Thorin smiles at Banlashan and says: " It is good to see you my friend. Lets see if I can get back into town before they close the gate. I think I remember that I owe you a drink. Lets see if we can find one."
"Yes yes, let's!" Banlashan joined Thorin in moving through the city gate as swiftly as possible, "Oh yes, now I remember that unlucky wager, well unlucky for you" Banlashan shot a grin up at Thorin as they walked. "Tell me Thorin, how are things out there?"
Torin frowns and shakes his head as he says: "It seems the world has gone crazy. People are scared and rightly so. There are some strange and dangerous things going on."
Banlashan stopped, planting his staff into the ground as he did so. "Then it as I had foresaw, panic, pain, and a great diminishing of the worlds light. I'm glad you have come my friend, I fear before the end of your visit we will see a great change" there was a look of fear, almost knowing, in his eyes as Banlashan talked, as if all of this had played out before and he was merely watching it unfold once more.
The captain Zoldge who was busy talking to another group for a moment moves to intercept Gorgon and Ban as they are looking for an official administration.
"Hey, what do you think you re doing." he shouts "Stand there for a second. I ll get back to you I à second." He then turns to his men and shouts once more.
"Close those damn gates before the city is overrun."
The Flaming Fists surge forward and begin to push back the refugees trying to get in. Screams and howl of outrage are mixed with cries and p'eas but to no effect.
"Now," he turns to Gorgon, Ban and seems to include Balashan and Thorin as they are standing not far from them. "What are you looking for and how may the Fist help you. Make it quick we are a bit undermanned and I don't like the look of that crowd."
"I'm an official representative of the Waterdeep branch of the Lord's Alliance. When we heard that there was a refugee crisis here, we sent aid immediately. Just outside those gates are ten wagons filled with basic supplies for the refugees. I am to secure official permissions for my team to begin setting up a camp for the incoming refugees. Are you authorized to grant those permissions?" Gorgon held out a clipboard and pen to Zoldge, adding "After I secure these permissions, my team is responsible to handle the camp, while I am responsible to assist the city in whatever tasks they need to manage this crisis."
Zoldge seems a bit confused by the barrage of words that Gorgon thrws his way. He blinks and nods.
"Yes I can and thanks for the help with the refugees." he signs the sheet and hands it back. "I'll send some of my men tell your people that they can set up and where."
He looks at the dwarf and his gnome friend.
"Are the with you?" He also points to Ban. "And him?"
He looks at you all and speaks up. "I have a proposition to make to you all." Mist who as remained hidden for now (unless you decide otherwise) is close enough to hear what he is saying.
The refugee crisis,” says Captain Zodge, “has stoked fears that Baldur’s Gate might suffer the same fate as Elturel, of which nothing remains but a hole in the ground, apparently. Our grand duke, Ulder Ravengard, was visiting Elturel on a diplomatic mission when the city was destroyed. Coincidence? I think not."
“The knights of Elturgard call themselves Hellriders. A few of them escaped the destruction and think we’re somehow to blame for Elturel’s downfall. What a bunch of self-righteous rabble-rousers! We’re arresting them on sight, but that’s left us shorthanded to deal with another problem. For that, I need your help.”
He takes a deep breath before continuing.
"Baldur’s Gate has long been plagued by followers of the Dead Three — the gods Bane, Bhaal, and Myrkul. I thought we had wiped them out, but apparently not. These purveyors of fear and death are taking advantage of the current crisis to commit murder sprees throughout the city. As my appointed deputies in this matter, you’ll have license to kill these wretches on sight. Find their lair, and wipe it out. Eliminate anyone who gets in your way, and don’t worry about collateral damage."
“If you do what I say, I’ll see that you each receive two hundred gold pieces in addition to my gratitude, which is worth considerably more."
Banlashan looked to Zoldge briefly before averting his eyes a bit. It wasn't the first time he'd dealt with the Flaming Fist, and he didn't want any trouble; but then again the Captain appeared to be offering him and Thorin some work. Maybe this is why his Premonition had brought him here, to assist in this matter.
"Wait, did you say that Elturel is a hole in the ground?" Banlashan said as he processed the information in his head, almost absent minded as to whom he was speaking with. What in the hells would have the power to destroy an entire city? Banlashan felt a shiver run down his spine and he pulled his tattered cloak around him. He had completely glossed over the fact that he had been lumped in with the very large man who had been shouting. He seemed to be taking charge, which was comforting in a time of crisis for sure, and seemed to be on a mission of goodwill from Waterdeep and the Lord's Alliance, both of which was impressive. There were definitely worse people to get lumped in with for sure.
Banlashan turned to Thorin, speaking directly to him, "This sounds like good work, I could use the gold for sure. Shall we get deputized?" he smiled coyly knowing that Thorin knew of his roguish past and that it would have been such a long throw idea earlier in his life.
This is why gathering so many people together in one place is a bad idea, thought Badran. Many would have lived had they been more widely spread.
Badran hefts his warpick and cries out to Tempos in excitement.
"My people do not recognize these deities you mention. But, as I am already in your employ, I am duty bound to obey. Point the way, and I will destroy the enemy of the Flaming Fist. How shall I recognize these people?"
Rollback Post to RevisionRollBack
Just a husband, father, DM, strength coach, writer, mustard producer, youth minister, and US Army Airborne veteran trying to stay sane.
Thorin grins (and gives his friend a wink) at the thought the thought of he and Banlashan being deputized and says: "Aye, I will help. Moradin would not be pleased if I let the followers of Bane, Bhaal, an Myrkul spread their vile evil any further."
"We are happy to help!" Banlashan said loudly to overcome the several feet of distance, as well as the crowd noises, "Banlashan OneEye and Thorin Thunderheart at your service!" he turned now to face Gorgon, Badran, and the Captain with a stern look on his face now that showed he was ready to get to work.
Hearing the outrageous reward, Mist stops in her tracks, forgetting Whisper for a second. With that amount of money, Mrs. Thera could run All God’s for quite a while. Quickly making up her mind, Mist forgets the purse she’d just noticed and quickly returns back to the group around Zodge. Coughing to get his attention, Mist says,
”Captain Zodge, I couldn’t help but overhear that these fine fellows were going to clear the city of the Dead Three followers. You know me, always trying to lend a hand to the city. I can help them find their way around where the followers might be! And you’ve seen me in a fight, I can hold my own. What do you say to letting me join in?”
She looks at him as soldierly as she can with her cloak hood thrown back, hands on her weapons belt.
"Thank you kindly, Zoldge. Waterdeep is thankful for the leadership you are providing in such a time as this," Gorgon said, "Now as for these 'knights' of Elturel. A knight of Waterdeep versus a few rowdy knights of Elturel. We'll see who's the better city."
And Gorgon cracked his knuckles, for emphasis.
"I've got to stop doing that," he thought, "Dirty habit. I'll get arthritis."
Waterdavians have a special hatred for the Dead Three. 150 years ago, the evil gods Myrkul, Bane, and Bhaal had stolen the Tablets of Fate from Ao, the Overgod. These tablets govern the actions of the gods, and as punishment for this deed, all gods were cast down to earth as mortals until the tablets were returned. A few brave mortals, with a tremendous amount of luck and help from other mere mortals who were perhaps a little busier tending to matters of less global importance, risked life and limb to obtain the scattered tablets and return them. This whole affair ended on the slopes of Mount Waterdeep, where Ao himself appeared and gave the three valiant mortals the gift of ascension. Midnight, a Waterdavian woman, became the new goddess of magic. Cyric, a cunning rogue, inherited the portfolio of assassination and trickery. Kind Kelemvor was asked to be the new judge of the dead and to rule the Fugue Plane, where our dearly departed wait to move on to the After. This had previously been Myrkul's duty, but he was stripped of all honors for his crimes.
Waterdavians were intimately involved with the great crimes of the Dead Three. These events included cataclysmic battles that raged in the skies above the City, and destroyed entire blocks of the town. No, Waterdavians have no tolerance for the Dead Three or anyone who would look to them for guidance. No tolerance at all.
“A few blocks from the Basilisk Gate," he points to the huge dragon like creature carved above the gate," is Elfsong Tavern. A spy named Tarina hangs out there, gathering rumors for the Guild. She owes me a favor, so tell her you work for me. Ask her what she knows about the Dead Three. And, for the love of Balduran, be nice. Tarina has dangerous friends.”
"The Guild doesn't like it when we break their toys and they can make my job harder than it already is."
For Mist
The Guild, as one of the most powerful thieve gang is known has fingers in many businesses and have dealings with the Flaming Fists.
Banlashan nodded along as the Captain gave them the information they needed to start off their investigation into these murders, he was glad to see Mist would be joining them. He still felt bad for having blown her attempt at a payday this morning, but now it would seem she had legitimate work to make up for it so many alls well that ends well.
"Quite exciting, off to the Elfsong then!" Banlashan tapped his quarterstaff twice on the ground as if to start the procession.
This post has potentially manipulated dice roll results.
Badran stands near the little one-eyed man and looks down. "Ban Shalan Wonaye, I am called Badran The Returner." Unsure of whether he should be talking downward, he then takes a knee and looks at him straight-on. "That is a wonderful wound you bear. The story must be an honorable one. Some time other than a more pressing time," again uncertain, he stands, "you will have to tell me about it."
Badran is nervous about embarking with people he doesn't know, and nervous about losing another hunting party. But he tries to hide it.
OOC: I only see one Mist, we are missing Whisper (Danger Bubble presumably)
((Oh, okay. I keep seeing people spell it Mist and others spell it Myst, then. And maybe also using different pronouns.))
Thorin smiles at Banlashan and says: " It is good to see you my friend. Lets see if I can get back into town before they close the gate. I think I remember that I owe you a drink. Lets see if we can find one."
"Yes yes, let's!" Banlashan joined Thorin in moving through the city gate as swiftly as possible, "Oh yes, now I remember that unlucky wager, well unlucky for you" Banlashan shot a grin up at Thorin as they walked. "Tell me Thorin, how are things out there?"
Torin frowns and shakes his head as he says: "It seems the world has gone crazy. People are scared and rightly so. There are some strange and dangerous things going on."
Banlashan stopped, planting his staff into the ground as he did so. "Then it as I had foresaw, panic, pain, and a great diminishing of the worlds light. I'm glad you have come my friend, I fear before the end of your visit we will see a great change" there was a look of fear, almost knowing, in his eyes as Banlashan talked, as if all of this had played out before and he was merely watching it unfold once more.
The captain Zoldge who was busy talking to another group for a moment moves to intercept Gorgon and Ban as they are looking for an official administration.
"Hey, what do you think you re doing." he shouts "Stand there for a second. I ll get back to you I à second." He then turns to his men and shouts once more.
"Close those damn gates before the city is overrun."
The Flaming Fists surge forward and begin to push back the refugees trying to get in. Screams and howl of outrage are mixed with cries and p'eas but to no effect.
"Now," he turns to Gorgon, Ban and seems to include Balashan and Thorin as they are standing not far from them. "What are you looking for and how may the Fist help you. Make it quick we are a bit undermanned and I don't like the look of that crowd."
"I'm an official representative of the Waterdeep branch of the Lord's Alliance. When we heard that there was a refugee crisis here, we sent aid immediately. Just outside those gates are ten wagons filled with basic supplies for the refugees. I am to secure official permissions for my team to begin setting up a camp for the incoming refugees. Are you authorized to grant those permissions?" Gorgon held out a clipboard and pen to Zoldge, adding "After I secure these permissions, my team is responsible to handle the camp, while I am responsible to assist the city in whatever tasks they need to manage this crisis."
Zoldge seems a bit confused by the barrage of words that Gorgon thrws his way. He blinks and nods.
"Yes I can and thanks for the help with the refugees." he signs the sheet and hands it back. "I'll send some of my men tell your people that they can set up and where."
He looks at the dwarf and his gnome friend.
"Are the with you?" He also points to Ban. "And him?"
He looks at you all and speaks up. "I have a proposition to make to you all." Mist who as remained hidden for now (unless you decide otherwise) is close enough to hear what he is saying.
The refugee crisis,” says Captain Zodge, “has stoked fears that Baldur’s Gate might suffer the same fate as Elturel, of which nothing remains but a hole in the ground, apparently. Our grand duke, Ulder Ravengard, was visiting Elturel on a diplomatic mission when the city was destroyed. Coincidence? I think not."
“The knights of Elturgard call themselves Hellriders. A few of them escaped the destruction and think we’re somehow to blame for Elturel’s downfall. What a bunch of self-righteous rabble-rousers! We’re arresting them on sight, but that’s left us shorthanded to deal with another problem. For that, I need your help.”
He takes a deep breath before continuing.
"Baldur’s Gate has long been plagued by followers of the Dead Three — the gods Bane, Bhaal, and Myrkul. I thought we had wiped them out, but apparently not. These purveyors of fear and death are taking advantage of the current crisis to commit murder sprees throughout the city. As my appointed deputies in this matter, you’ll have license to kill these wretches on sight. Find their lair, and wipe it out. Eliminate anyone who gets in your way, and don’t worry about collateral damage."
“If you do what I say, I’ll see that you each receive two hundred gold pieces in addition to my gratitude, which is worth considerably more."
Banlashan looked to Zoldge briefly before averting his eyes a bit. It wasn't the first time he'd dealt with the Flaming Fist, and he didn't want any trouble; but then again the Captain appeared to be offering him and Thorin some work. Maybe this is why his Premonition had brought him here, to assist in this matter.
"Wait, did you say that Elturel is a hole in the ground?" Banlashan said as he processed the information in his head, almost absent minded as to whom he was speaking with. What in the hells would have the power to destroy an entire city? Banlashan felt a shiver run down his spine and he pulled his tattered cloak around him. He had completely glossed over the fact that he had been lumped in with the very large man who had been shouting. He seemed to be taking charge, which was comforting in a time of crisis for sure, and seemed to be on a mission of goodwill from Waterdeep and the Lord's Alliance, both of which was impressive. There were definitely worse people to get lumped in with for sure.
Banlashan turned to Thorin, speaking directly to him, "This sounds like good work, I could use the gold for sure. Shall we get deputized?" he smiled coyly knowing that Thorin knew of his roguish past and that it would have been such a long throw idea earlier in his life.
This is why gathering so many people together in one place is a bad idea, thought Badran. Many would have lived had they been more widely spread.
Badran hefts his warpick and cries out to Tempos in excitement.
"My people do not recognize these deities you mention. But, as I am already in your employ, I am duty bound to obey. Point the way, and I will destroy the enemy of the Flaming Fist. How shall I recognize these people?"
Just a husband, father, DM, strength coach, writer, mustard producer, youth minister, and US Army Airborne veteran trying to stay sane.
Badran The Returner
Thorin grins (and gives his friend a wink) at the thought the thought of he and Banlashan being deputized and says: "Aye, I will help. Moradin would not be pleased if I let the followers of Bane, Bhaal, an Myrkul spread their vile evil any further."
"We are happy to help!" Banlashan said loudly to overcome the several feet of distance, as well as the crowd noises, "Banlashan OneEye and Thorin Thunderheart at your service!" he turned now to face Gorgon, Badran, and the Captain with a stern look on his face now that showed he was ready to get to work.
Hearing the outrageous reward, Mist stops in her tracks, forgetting Whisper for a second. With that amount of money, Mrs. Thera could run All God’s for quite a while. Quickly making up her mind, Mist forgets the purse she’d just noticed and quickly returns back to the group around Zodge. Coughing to get his attention, Mist says,
”Captain Zodge, I couldn’t help but overhear that these fine fellows were going to clear the city of the Dead Three followers. You know me, always trying to lend a hand to the city. I can help them find their way around where the followers might be! And you’ve seen me in a fight, I can hold my own. What do you say to letting me join in?”
She looks at him as soldierly as she can with her cloak hood thrown back, hands on her weapons belt.
(OOC: I'll wait for the others to answer then follow up)
((I love this.))
"Thank you kindly, Zoldge. Waterdeep is thankful for the leadership you are providing in such a time as this," Gorgon said, "Now as for these 'knights' of Elturel. A knight of Waterdeep versus a few rowdy knights of Elturel. We'll see who's the better city."
And Gorgon cracked his knuckles, for emphasis.
"I've got to stop doing that," he thought, "Dirty habit. I'll get arthritis."
Waterdavians have a special hatred for the Dead Three. 150 years ago, the evil gods Myrkul, Bane, and Bhaal had stolen the Tablets of Fate from Ao, the Overgod. These tablets govern the actions of the gods, and as punishment for this deed, all gods were cast down to earth as mortals until the tablets were returned. A few brave mortals, with a tremendous amount of luck and help from other mere mortals who were perhaps a little busier tending to matters of less global importance, risked life and limb to obtain the scattered tablets and return them. This whole affair ended on the slopes of Mount Waterdeep, where Ao himself appeared and gave the three valiant mortals the gift of ascension. Midnight, a Waterdavian woman, became the new goddess of magic. Cyric, a cunning rogue, inherited the portfolio of assassination and trickery. Kind Kelemvor was asked to be the new judge of the dead and to rule the Fugue Plane, where our dearly departed wait to move on to the After. This had previously been Myrkul's duty, but he was stripped of all honors for his crimes.
Waterdavians were intimately involved with the great crimes of the Dead Three. These events included cataclysmic battles that raged in the skies above the City, and destroyed entire blocks of the town. No, Waterdavians have no tolerance for the Dead Three or anyone who would look to them for guidance. No tolerance at all.
The captain nods at everyone.
“A few blocks from the Basilisk Gate," he points to the huge dragon like creature carved above the gate," is Elfsong Tavern. A spy named Tarina hangs out there, gathering rumors for the Guild. She owes me a favor, so tell her you work for me. Ask her what she knows about the Dead Three. And, for the love of Balduran, be nice. Tarina has dangerous friends.”
"The Guild doesn't like it when we break their toys and they can make my job harder than it already is."
For Mist
The Guild, as one of the most powerful thieve gang is known has fingers in many businesses and have dealings with the Flaming Fists.
Banlashan nodded along as the Captain gave them the information they needed to start off their investigation into these murders, he was glad to see Mist would be joining them. He still felt bad for having blown her attempt at a payday this morning, but now it would seem she had legitimate work to make up for it so many alls well that ends well.
"Quite exciting, off to the Elfsong then!" Banlashan tapped his quarterstaff twice on the ground as if to start the procession.
Badran stands near the little one-eyed man and looks down. "Ban Shalan Wonaye, I am called Badran The Returner." Unsure of whether he should be talking downward, he then takes a knee and looks at him straight-on. "That is a wonderful wound you bear. The story must be an honorable one. Some time other than a more pressing time," again uncertain, he stands, "you will have to tell me about it."
Badran is nervous about embarking with people he doesn't know, and nervous about losing another hunting party. But he tries to hide it.
13 (Deception)
Just a husband, father, DM, strength coach, writer, mustard producer, youth minister, and US Army Airborne veteran trying to stay sane.
Badran The Returner