of that creature - it was a rat that didn't own its own shadow. But I'm not sure what that means.
Anyway, the trail led to the warehouse, so that is a connection. And in the warehouse we had the three lovely ladies and their magic. The magic is also a connection to Widow Fletcher, because we found traces of magic here. And also this box that we found at the warehouse, so there is a connection from the three women to Brie McGuffin and her family, and thus to Mr Jop Sadringham of 210 Horgal Place.
It's like a spiders web in mind, lots of threads connecting to each other. Have I missed something important?