Rain falls hard on a warm spring morning in the town of Knotside. The battering against the windows of the Venerable Swordsman inn makes for a less than pleasant morning for our group of adventurers. Around one of the tables, trying to enjoy a mornings breakfast before the day ahead, sits our party. Brazzak: The Dragonborn Fighter, Heilamin: The Half-elf Bard, Loom: The Tiefling Paladin, Lorilla: The Forest Gnome Rogue, and Modron: The Rock Gnome Wizard. Ava, the bartender and proprietor of the Swordsman, tends to her usual morning patrons and ensures the morning after drinks are topped off.
The group had just finished a long and hard fought campaign against a band of orcs and ogres, who had planned to raid and plunder the town of Knotside of it's people and goods. They were able to defeated the band of orcs and slay the mighty orc leader, Gargus the Brutal. The towns folk helped the adventurers celebrate with their grace and aflow of spirits at the Swordsman well into the night.
After a few jokes, laughs, and great stories of the hard fought battle, the doors to the Swordsman fling open violently and a small humanoid dashes in. The strange fellow gives a quick glance around the room, see you all being the only large group of people in the inn, then bolts towards you. Just as the anxious stranger is about to speak, two cloaked figures, both easily over six-feet tall, enter the Swordsman. Both carry odd, wavy daggers on their belts. It doesn't take a whole lot of smarts or wisdom to realize that these two are probably looking for the small creature standing by you.
While the cloaked figures glance around the room looking for their quarry, the small stranger gasps and reaches into its pocket. With a clawed, orange hand he hands you what looks like a medallion of some sort.
"Keep it secret, keep it safe,"he begs you through a thick goblinoid accent. Before you can react, the goblin bolts outside of your reach and heads towards the back of the inn and runs out the back entrance. Immediately, the cloaked pair notice the fleeing goblin and begin to move quickly in the same direction.
What do you do?
Rollback Post to RevisionRollBack
DM - A Quest for the Shunned City (Groups 1 and 2)
Modron immediately cast mage armor on himself and then send his familiar Ori to follow the goblin if possible. He stands and says "Indeed what is all the fuss?"
This post has potentially manipulated dice roll results.
Everyone moves into action. Loom stands tall to the two cloaked figures, stopping them on their path to the back door. They are backed up by Modron, Heilamin, and Brazzak...quite the beef squad.
Meanwhile Lorilla has hopped up and ran to the back of the inn, and flinges the door open after the goblin..."Hey, wait! What are you talking about?" They yell as they exit the inn to the back alley.
The two cloaked figures hear Lorilla yell and see them run out the door. "You....you all have something that belongs to us! Glock, let's show 'em how we treat thieves!" They all look at you and their eyes turn a slight amber color as they take a offensive stance.
In the alley, Lorilla moves into the alley way. As she clears the corner of a stack of crates near the back door of the inn. The goblin and two more cloaked figures are in the middle of alley, the goblin is being held in the air off it's feet. Lorilla sees a shimming blade, covered in blooded, sticking out the goblins back. The cloaked figure that is holding the goblin up retracts it's blade from the goblin, letting him drop to the ground where he lies motionless. They both look up and see Lorilla standing there watching the scene. "Well, what a sight. I suppose we can't let you leave now can we?" They eyes turn a slight amber color, ready to pounce at Lorilla.
Combat initiative order Round 1: Loom, 5 feet from Cloak 1 and 2 Cloak 4, holding a falchion and 20 feet from Lorilla Cloak 1, holding a wavy dagger and 5 feet from Brazzak, Heilman, Loom, and Modron Cloak 2, holding a wavy dagger and 5 feet from Brazzak, Heilman, Loom, and Modron Heilamin, 5 feet from Cloak 1 and 2 Cloak 3, holding a falchion and 20 feet from Lorilla Lorilla, 20 feet from Cloak 3 and 4 Brazzak, 5 feet from Cloak 1 and 2 Modron, 5 feet from Cloak 1 and 2
Rollback Post to RevisionRollBack
DM - A Quest for the Shunned City (Groups 1 and 2)
Everyone in the inn can hear the commotion outside in the alley. The door has swung close, but you hear metal clinging and grunting.
Remaining actions for round 1: Heilamin, 5 feet from Cloak 1 and 2 Cloak 3, holding a falchion and 20 feet from Lorilla Lorilla, 5 feet from Cloak 4 Brazzak, 5 feet from Cloak 1 and 2 Modron, 5 feet from Cloak 1 and 2
Rollback Post to RevisionRollBack
DM - A Quest for the Shunned City (Groups 1 and 2)
Modron understands from his familiar that Lorilla is confronting two cloaked figures outside and will misty step away from the indoor action to help Lorilla outside. He will instruct Ori to help with a distraction on cloak 4 and attack with a fire bolt.
BONUS ACTION: misty step to/out the door where Lorilla exited
ACTION: attack cloak 4 with a fire bolt getting advantage from Ori: Attack: 26 Damage: 12
Ori will fly out of reach of cloak 4 without drawing an attack of oppotunity
ACTION: Heilamin begins to sing silently an eerie chant like tune under his breath, staring into the amber eyes of Cloak 1,he casts Dissonant Whispers on Cloak 1. (Spell DC:15 Wisdom)
BONUS ACTION: Heilamin loudly sings the song that he played in the tavern when Lorilla turned his hand purple -- giving her Bardic Inspiration.
(OOC): This is my first PbP and really first D&D game that I've played - (new on all levels). So if I am doing something wrong in the posts (format or otherwise) please let me know.
Looking at the two very large cloaked figures in front of her, Lorilla reaches into her bag and pulls out an eyelash coated in gum arabic and blows it up into the air. She grabs it again as it starts floating the the ground, and as her fist closes around it she vanishes from sight. Using her newfound invisibility, Lorrila disengages from the men and starts to try and creep around them.
After being engaged by the cloaked figures, Lorilla disappears and disengages from Cloak 3 and 4. Lorilla make a stealth roll and let me know where you'd like to move away to. You have 25 feet to move.
Brazzak (targets will depend on Heilamin attack) annihilates Cloak 1/2 with an upward swing. The body flies up in the air and falls like a rag doll to the ground, motionless. (Second attack may not be needed) Brazzak is about to control their downward swing and just hit Cloak 1/2 for 14 damage.
Cloak 4 is hit by the fire bolt and it burns a part of their cloak.
Rain falls hard on a warm spring morning in the town of Knotside. The battering against the windows of the Venerable Swordsman inn makes for a less than pleasant morning for our group of adventurers. Around one of the tables, trying to enjoy a mornings breakfast before the day ahead, sits our party. Brazzak: The Dragonborn Fighter, Heilamin: The Half-elf Bard, Loom: The Tiefling Paladin, Lorilla: The Forest Gnome Rogue, and Modron: The Rock Gnome Wizard. Ava, the bartender and proprietor of the Swordsman, tends to her usual morning patrons and ensures the morning after drinks are topped off.
The group had just finished a long and hard fought campaign against a band of orcs and ogres, who had planned to raid and plunder the town of Knotside of it's people and goods. They were able to defeated the band of orcs and slay the mighty orc leader, Gargus the Brutal. The towns folk helped the adventurers celebrate with their grace and aflow of spirits at the Swordsman well into the night.
After a few jokes, laughs, and great stories of the hard fought battle, the doors to the Swordsman fling open violently and a small humanoid dashes in. The strange fellow gives a quick glance around the room, see you all being the only large group of people in the inn, then bolts towards you. Just as the anxious stranger is about to speak, two cloaked figures, both easily over six-feet tall, enter the Swordsman. Both carry odd, wavy daggers on their belts. It doesn't take a whole lot of smarts or wisdom to realize that these two are probably looking for the small creature standing by you.
While the cloaked figures glance around the room looking for their quarry, the small stranger gasps and reaches into its pocket. With a clawed, orange hand he hands you what looks like a medallion of some sort.
"Keep it secret, keep it safe," he begs you through a thick goblinoid accent. Before you can react, the goblin bolts outside of your reach and heads towards the back of the inn and runs out the back entrance. Immediately, the cloaked pair notice the fleeing goblin and begin to move quickly in the same direction.
What do you do?
DM - A Quest for the Shunned City (Groups 1 and 2)
Loom springs into action and interposes herself between the two and the back door. "What is the meaning of this, stand down and explain yourselves!"
Intimidation: 24
"Hey, wait!" Lorilla stands up and follows after him. "What are you talking about."
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Modron immediately cast mage armor on himself and then send his familiar Ori to follow the goblin if possible. He stands and says "Indeed what is all the fuss?"
(OOC: Who got the trinket?)
Lot's of stuff ...
Heilamin stands up and smiles at the two cloaked figures, “Gentleman, how may I help you? There’s no problem here is there?”
Persuasion: 22
OOC: (“These aren’t the droids you’re looking for.😁”)
Brazzak looks up from his prodigious mouthful of bacon, eggs, oatmeal and toast.
"Gey! Fwat's gung on?" *Gulp*
He stands and makes sure his sword is in easy reach.
DCI: 3319125026
Everyone moves into action. Loom stands tall to the two cloaked figures, stopping them on their path to the back door. They are backed up by Modron, Heilamin, and Brazzak...quite the beef squad.
Meanwhile Lorilla has hopped up and ran to the back of the inn, and flinges the door open after the goblin..."Hey, wait! What are you talking about?" They yell as they exit the inn to the back alley.
The two cloaked figures hear Lorilla yell and see them run out the door. "You....you all have something that belongs to us! Glock, let's show 'em how we treat thieves!" They all look at you and their eyes turn a slight amber color as they take a offensive stance.
In the alley, Lorilla moves into the alley way. As she clears the corner of a stack of crates near the back door of the inn. The goblin and two more cloaked figures are in the middle of alley, the goblin is being held in the air off it's feet. Lorilla sees a shimming blade, covered in blooded, sticking out the goblins back. The cloaked figure that is holding the goblin up retracts it's blade from the goblin, letting him drop to the ground where he lies motionless. They both look up and see Lorilla standing there watching the scene. "Well, what a sight. I suppose we can't let you leave now can we?" They eyes turn a slight amber color, ready to pounce at Lorilla.
Combat has started. Initiative rolls:
Brazzak: 11
Heilamin: 9
Loom: 11
Lorilla: 11
Modron: 21
Cloak 1: 21
Cloak 2: 9
Cloak 3: 8
Cloak 4: 10
DM - A Quest for the Shunned City (Groups 1 and 2)
Combat initiative order Round 1:
Loom, 5 feet from Cloak 1 and 2
Cloak 4, holding a falchion and 20 feet from Lorilla
Cloak 1, holding a wavy dagger and 5 feet from Brazzak, Heilman, Loom, and Modron
Cloak 2, holding a wavy dagger and 5 feet from Brazzak, Heilman, Loom, and Modron
Heilamin, 5 feet from Cloak 1 and 2
Cloak 3, holding a falchion and 20 feet from Lorilla
Lorilla, 20 feet from Cloak 3 and 4
Brazzak, 5 feet from Cloak 1 and 2
Modron, 5 feet from Cloak 1 and 2
DM - A Quest for the Shunned City (Groups 1 and 2)
Sensing the hostility Loom will swing her flail at the one to her right
Attack: 13 Damage: 7
And with her shield master feat use a bonus action to shove the other to the ground.
Athletics 18
Cloak 1 takes 10 damage and is bloodied with the hit. They look roughed up.
Cloak 2 acrobatics check: 6
Cloak 2 is knocked prone by the shield shove from Loom.
DM - A Quest for the Shunned City (Groups 1 and 2)
Cloak 4 will run up to Lorilla and swings their flachion at them.
Cloak 4 Attack 1: 10 Damage: 4
Cloak 4 Attack 2: 21 Damage: 10
Cloak 1 retaliates against Loom and attacks with their dagger.
Cloak 1 Attack 1: 23 Damage: 6
Cloak 1 Attack 1: 16 Damage: 5
Cloak 2 stands up and brushes off their shoulder, then retaliates against Loom and attacks with their dagger.
Cloak 2 Attack 1: 7 Damage: 4
Cloak 2 Attack 1: 20 Damage: 4
DM - A Quest for the Shunned City (Groups 1 and 2)
Lorilla side steps the second swing of Cloak 4, the blade only grazing her slightly. (Using Uncanny Dodge)
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Everyone in the inn can hear the commotion outside in the alley. The door has swung close, but you hear metal clinging and grunting.
Remaining actions for round 1:
Heilamin, 5 feet from Cloak 1 and 2
Cloak 3, holding a falchion and 20 feet from Lorilla
Lorilla, 5 feet from Cloak 4
Brazzak, 5 feet from Cloak 1 and 2
Modron, 5 feet from Cloak 1 and 2
DM - A Quest for the Shunned City (Groups 1 and 2)
Modron understands from his familiar that Lorilla is confronting two cloaked figures outside and will misty step away from the indoor action to help Lorilla outside. He will instruct Ori to help with a distraction on cloak 4 and attack with a fire bolt.
BONUS ACTION: misty step to/out the door where Lorilla exited
ACTION: attack cloak 4 with a fire bolt getting advantage from Ori: Attack: 26 Damage: 12
Ori will fly out of reach of cloak 4 without drawing an attack of oppotunity
Lot's of stuff ...
Grabbing his massive Greatsword, Brazzak swings upwards at Cloak 1...
Attack: 24 Damage: 9
...and then downwards at Cloak 2.
Attack: 22 Damage: 11
DCI: 3319125026
ACTION: Heilamin begins to sing silently an eerie chant like tune under his breath, staring into the amber eyes of Cloak 1, he casts Dissonant Whispers on Cloak 1. (Spell DC:15 Wisdom)
BONUS ACTION: Heilamin loudly sings the song that he played in the tavern when Lorilla turned his hand purple -- giving her Bardic Inspiration.
(OOC): This is my first PbP and really first D&D game that I've played - (new on all levels). So if I am doing something wrong in the posts (format or otherwise) please let me know.
Wrong slash on your spell tag.DCI: 3319125026
Looking at the two very large cloaked figures in front of her, Lorilla reaches into her bag and pulls out an eyelash coated in gum arabic and blows it up into the air. She grabs it again as it starts floating the the ground, and as her fist closes around it she vanishes from sight. Using her newfound invisibility, Lorrila disengages from the men and starts to try and creep around them.
Action: Cast Invisibility
Bonus Action: Disengage
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Cloak 1 wisdom saving throw again Dissonant Whispers: 1
Cloak 3 will move up on Lorilla and attack them.
Cloak 3 Attack 1: 15 Damage: 4
Cloak 3 Attack 2: 20 Damage: 9
After being engaged by the cloaked figures, Lorilla disappears and disengages from Cloak 3 and 4. Lorilla make a stealth roll and let me know where you'd like to move away to. You have 25 feet to move.
Brazzak (targets will depend on Heilamin attack) annihilates Cloak 1/2 with an upward swing. The body flies up in the air and falls like a rag doll to the ground, motionless. (Second attack may not be needed) Brazzak is about to control their downward swing and just hit Cloak 1/2 for 14 damage.
Cloak 4 is hit by the fire bolt and it burns a part of their cloak.
DM - A Quest for the Shunned City (Groups 1 and 2)
(Rolled a 25 on Discord)
Lorilla uses her newfound invisibiliy to sneak up behind Cloak 4.
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard