On the way Nyx tops up on some rations and crossbow bolts, but aside from that she is keen to reach the airship and feel the whoosh of the wind through her hair once again.
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Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Umbriel marvels at the architecture and the variety of people here, and notes the high volume of shops catering to cold weather gear and survival equipment, presumably for areas north of the city. He struggles a bit to keep up with his oddly determined allies, but thinks it's just as well, he has heard of teleportation mishaps from time to time.
As you hurry through the streets, you find that Luskan is a bit of a dive. It's dirty, the streets are filthy, the buildings squat, and a stench underlies the whole city. But you are right, you do notice a large amount of shops selling cold weather gear and equipment, and ship outfitters.
Nyx, you have no trouble buying bolts and rations.
Just north of town you are able to find the airship and Deselphine waiting.
Once everyone is on board, who wants to make a Survival check? Do that and roll a d20 for the day's journey.
The cloudy weather continues, and so does the tail wind. In the afternoon, the watch in the Crow's Nest shouts down "Sail Sighting!" Another ship is just at the limits of visibility, but isn't approaching. It appears to be heading in a perpendicular direction.
Nothing else of import occurs on day #2 of the journey and another Long Rest is had.
Who's rolling for day 3's journey? And still going with Nyx's Survival of 9, or taking a new bearing?
The clouds still haven't dissipated on day 3 of the journey, and in fact they get worse throughout the day, eventually turning into a full-blown thunder storm! Deselphine shouts, "Hold on, we're taking her down hard!"
Everyone make a Dex Save to keep from rolling around the ship!
"There are other ships.... how often do you see such things?"
OCC: Dex Save 26
Deselphine replies "Not very often. Airships aren't that common. Everyone must be trying to stay below the clouds."
As the ship lurches to and fro, everyone but Nyx takes 11 bludgeoning damage before they manage to catch hold on to something sturdy. A shout of alarm goes up, the crew member manning the aft sail has been knocked out! Deselphine shouts "Someone lash that boom down before we lose complete control!"
Whomever is going to grab it, make an Athletics check to hold the sail boom. Another shout goes up. "We're dropping too fast, we need some more heat in the balloon! Open the furnace!"
You all are familiar with the operation of the furnace from the previous trips, an iron wheel on the starboard side of the furnace opens and closes a bronze valve at the top of the cylinder. Opening it will allow more heat into the balloon. Whoever is going for that, make a Acrobatics check to see how fast you can get to the furnace.
Umbriel makes it to the furnace in record time and opens it up all the way. Lyngheid and Nyx get to the sail boom and together are able to straighten it out!
The ship's plunge corrects itself, and with Deselphine shouting a few more orders, the crew manages to bring it down to a safe landing.
"Well done everyone! We're going to have to weather the storm out here, make yourselves comfortable!"
Baeshra is good on supplies for now. Good to go to airship.
On the way Nyx tops up on some rations and crossbow bolts, but aside from that she is keen to reach the airship and feel the whoosh of the wind through her hair once again.
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Umbriel marvels at the architecture and the variety of people here, and notes the high volume of shops catering to cold weather gear and survival equipment, presumably for areas north of the city. He struggles a bit to keep up with his oddly determined allies, but thinks it's just as well, he has heard of teleportation mishaps from time to time.
As you hurry through the streets, you find that Luskan is a bit of a dive. It's dirty, the streets are filthy, the buildings squat, and a stench underlies the whole city. But you are right, you do notice a large amount of shops selling cold weather gear and equipment, and ship outfitters.
Nyx, you have no trouble buying bolts and rations.
Just north of town you are able to find the airship and Deselphine waiting.
Once everyone is on board, who wants to make a Survival check? Do that and roll a d20 for the day's journey.
OCC : Survival 6
9
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
The airship lifts off the ground, and begins the journey to Yartar. Or at least where Nyx says to go to get to Yartar.
Clouds obscure your vision, but a tail-wind picks up and you make good time.
Night comes, and a long rest is had with no issues. Everyone consume a ration!
Who is making the Survival roll for the next day, or staying with Nyx's roll of 9?
And someone besides Nyx foll a D20 for the day's journey.
5
Lets stick with Nyxs 9.
The cloudy weather continues, and so does the tail wind. In the afternoon, the watch in the Crow's Nest shouts down "Sail Sighting!" Another ship is just at the limits of visibility, but isn't approaching. It appears to be heading in a perpendicular direction.
Nothing else of import occurs on day #2 of the journey and another Long Rest is had.
Who's rolling for day 3's journey? And still going with Nyx's Survival of 9, or taking a new bearing?
5
Interesting!
The clouds still haven't dissipated on day 3 of the journey, and in fact they get worse throughout the day, eventually turning into a full-blown thunder storm! Deselphine shouts, "Hold on, we're taking her down hard!"
Everyone make a Dex Save to keep from rolling around the ship!
Droop's Dex Save: 8
Lyngheid Dex Save- 9
"There are other ships.... how often do you see such things?"
OCC: Dex Save 26
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Dex save for Umbriel: 11
Baeshra dex save: 14
Deselphine replies "Not very often. Airships aren't that common. Everyone must be trying to stay below the clouds."
As the ship lurches to and fro, everyone but Nyx takes 11 bludgeoning damage before they manage to catch hold on to something sturdy. A shout of alarm goes up, the crew member manning the aft sail has been knocked out! Deselphine shouts "Someone lash that boom down before we lose complete control!"
Whomever is going to grab it, make an Athletics check to hold the sail boom. Another shout goes up. "We're dropping too fast, we need some more heat in the balloon! Open the furnace!"
You all are familiar with the operation of the furnace from the previous trips, an iron wheel on the starboard side of the furnace opens and closes a bronze valve at the top of the cylinder. Opening it will allow more heat into the balloon. Whoever is going for that, make a Acrobatics check to see how fast you can get to the furnace.
Lyngheid raced for the sailboom, short legs pumping as she reached for it...
Athletics- 10 + Guidance 3
Umbriel lunges for the furnace - Acrobatics: 10
Nyx goes for the sail boom.
OCC: Athletics 4
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Umbriel makes it to the furnace in record time and opens it up all the way. Lyngheid and Nyx get to the sail boom and together are able to straighten it out!
The ship's plunge corrects itself, and with Deselphine shouting a few more orders, the crew manages to bring it down to a safe landing.
"Well done everyone! We're going to have to weather the storm out here, make yourselves comfortable!"
"Aye, aye ship mistress, we will batten down the hatches less the wind blow me down and send us to the salty crust of earth below."
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder