Umbriel, you go out the secret door and wake up Droop. He says "What happened? Droop is sorry!"
Baeshra, while in the pool you find that it is about 10 feet deep. On the Southern end, you also find a waterproof satchel hanging from a rope about 2 feet into the water.
Everyone notices that the Redbrands all have pouches on their belts.
Umbriel will return to the chamber with Droop. "Do we want to take an hour here to recover? Perhaps our friend here can tell us what's behind those other doors. And what are we going to do with that one?" Umbriel motions toward the unconscious Redbrand as he moves around, collecting pouches off the dead.
Droop responds: "Yes, yes! Behind that door" pointing to the one behind the cistern, "is a bunkhouse and more supplies! Yes!" Pointing to the doorway to the north "A hallway with a trap in the floor! Yes! And then the prisoners, yes! Droop is very helpful, yes?"
Umbriel collects the 12 belt pouches. Looking through them all, he finds:
108 silver pieces, 54 gold pieces, 30 Ethereum pieces and 4 gems worth about 10 GP a piece.
Umbriel begins counting out the coin, making change as necessary. (I'm assuming Ethereum was supposed to be electrum?)
"Yes, Droop, that's very helpful. What's through that door to the east, though? And how many guards are there with the prisoners?"
(Everyone first receives 9gp, 9sp, 6cp. Umbriel will then distribute a 10gp gem each to Rosie, Lyngheid, Ireniana, and himself, and give 10gp each to Baeshra and Whistler. Umbriel gives 4cp to Droop as he asks the questions.)
(Everyone first receives 9gp, 9sp, 6cp. Umbriel will then distribute a 10gp gem each to Rosie, Lyngheid, Ireniana, and himself, and give 10gp each to Baeshra and Whistler. Umbriel gives 4cp to Droop as he asks the questions.)
For the splitting up of the coins roleplay-wise, I am fine with breaking it out into copper pieces and pieces that weren't actually looted, we can just assume that you make change the next time you are in town and distribute, we don't need to roleplay that. But go head and add to the character sheets now.
"Yes, Droop, that's very helpful. What's through that door to the east, though? And how many guards are there with the prisoners?"
Droop: "That is the main entrance, isn't that where you came in from? Droop doesn't know how many guards? Maybe none! Prisoners are locked up. Maybe no need for guards!"
Baeshra will pull up the bag and pour it out on the ground when he finishes his bath, ”A rest would be nice, but we could also check on the prisoners first if you’d like.”
This post has potentially manipulated dice roll results.
Umbriel stands, and suggests that the group begins by making sure the additional barracks are empty before proceeding. "I just don't like the idea of an attack from the rear, when it's simple enough to make sure we clear everything as we go. Let's just make sure it's clear, then we can see about the prisoners."
Umbriel will go over and listen at the door to the left of the cistern for a second: Perception: 5
You hear only your own breathing and heart beat. When you open the door you find a small room.
It appears to be a storeroom pressed into service as living quarters. Two double bunks stand against the wall near the door, while barrels and crates fill the southern half of the chamber.
Umbriel will take a quick look in the barrels and crates if it's not too much trouble, he's not going to waste time when there are prisoners that need rescuing.
Ireniana smiles at everyone before scanning the room. "Good work everyone."
I have an intelligence of six, I know what I'm doing.
Whistler takes a victory swig from his trusty Firewater and offers it to the rest of the party.
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]
OOC: HP: 15
Whistler is annoyed that these Redbrands managed to gain a few hits on his friends. The raging storm within ever rises.
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]
Umbriel, you go out the secret door and wake up Droop. He says "What happened? Droop is sorry!"
Baeshra, while in the pool you find that it is about 10 feet deep. On the Southern end, you also find a waterproof satchel hanging from a rope about 2 feet into the water.
Everyone notices that the Redbrands all have pouches on their belts.
Rosie hugs Lyngheid back. "I'm so glad you're back on your feet, dear."
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Umbriel will return to the chamber with Droop. "Do we want to take an hour here to recover? Perhaps our friend here can tell us what's behind those other doors. And what are we going to do with that one?" Umbriel motions toward the unconscious Redbrand as he moves around, collecting pouches off the dead.
Droop responds: "Yes, yes! Behind that door" pointing to the one behind the cistern, "is a bunkhouse and more supplies! Yes!" Pointing to the doorway to the north "A hallway with a trap in the floor! Yes! And then the prisoners, yes! Droop is very helpful, yes?"
Umbriel collects the 12 belt pouches. Looking through them all, he finds:
108 silver pieces, 54 gold pieces, 30 Ethereum pieces and 4 gems worth about 10 GP a piece.
Umbriel begins counting out the coin, making change as necessary. (I'm assuming Ethereum was supposed to be electrum?)
"Yes, Droop, that's very helpful. What's through that door to the east, though? And how many guards are there with the prisoners?"
(Everyone first receives 9gp, 9sp, 6cp. Umbriel will then distribute a 10gp gem each to Rosie, Lyngheid, Ireniana, and himself, and give 10gp each to Baeshra and Whistler. Umbriel gives 4cp to Droop as he asks the questions.)
Ireniana nods. "I think a rest could be helpful, especially if there's no one else here besides the prisoners."
I have an intelligence of six, I know what I'm doing.
(I'm assuming Ethereum was supposed to be electrum?)
Haha, woops! Yes, Electrum. Next you all will be finding bitcoin!
For the splitting up of the coins roleplay-wise, I am fine with breaking it out into copper pieces and pieces that weren't actually looted, we can just assume that you make change the next time you are in town and distribute, we don't need to roleplay that. But go head and add to the character sheets now.
Droop: "That is the main entrance, isn't that where you came in from? Droop doesn't know how many guards? Maybe none! Prisoners are locked up. Maybe no need for guards!"
Baeshra will pull up the bag and pour it out on the ground when he finishes his bath, ”A rest would be nice, but we could also check on the prisoners first if you’d like.”
The items from the satchel spill out on the floor. There is a potion of healing, potion of invisibility, 50 gp and a new set of travel clothing.
Baeshra, seeing the items on the floor, you also remember the treasure chest in the bottom of the chasm that you made a mental note of.
What's it going to be: short lest, long rest, exploring?
(I would vote short rest, then finish the place, free the prisoners and check the chest.)
Unless there's a dissenting opinion, everyone take a short rest. Get some water, have a bite to eat, clean and wrap your wounds.
No disturbances occur during your short rest. How does the party want to proceed?
Umbriel stands, and suggests that the group begins by making sure the additional barracks are empty before proceeding. "I just don't like the idea of an attack from the rear, when it's simple enough to make sure we clear everything as we go. Let's just make sure it's clear, then we can see about the prisoners."
Umbriel will go over and listen at the door to the left of the cistern for a second: Perception: 5
He'll then open the door and look in.
You hear only your own breathing and heart beat. When you open the door you find a small room.
It appears to be a storeroom pressed into service as living quarters. Two double bunks stand against the wall near the door, while barrels and crates fill the southern half of the chamber.
Umbriel will take a quick look in the barrels and crates if it's not too much trouble, he's not going to waste time when there are prisoners that need rescuing.
The barrels and crates contain salted pork and beef, flour, sugar, apples, and ale.
Grabbing a few apples for the road, Umbriel rejoins the group. "Shall we see to those prisoners, then?"
HD: 13
Whistler nibbles on some of the beef. Prisoners, he hoped were not going to be even more Goblins.
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]