"Umm, friends, we might want leave this area NOW, that thing is a Tarrasque.....Wait no, it's not, it's a....shit...the thing with the red glowing eyes...ahh, you know...shit...argh damnit, what is it....." As Raist starts to stamp his foot with his mouth open staring up at the sky totally consumed with wracking his brain on what this thing actually is.
The blood drains from Qatyra as she realizes what they are dealing with. "God's help us... I know if these, true Wendigo. Creatures born of desperation, please don't let it be him, what would drive someone to this? We need to deal with this quickly, we will starve, no matter how much we consume, unless we consume that of another humanoid. It will drive us into cannibalistic frenzy until every living thing in this forest is dead. If we will it things will return to normal, but I warn you all, this thing could be Bartimaeus and if it isn't, then he is most likely in grave peril."
"Ack, yes that's is what it is...Ummm, why is it so dangerous again. Argh, I swear." Shaking his head to clear the confusion, "OK, lets go find our friend and take care of this beast to return the surrounding land back to what it should be."
Jown says with a shrug, "I will be frank with you all. I feel as if I am getting a bit too old for all these new craziness. First the peculiar breed of stirges and trolls that came out of the well, which I should add were a pain to kill, and now whatever the heck a Wendigo is. Though I will say this..." He stands straight, looking even more like a drill sergeant, "We have slain dragons before and battled liches. I believe we can take on and dispatch this Wendigo should we work together." He then looks towards Qatyra before adding, "However, judging by the look on your face and how it effected our old friend, one thing does worry me: What is the exact number of our enemy? If there is more than one, that might be a cause of concern." He looks to Hunter and then to the tree. "Would either of you be able to shed some further light on this matter?"
"As far as I understand there has never been report of more than one, thank the God's, but that doesn't mean there can't be. One is going to be difficult enough, I can't recall the last time one was slain, but they are killable." Qatyra fiddles with her ring of mind shielding, wondering if it would be better to attune to her Rapier.
She will spend a minute creating a camouflage for her "Hide in plain sight" feature.
Gandolph does not like the direction this is going "How do we force it out? We need to make this happen as soon as possible! If we wait we will waste away."
This post has potentially manipulated dice roll results.
"Be aware..." the old treant mumbles as sounds of movement comes to you and you see movement as shapes slink in the shadows of the trees around the area.
This post has potentially manipulated dice roll results.
Qatyra will cast Hunter's Mark and using sharpshooterwill take 2 shots at the 1st one she sees, and if there is a Target within 5 fear of it she will use her hoardbreaker ability to make an attack on that one.
Attack: 23 Damage: 28
Attack: 29 Damage: 26
HB Attack: 23 Damage: 17
Damage cannot be resisted and it is a magical weapon and magical arrows.
The figures in the trees appear to be the size of dire wolves, but seem twisted somehow, their bellies abnormally small and showing signs of severe starvation.
Gilrais thankful SixCoins moved away, moves himself to I53 and casts Antilife Shell, which should just exactly enough cover everything southwest of the treant.
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"Umm, friends, we might want leave this area NOW, that thing is a Tarrasque.....Wait no, it's not, it's a....shit...the thing with the red glowing eyes...ahh, you know...shit...argh damnit, what is it....." As Raist starts to stamp his foot with his mouth open staring up at the sky totally consumed with wracking his brain on what this thing actually is.
The blood drains from Qatyra as she realizes what they are dealing with. "God's help us... I know if these, true Wendigo. Creatures born of desperation, please don't let it be him, what would drive someone to this? We need to deal with this quickly, we will starve, no matter how much we consume, unless we consume that of another humanoid. It will drive us into cannibalistic frenzy until every living thing in this forest is dead. If we will it things will return to normal, but I warn you all, this thing could be Bartimaeus and if it isn't, then he is most likely in grave peril."
"It is not Master." Hunter says with a shake of his head. "It came for master."
Gilra says, "Ok, lets go find our friend. Or what's left of him"
"Ack, yes that's is what it is...Ummm, why is it so dangerous again. Argh, I swear." Shaking his head to clear the confusion, "OK, lets go find our friend and take care of this beast to return the surrounding land back to what it should be."
Jown says with a shrug, "I will be frank with you all. I feel as if I am getting a bit too old for all these new craziness. First the peculiar breed of stirges and trolls that came out of the well, which I should add were a pain to kill, and now whatever the heck a Wendigo is. Though I will say this..." He stands straight, looking even more like a drill sergeant, "We have slain dragons before and battled liches. I believe we can take on and dispatch this Wendigo should we work together." He then looks towards Qatyra before adding, "However, judging by the look on your face and how it effected our old friend, one thing does worry me: What is the exact number of our enemy? If there is more than one, that might be a cause of concern." He looks to Hunter and then to the tree. "Would either of you be able to shed some further light on this matter?"
"As far as I understand there has never been report of more than one, thank the God's, but that doesn't mean there can't be. One is going to be difficult enough, I can't recall the last time one was slain, but they are killable." Qatyra fiddles with her ring of mind shielding, wondering if it would be better to attune to her Rapier.
She will spend a minute creating a camouflage for her "Hide in plain sight" feature.
Gandolph does not like the direction this is going "How do we force it out? We need to make this happen as soon as possible! If we wait we will waste away."
Lot's of stuff ...
"Be aware..." the old treant mumbles as sounds of movement comes to you and you see movement as shapes slink in the shadows of the trees around the area.
initiative...
Amathile ... 17
Fred ... 9
Gandolph ... 5
Gilra ... 16
Jown Sno ... 10
Qatyra ... 6
Raist ... 25
Six Coins ... 16
Sorumar ... 18
Vaden ... 20
Ravinous Hounds ... 17
Qatyra will cast Hunter's Mark and using sharpshooterwill take 2 shots at the 1st one she sees, and if there is a Target within 5 fear of it she will use her hoardbreaker ability to make an attack on that one.
Attack: 23 Damage: 28
Attack: 29 Damage: 26
HB Attack: 23 Damage: 17
Damage cannot be resisted and it is a magical weapon and magical arrows.
Initiative order is...
Qatyra
Raist
Gilra
Six Coins
fred
Vaden
Sorumar
hounds
Amathile
Jown Sno
Gandolph
Map is here:
https://www.dropbox.com/s/uubdye94elb9b9c/EG map 2.xlsx?dl=0
Those who go before the hounds can post actions now.
Raist swears at the appearance of the creatures and then will cast Bless (3rd level) on the following companions:
Amathile, Jown Sno, Qatyra, Six Coins and Sorumar.
And then he will scurry on over to the Treant. (L37)
Vaden casts spirit guardians at 7th level. He then stays where he is.
The figures in the trees appear to be the size of dire wolves, but seem twisted somehow, their bellies abnormally small and showing signs of severe starvation.
Sorumar will charge at one of the nearest creatures (RH11) and launch a series of attacks.
1. Attack: 25 Damage: 17
2. Attack: 38 Damage: 17
3. Attack: 39 Damage: 19
4. Attack: 26 Damage: 15
BA. Attack: 23 Damage: 18
Attack 2 was a crit, so here's all the extra crit dice, adding in Orcish Fury and Savage Attacks: 11
Sorumar has Bless.
If I need it with those rolls, might be trouble, but...
1. 3
2. 4
3. 3
4. 2
BA. 2
Fred moves to G33 and casts Armor of Agathys at 8th level (40 temp hp).
Lot's of stuff ...
Six Coins moves towards Sorumar and fires a shot at the same target (RH11).
Attack (Sharpshooter): 25 Bless: 2 Damage: 23 Sneak Attack: 38
Bonus Action to attack RH11 (Sharpshooter): 26 Bless: 1 Damage: 24
(Stroke of Luck to make the first attack a hit)
Attacks on RH11 have advantage till my next turn.
Gilra is thankful SixCoins moved away, moves himself to I53 and casts Antilife Shell, which should just exactly enough cover everything southwest of the treant.