Zodge smirks and says, “Yes, hunting party.” He grabs a piece of parchment off his desk and seems to be matching names on the sheet with the four figures in front of him. He nods to each of you in turn. “We have Filvendor, Macawi, Journey and Ourick. Also, a Tiefling named Xaricus should be joining up with you at the Elfsong Tavern.”
To Macawi, Captain Zodge says, “Yes, Tarina knows you are coming. She is…highly motivated to cooperate with your investigation.”
He adds, “Take these.” He gives each of you a copper badge that bears the Flaming Fist’s coat of arms. “These give you license to act in my name. If Tarina doubts who you are, simply show these to her.”
You know only the basics about the Dead Three. They are also known as the Dark Gads. Bane is the Lord of Darkness, Bhaal is the Lord of Murder, and Myrkul is the Lord of Bones. You don't know anything about the cultists that worship them.
Filvendor pockets the badge. "A tortle, an elf, a tiefling, and a...bird thing, walk into a tavern. This should make for quite a story," Filvendor muses as he visually takes in his newfound comrades. "I wonder, Mr. Macawi, how swift a tortle can be. I am certainly looking forward to finding out..."
This post has potentially manipulated dice roll results.
Religion check for the dead three: 12
Journey puts his badge into his bag. He asks, “One last question for you captain, do these cultists bear any identifying marks on them? We don’t want to be harming the wrong people.”
"I wonder, Mr. Macawi, how swift a tortle can be. I am certainly looking forward to finding out..."
"Haha, Ms. Macawi Galu actually. The flatness of my belly is an easy tell. [True in real life] I might be as swift as you think but I make up for it with strength and devotion for Tyr and justice. Just stay behind me and you will do just fine."
To Zodge, "are there any other people you know that are good with secrets or information?"
Ourick was too busy looking over the map, only half listening to Zodge. He barely paid enough attention to pick up the bronze badge and put it in his pocket before he left. He knows the city well but hasn't seen such a detail map before and wants to fill in his mental image.
You know that the cult will seek dark and secluded locations to preform their profane rituals. In a city this might be an abandoned house, a sewer, or underground catacombs. You also know that each of the Dark Gods cultists embody different strengths and values. Bhaal’s cultists emulate their deity, carrying out gruesome murders to spread fear and horror. Those who follow Myrkul are either wizards or those who seek to master the necromantic arts. Bane’s devoted followers are warriors who seek to rule through martial strength and intimidation.
Answering Journey, Zodge says, “I have heard rumors of cultists adorned in robes and skulls, others say that they wear plate mail and wield clubs shaped like fists. Honestly, I don’t know what to believe. They have not been serious issues for the Flaming First before, so I am at a loss for information.”
Captain Zodge looks to Macawi. With some disdain in his eyes, he says “Yes, the Flaming First has a robust information network…and if you please me on this job, I might give you more access to it. For now, you need to make due with Tarina.”
“Now, we all have our role to play in saving this city from itself. So, unless there are any other questions, I ask that you see to your task.” By his tone, Captain Zodge is clearly inviting you all to leave.
"Hmm, yes. Well thank you for the opportunity to bring cultist to justice." She shrugs looking at the teifling. ( a shrug consists of her shell moving up and down while her head stays stationary since she does not have independent shoulders.) "We will be on our way."
To filvendor: "Just be to on the same page, the map clearly indicates we are going this direction to meet Tarina. (Clearly pointing in the wrong direction.)" Placing the badge in his satchel and stepping out side the tent she ponders, "Where did that damn bird go?"
Those of you that exit the tent are met by an oppressively gloomy morning. As is common in Baldur’s Gate, a thick morning fog has rolled over the city and a light drizzle is falling.
To Fil: "If the Ou is too much to pronounce, Rick will suffice". Then he takes flight to get a better view of the city and matching it to the map he was just studying. He does a couple of circles before landing again next to Mac. "This way" and begins to head in the direction of Tarina.
Between the scouting flight and already being familiar with the city, Ourick easily finds the quickest path to the Elfsong Tavern. It is a short 15 min walk.
As you walk, you pass an inn keep sweeping her porch, a fish monger opening his stall for the day, and several warehouse workers making their way to work. There are clearly less people on the street during this time of unrest, and the fog keeps you from seeing any distant town folk.
About half-way to the tavern, Filvendor and Ourick hear a faint sound of painful moaning and whimpering coming from a side alley.
Zodge smirks and says, “Yes, hunting party.” He grabs a piece of parchment off his desk and seems to be matching names on the sheet with the four figures in front of him. He nods to each of you in turn. “We have Filvendor, Macawi, Journey and Ourick. Also, a Tiefling named Xaricus should be joining up with you at the Elfsong Tavern.”
To Macawi, Captain Zodge says, “Yes, Tarina knows you are coming. She is…highly motivated to cooperate with your investigation.”
He adds, “Take these.” He gives each of you a copper badge that bears the Flaming Fist’s coat of arms. “These give you license to act in my name. If Tarina doubts who you are, simply show these to her.”
For Filvendor:
You know only the basics about the Dead Three. They are also known as the Dark Gads. Bane is the Lord of Darkness, Bhaal is the Lord of Murder, and Myrkul is the Lord of Bones. You don't know anything about the cultists that worship them.
Filvendor pockets the badge. "A tortle, an elf, a tiefling, and a...bird thing, walk into a tavern. This should make for quite a story," Filvendor muses as he visually takes in his newfound comrades. "I wonder, Mr. Macawi, how swift a tortle can be. I am certainly looking forward to finding out..."
Religion check for the dead three:
12
Journey puts his badge into his bag. He asks, “One last question for you captain, do these cultists bear any identifying marks on them? We don’t want to be harming the wrong people.”
"Haha, Ms. Macawi Galu actually. The flatness of my belly is an easy tell. [True in real life] I might be as swift as you think but I make up for it with strength and devotion for Tyr and justice. Just stay behind me and you will do just fine."
To Zodge, "are there any other people you know that are good with secrets or information?"
Ourick was too busy looking over the map, only half listening to Zodge. He barely paid enough attention to pick up the bronze badge and put it in his pocket before he left. He knows the city well but hasn't seen such a detail map before and wants to fill in his mental image.
For Journey:
You know that the cult will seek dark and secluded locations to preform their profane rituals. In a city this might be an abandoned house, a sewer, or underground catacombs. You also know that each of the Dark Gods cultists embody different strengths and values. Bhaal’s cultists emulate their deity, carrying out gruesome murders to spread fear and horror. Those who follow Myrkul are either wizards or those who seek to master the necromantic arts. Bane’s devoted followers are warriors who seek to rule through martial strength and intimidation.
Answering Journey, Zodge says, “I have heard rumors of cultists adorned in robes and skulls, others say that they wear plate mail and wield clubs shaped like fists. Honestly, I don’t know what to believe. They have not been serious issues for the Flaming First before, so I am at a loss for information.”
Captain Zodge looks to Macawi. With some disdain in his eyes, he says “Yes, the Flaming First has a robust information network…and if you please me on this job, I might give you more access to it. For now, you need to make due with Tarina.”
“Now, we all have our role to play in saving this city from itself. So, unless there are any other questions, I ask that you see to your task.” By his tone, Captain Zodge is clearly inviting you all to leave.
Filvendor clears his throat awkwardly, "Yes, well, Ms Macawi, maybe we should all be on our way." He begins to make his way out of the tent.
"Hmm, yes. Well thank you for the opportunity to bring cultist to justice." She shrugs looking at the teifling. ( a shrug consists of her shell moving up and down while her head stays stationary since she does not have independent shoulders.) "We will be on our way."
To filvendor: "Just be to on the same page, the map clearly indicates we are going this direction to meet Tarina. (Clearly pointing in the wrong direction.)" Placing the badge in his satchel and stepping out side the tent she ponders, "Where did that damn bird go?"
Filvendor places a friendly hand on her shell. "I have a feeling this will be a very interesting mission indeed," *rolls his eyes as he looks away*
To Ourick: "So, Ourick, can we call you Rick? And, it seems you know your way around these parts. Mind leading us out of here?"
[I like how all of our names can be one syllable nicknames: Fil, Jo, Rick, and Mack]
Those of you that exit the tent are met by an oppressively gloomy morning. As is common in Baldur’s Gate, a thick morning fog has rolled over the city and a light drizzle is falling.
Journey follows the rest of the group out of the tents. [I thought that this was implied.]
[What people do we see around us as we walk through the town?]
To Fil: "If the Ou is too much to pronounce, Rick will suffice". Then he takes flight to get a better view of the city and matching it to the map he was just studying. He does a couple of circles before landing again next to Mac. "This way" and begins to head in the direction of Tarina.
Between the scouting flight and already being familiar with the city, Ourick easily finds the quickest path to the Elfsong Tavern. It is a short 15 min walk.
As you walk, you pass an inn keep sweeping her porch, a fish monger opening his stall for the day, and several warehouse workers making their way to work. There are clearly less people on the street during this time of unrest, and the fog keeps you from seeing any distant town folk.
About half-way to the tavern, Filvendor and Ourick hear a faint sound of painful moaning and whimpering coming from a side alley.
Fil alerts the others, and slowly makes his way toward the sound, cautiously.
Ourick stays at Fil's side, curious to what is happening in the ally.
[Can everyone who is looking down the alley give me a perception check]