"I will go and check out the other side." Dain says with a shrug. "Appears to me that neither side makes a difference, and it probably depends more on the internal make-up of the building." He heads off though to scout the far side of the building.
Mr.Black looks around, "People, we're going to try and get you to safety...." He thinks to his companions outside, "This door is being bashed down, if you could distract them before they break in, that'd be great, otherwise, let me know which side of the building you're stone shaping and i'll get everyone ready and in place..." Turning back to the people, "We're going to make an exit, we need you to move quickly, stay quiet, and follow directions. When you're ready please line up, slowest at the front, everyone else behind them in a line. Stay together. If you can help people move faster, please pair up to do so..."
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What's the difference between a Wizard and a Sorcerer? Class.
Three people inside the Temple was really too many. Yassa left the boys to deal with the crowd and - still invisible - flew out again to follow the patrol around, keeping the group informed about their movement.
"Ye all tell me when and I'll distract the mob." Dain informs the others as he waits, on the opposite side of the building from where the group has found to be a good exit point. When it is time he will step out and get the mob's attention, then turn to head away from them. as soon as he rounds a corner he will cast dimension door teleporting, hopefully to where the others are on the far side of the building.
Mr.Black gets the group inside into position near the wall, "Alright, people here are ready. Distract those bad guys, and come open a hole in the wall."
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What's the difference between a Wizard and a Sorcerer? Class.
This post has potentially manipulated dice roll results.
"Don't forget about the wandering mob, they should be by this spot in a moment, once they are past create the door and signal the inside crew. I will keep a watch on a higher spot if I am able to find one to make sure things go smoothly." Zelroch whispers out.
When everything is in place, Art will cast stone shape on the wall, creating an opening and allowing the refugees to exit, as soon as everyone is out, he'll cast it again, transforming it back to how it was and leave with the rest.
(OOC: might have to increase the difficulty of the non-combat options... lol.)
The group works like a well-oiled adventuring company. As Dain steps out to confront the mob making circles around the building, drawing their attention, Art uses his magic to open an exit from the building for those inside. Mr. Black escorts the people out, followed by kobold. Art closes the wall behind them, nearly at the same time as the front doors come crashing inward from the battering ram.
As the group leads the rescued villagers away Dain suddenly steps out of a magical door, the view behind him showing many of the kobolds and cultists on his heels. The magical door closes though, then disappears.
The group makes their way back to the stream, and then to the tunnel entrance into the keep. You have rescued the villagers from the temple, congradualtions.
(OOC: I will work on getting the next scene ready for you guys.)
Looking around at all the keep's fugitives, "The Keep is sturdy and between us, we could easily keep everyone safe and well but sooner or later, something will break under all of this. We may need create a few escape plans just in case. If we find a near by tree to the tunnel, could transport them away to another tree," He looks around at his fellow party members for ideas.
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Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
"These walls will come down eventually, it might be a good plan to make sure a section of wall comes down of our choosing, then we can funnel the enemy through it taking them down as they enter." Then with a chuckle, "A small opening obviously would be best for this."
Art will stand ready nearby, muttering to himself, “A good lightning rail or a few airships and we wouldn’t have this trouble... times like this I miss home.”
"My concern isn't our offense. We can survive what is coming but the civilian are not as sturdy as us. A stray bolt here, stray spell there or even an enemy slipping by and the keep may be fill of dead," Cobalt whispers to the group, "I have no doubt our first fight would have ended with our victory was it long and to be honest, unfinished because we were short on time,"
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Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Mr Black leans against a pole, a toothpick in his hand as he picks up the bits of honey garlic dried beef strips he'd been chewing on. "Come on people. We're the most epic group of adventurers this side of Waterdeep. You're telling me we can't just open a teleportation portal to someplace safe. As long as we're burdened with protecting the people of this city, we won't be free to get to the source of the problem." He shrugs apologetically at any local nearby who can hear him, "I mean, I'm just being realistic..."
"Look, I'm going to go talk to the cultists and figure out what's going on around here ok? I'll be back in a bit."
Mr.Black's goal would be to disguise himself as one of the cultists, down to the look, the voice, mannerisms and so on. The only question is the language they speak.
"I need trees to teleport people and a long rest to prepare the spells. Other teleportation spells are difficult and limited in numbers they can transport," Cobalt looks around the other party members, "I do not believe a teleport circle is known among us. Off the top of my mind, a mansion would be nice but I would not like to dictate where our wizards focus their studies,. Come here for a moment, good luck," Cobalt will cast Guidance on Mr Black before he departs.
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Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
MrBlack waves off Cobalts hands as he tries to cast guidance. “Stop that. I have my own luck. You know this. Always trying to touch me. Geez. And I’m not going to run into any trouble in the next sixty seconds anyway.... why don’t you just make a tree grow? Can’t you do that?” he smiles and strolls away confident and relaxed.
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What's the difference between a Wizard and a Sorcerer? Class.
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Pass without a trace is only up for those inside the building now. Those outside are without the bonus.
"I will go and check out the other side." Dain says with a shrug. "Appears to me that neither side makes a difference, and it probably depends more on the internal make-up of the building." He heads off though to scout the far side of the building.
Stealth: 20
Mr.Black looks around, "People, we're going to try and get you to safety...." He thinks to his companions outside, "This door is being bashed down, if you could distract them before they break in, that'd be great, otherwise, let me know which side of the building you're stone shaping and i'll get everyone ready and in place..." Turning back to the people, "We're going to make an exit, we need you to move quickly, stay quiet, and follow directions. When you're ready please line up, slowest at the front, everyone else behind them in a line. Stay together. If you can help people move faster, please pair up to do so..."
What's the difference between a Wizard and a Sorcerer?
Class.
Three people inside the Temple was really too many. Yassa left the boys to deal with the crowd and - still invisible - flew out again to follow the patrol around, keeping the group informed about their movement.
Meili Liang Lvl 5 Monk
Dice
Art:
Stealth: 15
Perception: 15
To those inside: "What's it look like inside? Either side have an easily accessible external stone wall?"
Mr.Black responds appropriately to Art, letting him know the best side of the church for the people to escape through.
What's the difference between a Wizard and a Sorcerer?
Class.
"Ye all tell me when and I'll distract the mob." Dain informs the others as he waits, on the opposite side of the building from where the group has found to be a good exit point. When it is time he will step out and get the mob's attention, then turn to head away from them. as soon as he rounds a corner he will cast dimension door teleporting, hopefully to where the others are on the far side of the building.
Mr.Black gets the group inside into position near the wall, "Alright, people here are ready. Distract those bad guys, and come open a hole in the wall."
What's the difference between a Wizard and a Sorcerer?
Class.
"Don't forget about the wandering mob, they should be by this spot in a moment, once they are past create the door and signal the inside crew. I will keep a watch on a higher spot if I am able to find one to make sure things go smoothly." Zelroch whispers out.
Perception: 26
When everything is in place, Art will cast stone shape on the wall, creating an opening and allowing the refugees to exit, as soon as everyone is out, he'll cast it again, transforming it back to how it was and leave with the rest.
Presuming we see a pass open in the wall, and Mr.Black sees his allies on the far side, he begins ushering the people through quickly.
What's the difference between a Wizard and a Sorcerer?
Class.
(OOC: might have to increase the difficulty of the non-combat options... lol.)
The group works like a well-oiled adventuring company. As Dain steps out to confront the mob making circles around the building, drawing their attention, Art uses his magic to open an exit from the building for those inside. Mr. Black escorts the people out, followed by kobold. Art closes the wall behind them, nearly at the same time as the front doors come crashing inward from the battering ram.
As the group leads the rescued villagers away Dain suddenly steps out of a magical door, the view behind him showing many of the kobolds and cultists on his heels. The magical door closes though, then disappears.
The group makes their way back to the stream, and then to the tunnel entrance into the keep. You have rescued the villagers from the temple, congradualtions.
(OOC: I will work on getting the next scene ready for you guys.)
Looking around at all the keep's fugitives, "The Keep is sturdy and between us, we could easily keep everyone safe and well but sooner or later, something will break under all of this. We may need create a few escape plans just in case. If we find a near by tree to the tunnel, could transport them away to another tree," He looks around at his fellow party members for ideas.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDone"These walls will come down eventually, it might be a good plan to make sure a section of wall comes down of our choosing, then we can funnel the enemy through it taking them down as they enter." Then with a chuckle, "A small opening obviously would be best for this."
Art will stand ready nearby, muttering to himself, “A good lightning rail or a few airships and we wouldn’t have this trouble... times like this I miss home.”
(Sorry for the delay guys. I am working out a few things here, and will get something up this weekend.)
"My concern isn't our offense. We can survive what is coming but the civilian are not as sturdy as us. A stray bolt here, stray spell there or even an enemy slipping by and the keep may be fill of dead," Cobalt whispers to the group, "I have no doubt our first fight would have ended with our victory was it long and to be honest, unfinished because we were short on time,"
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneMr Black leans against a pole, a toothpick in his hand as he picks up the bits of honey garlic dried beef strips he'd been chewing on. "Come on people. We're the most epic group of adventurers this side of Waterdeep. You're telling me we can't just open a teleportation portal to someplace safe. As long as we're burdened with protecting the people of this city, we won't be free to get to the source of the problem." He shrugs apologetically at any local nearby who can hear him, "I mean, I'm just being realistic..."
"Look, I'm going to go talk to the cultists and figure out what's going on around here ok? I'll be back in a bit."
Mr.Black's goal would be to disguise himself as one of the cultists, down to the look, the voice, mannerisms and so on. The only question is the language they speak.
What's the difference between a Wizard and a Sorcerer?
Class.
"I need trees to teleport people and a long rest to prepare the spells. Other teleportation spells are difficult and limited in numbers they can transport," Cobalt looks around the other party members, "I do not believe a teleport circle is known among us. Off the top of my mind, a mansion would be nice but I would not like to dictate where our wizards focus their studies,. Come here for a moment, good luck," Cobalt will cast Guidance on Mr Black before he departs.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneMrBlack waves off Cobalts hands as he tries to cast guidance. “Stop that. I have my own luck. You know this. Always trying to touch me. Geez. And I’m not going to run into any trouble in the next sixty seconds anyway.... why don’t you just make a tree grow? Can’t you do that?” he smiles and strolls away confident and relaxed.
What's the difference between a Wizard and a Sorcerer?
Class.