This post has potentially manipulated dice roll results.
when the gauntlet yells officer on deck Parker immediately says "Carry On"
"Javert pick some random crates to peek into, we will need to check the casings, seals and open a couple to check, nasty rebels, infecting someones food supply is just wrong, dont you think gauntlet...?
Parker then starts walking the hold checking the crates and deck/bulkheads
Investigation: 15
(ooc) need a thorough look around before i decide which step to take
Parker, Looking around the cargo bay, you quickly identify around a dozen or so crates stamped with the same symbol that you saw outside of the steel mill. You can make out some staining on the crates, though looking around they don't stand out particularly among the other crates. As you go to inspect some of them, you do see rats scurrying between. You're unsure of where the medical supplies are located.
Dart, you notice the stamps too, and immediately head towards a crate that isn't marked in such a way, hoping to find the medication. As you approach the crates though, you see that they've all been nailed shut tightly, and that opening them will likely take a little while for every crate, which might make it hard for you to convince them to open crates that don't explicitly contain food.
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
YOu pick up the droppings with ease, none of the surrounding guards noticing in the dim light. As you point out the staining, the gauntlet comes over, torch in hand. After a bit, he clears his throat: "Umm... I'm sorry, but I've got no idea what I'm looking at, sir?"
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
"A sign of a potentially deadly fungus or slime. I dont need to open these two just carefully take them to the deck we shall take them with us. Only way to eliminate this slime is with fire and this isnt the proper place for that."
"Oh, um, yes, right away sir." The gauntlet turns around and orders two of the guards upstairs to get help carrying the heavy crates up to the main deck. After a couple of minutes, two of the guards from upstairs come down, and the four of them start to carefully carry the first of the indicated crates up onto the main deck.
"Didn't you say the rebels infected the meat?" The gauntlet asks you, still trying to wrap his head around this whole thing.
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
"Thats what the intel says. Tho it didnt say with what . slime can eat through metal. And wood for that matter. Im hoping none got out. The only thing worse would be an ooze"
"Ah, right, well, get to it, men!" The gauntlet is trying to push the four to work a little faster.
Dart, what are you doing?
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Blair was pleasantly taken by surprise by the Flames immediate burst of passion. What a needy and eager pet... Oh how dangerously delightful it was. And Blair fed off it, welcoming it and meeting it with an intensity of her own. Giggles would escape her lips as they’d trade off a playful dance of dominance until Blair would assert final command with her scarf and belt.
She’d stalk her prey, eventually stripping her companion of all clothing. But instead of caressing and thoroughly inspecting her companions body as she’s grown accustomed to, Blair would hold her a distance away, starving her of touch. She was taking her sweet time. Sure she was the distraction, but it didn’t stop her from enjoying every ounce of thrill that came with this mission. Blair would hover, “I know you’re good at begging.” She’d whisper with a grin, using the belt to tilt the her head to her, she’d take hold of her chin with her free hand. “Beg for me.” She’d let go of her chin, circling around to give a hearty spank before leaning in once more. “Beg your mistress to grant your deepest desires.”
“A slime. That was one of the things we were warned was a possibility. We should probably inspect of few the surrounding crates to ensure they are safe as well.” I say trying to find at least some of the medical crates. Though not knowing which crates contain food and which contain other materials. I’ll point to the crates that were next to the ones that were stained, “Like these few here. Just to be safe.” Continuing to address Parker, “Didn’t we also hear that some of the medicinal supplies were laced with poison? We should take a few of those crates at random to spot check them. I didn’t bring the necessary equipment to check it here. ... It’s way more than I could carry.”
The gauntlet raises an eyeborw, at the pointed out crates. "No need to open those, they contain blankets, winter coats and boots, that's all. How could the rebels have laced the medicines though? It's always been on this ship, since we took posession of the shipment."
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
"Not sure on that. My biggest worry would be the slime getting out of one crate to the other. Ill need to check any stack that has the same mark as the crates we removed already. I do apologise i am going as quick as safety allows you understand"
The gauntlet groans: "Unbelievable! Alright, we'll open the crates to do a visual inspection, down here. I don't want my guys to have to lug this all upstairs for a hunch." With that, he gives a nod, and one of the remaining guards grabs a crowbar from a nearby chest and gets to work on another crate with the symbol from the steelmills on. After about two minutes or so, the crate is open and you can see canned beef, stacked in neat rows of ten by ten cans, five layers high.
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
"Agreed. I do again apologise for you missing your fun" Parker pulls three cans out of the middle and makes a show of inspecting the others. Right this looks ok. Ill go look at the outside of the rest of the crates and hope i dont see anything else"
Parker will examine the outside of all the other crates. Fiddling around. Checking tightness etc. Hoping to identify some med crates near food crates
Inspecting the crates, you find some sawdust run out of a crack of one of the crates in the far corner. The meat is stacked, and it makes no sense for the blankets and clothes to be packed up with sawdust.
By now, the men that carried the two crates upstairs are back below the hold.
Dart, you're closer to the officers quarters, and you could swear you hear a muffled scream, or moan.
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Parker smooshes up some of the rat droppings and mixes.it some with the sawdust creating a paste he smears along the crack and deck.
"Gauntlet. Have em take this one as well. See that trace there? Something either got in or out of this one. Better to be safe " have your people be careful with it"
Once he tends to his wounds a bit more, Murph packs the two stones deep in a pocket, and heads out once more to the Undercellar, ready to hunt around for a jeweler who could help him split these stones in two, so there are two pairs, without affecting the enchantment.
As Parker goes to mush the rat droppings into the sawdust, the gauntlet spots your dirty hand: "Hang on, if this stuff's so dangerous, why'd you touch it? What's going on here, hu? I want to see that order you have, I've been following your orders long enough on faith by now, and it better be coming from the Blaze himself, or else I might just have to find a place to convert into a brig down here." The remaining guards down here reach for the pommels of their swords and grab their spears, ready for the command of the gauntlet, but they remain where they are, waiting to see your order. You can tell that they're all very suspicious, but they aren't quite ready to take the risk of assaulting two superiors yet.
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
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when the gauntlet yells officer on deck Parker immediately says "Carry On"
"Javert pick some random crates to peek into, we will need to check the casings, seals and open a couple to check, nasty rebels, infecting someones food supply is just wrong, dont you think gauntlet...?
Parker then starts walking the hold checking the crates and deck/bulkheads
Investigation: 15
(ooc) need a thorough look around before i decide which step to take
Laissez les bons temps rouler
I give Parker a crisp, “Yes sir!” Then begin the indicated task. Sporadically checking the various stores.
Parker, Looking around the cargo bay, you quickly identify around a dozen or so crates stamped with the same symbol that you saw outside of the steel mill. You can make out some staining on the crates, though looking around they don't stand out particularly among the other crates. As you go to inspect some of them, you do see rats scurrying between. You're unsure of where the medical supplies are located.
Dart, you notice the stamps too, and immediately head towards a crate that isn't marked in such a way, hoping to find the medication. As you approach the crates though, you see that they've all been nailed shut tightly, and that opening them will likely take a little while for every crate, which might make it hard for you to convince them to open crates that don't explicitly contain food.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Parker bends to inspect "yes these are some"
(He tries to scoop up some droppings. Sleight of hand 18
Ill need 2 of these crates here opened for starters gauntlet. See the staining that doesnt look like the others?"
Laissez les bons temps rouler
YOu pick up the droppings with ease, none of the surrounding guards noticing in the dim light. As you point out the staining, the gauntlet comes over, torch in hand. After a bit, he clears his throat: "Umm... I'm sorry, but I've got no idea what I'm looking at, sir?"
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
"A sign of a potentially deadly fungus or slime. I dont need to open these two just carefully take them to the deck we shall take them with us. Only way to eliminate this slime is with fire and this isnt the proper place for that."
Parker continues inspecting the crates
"Javert" he calls "ive found traces.of the slime"
DECEPTION: 22
Laissez les bons temps rouler
"Oh, um, yes, right away sir." The gauntlet turns around and orders two of the guards upstairs to get help carrying the heavy crates up to the main deck. After a couple of minutes, two of the guards from upstairs come down, and the four of them start to carefully carry the first of the indicated crates up onto the main deck.
"Didn't you say the rebels infected the meat?" The gauntlet asks you, still trying to wrap his head around this whole thing.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
"Thats what the intel says. Tho it didnt say with what . slime can eat through metal. And wood for that matter. Im hoping none got out. The only thing worse would be an ooze"
Parker says nervously
Laissez les bons temps rouler
"Ah, right, well, get to it, men!" The gauntlet is trying to push the four to work a little faster.
Dart, what are you doing?
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Blair was pleasantly taken by surprise by the Flames immediate burst of passion. What a needy and eager pet... Oh how dangerously delightful it was. And Blair fed off it, welcoming it and meeting it with an intensity of her own. Giggles would escape her lips as they’d trade off a playful dance of dominance until Blair would assert final command with her scarf and belt.
She’d stalk her prey, eventually stripping her companion of all clothing. But instead of caressing and thoroughly inspecting her companions body as she’s grown accustomed to, Blair would hold her a distance away, starving her of touch. She was taking her sweet time. Sure she was the distraction, but it didn’t stop her from enjoying every ounce of thrill that came with this mission. Blair would hover, “I know you’re good at begging.” She’d whisper with a grin, using the belt to tilt the her head to her, she’d take hold of her chin with her free hand. “Beg for me.” She’d let go of her chin, circling around to give a hearty spank before leaning in once more. “Beg your mistress to grant your deepest desires.”
just an unstable unicorn.
“A slime. That was one of the things we were warned was a possibility. We should probably inspect of few the surrounding crates to ensure they are safe as well.” I say trying to find at least some of the medical crates. Though not knowing which crates contain food and which contain other materials. I’ll point to the crates that were next to the ones that were stained, “Like these few here. Just to be safe.” Continuing to address Parker, “Didn’t we also hear that some of the medicinal supplies were laced with poison? We should take a few of those crates at random to spot check them. I didn’t bring the necessary equipment to check it here. ... It’s way more than I could carry.”
Deception:19
The gauntlet raises an eyeborw, at the pointed out crates. "No need to open those, they contain blankets, winter coats and boots, that's all. How could the rebels have laced the medicines though? It's always been on this ship, since we took posession of the shipment."
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
"Not sure on that. My biggest worry would be the slime getting out of one crate to the other. Ill need to check any stack that has the same mark as the crates we removed already. I do apologise i am going as quick as safety allows you understand"
Laissez les bons temps rouler
The gauntlet groans: "Unbelievable! Alright, we'll open the crates to do a visual inspection, down here. I don't want my guys to have to lug this all upstairs for a hunch." With that, he gives a nod, and one of the remaining guards grabs a crowbar from a nearby chest and gets to work on another crate with the symbol from the steelmills on. After about two minutes or so, the crate is open and you can see canned beef, stacked in neat rows of ten by ten cans, five layers high.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
"Agreed. I do again apologise for you missing your fun" Parker pulls three cans out of the middle and makes a show of inspecting the others. Right this looks ok. Ill go look at the outside of the rest of the crates and hope i dont see anything else"
Parker will examine the outside of all the other crates. Fiddling around. Checking tightness etc. Hoping to identify some med crates near food crates
INVESTIGATION: 14
Laissez les bons temps rouler
Inspecting the crates, you find some sawdust run out of a crack of one of the crates in the far corner. The meat is stacked, and it makes no sense for the blankets and clothes to be packed up with sawdust.
By now, the men that carried the two crates upstairs are back below the hold.
Dart, you're closer to the officers quarters, and you could swear you hear a muffled scream, or moan.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Parker smooshes up some of the rat droppings and mixes.it some with the sawdust creating a paste he smears along the crack and deck.
"Gauntlet. Have em take this one as well. See that trace there? Something either got in or out of this one. Better to be safe " have your people be careful with it"
Parker continues with the crates
Laissez les bons temps rouler
Parker sleight of hand
6
Laissez les bons temps rouler
Murph rolling another hit die: 3
Once he tends to his wounds a bit more, Murph packs the two stones deep in a pocket, and heads out once more to the Undercellar, ready to hunt around for a jeweler who could help him split these stones in two, so there are two pairs, without affecting the enchantment.
As Parker goes to mush the rat droppings into the sawdust, the gauntlet spots your dirty hand: "Hang on, if this stuff's so dangerous, why'd you touch it? What's going on here, hu? I want to see that order you have, I've been following your orders long enough on faith by now, and it better be coming from the Blaze himself, or else I might just have to find a place to convert into a brig down here." The remaining guards down here reach for the pommels of their swords and grab their spears, ready for the command of the gauntlet, but they remain where they are, waiting to see your order. You can tell that they're all very suspicious, but they aren't quite ready to take the risk of assaulting two superiors yet.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms