Looks like you managed to tuck-n-roll that jump well enough not to bust out your knees! You notice a guy in fine clothing messing around with the original victim in the street.
But you missed the Drow, you just shot at the wrong shadow.
As a Panther with a Str of 14 you can jump a 14ft gap without needing to make an Athletics check. But it's pitch black up here and you have no Darkvision, thinking about jumping from one building to the other 30ft in the air, so there is going to be a check.
Jumping down from the roof, DC10 Acrobatics is a 16
Damage if you don't make the roll: 3
Sending out an Eldritch Blast to the Drow, Disadvantage due to Dark light(Dim light for your Darkvision) 8 24
And Damage if it hits: 6
Looks like you managed to tuck-n-roll that jump well enough not to bust out your knees! You notice a guy in fine clothing messing around with the original victim in the street.
But you missed the Drow, you just shot at the wrong shadow.
Now we're all caught up and waiting for Gajimi's turn!
If I climb up the rest of the building can I make it to the other building
And can I get an updated map
You can certainly try...
Just a friendly reminder that Panthers don't have darkvision....
Is the last map on page 4 the most up to date right?
Other than having 2 Darvin's on it, yes. I mean 1 is too many, right?
As a Panther with a Str of 14 you can jump a 14ft gap without needing to make an Athletics check. But it's pitch black up here and you have no Darkvision, thinking about jumping from one building to the other 30ft in the air, so there is going to be a check.
Just wanted you to know the risks!
I climb to the top walk diagonally to the edge
As a bonus action to cancel the wild shape and then cast ice knife.
Roll:12
Damage:6
Then the Drow has to make a DEX check on a failed roll take 6 cold damage.
At Disadvantage, Darkvision only lets you see in darkness as Dim Light.
(working on the new map while you roll)
Dex saving throw: 21
Failed his save, taking 12 Cold dmg. Don't worry about rolling the Disadvantage, 12 misses anyway.
Adam's Turn!
I think we can do Aust, Herald, and Arthur's turns while waiting on Adam.
Aust Dodges in his absence.
Herald go can ahead with his turn.
On standby
I watched him reload his pistol, right? I'm still jumping to the other building, either dash or 30 ft to throw a dagger.
You easily jump across the 10ft gap and toss your dagger at the Drow.
Disadvantage for both the Darkness and Long Range for the Dagger (regular Disadvantage cause Advantages/Disadvantages don't stack)
I'll just move within 5 ft of him them. Will he have disadvantaged to shot me within 5 feet?
Btw, dark vision is closer to low light vision?
I want to move to have line of sight and try and sent artillery fire on him with with Chromatic orb