And that brings us to the Goblin's Round 3 turn...
The passage is suddenly filled with a mighty roar, as a huge surge of rushing water pours down from above!
Org and Helgrid are safe from the flood as they are sheltered by the passage wall. Everyone else make a Strength saving throw to hold on against the rushing water.
The surge of water grabs Baeshra and carries him down the passage, tumbling the lizardman end over end, eventually depositing him back out the mouth of the cave and into the first grassy area. Baeshra is Prone and suffers 6 bludgeoning damage in the process.
As she was hit in the face by the wall of water Lyngheid crouched and dug her boots into the soil, her fingers gripping the stone with ancient dwarven determination.
The wall of water roars over Lyngheid, she holds tight to the floor and manages to not get swept away. The plucky dwarf emerges out of the water, drenched, but unharmed.
This post has potentially manipulated dice roll results.
The flood knocks Gialine over and she tumbles back down the passageway, her head occasionally emerging out of the water, yelling profanities before she tumbles to a stop next to Baeshra.
Gialine is now Prone and suffers 5 bludgeoning damage.
This post has potentially manipulated dice roll results.
G3, having watched the flood sweep away some, but not all, of the intrepid adventurers shouts in Goblin: Spoiler for anyone who speaks goblin:
Again!
Before shooting at Ireniana: Attack: 17. The shot goes wide!
G4: with an angry dwarf and half-orc in has face, swipes at Helgrid with his scimitar: Attack: 21. The attack connects and just manages to find a weak spot in her armor, doing 4 slashing damage.
Helgrid sees an arrow fly over her head, aimed at Org. She can just barely see another Goblin shooting behind the fallen body of G5. G6Attack: 9. The arrow also barely manages to connect with the sturdy half-orc, doing 5 piercing damage.
Tildenn shakes the water off himself and moves up behind Org to finish off G4 with his thrown dagger.
Baeshra pulls himself up off the soaked grass. He still has half his movement left, and an action.
Helgrid still reeling from her fresh injuries makes to swing at G4, only to see him fall with a dagger between his eyes. She still has her full turn.
Lyngheid, still safe under the bridge also has her full turn.
G3 is prone on the bridge, giving ranged attacks disadvantage, and 3/4 cover, but is open to melee attacks which would have advantage. Over the bodies of the fallen goblins Helgrid and Org can barely make out G6, hiding behind a stalagmite, giving it half cover from ranged attacks.
And that brings us to the Goblin's Round 3 turn...
The passage is suddenly filled with a mighty roar, as a huge surge of rushing water pours down from above!
Org and Helgrid are safe from the flood as they are sheltered by the passage wall. Everyone else make a Strength saving throw to hold on against the rushing water.
Baeshra str save: 13
The surge of water grabs Baeshra and carries him down the passage, tumbling the lizardman end over end, eventually depositing him back out the mouth of the cave and into the first grassy area. Baeshra is Prone and suffers 6 bludgeoning damage in the process.
As she was hit in the face by the wall of water Lyngheid crouched and dug her boots into the soil, her fingers gripping the stone with ancient dwarven determination.
" I knew something was up...."
Lyngheid Strength Save: 21
The wall of water roars over Lyngheid, she holds tight to the floor and manages to not get swept away. The plucky dwarf emerges out of the water, drenched, but unharmed.
On her turn, Helgrid will keep pushing forward, away from the sound of the rushing water, taking another swing at G4. Attack: 21 Damage: 6
"You'd think with access to indoor plumbing like this, they'd smell better!" Helgrid says wryly to Org.
Org
On Org's turn Org will say, smiling at Helgrid.
"That was close." he says "I already had my bath this week." and gives her a toothy grin.
Strength saving throw: 6
KestrelEliot on Twitter
19
inspired strength saving throw 16
Hearing the deluge of water Tildenn slings his bow, takes a deep breathe, and dives into the water for a refreshing swim.
Ha!
Elia braces herself against the oncoming deluge and manages to remain in place as the flood pours around her.
The flood waters race past Tildenn, hammering him about but ultimately leaving him unharmed.
Just need Strength Saving throws from Ireniana and Gialine.
Baeshra pulls himself up after the water knocks him down, breathing heavily.
11
"SHIT!" shouts Gialine as she tries to hang onto something.
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The flood knocks Gialine over and she tumbles back down the passageway, her head occasionally emerging out of the water, yelling profanities before she tumbles to a stop next to Baeshra.
Gialine is now Prone and suffers 5 bludgeoning damage.
just what i needed. a good refreshing soak to get me cranked up.
He moves the 20 feet to the space in the water behind Org and throws his dagger at G4 Attack: 20 Damage: 8
Ireniana strength saving throw - 14
I have an intelligence of six, I know what I'm doing.
Ireniana makes her strength saving throw and withstands the onslaught of the flood!
The Goblins are up!
G3, having watched the flood sweep away some, but not all, of the intrepid adventurers shouts in Goblin:
Spoiler for anyone who speaks goblin:
Again!
Before shooting at Ireniana: Attack: 17. The shot goes wide!
G4: with an angry dwarf and half-orc in has face, swipes at Helgrid with his scimitar: Attack: 21. The attack connects and just manages to find a weak spot in her armor, doing 4 slashing damage.
Helgrid sees an arrow fly over her head, aimed at Org. She can just barely see another Goblin shooting behind the fallen body of G5. G6 Attack: 9. The arrow also barely manages to connect with the sturdy half-orc, doing 5 piercing damage.
Round 3 Initiative:
Ireniana (Al_the_bard): 23
Baeshra (Ismenow): 7Elia (KestrelRae): 19
Org (leapingmountain): 19
Gialine (KappyTheLimey): 18
Goblin: 18
Tildenn (Smendrick): 13
Helgrid (Gorthmorg): 6
Lyngheid (Damian_May): 5
Tildenn shakes the water off himself and moves up behind Org to finish off G4 with his thrown dagger.
Baeshra pulls himself up off the soaked grass. He still has half his movement left, and an action.
Helgrid still reeling from her fresh injuries makes to swing at G4, only to see him fall with a dagger between his eyes. She still has her full turn.
Lyngheid, still safe under the bridge also has her full turn.
G3 is prone on the bridge, giving ranged attacks disadvantage, and 3/4 cover, but is open to melee attacks which would have advantage. Over the bodies of the fallen goblins Helgrid and Org can barely make out G6, hiding behind a stalagmite, giving it half cover from ranged attacks.
Baeshra will dash up to that little passageway on the left, not trying to climb, just enough to get out of the way of any more waves.
Nice! Baeshra splashes through the now diminished creek, past the wolves who still seem calm and darts into the rubble strewn passageway.