There’s no time to waste then! Let’s get a wiggle on! Vilroy cranks a levee next to the wheel and the sky coach picks up speed. Several minutes pass and your progress down to the lower districts is good. Zipping between the towers of Sharn and converging on your location are five creatures riding disks of crackling green energy. Each creature is a lanky humanoid covered in fur, with the head of a hyena. They cackle maniacally, nock arrows, and take aim at you with their longbows.
The dagger flies across the open space and punches the gnoll off of its flying platform and if the dagger didn’t kill it the impact when it lands certainly will
The bolt spears out towards the gnoll but is blown astray by a sharp crosswind curling around one of the towers, narrowly missing the gnoll. The hyena like cackling grates on you as you start to reload.
This post has potentially manipulated dice roll results.
The wounded gnoll reels from fire and arrow but remains standing.
Two of his unwounded comrades swoop low over the foredeck and leap off of their discs and into melee range. One swings for Draskan while another goes for Rollo.
The two remaining gnolls will keep pace with the skycoach and will shoot at Eoni and Leowin.
Draskan: Attack: 12 Damage: 6
Rollo: Attack: 15 Damage: 3
Eoni: Attack: 5 Damage: 4
Leowin Attack: 14 Damage: 9
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Vilroy takes off with everyone aboard and starts making progress towards Terminus tower. So who we looking for?
were Looking for a mean orge lady by the name of Gaara. Says Rollo, relaxing against the side
There’s no time to waste then! Let’s get a wiggle on! Vilroy cranks a levee next to the wheel and the sky coach picks up speed. Several minutes pass and your progress down to the lower districts is good.
Zipping between the towers of Sharn and converging on your location are five creatures riding disks of crackling green energy. Each creature is a lanky humanoid covered in fur, with the head of a hyena. They cackle maniacally, nock arrows, and take aim at you with their longbows.
Initiative 17
Initiative 20
Initiative - 13
Initiative 6
Vilroy 4
gnolls 9
Initiative 11
Rollo takes aim at the nearest creature
Incoming!!
Attack: 16 Damage: 13
The bolt thinks meatily into one of the gnolls shoulders. Wounding it but not putting it out of action
Frustrated that the gnolls are out of his reach, Draskan roads loudly in anger and flings is dagger at the already wounded gnoll
Attack: 11 Damage: 10
The dagger flies across the open space and punches the gnoll off of its flying platform and if the dagger didn’t kill it the impact when it lands certainly will
May Boldrei guide my hand
Diomedes looses a bolt from his crossbow at the nearest gnoll
10
Damage - 8
The bolt spears out towards the gnoll but is blown astray by a sharp crosswind curling around one of the towers, narrowly missing the gnoll. The hyena like cackling grates on you as you start to reload.
Eoni produces a fireball in her hand, bounces it up and down in her palm before lobbing it at one of the gnolls.
Attack: 15 Damage: 8
The ball of fire strike the gnoll in the face causing serious burns to its furry hide stopping it’s maniacal cackling.
Leowin's shortbow appears in his hands as if from nowhere as he looses an arrow towards one of the wounded gnolls, hoping to finish it off
Shortbow Attack: 6 Damage: 11
The wounded gnoll reels from both the fire and a arrow poking out of it. It is badly wounded but still alive.
The wounded gnoll reels from fire and arrow but remains standing.
Two of his unwounded comrades swoop low over the foredeck and leap off of their discs and into melee range. One swings for Draskan while another goes for Rollo.
The two remaining gnolls will keep pace with the skycoach and will shoot at Eoni and Leowin.
Draskan: Attack: 12 Damage: 6
Rollo: Attack: 15 Damage: 3
Eoni: Attack: 5 Damage: 4
Leowin Attack: 14 Damage: 9