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Xianon's dart whizzes past Dag's head "They called that fool 'X'...I imagine some of his old 'friends' would like to know where he's been hiding!" He spins flinging a dagger at the elf (Attack: 25 Damage: 10). He then dashes down the remaining length of the tunnel into the afternoon sunlight, and bolts to the side, disappearing from view. (Xianon would be about 75 ft away from Dag and 55ft from the tunnel entrance. Serwa = 120ft, Tomora =130ft)
(Party has initiative.)
(Sorry, I might be a bit slower posting today and tomorrow)
Go and get them. I stay here! Aster shouts to his companions as they charge off. He then turns to the woman And my friends will make them pay for it he says when she mentions the killing of Thel
The elf ducks the dagger easily and hurtles down the tunnel after Dag, a troubled look on his face. He makes the hard turn as he emerges into daylight, running hard and trying to figure out where Dag thinks he's going. The best Xianon can figure is that he's heading to the Sleeping Giant for reinforcements. He circles wide as he overtakes the rogue, keeping out of arm's reach while trying to cut him off. (With a dash, Xianon would have 90 feet. Is it enough to circle around Dag?)
"Sounds like this 'X' made more enemies than friends," he says, trying to sound casual. He fails, mostly because he's panting too hard to sound anything close to casual. "He'd better be careful if he ever returns to Neverwinter."
It's late afternoon when the party emerges from Tresendar Manor, having capturing the head of the Redbrands and freeing the gang's prisoners. They march their prisoner back into town, followed by Mirna Dendrar and her two children. With them also is a rather forlorn looking fellow, Sparrow, who has taken off his red cloak and, with Serwa's encouragement, vowed to make amends for what he has done. He and Xianon have been conversing in low tones for most of the walk back into town.
Children and shopkeepers gawk as Glasstaff is paraded through the town square on the way to the Townmaster's Hall. The wizard returns their gaze with defiance. The hate in his eyes causes some of the children to turn and scamper away. He has made no effort to resist, but has maintained his haughty silence the entire way.
Serwa pounds on the door of the Townmaster's Hall. When Harbin Wester opens the door, the wizard quickly steps forward and breaks his silence.
"So, you're the townmaster," Glasstaff says, his voice dripping with scorn. The townmaster's face pales as the wizard looks around his office disdainfully. "Do you really think these walls will keep me here? Do you really think the Black Spider won't rip out your entrails when he comes to spring me from this 'prison'?" He loads the last word with as much contempt as he can. Wester gapes, speechless, and looks at you for help as the bandit leader continues his tirade. "Or perhaps I'll do it myself," he snears, with a glance at the townmaster's generous girth. "An object lesson..."
Glasstaff's voice falters when Sildar Hallwinter enters the room, quietly closing the office door behind him. The wizard's eyes widen and he pales visibly. The old warrior's brow furrows when he sees who it is who has been berating the townmaster so. He looks at Serwa. "What exactly is going on?" he asks, his voice incredulous.
“This man is a gang leader. They had several of this town’s citizens held hostage, and are responsible for a number of murders, thefts and assaults locally,”Serwa says flatly. “As we captured this one alive he can face justice for his crimes. Given that he has no faith in this town’s ability to hold him, I recommend a quick execution. But it’s ultimately for local law enforcement to determine, I suppose. You rarely hear a captive argue so strongly for their own execution, though. Keep up this ‘no bars can hold me’ talk and I’m sure you’ll have them convinced you’re better off dead, Glasstaff. It’s working on me.”
Sildar listens to Serwa's recitation with his eyes locked on the wizard. "Gang leader," he repeats, thrusting the words like a dagger at the bound criminal. "Murders. Thefts. Assaults." Glasstaff stands silent under the assault, oddly unable to meet the old warrior's heated gaze. "You're right, though," he says, now almost nose to nose with Glasstaff,. "This cell will not hold you long. You will be transported to Neverwinter for trial first thing in the morning, Iorno Albrek!" He turns away, his fists clenched. He takes a deep breath to settle himself. "I thank you, my friends, for finding my missing contact." When he turns back around, he is more composed, and addresses the party. "I suppose this explains why the Lords' Alliance has had no reports from him." He gives the traitor a hard sidelong glance. "I'll get something out of him by the time we leave, though," he promises darkly. Returning his gaze to the group, he adds, "I'll have to recruit a few guards before morning. In the meantime..."
Xianon nudges the former Redcloak with his elbow. After a confused moment, the youngling steps forward. "I'd like to volunteer, sir," he stammers. "To help. Take him to Neverwinter. In the morning. With you. Sir."
Surprisingly, Tomora also speaks up. "Begging your pardon, but I reckon I should go, too," she says. She blushes under the gaze of her comrades. "It's complicated," she says, "But I can help guard him on the way."
Sildar, I would like to assist you in the "talking". Just to make sure no information is lost through communication. And i have some of his belongings. I dont know if you need them tomorrow. Aster takes of the ermine coat and hands it to sildars direction, together with the staff.
Sildar immediately returns the staff. "This is not something I would have anywhere near our wizard," he says firmly. "Take it. Make better use of it than this slime did. Or perhaps Barthen will give you a price for it." He takes a look at the coat and shrugs. "I suppose the same goes for the robe. He will not need such luxury where he is going." He offers that back as well. "As for the...conversation...I'm sure he'll be most communicative. Won't you, Albrek." It's not a question, and the the wizard doesn't answer. He's clearly not looking forward to the conversation; it likely won't involve tea and feelings. "I'll let you know what he has to say. In the mean time, I did promise a reward for finding my missing wizard." He excuses himself and returns to the office for a moment.
"My lady...my lords." Mirna Dendrar takes the moment to speak up. "I wish I could reward you, too, but I have nothing of value to give. But, if you're ever near Thundertree...well, there was an old herb and alchemy shop there. It was my mother's. There's a hidden case there where we hid an emerald necklace. I'd like you to have it. I haven't had the courage to retrieve it, but I'm sure you'll have to trouble." She gives a wan smile. "I cannot tell you how grateful I am. I just wish..." She blinks back tears, clinging to her composure. "If there's anything I can do for you, please just ask."
Xianon speaks up. "My lady, while I hesitate to ask anything of you after the ordeal you've been through, there is one boon I would ask. Might I make use of your husband's shop?" He hefts the spear he recovered. "I have some skill in carpentry. Your tools would be safe."
Marna nods. "Of course, master elf. Anything."
Xianon smiles. "My thanks, lady."
Sildar returns with a rather heavy bag. "Your reward, my friends. 200 gold, as promised. Perhaps you can buy Stonehill Inn." He smiles wryly. "Again, my thanks."
The party has already divided the nothic's treasure. Since then, they have recovered quite a bit.
Divided equally, the currency comes to 25 cp, 130 sp, 11 ep, and 155 gp. In addition, they've looted one fine-looking longsword, one magic staff, one ermine robe, 5 carnelians (worth 10gp each), 2 peridots (15x gp), a pair of gold earrings with rubies (30gp), one pearl (100gp), 5 malachites (15x gp), one scroll of fireball, one scroll of augury, and two healing potions.
Additionally, the party has gained enough experience to attain level three. Set your xp to 900; we'll be using xp moving forward. Given the significance of this level increase, the party members will require at least one full day of rest.
(i added the currency as well as the scrolls. What should i add for the staff? Assuming Aster keeps it (i dont think anyone else could use a staff or has fireball/augury on their spell list As for the gemstones i think we keep them in a group fund until we sell them?)
(i added the currency as well as the scrolls. What should i add for the staff? Assuming Aster keeps it (i dont think anyone else could use a staff or has fireball/augury on their spell list As for the gemstones i think we keep them in a group fund until we sell them?)
OOC: I think assuming we sell and divide the profit makes the most sense, I will level up Serwa and note the gold added. I agree, only Aster can really benefit from those items unless someone else did some multi-classing.
(i added the currency as well as the scrolls. What should i add for the staff? Assuming Aster keeps it (i dont think anyone else could use a staff or has fireball/augury on their spell list As for the gemstones i think we keep them in a group fund until we sell them?)
OOC: I think assuming we sell and divide the profit makes the most sense, I will level up Serwa and note the gold added. I agree, only Aster can really benefit from those items unless someone else did some multi-classing.
"Perhaps you should hold on to the gems, Serwa," the elf suggests. "In 'group funds', so to speak. You know." He turns to Aster. "Will you be able to identify the staff?" He closes his eyes for a moment and shakes his head. "I'm sorry. I don't mean to doubt your abilities. You've proven more than adept at your art. I simply don't know yet what sort of magicks you are proficient in. I should simply leave that in your capable hands." He takes a deep breath. "I also need to run to Barthen's for a few things. And..." He looks up at the tip of his spear. "I have a few things to do with this. Take of the spearhead, cut a few inches off..." His finger draws a line across the haft, a couple of inches taller than he is. "And plane down the shaft to a more manageable girth. That should do it." He sighs for a moment. "And the truth is, comrades, that I need to meditate. I've learned a few things through our escapades that I need to reflect on. I don't want to delay the task of rescuing Gundren. Perhaps you can use this time, too," he concludes lamely.
Serwa translates to her blunt assessment, of, "We're all tired. We've seen some awful people doing awful things, but we did some good here today. Justice has been served, and we saved a few lives. I'll hang onto these until we can liquidate and divide them. Call it rest, or reverie, or meditation, or a good night's sleep. We all need to take a rest, relax our muscles and our minds. We've done enough for the day, by any standard. Tomorrow we'll start on the next step, looking for Gundren."
I expect Aster will wish toidentify the magic staff. He will find that it is astaff of defense. If he wishes toidentifyanything else, just say so.
Staff of Defense:
The staff is slender and hollow and made entirely of glass, yet it is as strong as oak.
Holding this staff grants a +1 bonus to armor class.
The staff contains 10 charges used to fuel the spells within it. While holding the staff, it can be used to cast one of the following spells if the spell is on your class’s spell list: - Mage Armor (1 charge) - Shield (2 charges)
The staff regains 1d6+4 expended charges each day at dawn. If the last staffs charge is expended, roll a d20. On a 1, the staff shatters and is destroyed.
"Things to reflect on, Xianon?" Serwa repeats, framing it as a question. "I won't poke into your personal business if you'd like to keep it that, but we have been through some things, all of us. Maybe we're not quite all old war buddies yet, but we have some battles under our belts. If you want to talk, we're here. I can't promise your story wont end up in one of my songs, but I can change the name for something that rhymes better, if that helps."
The elf chuckles grimly. "I hope my life will not prove adequate fodder for one of your songs," he says with a wry smile. "At least, not until well after we've rescued Gundren. Then perhaps 'The Dismal End of Xianon Lathalas' will get you cheers at the tavern. Or the morgue." He shakes his head. "No, it's just that my studies at the monastery have always been theoretical. Now, I've putting them into practice, and...well, I'm sure you've had those kind of experiences yourself, with your pursuits. It's one thing to recite a doctrinal tenet at the temple. But when the time comes to put it into practice, it takes on a new dimension, right? Like a bud coming to full flower." He stops and shakes his head again. "Good gravy, listen to me. Sermon's over. I have work to do." he puts the spear over his shoulder. "I'm looking forward to this new staff. Real lignum vitae. I'll see you back at the inn, right?"
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Xianon's dart whizzes past Dag's head "They called that fool 'X'...I imagine some of his old 'friends' would like to know where he's been hiding!" He spins flinging a dagger at the elf (Attack: 25 Damage: 10). He then dashes down the remaining length of the tunnel into the afternoon sunlight, and bolts to the side, disappearing from view. (Xianon would be about 75 ft away from Dag and 55ft from the tunnel entrance. Serwa = 120ft, Tomora =130ft)
(Party has initiative.)
(Sorry, I might be a bit slower posting today and tomorrow)
Tomora continues dashing as fast as she can on her short legs.
Serwa also moves + Dashes to close the distance, closing another 60 ft in total.
Go and get them. I stay here! Aster shouts to his companions as they charge off. He then turns to the woman And my friends will make them pay for it he says when she mentions the killing of Thel
Olloray Dim - Limbo's Pit
Gunther Korroden - Nightmares in the Mist
Xianon Lathalas
The elf ducks the dagger easily and hurtles down the tunnel after Dag, a troubled look on his face. He makes the hard turn as he emerges into daylight, running hard and trying to figure out where Dag thinks he's going. The best Xianon can figure is that he's heading to the Sleeping Giant for reinforcements. He circles wide as he overtakes the rogue, keeping out of arm's reach while trying to cut him off. (With a dash, Xianon would have 90 feet. Is it enough to circle around Dag?)
"Sounds like this 'X' made more enemies than friends," he says, trying to sound casual. He fails, mostly because he's panting too hard to sound anything close to casual. "He'd better be careful if he ever returns to Neverwinter."
OOC: We probably need to figure out if a new DM is needed, and if more PCs are needed, to continue.
It's late afternoon when the party emerges from Tresendar Manor, having capturing the head of the Redbrands and freeing the gang's prisoners. They march their prisoner back into town, followed by Mirna Dendrar and her two children. With them also is a rather forlorn looking fellow, Sparrow, who has taken off his red cloak and, with Serwa's encouragement, vowed to make amends for what he has done. He and Xianon have been conversing in low tones for most of the walk back into town.
Children and shopkeepers gawk as Glasstaff is paraded through the town square on the way to the Townmaster's Hall. The wizard returns their gaze with defiance. The hate in his eyes causes some of the children to turn and scamper away. He has made no effort to resist, but has maintained his haughty silence the entire way.
Serwa pounds on the door of the Townmaster's Hall. When Harbin Wester opens the door, the wizard quickly steps forward and breaks his silence.
"So, you're the townmaster," Glasstaff says, his voice dripping with scorn. The townmaster's face pales as the wizard looks around his office disdainfully. "Do you really think these walls will keep me here? Do you really think the Black Spider won't rip out your entrails when he comes to spring me from this 'prison'?" He loads the last word with as much contempt as he can. Wester gapes, speechless, and looks at you for help as the bandit leader continues his tirade. "Or perhaps I'll do it myself," he snears, with a glance at the townmaster's generous girth. "An object lesson..."
Glasstaff's voice falters when Sildar Hallwinter enters the room, quietly closing the office door behind him. The wizard's eyes widen and he pales visibly. The old warrior's brow furrows when he sees who it is who has been berating the townmaster so. He looks at Serwa. "What exactly is going on?" he asks, his voice incredulous.
“This man is a gang leader. They had several of this town’s citizens held hostage, and are responsible for a number of murders, thefts and assaults locally,” Serwa says flatly. “As we captured this one alive he can face justice for his crimes. Given that he has no faith in this town’s ability to hold him, I recommend a quick execution. But it’s ultimately for local law enforcement to determine, I suppose. You rarely hear a captive argue so strongly for their own execution, though. Keep up this ‘no bars can hold me’ talk and I’m sure you’ll have them convinced you’re better off dead, Glasstaff. It’s working on me.”
Sildar listens to Serwa's recitation with his eyes locked on the wizard. "Gang leader," he repeats, thrusting the words like a dagger at the bound criminal. "Murders. Thefts. Assaults." Glasstaff stands silent under the assault, oddly unable to meet the old warrior's heated gaze. "You're right, though," he says, now almost nose to nose with Glasstaff,. "This cell will not hold you long. You will be transported to Neverwinter for trial first thing in the morning, Iorno Albrek!" He turns away, his fists clenched. He takes a deep breath to settle himself. "I thank you, my friends, for finding my missing contact." When he turns back around, he is more composed, and addresses the party. "I suppose this explains why the Lords' Alliance has had no reports from him." He gives the traitor a hard sidelong glance. "I'll get something out of him by the time we leave, though," he promises darkly. Returning his gaze to the group, he adds, "I'll have to recruit a few guards before morning. In the meantime..."
Xianon nudges the former Redcloak with his elbow. After a confused moment, the youngling steps forward. "I'd like to volunteer, sir," he stammers. "To help. Take him to Neverwinter. In the morning. With you. Sir."
Surprisingly, Tomora also speaks up. "Begging your pardon, but I reckon I should go, too," she says. She blushes under the gaze of her comrades. "It's complicated," she says, "But I can help guard him on the way."
Sildar looks at the party expectantly.
Sildar, I would like to assist you in the "talking". Just to make sure no information is lost through communication. And i have some of his belongings. I dont know if you need them tomorrow. Aster takes of the ermine coat and hands it to sildars direction, together with the staff.
Olloray Dim - Limbo's Pit
Gunther Korroden - Nightmares in the Mist
Sildar immediately returns the staff. "This is not something I would have anywhere near our wizard," he says firmly. "Take it. Make better use of it than this slime did. Or perhaps Barthen will give you a price for it." He takes a look at the coat and shrugs. "I suppose the same goes for the robe. He will not need such luxury where he is going." He offers that back as well. "As for the...conversation...I'm sure he'll be most communicative. Won't you, Albrek." It's not a question, and the the wizard doesn't answer. He's clearly not looking forward to the conversation; it likely won't involve tea and feelings. "I'll let you know what he has to say. In the mean time, I did promise a reward for finding my missing wizard." He excuses himself and returns to the office for a moment.
"My lady...my lords." Mirna Dendrar takes the moment to speak up. "I wish I could reward you, too, but I have nothing of value to give. But, if you're ever near Thundertree...well, there was an old herb and alchemy shop there. It was my mother's. There's a hidden case there where we hid an emerald necklace. I'd like you to have it. I haven't had the courage to retrieve it, but I'm sure you'll have to trouble." She gives a wan smile. "I cannot tell you how grateful I am. I just wish..." She blinks back tears, clinging to her composure. "If there's anything I can do for you, please just ask."
Xianon speaks up. "My lady, while I hesitate to ask anything of you after the ordeal you've been through, there is one boon I would ask. Might I make use of your husband's shop?" He hefts the spear he recovered. "I have some skill in carpentry. Your tools would be safe."
Marna nods. "Of course, master elf. Anything."
Xianon smiles. "My thanks, lady."
Sildar returns with a rather heavy bag. "Your reward, my friends. 200 gold, as promised. Perhaps you can buy Stonehill Inn." He smiles wryly. "Again, my thanks."
The party has already divided the nothic's treasure. Since then, they have recovered quite a bit.
Divided equally, the currency comes to 25 cp, 130 sp, 11 ep, and 155 gp. In addition, they've looted one fine-looking longsword, one magic staff, one ermine robe, 5 carnelians (worth 10gp each), 2 peridots (15x gp), a pair of gold earrings with rubies (30gp), one pearl (100gp), 5 malachites (15x gp), one scroll of fireball, one scroll of augury, and two healing potions.
Additionally, the party has gained enough experience to attain level three. Set your xp to 900; we'll be using xp moving forward. Given the significance of this level increase, the party members will require at least one full day of rest.
(i added the currency as well as the scrolls. What should i add for the staff? Assuming Aster keeps it (i dont think anyone else could use a staff or has fireball/augury on their spell list
As for the gemstones i think we keep them in a group fund until we sell them?)
Olloray Dim - Limbo's Pit
Gunther Korroden - Nightmares in the Mist
OOC: I think assuming we sell and divide the profit makes the most sense, I will level up Serwa and note the gold added. I agree, only Aster can really benefit from those items unless someone else did some multi-classing.
(then Aster will hold on to those items then.
Olloray Dim - Limbo's Pit
Gunther Korroden - Nightmares in the Mist
Xianon Lathalas
"Perhaps you should hold on to the gems, Serwa," the elf suggests. "In 'group funds', so to speak. You know." He turns to Aster. "Will you be able to identify the staff? " He closes his eyes for a moment and shakes his head. "I'm sorry. I don't mean to doubt your abilities. You've proven more than adept at your art. I simply don't know yet what sort of magicks you are proficient in. I should simply leave that in your capable hands." He takes a deep breath. "I also need to run to Barthen's for a few things. And..." He looks up at the tip of his spear. "I have a few things to do with this. Take of the spearhead, cut a few inches off..." His finger draws a line across the haft, a couple of inches taller than he is. "And plane down the shaft to a more manageable girth. That should do it." He sighs for a moment. "And the truth is, comrades, that I need to meditate. I've learned a few things through our escapades that I need to reflect on. I don't want to delay the task of rescuing Gundren. Perhaps you can use this time, too," he concludes lamely.
Serwa translates to her blunt assessment, of, "We're all tired. We've seen some awful people doing awful things, but we did some good here today. Justice has been served, and we saved a few lives. I'll hang onto these until we can liquidate and divide them. Call it rest, or reverie, or meditation, or a good night's sleep. We all need to take a rest, relax our muscles and our minds. We've done enough for the day, by any standard. Tomorrow we'll start on the next step, looking for Gundren."
I expect Aster will wish to identify the magic staff. He will find that it is a staff of defense. If he wishes to identify anything else, just say so.
Staff of Defense:
The staff is slender and hollow and made entirely of glass, yet it is as strong as oak.
Holding this staff grants a +1 bonus to armor class.
The staff contains 10 charges used to fuel the spells within it. While holding the staff, it can be used to cast one of the following spells if the spell is on your class’s spell list:
- Mage Armor (1 charge)
- Shield (2 charges)
The staff regains 1d6+4 expended charges each day at dawn. If the last staffs charge is expended, roll a d20. On a 1, the staff shatters and is destroyed.
(Aster does not know how to identify. but he would attune to it during the rest, which should have the same effect if im not mistaking.)
Olloray Dim - Limbo's Pit
Gunther Korroden - Nightmares in the Mist
"Things to reflect on, Xianon?" Serwa repeats, framing it as a question. "I won't poke into your personal business if you'd like to keep it that, but we have been through some things, all of us. Maybe we're not quite all old war buddies yet, but we have some battles under our belts. If you want to talk, we're here. I can't promise your story wont end up in one of my songs, but I can change the name for something that rhymes better, if that helps."
Xianon Lathalas
The elf chuckles grimly. "I hope my life will not prove adequate fodder for one of your songs," he says with a wry smile. "At least, not until well after we've rescued Gundren. Then perhaps 'The Dismal End of Xianon Lathalas' will get you cheers at the tavern. Or the morgue." He shakes his head. "No, it's just that my studies at the monastery have always been theoretical. Now, I've putting them into practice, and...well, I'm sure you've had those kind of experiences yourself, with your pursuits. It's one thing to recite a doctrinal tenet at the temple. But when the time comes to put it into practice, it takes on a new dimension, right? Like a bud coming to full flower." He stops and shakes his head again. "Good gravy, listen to me. Sermon's over. I have work to do." he puts the spear over his shoulder. "I'm looking forward to this new staff. Real lignum vitae. I'll see you back at the inn, right?"