Unfortunately, no, she doesn't. Looking at it, she probably thinks that these battles are either fiction or they are being overblown in importance by someone with delusions of grander. OR, they could be real and she just never heard of them.
This post has potentially manipulated dice roll results.
Kwisatz will be looking to investigate ((17 + history 18)) the images in the area as well. Also keeping a close eye out for anything moving and spooky ((12)). He's also keeping an eye out for tracks that might lead them to the missing researchers.
((It's likely that Rush would have cast Light again on his shield no?))
((Considering it's been 2 days since nschrock posted in here last, we'll say that Rush cast Light on his shield.))
With Kwisatz's 18 for Investigation, he can see that the dust and dirt on the floor of the hallway you're in has definitely been disturbed by a good handful of pairs of medium-sized humanoid boots...
Kwisatz isn't a history expert, but he does seem to remember a story he read one time about a family in this area of the Sword Coast. He thinks that these catacombs were built by a man who started out as a merchant and ended up, for a short time, being the ruler of this little area. He can't be sure if he's remembering correctly or not, but he thinks he might remember something about the "kingdom" falling apart after the death of the patriarch because of a lack of heir, or something along those lines. So, Kwisatz is thinking that the carvings on the door that the party went through is likely related to telling that story.
1
A cat carrying a human hand in its mouth runs past from the direction the group is heading back towards the entrance they just came through. Give me a Perception check for Kwisatz.
Kwisatz notices that the hand has the signet sing of the university in Silverymoon on its middle finger. That hand belongs to someone associated with the university.
Just a moment or two after Kwisatz makes that sad realization, the party comes to another door. This one is also ornately carved and made out of the same granite as the previous door. As Rush (assuming he would actually be in front with the Light) opens the door to see a large open room. A wheelbarrow stands in the south west portion of this large symmetrical room, along with several other wheelbarrows. Thick moss covers every surface in this cavern and the smell of damp earth fills the air. Heavy stone doors lead north and east.
"I fear that hand may have come from one of the researchers." Kwisatz says somberly. Sighing, he thinks and continues "I fear we may be too late. But perhaps some are still alive? Though what reason would the dead have to keep them living? Ah... This is new to me. I have had little interest in the study of necromancy."Looking to his companion he says "Andromeda, please open one of these doors. We must not delay!"
This post has potentially manipulated dice roll results.
Andrømeda frowns, angry at the thought of once again being too late, but she nods to Kwisatz, readies her axe, and moves to her left toward the Northern door, inspecting it for possible traps(Investigation(even though I have a -1 lol): 0 ) as she approaches it.
Rollback Post to RevisionRollBack
If you think my puns are bad, I'll remind you, my profile pic says otherwise.
"Do you fear traps Andromeda?"Kwisatz says, continuing "I've forgotten that traps are said to be common in this type of place. Ah... in my fear of the ghost, and my haste to find the researches I've forgotten what my book says! Let me assist you examine these doors." Kwisatz then goes to check each door for the types of traps he's read about in his adventuring book: 8
Kwisatz will be looking to investigate ((18 + history 10)) the images in the area as well. Also keeping a close eye out for anything moving and spooky ((8)). He's also keeping an eye out for tracks that might lead them to the missing researchers.
((It's likely that Rush would have cast Light again on his shield no?))
Kwisatz goes to the north door and checks and doesn't see anything that looks like a trap. He stands there for a minute inspecting the door and looking back at his adventuring book. Then he sets out towards the west door.
About half way there, he realizes that the sound of his footsteps changed from sounding and feeling like he's walking on stone to sounding and feeling like he's walking on wood with an empty space underneath.
Looking for traps or secrets hidden within the carvings of the doors, Kwisatz can't help but think back to the ring on the he hand he just saw, was it someone he knew? As he goes through the list of people who knew from the library who may be interested in necromacy, he suddenly realizes he hadn't been concentrating at all on his task and... 5...
This post has potentially manipulated dice roll results.
The wood beneath Kwisatz's feet buckles and crumbles and Kwisatz suddenly falls through the floor. He falls 20 feet, taking 7 bludgeoning damage, and he lands in a very shallow stream. Looking up and around after his fall, Kwisatz can see that this portion of the room had been covered by a wooden plank and that a stream is running under it. The moisture from the stream has clearly caused a lot of rot (and it likely the source of all of the moss that is covering the ground above).
Hitting the ground with a thud, Kwisatz groans and standa uo, his clothing mostly wet from the water. Looking around the room and trying to see where the stream flows in relation to the catacombs above, he calls up "throw me a rope please. It's very... wet... down here."
Sael rushes over carefully to look down. "Kwiz! Are you okay?" She grabs rope from her gear and begins to pass it down.
Rollback Post to RevisionRollBack
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak Aeneas - Human | Blood Hunter I | The Rise of Kruphix Stanley Yin - Human | Wizard | Tide of Retribution Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games) Dungeon Master - To Yeet or Be Yeeted
We'll say that Kwisatz can take 10 on climbing the rope. No need for a STR or DEX roll. He's less than 100lbs with all of his gear on. lol. So, between Kwisatz climbing and Sael pulling the rope up, Kwisatz makes it back up perfectly fine.
Clearly shaken, Kwisatz begins to regain his composure, and says "it seems there is more in here is danger than the undead. I was so focused on finding a trap that I neglected to look for simple wear and tear due to aging." Then looking to Sael says "thank you for your help. I am ok. A bit bruised perhaps, but safe now..." Then looking to the canyon in the ground, and the doors, he finishes saying "perhaps we should go North..."
Andrømeda opens the door and waits for Rush to walk through, since he's the one with the Light. The ornately carved granite door opens to another hallway, this one much shorter. At the end of the hallway is another door, and when Rush opens this one, he isn't sure what to make of what he sees.
There are ten skeletons, apparently in various states of drunkenness. Several skeletons are dancing to a silent melody, while others proceed to pour foul smelling liquid into their open mouths, spilling it down themselves and onto the floor. The room looks to have once been for kitchen activities with crates of what used to be food stacked on each other and a few barrels as well.
((I'm not going to add 10 skeletons onto this map right this second because the room is hardly big enough to accommodate that...haha))
Unfortunately, no, she doesn't. Looking at it, she probably thinks that these battles are either fiction or they are being overblown in importance by someone with delusions of grander. OR, they could be real and she just never heard of them.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Kwisatz will be looking to investigate ((17 + history 18)) the images in the area as well. Also keeping a close eye out for anything moving and spooky ((12)). He's also keeping an eye out for tracks that might lead them to the missing researchers.
((It's likely that Rush would have cast Light again on his shield no?))
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
((Considering it's been 2 days since nschrock posted in here last, we'll say that Rush cast Light on his shield.))
With Kwisatz's 18 for Investigation, he can see that the dust and dirt on the floor of the hallway you're in has definitely been disturbed by a good handful of pairs of medium-sized humanoid boots...
Kwisatz isn't a history expert, but he does seem to remember a story he read one time about a family in this area of the Sword Coast. He thinks that these catacombs were built by a man who started out as a merchant and ended up, for a short time, being the ruler of this little area. He can't be sure if he's remembering correctly or not, but he thinks he might remember something about the "kingdom" falling apart after the death of the patriarch because of a lack of heir, or something along those lines. So, Kwisatz is thinking that the carvings on the door that the party went through is likely related to telling that story.
1
A cat carrying a human hand in its mouth runs past from the direction the group is heading back towards the entrance they just came through. Give me a Perception check for Kwisatz.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Jumping back a bit as the cat runs past, Kwisatz tries to see where it's going, or where it came from, and looks around the room ((perception 15)).
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Kwisatz notices that the hand has the signet sing of the university in Silverymoon on its middle finger. That hand belongs to someone associated with the university.
Just a moment or two after Kwisatz makes that sad realization, the party comes to another door. This one is also ornately carved and made out of the same granite as the previous door. As Rush (assuming he would actually be in front with the Light) opens the door to see a large open room. A wheelbarrow stands in the south west portion of this large symmetrical room, along with several other wheelbarrows. Thick moss covers every surface in this cavern and the smell of damp earth fills the air. Heavy stone doors lead north and east.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
"I fear that hand may have come from one of the researchers." Kwisatz says somberly. Sighing, he thinks and continues "I fear we may be too late. But perhaps some are still alive? Though what reason would the dead have to keep them living? Ah... This is new to me. I have had little interest in the study of necromancy." Looking to his companion he says "Andromeda, please open one of these doors. We must not delay!"
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Andrømeda frowns, angry at the thought of once again being too late, but she nods to Kwisatz, readies her axe, and moves to her left toward the Northern door, inspecting it for possible traps(Investigation(even though I have a -1 lol): 0 ) as she approaches it.
"Do you fear traps Andromeda?" Kwisatz says, continuing "I've forgotten that traps are said to be common in this type of place. Ah... in my fear of the ghost, and my haste to find the researches I've forgotten what my book says! Let me assist you examine these doors." Kwisatz then goes to check each door for the types of traps he's read about in his adventuring book: 8
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Yes
Paladin - warforged - orange
Kwisatz goes to the north door and checks and doesn't see anything that looks like a trap. He stands there for a minute inspecting the door and looking back at his adventuring book. Then he sets out towards the west door.
About half way there, he realizes that the sound of his footsteps changed from sounding and feeling like he's walking on stone to sounding and feeling like he's walking on wood with an empty space underneath.
It creaks, and then...
Kwisatz needs to roll a DEX save (DC12).
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Looking for traps or secrets hidden within the carvings of the doors, Kwisatz can't help but think back to the ring on the he hand he just saw, was it someone he knew? As he goes through the list of people who knew from the library who may be interested in necromacy, he suddenly realizes he hadn't been concentrating at all on his task and... 5...
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
The wood beneath Kwisatz's feet buckles and crumbles and Kwisatz suddenly falls through the floor. He falls 20 feet, taking 7 bludgeoning damage, and he lands in a very shallow stream. Looking up and around after his fall, Kwisatz can see that this portion of the room had been covered by a wooden plank and that a stream is running under it. The moisture from the stream has clearly caused a lot of rot (and it likely the source of all of the moss that is covering the ground above).
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Hitting the ground with a thud, Kwisatz groans and standa uo, his clothing mostly wet from the water. Looking around the room and trying to see where the stream flows in relation to the catacombs above, he calls up "throw me a rope please. It's very... wet... down here."
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
The stream flows from a south west-ish direction to the north east-ish.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Sael rushes over carefully to look down. "Kwiz! Are you okay?" She grabs rope from her gear and begins to pass it down.
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak
Aeneas - Human | Blood Hunter I | The Rise of Kruphix
Stanley Yin - Human | Wizard | Tide of Retribution
Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad
Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games)
Dungeon Master - To Yeet or Be Yeeted
We'll say that Kwisatz can take 10 on climbing the rope. No need for a STR or DEX roll. He's less than 100lbs with all of his gear on. lol. So, between Kwisatz climbing and Sael pulling the rope up, Kwisatz makes it back up perfectly fine.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Clearly shaken, Kwisatz begins to regain his composure, and says "it seems there is more in here is danger than the undead. I was so focused on finding a trap that I neglected to look for simple wear and tear due to aging." Then looking to Sael says "thank you for your help. I am ok. A bit bruised perhaps, but safe now..." Then looking to the canyon in the ground, and the doors, he finishes saying "perhaps we should go North..."
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
"Ja, den's probably best." Giving the Northern door one more perfunctory look, she pushes it open, on guard for anything.
Andrømeda opens the door and waits for Rush to walk through, since he's the one with the Light. The ornately carved granite door opens to another hallway, this one much shorter. At the end of the hallway is another door, and when Rush opens this one, he isn't sure what to make of what he sees.
There are ten skeletons, apparently in various states of drunkenness. Several skeletons are dancing to a silent melody, while others proceed to pour foul smelling liquid into their open mouths, spilling it down themselves and onto the floor. The room looks to have once been for kitchen activities with crates of what used to be food stacked on each other and a few barrels as well.
((I'm not going to add 10 skeletons onto this map right this second because the room is hardly big enough to accommodate that...haha))
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight