Rastaris sees the last remaining rats cling to Farnakees. So far, the Goliath's hide seems to be much too thick, even for the razor sharp teeth of the rats.
Rastaris casts Mind Sliver at the Rats on Farnakees.
13 Int DC Save or else Damage 4. Also, if it takes damage, it gets 1d4 penalty on its next save before the end of Rastaris' next turn. (Assuming this happened on Alianna's turn, Rastaris doesn't benefit from this).
OOC: Post 339: "Roll a Con check since you've been playing with a dead rat (to check for disease.) OOC: Post 343: Lath CON check: 4. Lathalas: "Would that I did not get to know these vermin so intimately."
This post has potentially manipulated dice roll results.
Investigation: 19
Recover HP: 12
Mithrokk tells everyone that there are 8 flasks of oil left (6 in the sack, 2 with Farnakees, and 2 spent in combat) and 2 torches left (both with Farnakees and 8 were placed on the walls). The rest of the items are all intact.
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OOC - Okay, now I have a dice roller ...
Rats attack - 2, 3 damage if they hit.
And still the rats cannot hurt the mighty goliath.
OOC - Alianna, Farnakees, and Mithrokk end the round and get a chance to finish off the last rat swarm.
OOC: Don't forget me.
Alianna tries something different and casts Frostbite on the remaining swarm.
Con save 13. Damage if unsuccessful: 5
OOC: Rats still have the disadvantage from Mind Sliver, right?
OOC: Ooops, not Farnakees. I meant Rastaris.
OOC: Yes, the rats have disadvantage. Rat saving throw: 10.
These rats have been slashed, pummeled, burned, and now frozen. A few stragglers still cling to Farnakees, though.
OOC:End this, Rastaris and Mithrokk!
Rastaris sees the last remaining rats cling to Farnakees. So far, the Goliath's hide seems to be much too thick, even for the razor sharp teeth of the rats.
Rastaris casts Mind Sliver at the Rats on Farnakees.
13 Int DC Save or else Damage 4. Also, if it takes damage, it gets 1d4 penalty on its next save before the end of Rastaris' next turn. (Assuming this happened on Alianna's turn, Rastaris doesn't benefit from this).
OOC: Rats roll a saving throw: 2.
The mental blast fries the brains of the remaining rats.
OOC: Combat is over. Tell me what you guys want to do now.
OOC: If only the rats had this:
OOC: Can I suggest a short rest. Cuz I only got 3 HP left.
Recover HP : 6
Using Arcane Recovery to recover a Level 1 Spell.
OOC: Yes, and the wizards need to recover spell slots.
"Mithrokk, would you Lay Your Hands on me (to cure me of the Sewer Plague), please?"
OOC: Is Lathalas poisoned?
OOC: Post 339: "Roll a Con check since you've been playing with a dead rat (to check for disease.)
OOC: Post 343: Lath CON check: 4. Lathalas: "Would that I did not get to know these vermin so intimately."
OOC: So no symptoms yet.
OOC - Yup, you can't cure a disease that hasn't appeared yet.
OOC - You can take a short rest. Those who are wounded can choose to roll Hit Dice to regain hit points.
OOC - As I recall, you can only get one spell slot back because of Arcane Recovery ...
OOC - After you roll the dice for the short rest, tell me what the party wants to do next.
OOC: Before I turn in, my 2 cents is we should check out the room where these rats came from. Then proceed to the staff quarters down the hall.
How many flasks of oil do we still have. We should bring all those with us, distribute them among the party members.
I am back to full HP.
OOC: Asymptomatic!
Lath agrees with Rast. Distribute oil. Examine the eastern room.
OOC - Those searching the second storeroom can roll Investigation checks.
Lathalas Investigation: 10
Investigation: 19
Recover HP: 12
Mithrokk tells everyone that there are 8 flasks of oil left (6 in the sack, 2 with Farnakees, and 2 spent in combat) and 2 torches left (both with Farnakees and 8 were placed on the walls). The rest of the items are all intact.