"That place is big, a lot of opening. More than an.... maybe that's a little crud. Once I realised you had all be heading the correct why I though i would not heart to scout out an alternative entry but there was just so many giants. Then I could not get back to you all in time."
She gives Lyngheid a slap. "Never though anyone would stay for me.. I appreciate it. Its lovely, just don't do it again. You could not hide in thick fog at night" she gives a smile.
"But whatever they are doing down there, that water wheel is key. It was the very first thing they did, get back in there to repair it. If we could destroy in and then get in anther way, we would definitely separate a bunch of them"
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Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Baeshra lands and resumes his lizardfolk form, “Maybe, but we lost surprise and more of them than we thought down there. Maybe try a less defended area? Or find allies to bring with us, maybe rescued elves would help?”
"Delsephine, how friendly of a relationship do you have with the dragon you serve? Do you think he might be persuaded to assist?" Umbriel asks.
Deselphine looks thoughtful for a minute before replying. "Maybe, but I don't have a way to contact him. He sometimes sends me a message, and I can reply. The next time he does, I'll ask him, but it could be a week or more."
Baeshra looks to the captain, "How high can we fly? They can throw about as high as we can shoot and it'd be good to stay out of their range. We can always just drop stuff on it, right?"
Baeshra looks to the captain, "How high can we fly? They can throw about as high as we can shoot and it'd be good to stay out of their range. We can always just drop stuff on it, right?"
"As high as you want. Certainly above the clouds and higher than them there mountain tops."
"I like the idea of dropping something explosive from high above. If we're directly overhead, anything they throw at us will have the added benefit of falling back down on them. Can we rig something to explode? Or at the very least, we set down, pick up a large rock, and then drop that on the water wheel?"
Deselphine racks her brain for a minute before replying. "I don't have much experience with explosives, and I can't think of anything we have on board that would explode."
Baeshra gives another of his lizardlike shrugs, “Does it need to explode? Anything from that high could do lots of damage, and lots of things from that high would work just as well, right? Stop off, pick up a bunch of child size rocks and dump the over all at once.”
Easily done, and with Ireniana's Giant's Might, eight of them are loaded onto the airship.
The airship takes off and quickly covers the ground back to the village, barely visible through the clouds below. Make some Perception checks to find out what you can see of the village below.
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Droop is still out, snoring on the deck of the airship.
"That place is big, a lot of opening. More than an.... maybe that's a little crud. Once I realised you had all be heading the correct why I though i would not heart to scout out an alternative entry but there was just so many giants. Then I could not get back to you all in time."
She gives Lyngheid a slap. "Never though anyone would stay for me.. I appreciate it. Its lovely, just don't do it again. You could not hide in thick fog at night" she gives a smile.
"But whatever they are doing down there, that water wheel is key. It was the very first thing they did, get back in there to repair it. If we could destroy in and then get in anther way, we would definitely separate a bunch of them"
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Baeshra lands and resumes his lizardfolk form, “Maybe, but we lost surprise and more of them than we thought down there. Maybe try a less defended area? Or find allies to bring with us, maybe rescued elves would help?”
Lyngheid took the slap with a grin, " Yes, Maám."
" If we could give that water wheel a couple of shots with the ballista it should keep them busy trying to repair it."
Deselphine pipes up, "the ballista and harpoon gun have a range of 120 feet accurately, 480 feet if we push it."
Whistler rushes over to give both Lyngheid and Nyx a hug/tackle/grapple.
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]
"I like the idea of bringing more allies," Ireniana says. "Even if they're trying to repair the water wheel, it only gives us a little bit of time."
I have an intelligence of six, I know what I'm doing.
"Delsephine, how friendly of a relationship do you have with the dragon you serve? Do you think he might be persuaded to assist?" Umbriel asks.
Lyngheid knuckles Whistlers head, " How are ye ya daft bird?"
Deselphine looks thoughtful for a minute before replying. "Maybe, but I don't have a way to contact him. He sometimes sends me a message, and I can reply. The next time he does, I'll ask him, but it could be a week or more."
Baeshra looks to the captain, "How high can we fly? They can throw about as high as we can shoot and it'd be good to stay out of their range. We can always just drop stuff on it, right?"
" If we could drop explosives we could divert the river down into the mines and the foundry.....they certainly won't like that."
" Unless someone has magic that can change the rivers course?"
Baeshra shrugs, "Kind of, maybe, tomorrow. Not sure it would work though."
"As high as you want. Certainly above the clouds and higher than them there mountain tops."
"I like the idea of dropping something explosive from high above. If we're directly overhead, anything they throw at us will have the added benefit of falling back down on them. Can we rig something to explode? Or at the very least, we set down, pick up a large rock, and then drop that on the water wheel?"
Deselphine racks her brain for a minute before replying. "I don't have much experience with explosives, and I can't think of anything we have on board that would explode."
Baeshra gives another of his lizardlike shrugs, “Does it need to explode? Anything from that high could do lots of damage, and lots of things from that high would work just as well, right? Stop off, pick up a bunch of child size rocks and dump the over all at once.”
Deselphine nods. "There are plenty of rocks around. Load up here?"
Baeshra nods and begins helping load stones onto the ship, looking for ones about 2-3 feet across.
Easily done, and with Ireniana's Giant's Might, eight of them are loaded onto the airship.
The airship takes off and quickly covers the ground back to the village, barely visible through the clouds below. Make some Perception checks to find out what you can see of the village below.