This post has potentially manipulated dice roll results.
Whistler runs up and flanks O2 with Baeshra, taking two swings with his Greatsword and GWM: 14, 12, the first doing 21 damage, the second donig 21 damage and finishing off O2. Whistler uses the last of his movement and makes a GWM attack on O4: 16, this one lands too, doing 18 damage.
Lyngheid attacks O4 with her Spiritual Weapon: 11, and it hits! doing Unable to parse dice roll. damage and killing O4.
O1 attacks the Dryad: 18, but the giant club makes a crater in the soft ground next to the Fey creature.
O5 steps over and attacks Whistler: 16, but the blow sails way over the little Kenku's head, missing him!
Umbriel walks up his full movement, and from the gathering shadows around his hand, a sickly green ray erupts (Ray of Sickness, hopefully striking the closest Ogre).
Umbriel surveys the carnage, regretting that his clumsiness led to this, but grateful that travelers in the area will be safer. "I suggest we move on for at least a half hour, who knows what kinds of scavengers will emerge after dark?"
You can keep on the road for another half hour, no problem.
Once you setup camp for the evening, everyone make a Survival roll at Disadvantage for Foraging for today, and then the 3 people on watch roll Perception checks for the night.
It takes all of 5 mins before Nyx has had enough of pan playing.
"Enough! You want to learn an instrument, I'll teach you. But that...that is a pan. It does not make music, it makes an annoying noise. My ears are sensitive and I have not been made listen to something so bad since... well since... that drunk bard back in the Swordsire House inn back in Baldurs Gate..."
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Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
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Whistler runs up and flanks O2 with Baeshra, taking two swings with his Greatsword and GWM: 14, 12, the first doing 21 damage, the second donig 21 damage and finishing off O2. Whistler uses the last of his movement and makes a GWM attack on O4: 16, this one lands too, doing 18 damage.
Lyngheid attacks O4 with her Spiritual Weapon: 11, and it hits! doing Unable to parse dice roll. damage and killing O4.
O1 attacks the Dryad: 18, but the giant club makes a crater in the soft ground next to the Fey creature.
O5 steps over and attacks Whistler: 16, but the blow sails way over the little Kenku's head, missing him!
The party is up again!
Lyngheid moved up next to Umbriel and smacked the nearest ogre with her Spiritual Weapon.
Attack: 18 Damage: 10
Baeshra will turn to O5 while the dryad blinks over behind it to strike from behind.
Attack: 22 Damage: 10+ 2 Poison
Dryad Attack: 12 Damage: 12 + 1
Umbriel walks up his full movement, and from the gathering shadows around his hand, a sickly green ray erupts (Ray of Sickness, hopefully striking the closest Ogre).
Attack: 13 Damage: 17
Plus a DC15 Con save, if it fails, it's poisoned.
O5's Con save: 4, it is poisoned!
Whistler strikes at O5.
GWM Attack: 9 Damage: 20
GWM Attack: 2 Damage: 20
GWM PROC Attack O1: 6 Damage: 19
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]
Whistler's furious series of blows all miss the Ogre.
Baeshra follows this up with a whack that also misses, but the Dryad manages to land a blow on O5, along with Lyngheid's Spiritual Weapon.
O5 swings at Baeshra, at Disadvantage() Due to the poison: 20
and O1 roars in frustration as the Dryad disappears from in front of it again. It takes a step forward and swings at the Dryad: 24.
Both attacks miss!
The party is up again! O5 is looking beat up, but O1 seems fine, just angry!
While O1 is distracted by the dryad, Umbriel will sling a couple of Blasts of an Eldritch nature at him.
Attack: 24 Damage: 14
Attack: 8 Damage: 11
Whistler stops for a second, raises a finger to test the air and clocks O5 from the other direction.
GWM Attack: 11 Damage: 18
GWM Attack: 7 Damage: 19
GWM PROC Attack: 19 Damage: 18
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]
Lyngheid again moved forward and again attacked with her emanation.
Spiritual Weapon Attack: 15 Damage: 8
Whistler's second attack lands and finishes off O5.
Lyngheid's Spiritual Weapon lands on O1, adding to the damage from Umbriel to soften up this Ogre.
Ireniana will move 25 feet closer to O1. She'll ready an attack - if O1 runs past her, she'll attack.
I have an intelligence of six, I know what I'm doing.
Nyx charges forward at the remaining ogre.
OCC: Move and then bonus action Dash to make it to the O1, then attack.
Rapier Attack: 22 Damage: 5
Sneak Attack Damage 9
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
The dryad disappears and strikes at O1 from behind, and as it reacts to the attack, Baeshra swings in hard again.
Dryad: Attack: 19 Damage: 9 + 1
Baeshra: Attack: 26 Damage: 5 + 5 poison
The final Ogre roars again in frustration as it crumples to the ground in a heap!
That's it, we are out of initiative. All the Ogres are dead.
It's about 7 PM, the sun is just setting. What do you want to do now?
Umbriel surveys the carnage, regretting that his clumsiness led to this, but grateful that travelers in the area will be safer. "I suggest we move on for at least a half hour, who knows what kinds of scavengers will emerge after dark?"
" Baeshra? Dinners ready."
" Not a fan of ogre myself, too fatty."
Off their expressions, "......uh....also eating sapient species is bad...."
" Should we just camp here....the smell of ogres should keep stuff away until they start to get a bit riper."
" Or we could move on like Umbriel says."
You can keep on the road for another half hour, no problem.
Once you setup camp for the evening, everyone make a Survival roll at Disadvantage for Foraging for today, and then the 3 people on watch roll Perception checks for the night.
Droop's Survival: 8.
Umbriel survival: 6
Umbriel perception: 10
(I'm keeping one of the pans I tripped over, and learning to play it like a snare drum.)
It takes all of 5 mins before Nyx has had enough of pan playing.
"Enough! You want to learn an instrument, I'll teach you. But that...that is a pan. It does not make music, it makes an annoying noise. My ears are sensitive and I have not been made listen to something so bad since... well since... that drunk bard back in the Swordsire House inn back in Baldurs Gate..."
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder