"We're here now, what do you expect to be here?" Nea asks as she looks around
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Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
"Why are we doing this again?" Ethan asks with a frown. "Let us just start towards the smoke outside, and see what is happening where the city disappeared."
(Didn't we already check this tapestry and stone?)
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
This post has potentially manipulated dice roll results.
OOC: I suggest you communicate, with each other and coordinate your attacks using combat rules. I'm ruling that the only surprise move right now was Bhuraelea's cannon you'll need it
Wellume initiative 20
If you have any 1rst level spells you can create another cannon
(We only took a short rest right? If so I am guessing we are screwed... Ethan has little to no spells left...))
Ethan moves up to the fiends and uses this...
Necrotic Shroud Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing your eyes to turn into pools of darkness and two skeletal, ghostly, flightless wings to sprout from your back. The instant you transform, other creatures within 10 feet of you that can see you must each succeed on a Charisma saving throw (DC 14) or become frightened of you until the end of your next turn.
Your transformation lasts for 1 minute or until you end it as a bonus action. During it, once on each of your turns, you can deal extra necrotic damage to one target when you deal damage to it with an attack or a spell. The extra necrotic damage equals your level.
Once you use this trait, you can’t use it again until you finish a long rest.
Being less then tactical man, Nea charges nearest Bearded Devil with her last raging madness and her greataxe swining with reckless abandon.
To HIt: 16 / 19
Damage: 16 Slashing + 7 Radiant Damage
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Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
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Ethan will bring up rear guard.
You Make it down to the Tapestry hung like a curtain
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"We're here now, what do you expect to be here?" Nea asks as she looks around
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDone"Now we figure out how to go where ever that devil went." Jayson replies, pulling at the tapestry once again.
"What were you poking at before? Was it here?" He asks as he feels around in the general area he saw Nea prod at earlier.
Bhuraelea will help looking for a door behind the tapestry, if needed he will search for hidden switches or illusions. 21
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]"Why are we doing this again?" Ethan asks with a frown. "Let us just start towards the smoke outside, and see what is happening where the city disappeared."
(Didn't we already check this tapestry and stone?)
Yep and you guys found an odd looking stone behind the tapestry which opened a passageway but decided to lead the non-adventuring type to safety first
Bhur finds the stone again
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
I push it?
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Ethan steps back as his companions push a stone he did not know about.
You open the secret door and behold the bearded devils
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Initiative: 15
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneInitiative: 15
Ethan initiative: 16
Innitiativ (16)
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Also my time run out on my Eldritch Protector, so i would say Temp HP are gone.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Bearded Devil initiative 15
Bearded devil initiative 7
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Ethan 16
Nea 15
Jayson 15
Bearded Devil 15 initiative
Wellume initiative 12
Bhuraelea 7
Bearded devil 7 initiative
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
OOC: I suggest you communicate, with each other and coordinate your attacks using combat rules.
I'm ruling that the only surprise move right now was Bhuraelea's cannon you'll need itWellume initiative 20
If you have any 1rst level spells you can create another cannon
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(We only took a short rest right? If so I am guessing we are screwed... Ethan has little to no spells left...))
Ethan moves up to the fiends and uses this...
Necrotic Shroud
Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing your eyes to turn into pools of darkness and two skeletal, ghostly, flightless wings to sprout from your back. The instant you transform, other creatures within 10 feet of you that can see you must each succeed on a Charisma saving throw (DC 14) or become frightened of you until the end of your next turn.
Your transformation lasts for 1 minute or until you end it as a bonus action. During it, once on each of your turns, you can deal extra necrotic damage to one target when you deal damage to it with an attack or a spell. The extra necrotic damage equals your level.
Once you use this trait, you can’t use it again until you finish a long rest.
Being less then tactical man, Nea charges nearest Bearded Devil with her last raging madness and her greataxe swining with reckless abandon.
To HIt: 16 / 19
Damage: 16 Slashing + 7 Radiant Damage
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDone