With the clinking of more gold filling your pockets you set off for Mithral Tower.
Mithral Tower
Mithral Tower is Sharn’s most desirable downtown residential district in Upper Central Plateau and is occupied by some of the city’s wealthiest citizens.
Many of the grand homes in Mithral Tower are true to the district’s name, boasting mithral filigree. The Sharn Watch seems to be everywhere in this neighborhood full of busy scions climbing into skycoaches, hosting opulent parties, and showing off their latest purchases at all hours of the day.
Unicorn Estate has a grand unicorn statue and unicorn-shaped topiaries adorning the yard beyond an open, wrought-iron gate. Flanking this gate are two guards in House Orien livery. Each wears a beautiful helm shaped like the head of a unicorn.
The magnificent marble home is clearly owned by one of the city’s wealthiest dragonmarked families. Seated on a patio couch are two figures engaged in quiet conversation: a haggard man in his late thirties and an attentive kalashtar who holds a rose-colored crystal in his hands. Two more guards dressed like the ones at the gates stand nearby.
The guards ask to see identification before they will permit you closer to Lord Alden d'Orien. He appears to be discussing business with his majordomo but you cannot make out what they are talking about from here.
Eoni approaches the two and does an over the top, painfully dramatic curtsey as she transforms back into her usual form, Your lordship, we’re here today to ask you a few questions, care to help a girl out?
His top lip curls in irritation. I dislike your tone madam. I’m a busy man now either spit out what you’re trying to ask or get out of my sight I have business to attend to
This post has potentially manipulated dice roll results.
And I don’t appreciate how you are speaking to my colleague. Now you will tell us what we want to know now! Where is the Daask site in Old Sharn and who’s running the operation?
The moment you bring up Daask and Old Sharn he becomes agitated, placing his hands over his face and emits a strangled scream. He regains his breath They took my son, Calden, snatched him from his bed during the night almost a month ago! Then that smug half-ogre ***** turned up a few days later demanding expendable labor and easy transit of said labor and goods. As long as I complied, Caden would be returned unharmed when her business was done. If I didn’t she threatened to subject my boy to such horrors even the Mockery would be sick. I can’t risk it! He stands during his tirade. Alden breaks down sobbing after relaying this information and staggers inside. The Major-domo steps between you and the retreating form of Alden d’Orien. He raises a placating hand.
“I have no doubt that Caden will die, regardless of Alden’s actions. Please, save Caden and return him to his father. House Orien would owe you a great debt, and you see how broken the man is. There is an enclosed lift five buildings north of this estate. Look for the medusa inside. Make sure you’re alone, as this lift will take you down to the dig site and, hopefully, Caden.” His voice resonates in your mind as he speaks to you all telepathically
Eoni reaches over and tentatively pats d’Orien’s shoulder, There, there your lordship, don’t mind the angry dragonborn, he’s just annoyed he didn’t get second helpings for breakfast ...we’ll try and help to get your son back. Is there anything else you can tell us that might help in retrieving him?
You leave the Unicorn Estate and follow the directions given to you by Vishtai, the major-domo, and arrive at the believed loft location 10 minutes later. An “out of order” sign hangs above a nearby button which opens the lift’s doors.
The double doors on the enclosed lift car open to reveal the inside of a 15-foot cube made of stone with etchings of unicorn patterns covering its walls. A magic orb in the ceiling illuminates the lift. Two young adults — a shifter and a well-dressed human — talk nose to nose, cradling each other’s faces in a corner of the elevator, absorbed fully in each other and taking no notice of you.
The group of you just casually walking into the lift causes them some embarrassment but you’re casual disinterest in them and the fact you’re so heavily armed gives them reason to grab their clothes and scurry off rearranging garments as needed.Upon entering the lift, you notice that the head of a medusa engraved amid all the unicorn heads hides the seams of a secret panel. A tool or weapon can be used to pry open the panel, behind which are several wires connecting the lift car to a small Eberron dragonshard. Each wire is connected to an individual pin-sized hole in the dragonshard. Draskan knows the dragonshard and wires control the movement of the lift.
Investigation or Arcana checks for anyone wanting to inspect the mechanism
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She scowls. Same deal as last time 25 now 50 on completion.
Leowin shrugs, barely, and nods in assent.
With the clinking of more gold filling your pockets you set off for Mithral Tower.
Mithral Tower
Mithral Tower is Sharn’s most desirable downtown residential district in Upper Central Plateau and is occupied by some of the city’s wealthiest citizens.
Many of the grand homes in Mithral Tower are true to the district’s name, boasting mithral filigree. The Sharn Watch seems to be everywhere in this neighborhood full of busy scions climbing into skycoaches, hosting opulent parties, and showing off their latest purchases at all hours of the day.
Unicorn Estate has a grand unicorn statue and unicorn-shaped topiaries adorning the yard beyond an open, wrought-iron gate. Flanking this gate are two guards in House Orien livery. Each wears a beautiful helm shaped like the head of a unicorn.
The magnificent marble home is clearly owned by one of the city’s wealthiest dragonmarked families. Seated on a patio couch are two figures engaged in quiet conversation: a haggard man in his late thirties and an attentive kalashtar who holds a rose-colored crystal in his hands. Two more guards dressed like the ones at the gates stand nearby.
Before walking into the estate, Eoni transforms into a Sharn Watch guard and starts walking around, listening out for any tid bits of information.
Investigation 24
Perception 8
The guards ask to see identification before they will permit you closer to Lord Alden d'Orien. He appears to be discussing business with his majordomo but you cannot make out what they are talking about from here.
Eoni produces her sharn watch writ, raising an eyebrow at the guards.
Huh. Fine the Lord d’Orien will speak with you now. The guards wave you closer.
You approach d’Orien and his major-domo. When the pair notices the characters, Alden calls them over and asks their business.
Eoni approaches the two and does an over the top, painfully dramatic curtsey as she transforms back into her usual form, Your lordship, we’re here today to ask you a few questions, care to help a girl out?
Persuasion 7
His top lip curls in irritation. I dislike your tone madam. I’m a busy man now either spit out what you’re trying to ask or get out of my sight I have business to attend to
And I don’t appreciate how you are speaking to my colleague. Now you will tell us what we want to know now! Where is the Daask site in Old Sharn and who’s running the operation?
Intimidation 10
The moment you bring up Daask and Old Sharn he becomes agitated, placing his hands over his face and emits a strangled scream. He regains his breath They took my son, Calden, snatched him from his bed during the night almost a month ago! Then that smug half-ogre ***** turned up a few days later demanding expendable labor and easy transit of said labor and goods. As long as I complied, Caden would be returned unharmed when her business was done. If I didn’t she threatened to subject my boy to such horrors even the Mockery would be sick. I can’t risk it! He stands during his tirade. Alden breaks down sobbing after relaying this information and staggers inside.
The Major-domo steps between you and the retreating form of Alden d’Orien. He raises a placating hand.
“I have no doubt that Caden will die, regardless of Alden’s actions. Please, save Caden and return him to his father. House Orien would owe you a great debt, and you see how broken the man is. There is an enclosed lift five buildings north of this estate. Look for the medusa inside. Make sure you’re alone, as this lift will take you down to the dig site and, hopefully, Caden.” His voice resonates in your mind as he speaks to you all telepathically
Eoni grits her teeth uncomfortably and looks to Draskan in an awkward way, mumbling, Congratulations, you made the old man cry...
Draskan just snorts a plume or steam at Eoni as he raises his gaze towards the sky
Eoni reaches over and tentatively pats d’Orien’s shoulder, There, there your lordship, don’t mind the angry dragonborn, he’s just annoyed he didn’t get second helpings for breakfast ...we’ll try and help to get your son back. Is there anything else you can tell us that might help in retrieving him?
The lift with the medusa has been modified in some way. That’s all I know.
Eoni turns to the rest of the group, rolling her eyes, Well that sounds promising. Shall we?
You leave the Unicorn Estate and follow the directions given to you by Vishtai, the major-domo, and arrive at the believed loft location 10 minutes later. An “out of order” sign hangs above a nearby button which opens the lift’s doors.
The double doors on the enclosed lift car open to reveal the inside of a 15-foot cube made of stone with etchings of unicorn patterns covering its walls. A magic orb in the ceiling illuminates the lift. Two young adults — a shifter and a well-dressed human — talk nose to nose, cradling each other’s faces in a corner of the elevator, absorbed fully in each other and taking no notice of you.
Eoni walks into the elevator, eyeing up the couple, smirking, Don’t mind us...
She then looks for a Medusa symbol.
Perception 8
Investigation 7
The group of you just casually walking into the lift causes them some embarrassment but you’re casual disinterest in them and the fact you’re so heavily armed gives them reason to grab their clothes and scurry off rearranging garments as needed.Upon entering the lift, you notice that the head of a medusa engraved amid all the unicorn heads hides the seams of a secret panel. A tool or weapon can be used to pry open the panel, behind which are several wires connecting the lift car to a small Eberron dragonshard. Each wire is connected to an individual pin-sized hole in the dragonshard.
Draskan knows the dragonshard and wires control the movement of the lift.
Investigation or Arcana checks for anyone wanting to inspect the mechanism