The hag slinks back away from the group disappearing in front of your eyes while the caravan around you begins to quake the water once a trickle around your feet begins to rush at first before becoming a torrent. It sweeps you off your feet towards a pitch black grating with holes just big enough to fit through. You careen down a chute and then...
Everyone: Make an athletics or an acrobatics check please!
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
You're successfully staying above the water with Xenruth going into the chute! It's pitch black however and with no darkvision you can not see anything now only hear the sounds of the water rushing around you.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
{I would like to continue. Work has been crazy since my boss is out of town, and I have to cover quite a bit. I also seem to be on at times that you all are busy, and vice versa
Rollback Post to RevisionRollBack
Zillah Karai, Teifling Warlock (The Black Maze)
Elliot,teifling sorcerer/ Azriah, Changling Bard/ Freyr Rayn, Human Cleric (Order of the sleeping dragon)
{Ok apologies for my crabby moment if everyone will continue then let's play! Please delete those check-ins thanks!}
Elly & Zillah
You both fail to remain up right and are carried off with the torrent through the grating into the chute!
Everyone with darkvision
Once the party as collected again there's a soft light from above, like it leads outside, overhead but calf deep water, waist deep to Elly, at the bottom of the chute.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
This post has potentially manipulated dice roll results.
{Shadow good one, literally shining like and figuratively}
Everyone
It smells even worse than the dungeon down here and the ground is oddly soft! Roll perception, those with darkvision!
Xenruth
Is unconscious in Kohl's arms!
Zillah
Once the hag retreated you are no longer enchanted but you got caught on the grate from the surprise of the water and takes 12 of slashing damage unable to avoid the grating!
The hag slinks back away from the group disappearing in front of your eyes while the caravan around you begins to quake the water once a trickle around your feet begins to rush at first before becoming a torrent. It sweeps you off your feet towards a pitch black grating with holes just big enough to fit through. You careen down a chute and then...
Everyone: Make an athletics or an acrobatics check please!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Athletics 15
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
Acrobatics 9
Acrobatics 10
Xenruth
You're at disadvantage being unconscious bro so unless someone steps up you're not going to make it very much longer!}
Shadow
You're swept under the water.
Gauldring
What's your armor? Heavy? Roll with disadvantage please!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
my strength should negate that lol
disadvantage roll 18
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
Right... help :'(
(I would like to grab Xenruth and take him with me if possible)
Athletics: 24
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
Kohl
You're successfully staying above the water with Xenruth going into the chute! It's pitch black however and with no darkvision you can not see anything now only hear the sounds of the water rushing around you.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
{I'm still in. I just may not be able to post some days, due to school}
{I would like to continue. Work has been crazy since my boss is out of town, and I have to cover quite a bit. I also seem to be on at times that you all are busy, and vice versa
Zillah Karai, Teifling Warlock (The Black Maze)
Elliot,teifling sorcerer/ Azriah, Changling Bard/ Freyr Rayn, Human Cleric (Order of the sleeping dragon)
Acrobatics5
Zillah Karai, Teifling Warlock (The Black Maze)
Elliot,teifling sorcerer/ Azriah, Changling Bard/ Freyr Rayn, Human Cleric (Order of the sleeping dragon)
Acrobatics 10
(sorry guys I've been busy moving and cleaning my old apartment. Plus my lab is getting inspected this week so we are a bit on edge)
Elly- Gnome Cleric The Black Maze
{Ok apologies for my crabby moment if everyone will continue then let's play! Please delete those check-ins thanks!}
Elly & Zillah
You both fail to remain up right and are carried off with the torrent through the grating into the chute!
Everyone with darkvision
Once the party as collected again there's a soft light from above, like it leads outside, overhead but calf deep water, waist deep to Elly, at the bottom of the chute.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Shadow casts light and relays the information from that spoiler.
{Shadow good one, literally shining like and figuratively}
Everyone
It smells even worse than the dungeon down here and the ground is oddly soft! Roll perception, those with darkvision!
Xenruth
Is unconscious in Kohl's arms!
Zillah
Once the hag retreated you are no longer enchanted but you got caught on the grate from the surprise of the water and takes 12 of slashing damage unable to avoid the grating!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
perception 3
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
{NAT 20!! Gauld-ram}
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"Elly? WHERE THE HELL AM I?"
perception:8
Zillah Karai, Teifling Warlock (The Black Maze)
Elliot,teifling sorcerer/ Azriah, Changling Bard/ Freyr Rayn, Human Cleric (Order of the sleeping dragon)