This post has potentially manipulated dice roll results.
Ulric
Ulric's spiritual warhammer cracks troll1 upside his thick skull, causing him to blink in confusion as he takes the solid hit.
Trolls
The further West troll can be seen to heal, cuts and bruises fading away. The troll caught in the webs does not regenerate this round, thanks to the red and angry-looking burns on his green flesh. The troll, not in the webs, strikes at Alhorn, who he has flanked with the drake SE of Alhorn... Bite Attack: 27 Damage: 7 Claws Attack: 16 Damage: 10 Claws Attack: 23 Damage: 9
The other troll, still stuck in the webs, goes for Naroth again... Bite Attack: 17 Damage: 7 Claws Attack: 8 Damage: 11 Claws Attack: 9 Damage: 14
Fletch and Alhorn
With Ulric fleeing from the trolls, Alhorn has become the new target for one of the huge brutes. The massive troll shrugs off Shei's atempt to curse it, and attacks Alhorn with tooth and claw. The second troll stays intent on Naroth, striking at him as well. Now it is Fletch and Alhorn's turns to act...
Seeing that the troll in the webs was unable to regenerate after being burned, Fletch shifts his focus back to the other Troll who's currently being attacked and healing. He utters an incantation and points a long finger at the troll, loosing a sickly green streak of energy. (Acid Arrow at 3rd level at TR1).
Attack roll: 20
Damage: 11
Damage for the end of the troll's turn due to acid: 5
Fletch sends a dart of acid directly into the Western troll's chest. Acid splashes over the green skin, bubbling and eating away as the troll bellows in pain. It wobbles on its tree-trunk legs, but manages to stay standing. (Troll1 is down to 4 hp and looks sorely wounded.)
Alhorn attempts his cutting words on the first attack from the troll (seems only fair to say first successful attack rather than to pick one). “Don’t you do it!” 4
As he finds a moment to act, he Disengages from the enemy and backs away to N15 before shouting to Ulric. “It’s okay! You got this!” As a healing word at second level healing Ulric for 9
Alhorn carefully steps back from the trolls, and then skirts around the drake to his SE, moving to a spot south and near the woods. He then sends some healing to Ulric, who gains another 9 HP.
Drakes
The drake to the North of the trolls struggles against the webs, but remains stuck. the other drake decides on which target to attack, and turns to snap at the echo... Bite Attack: 12 Damage: 6
Shei, Naroth, Germain, and Ulric
Troll one seems nearly done in, and is looking like a good blow could finish him off. Troll 2 is still in the webs, and the burns don't look as fresh as they did a moment ago. The Northern drake is still stuck in webs, while the other one is positioned to attack multiple pcs. It is your four's turns to act...
If TR1 is still on it's feet after Ulric's assault, Shei will direct her spiritual weapon to stab it opposite of where Ulric's did. After that, she mutters in Undercommon, then makes a knocking motion with her right hand towards TR2, casting [spell]Toll the Dead[spell].
Spiritual Weapon Attack Roll and Damage: 11 and 10
Toll the Dead is a DC 17 Wisdom Saving throw or it takes 15 necrotic damage on a failed save if it's injured. If it's uninjured it takes 6 necrotic damage on a failed save. A success means no damage of course.
Shei has her own spiritual weapon strike at the troll outside of the webs, but the weapon slices through only air, the troll more stumbling than dodging out of the way. With a knocking motion, she causes a bell to ring for the troll still stuck in the webs. The troll howls in pain as its hide turns grayish in several places.
Naroth
Naroth grips his greatsword and slices deep into the troll before him, cleaving into green flesh twice and leaving long oozing wounds behind. He then settles back on his heels, catching his breath and regaining some much-needed vitality.
Germain
Germain moves closer to the battle again, lifting a hand to send a long stream of acid pouring out and over both trolls. The two brutes look surprised as the acid covers them. It takes them a moment to feel it burning into their skin.
Ulric
Ulric takes a wack at the drake to the South, bashing it on the snout with his mace and dealing a sound thump to it. It growls at him, hurt but not nearly out of the fight just yet. He then strikes at the most injured of the trolls, his warhammer spiritual weapon slamming into the troll's chest with a meaty thump. Bones crack and break as the troll falls bonelessly to the ground. Acid smokes from its flesh, and there is no sign of it regenerating this time.
troll
The remaining troll, still outlined in flickering farie fire, as well as stuck in the webs, strikes at Naroth again... Naroth is still flanked by the drake and the troll. Bite Attack: 24 Damage: 8 Claws Attack: 9 Damage: 10 Claws Attack: 23 Damage: 7
Fletch and Alhorn
One of the trolls was just taken down by Ulric's spiritual weapon. With a combination of the acid from Germain and Flick, the troll will not rise again. Still, there are two drakes, and the remaining troll, to deal with. It is your two's turns to act.
Alhorn calls out as the troll strikes “Your claw looks brittle!” And his cutting words reduces the damage done by the first strike by 5 points
He then calls out at the lizard “Those scales are looking thin!” casting vicious mockery dealing 3 psychic damage and disadvantage on its next attack if it fails a DC 15 Wisdom save
Fletch backs up further from the fight, ending up ten feet back in the woods to the south. He then sends a blast of flame at the remaining troll. The fire hits, causing the brute to roar in pain and rage, as its skin blisters and crisps.
Alhorn
Alhorn unsettles the troll's first strike against Naroth, causing the troll to hesitate enough to lessen the impact of the damage. He then taunts the drake near him, causing it to growl in pain at the mental asault.
Drakes
The Northern drake attempts to pull free of the webs, but cannot. The Southern drake strikes at the last one to injure it, Alhorn... Attack: 18 Damage: 7
Shei, Naroth, Germain, and Ulric
The remaining troll looks fairly hurt now, burned, scarred by acid, and badly wounded. Naroth is still flanked by a drake and the troll, while the other drake is still foundering in the webs. It is your four's turn to act now...
This post has potentially manipulated dice roll results.
"I've got that one handled, the rest of you help Naroth." She swipes towards AM3 as she speaks, send her spiritual weapon to attack it, and then form a triangle with index fingers and thumbs, pushing it towards the floundering drake. "BURN YOU FOUL CREATURE" After speaking the incantation in Elvish, a Sacred Flame flares to life underneath AM3.
Attack Roll: 26 and Damage: 12
Sacred Flame is a DC 17 Dex save, with it taking 3 radiant damage on a failed save.
Shei is also going to back up 15 feet to L17 to stand next to Fletch. "This group definitely seems competent, and they're also working towards the same goal it seems. Perhaps once this is over we can work together." She gestures towards the various monsters, both living and dead. "What do you think Fletch?"
Fletch eyes Naroth wearily as the goliath swings his sword at the nearest creature. "I would venture to say that thou art correct. That one in particular is -" His voice shifts to a crass sounding male youth. "-frightenin' as the nine 'ells themselves, 'e is!".
Naroth stands back up after once more getting bit and clawed by the troll and lifts his greatsword up once more to come crashing down onto the trolls shoulders.
Greatsword 1: Attack: 22 Damage: 11
Greatsword 2: Attack: 25 Damage: Unable to parse dice roll.
Then will summon his echo once more next to the lone drake (K8).
Ulric
Ulric's spiritual warhammer cracks troll1 upside his thick skull, causing him to blink in confusion as he takes the solid hit.
Trolls
The further West troll can be seen to heal, cuts and bruises fading away. The troll caught in the webs does not regenerate this round, thanks to the red and angry-looking burns on his green flesh.
The troll, not in the webs, strikes at Alhorn, who he has flanked with the drake SE of Alhorn...
Bite Attack: 27 Damage: 7
Claws Attack: 16 Damage: 10
Claws Attack: 23 Damage: 9
The other troll, still stuck in the webs, goes for Naroth again...
Bite Attack: 17 Damage: 7
Claws Attack: 8 Damage: 11
Claws Attack: 9 Damage: 14
Fletch and Alhorn
With Ulric fleeing from the trolls, Alhorn has become the new target for one of the huge brutes. The massive troll shrugs off Shei's atempt to curse it, and attacks Alhorn with tooth and claw. The second troll stays intent on Naroth, striking at him as well. Now it is Fletch and Alhorn's turns to act...
Updated Map
Seeing that the troll in the webs was unable to regenerate after being burned, Fletch shifts his focus back to the other Troll who's currently being attacked and healing. He utters an incantation and points a long finger at the troll, loosing a sickly green streak of energy. (Acid Arrow at 3rd level at TR1).
Attack roll: 20
Damage: 11
Damage for the end of the troll's turn due to acid: 5
Naroth will use his Stone's Endurance ability to reduce the 2nd attacks damage by: 5
Fletch
Fletch sends a dart of acid directly into the Western troll's chest. Acid splashes over the green skin, bubbling and eating away as the troll bellows in pain. It wobbles on its tree-trunk legs, but manages to stay standing. (Troll1 is down to 4 hp and looks sorely wounded.)
Alhorn
Please post action...
Alhorn attempts his cutting words on the first attack from the troll (seems only fair to say first successful attack rather than to pick one). “Don’t you do it!”
4
As he finds a moment to act, he Disengages from the enemy and backs away to N15 before shouting to Ulric. “It’s okay! You got this!” As a healing word at second level healing Ulric for 9
Paladin - warforged - orange
Alhorn
Alhorn carefully steps back from the trolls, and then skirts around the drake to his SE, moving to a spot south and near the woods. He then sends some healing to Ulric, who gains another 9 HP.
Drakes
The drake to the North of the trolls struggles against the webs, but remains stuck. the other drake decides on which target to attack, and turns to snap at the echo...
Bite Attack: 12 Damage: 6
Shei, Naroth, Germain, and Ulric
Troll one seems nearly done in, and is looking like a good blow could finish him off. Troll 2 is still in the webs, and the burns don't look as fresh as they did a moment ago. The Northern drake is still stuck in webs, while the other one is positioned to attack multiple pcs. It is your four's turns to act...
Attack: 8 Damage: 7Updated Map
Ulric turns to attack the Drake near him to clear the rear of the fight.
To Hit: 22
Damage: 9
His spiritual weapon swings again at the troll to finish it off
Attack on troll 1
To hit: 18
Damage: 11
Germain moves forward and sends a line of acid over both trolls.
Move to R9. Tasha's Caustic Brew at both trolls. DC 15 dex save or they take 3 acid damage start of their next turn.
If TR1 is still on it's feet after Ulric's assault, Shei will direct her spiritual weapon to stab it opposite of where Ulric's did. After that, she mutters in Undercommon, then makes a knocking motion with her right hand towards TR2, casting [spell]Toll the Dead[spell].
Spiritual Weapon Attack Roll and Damage: 11 and 10
Toll the Dead is a DC 17 Wisdom Saving throw or it takes 15 necrotic damage on a failed save if it's injured. If it's uninjured it takes 6 necrotic damage on a failed save. A success means no damage of course.
Need Naroth's action...
Naroth plants his feet and continues to attack troll2, aiming for its neck and hoping to lop its head off.
Greatsword 1: Attack: 21 Damage: 17
Greatsword 2: Attack: 24 Damage: 10
Then he will use his bonus action to use Second Wind and for 15 healing.
Shei
Shei has her own spiritual weapon strike at the troll outside of the webs, but the weapon slices through only air, the troll more stumbling than dodging out of the way. With a knocking motion, she causes a bell to ring for the troll still stuck in the webs. The troll howls in pain as its hide turns grayish in several places.
Naroth
Naroth grips his greatsword and slices deep into the troll before him, cleaving into green flesh twice and leaving long oozing wounds behind. He then settles back on his heels, catching his breath and regaining some much-needed vitality.
Germain
Germain moves closer to the battle again, lifting a hand to send a long stream of acid pouring out and over both trolls. The two brutes look surprised as the acid covers them. It takes them a moment to feel it burning into their skin.
Ulric
Ulric takes a wack at the drake to the South, bashing it on the snout with his mace and dealing a sound thump to it. It growls at him, hurt but not nearly out of the fight just yet. He then strikes at the most injured of the trolls, his warhammer spiritual weapon slamming into the troll's chest with a meaty thump. Bones crack and break as the troll falls bonelessly to the ground. Acid smokes from its flesh, and there is no sign of it regenerating this time.
troll
The remaining troll, still outlined in flickering farie fire, as well as stuck in the webs, strikes at Naroth again... Naroth is still flanked by the drake and the troll.
Bite Attack: 24 Damage: 8
Claws Attack: 9 Damage: 10
Claws Attack: 23 Damage: 7
Fletch and Alhorn
One of the trolls was just taken down by Ulric's spiritual weapon. With a combination of the acid from Germain and Flick, the troll will not rise again. Still, there are two drakes, and the remaining troll, to deal with. It is your two's turns to act.
Updated Map
Fletch backs up some more to M17, then lobs a Fire Bolt at the troll. "I implore thee, please perish!"
Firebolt attack roll: 26
Damage: 11
Alhorn calls out as the troll strikes “Your claw looks brittle!” And his cutting words reduces the damage done by the first strike by 5 points
He then calls out at the lizard “Those scales are looking thin!” casting vicious mockery dealing 3 psychic damage and disadvantage on its next attack if it fails a DC 15 Wisdom save
Paladin - warforged - orange
Fletch
Fletch backs up further from the fight, ending up ten feet back in the woods to the south. He then sends a blast of flame at the remaining troll. The fire hits, causing the brute to roar in pain and rage, as its skin blisters and crisps.
Alhorn
Alhorn unsettles the troll's first strike against Naroth, causing the troll to hesitate enough to lessen the impact of the damage. He then taunts the drake near him, causing it to growl in pain at the mental asault.
Drakes
The Northern drake attempts to pull free of the webs, but cannot.
The Southern drake strikes at the last one to injure it, Alhorn...
Attack: 18 Damage: 7
Shei, Naroth, Germain, and Ulric
The remaining troll looks fairly hurt now, burned, scarred by acid, and badly wounded. Naroth is still flanked by a drake and the troll, while the other drake is still foundering in the webs. It is your four's turn to act now...
Attack: 11 Damage: 6Updated Map
Ulric continues to attack the drake to remove the threat it poses to Naroth.
To hit: 24
Damage: 7
If the Drake is still fighting he has his spiritual weapon attack it as well, otherwise it attacks the remaining Troll.
To Hit: 8
Damage: 8
added text for rolls.
"I've got that one handled, the rest of you help Naroth." She swipes towards AM3 as she speaks, send her spiritual weapon to attack it, and then form a triangle with index fingers and thumbs, pushing it towards the floundering drake. "BURN YOU FOUL CREATURE" After speaking the incantation in Elvish, a Sacred Flame flares to life underneath AM3.
Attack Roll: 26 and Damage: 12
Sacred Flame is a DC 17 Dex save, with it taking 3 radiant damage on a failed save.
Shei is also going to back up 15 feet to L17 to stand next to Fletch. "This group definitely seems competent, and they're also working towards the same goal it seems. Perhaps once this is over we can work together." She gestures towards the various monsters, both living and dead. "What do you think Fletch?"
Fletch eyes Naroth wearily as the goliath swings his sword at the nearest creature. "I would venture to say that thou art correct. That one in particular is -" His voice shifts to a crass sounding male youth. "-frightenin' as the nine 'ells themselves, 'e is!".
Naroth stands back up after once more getting bit and clawed by the troll and lifts his greatsword up once more to come crashing down onto the trolls shoulders.
Greatsword 1: Attack: 22 Damage: 11
Greatsword 2: Attack: 25 Damage: Unable to parse dice roll.
Then will summon his echo once more next to the lone drake (K8).