Seeing everyone make their move, Arbon raises his shield & the emblem on it glows as he says "Gond bless us" and he casts Bless at second level (everyone gets +d4 to attack rolls & saving throws). He then runs in to join Grahl.
The demon continues his stance even after the attacks let loose. Grahl steps forth to make his charge and speeds towards it. It takes a single leap backward, landing parallel to the end of the statue and then hiding behind it. Onyx's magics flare up in time before the jump but Grahl's charge makes him a potential risk. Deciding against caution, Onyx lets the blast fly anyway and it crashes into the statue, removing the robe. The statue is revealed to be that of a Dwarven warrior in full armor, unmistakable from the runic markings and gut length beard. (Onyx critically hit, Grahl hit, Chazrael missed)
Grahl turns the corner, and immediately sees the creature waving at him, before disappearing into the stone statue. Looking at the stone, he can see the mighty dwarf warrior shaking violently. Its eyes fill with a brilliant red light, that cool to a dull blue. The markings all over its armor also shine to life and it jumps off the pedestal it was on. It raises its ax in the air and slams it into the ground, looking at Onyx and Chazrael with a roar.
Onyx quickly began backpedaling, putting distance between himself and the possessed statue. Once a good ways away, he unleashed with his magic. "Begone!"
It was then he noticed... his patron hadn't been kidding when he said he would have to trade some power in exchange for his extra spells. His blast was noticeably weaker than last time.
"I may have to go all in on this," came the academic's thought.
MOVE: Onyx will back up until he's a full 39 feet away from the living statue ACTION: Attack with Eldritch Blast - Attack Roll:15, Damage:4
This post has potentially manipulated dice roll results.
Grahl will climb up the platform getting a better view of the dwarf. When on top he takes a running start towards the Dwarf and halfway his axe drags acros the ground on his left as he is grasping it with one arm.
As he nears the end of the platform he pulls his arm forward grinding the axe along the stone surface of the platform and takes hold of the axehandle with both hands gripping it firmly. Grahl will aim his golf like swing for the back of the dwarfs head as that is about all thats poking above the platform.
If possible he will stop on the end of the platform, remaining on it for now.
Movement: Climbing on top of the platform and moving to the other edge behind the dwarf
Action: Reckless axe Attack: 9 Damage: 17 on hit he deals an additional 6 radiant dmg
This post has potentially manipulated dice roll results.
(OOC - don't forget you guys all have bless as well - add a d4 to attack rolls and saves)
Arbon calls forth a spiritual weapon, in the shape of a warhammer, down on the dwarf. He then rushes in swinging his mace in a large arc at the dwarven statue.
Spiritual Weapon Attack: 21 Damage: 9 + 3 to attack.
This post has potentially manipulated dice roll results.
Chazrael is going to use a bonus action to cast Hunter's Mark on the dwarf.
Dread Ambusher Attack: Attack: 24 Damage: 7
Bless - 2
Hunter's Mark Damage - 3
Dread Ambusher - 3
Normal Attack - Attack: 18 Damage: 9
Bless - 2
Hunter's Mark Damage - 4
The dice rolls were manipulated after I tried to add bless to the attacks. The Dread Ambusher attack was still 24 while the Normal attack was at 12 before Bless.
Rollback Post to RevisionRollBack
I have an intelligence of six, I know what I'm doing.
Chazrael raises his hand, placing a Hunter's mark on the stone giant. Its runic markings light a different shade of a much dark blue as it takes the affliction without conflict. Chazrael then aimed his bow, letting an arrow rip across the air to its target, accompanied by a second arrow immediately in its wake. They slam into the warrior's shoulder and face, shattering on impact and dealing some damage but seemingly not slowing it down. Its face now misses a chunk of a once well chiseled stone beard. (Statue takes 27 damage)
As this happens, Onyx took his opportunity to leap back from the danger and summon forth assistance from beyond this plane. Once again the master of magics summons forth his warlock patron's influence to borrow such cosmic powers that may destroy this lesser shade. The energy crackles in a short charge before firing out, and glances off its chest like a fire to a stone oven. The energy bends and separates out into the floor and air against it, before dissipating into nothingness. (Statue takes 4 damage)
Arbon took the moment to summon forth a spectral war hammer as well as his own hammer of war. The dual crushing blows ready, he cast them upon his foe, finally hoping to deal the first noticeable kind of damage to the creature. The hammers drop, crashing into the stone like ax and hammer in a mine refinery but, to no avail. The spiritual, and hopefully larger hit, glanced off much the same as Onyx's bolt, but the actual mace attack to its knee really managed to draw the warriors attention. (Statue took damage from the physical mace for 12)
The statue looked at Arbon, its knee now missing a baseball sized chunk. It grinned with evil mirth, and drew back its own weapon, in the way a baseball player might wind up for a home run. It swings at arbon in a cleaving motion with all the power of ancient stone moving very fast.
As it does, Grahl jumps up on the platform hoping to strike a blow for victory with a decapitating golf swing. He manages to climb up the platform, and even manages to swing the ax into the statue, but, not where he thinks. As the statue goes to swing its ax, its position changed abit and its upper back became more exposed. When Grahl went to go swing, it cut across the nape of its neck leaving a thick gouge where a living being would have been killed. (Stuate takes 10 +5 radiant damage)
Arbon readied a quick defense without moving (Dex 10 would fail to dodge but AC 19 definitely can block the damage) as he is shoved many feet to the left, riding the statues backwards swing out like a child on a carnival ride.
Onyx's right hand moved in a circle as he chanted a short utterance, hexing the crew's opponent. That done, he edged toward the left a bit as he returned his hand to an eldritch sign and flung another bolt of force at the creature, staring defiantly at it.
MOVE: Onyx moves ten feet to his left, distancing himself from the others a bit BONUS: He casts Hex on the statue, targeting its Strength checks to have disadvantage ACTION: A single attack, casting Eldritch Blast on the statue - Attack Roll: 15, Damage: 11
This post has potentially manipulated dice roll results.
Arbon rushes back in after being pushed by the statue, swinging his mace across the face of the statue (using inspiration) and following that strike up with a downward strike of his spiritual weapon.
Mace Attack: 20 Damage: 8 (+ 1 to hit)
Spiritual War Hammer Attack: 24 Damage: 8 (+ 3 to hit)
Rollback Post to RevisionRollBack
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Seeing everyone make their move, Arbon raises his shield & the emblem on it glows as he says "Gond bless us" and he casts Bless at second level (everyone gets +d4 to attack rolls & saving throws). He then runs in to join Grahl.
14
12
The demon continues his stance even after the attacks let loose. Grahl steps forth to make his charge and speeds towards it. It takes a single leap backward, landing parallel to the end of the statue and then hiding behind it. Onyx's magics flare up in time before the jump but Grahl's charge makes him a potential risk. Deciding against caution, Onyx lets the blast fly anyway and it crashes into the statue, removing the robe. The statue is revealed to be that of a Dwarven warrior in full armor, unmistakable from the runic markings and gut length beard. (Onyx critically hit, Grahl hit, Chazrael missed)
Grahl turns the corner, and immediately sees the creature waving at him, before disappearing into the stone statue. Looking at the stone, he can see the mighty dwarf warrior shaking violently. Its eyes fill with a brilliant red light, that cool to a dull blue. The markings all over its armor also shine to life and it jumps off the pedestal it was on. It raises its ax in the air and slams it into the ground, looking at Onyx and Chazrael with a roar.
Roll for initiative!
Chazrael Initiative - 19
I have an intelligence of six, I know what I'm doing.
(( Onyx's Initiative: 16 ))
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Arbon Initiative: 8
(Grahl initiative 12)
14
Onyx quickly began backpedaling, putting distance between himself and the possessed statue. Once a good ways away, he unleashed with his magic. "Begone!"
It was then he noticed... his patron hadn't been kidding when he said he would have to trade some power in exchange for his extra spells. His blast was noticeably weaker than last time.
"I may have to go all in on this," came the academic's thought.
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Grahl will climb up the platform getting a better view of the dwarf. When on top he takes a running start towards the Dwarf and halfway his axe drags acros the ground on his left as he is grasping it with one arm.
As he nears the end of the platform he pulls his arm forward grinding the axe along the stone surface of the platform and takes hold of the axehandle with both hands gripping it firmly. Grahl will aim his golf like swing for the back of the dwarfs head as that is about all thats poking above the platform.
If possible he will stop on the end of the platform, remaining on it for now.
(OOC - don't forget you guys all have bless as well - add a d4 to attack rolls and saves)
Arbon calls forth a spiritual weapon, in the shape of a warhammer, down on the dwarf. He then rushes in swinging his mace in a large arc at the dwarven statue.
Spiritual Weapon Attack: 21 Damage: 9 + 3 to attack.
Mace Attack: 16 Damage: 6 + 3 to attack.
Chazrael is going to use a bonus action to cast Hunter's Mark on the dwarf.
Dread Ambusher Attack: Attack: 24 Damage: 7
Bless - 3
Hunter's Mark Damage - 2
Dread Ambusher - 4
Normal Attack - Attack: 16 Damage: 8
Bless - 4
Hunter's Mark Damage - 1
I have an intelligence of six, I know what I'm doing.
(( Thanks, forgot the Bless! Add to Onyx's attack roll: 4 ))
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
The dice rolls were manipulated after I tried to add bless to the attacks. The Dread Ambusher attack was still 24 while the Normal attack was at 12 before Bless.
I have an intelligence of six, I know what I'm doing.
7
14
12
Chazrael raises his hand, placing a Hunter's mark on the stone giant. Its runic markings light a different shade of a much dark blue as it takes the affliction without conflict. Chazrael then aimed his bow, letting an arrow rip across the air to its target, accompanied by a second arrow immediately in its wake. They slam into the warrior's shoulder and face, shattering on impact and dealing some damage but seemingly not slowing it down. Its face now misses a chunk of a once well chiseled stone beard. (Statue takes 27 damage)
As this happens, Onyx took his opportunity to leap back from the danger and summon forth assistance from beyond this plane. Once again the master of magics summons forth his warlock patron's influence to borrow such cosmic powers that may destroy this lesser shade. The energy crackles in a short charge before firing out, and glances off its chest like a fire to a stone oven. The energy bends and separates out into the floor and air against it, before dissipating into nothingness. (Statue takes 4 damage)
Arbon took the moment to summon forth a spectral war hammer as well as his own hammer of war. The dual crushing blows ready, he cast them upon his foe, finally hoping to deal the first noticeable kind of damage to the creature. The hammers drop, crashing into the stone like ax and hammer in a mine refinery but, to no avail. The spiritual, and hopefully larger hit, glanced off much the same as Onyx's bolt, but the actual mace attack to its knee really managed to draw the warriors attention. (Statue took damage from the physical mace for 12)
The statue looked at Arbon, its knee now missing a baseball sized chunk. It grinned with evil mirth, and drew back its own weapon, in the way a baseball player might wind up for a home run. It swings at arbon in a cleaving motion with all the power of ancient stone moving very fast.
As it does, Grahl jumps up on the platform hoping to strike a blow for victory with a decapitating golf swing. He manages to climb up the platform, and even manages to swing the ax into the statue, but, not where he thinks. As the statue goes to swing its ax, its position changed abit and its upper back became more exposed. When Grahl went to go swing, it cut across the nape of its neck leaving a thick gouge where a living being would have been killed. (Stuate takes 10 +5 radiant damage)
Arbon readied a quick defense without moving (Dex 10 would fail to dodge but AC 19 definitely can block the damage) as he is shoved many feet to the left, riding the statues backwards swing out like a child on a carnival ride.
(Round 2 start!)
Onyx's right hand moved in a circle as he chanted a short utterance, hexing the crew's opponent. That done, he edged toward the left a bit as he returned his hand to an eldritch sign and flung another bolt of force at the creature, staring defiantly at it.
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
(( Adding Bless here to avoid messing up my rolls: +1 to attack ))
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Chazrael will attack the statue once more.
Attack: 21 Damage: 8 Bless - 1
Hunter's Mark Damage - 1
I have an intelligence of six, I know what I'm doing.
Arbon rushes back in after being pushed by the statue, swinging his mace across the face of the statue (using inspiration) and following that strike up with a downward strike of his spiritual weapon.
Mace Attack: 20 Damage: 8 (+ 1 to hit)
Spiritual War Hammer Attack: 24 Damage: 8 (+ 3 to hit)