Grahl's ring belongs to glow dull in Arbon's light. He looks out into the darkness from behind the cave wall's protection. It pulls his gaze in a specific direction, drawing it to the right along the rock wall. He cannot see anything in the cavern's pitch black abyss, but he can hear something....
At first it sounds like...dragging? Like something being pulled behind something else across stone floor.
Then you hear something else in a low, oddly human and recognizable voice.
???: “...Light....Face..."
And with a horrified note of surprise, turning back to face him, you realize that while these words sound like Arbon, the man is completely silent. Even when look right at him, you can hear his words pouring from the darkness in small whispers.
Lighting another torch upon entering the new cavern, Onyx simply shook his head upon seeing the mess in front of them. He turned toward the right to continue, but then stopped, watching Grahl curiously as he tried out his new ring.
You listen a little closer into the dark, and the whispering resumes. There is something off again. It isn't immediately obvious, but then becomes clear.
Concerned by his companion's statements, Onyx asked, "What's wrong, Grahl? Can you see a demon or something?" He didn't attempt to follow him, however.
Arbon shakes his head at Grahl's query if it's him or not, "I stand beside you my headstrong friend." Then, as Grahl moves forward, Arbon moves with him, peering into the darkness, holding out his lit mace to guide them as they move, shield up and at the ready. "Onyx, Chazrael, stay close... the demon seems determined to call us forward through more trickery. Be on your guard." As they move, Arbon whispers "Gond aid us and strengthen us" as he casts aid on the party (We all get +5 to Max HP for 8hrs, and we instantly heal up those 5hp as well).
(OOC - if you're trying to figure out how to add those bonus hp, click hit point section of character sheet, then add the 5 onto the Max HP Modifier. It will disappear on a long rest, I'm pretty sure.)
A GALE FORCE WIND hurls itself through the carven doors blasting them open. It swirls about and rushes passed you all from behind into the darkness. Not a second is able to pass before an even mightier sound, like that of dying whale at the bottom of the deepest cavern.
"---OOOoOOOoOOOoOOOoNNN----"
The sound rumbles and shakes the walls of the cavern!! The ground shakes violently and the smaller whispering voices can now be heard by all, shouting at all manner of different pitch and volumes.
Grahl will charge the two enemies (assuming they are still not near Grahl when he gets his turn). No mock Grahl!he shouts as he charges
Making large strides he makes a sudden stop planting his right foot into the ground and using his forward momentum to give extra speed to his axe, swinging it horizontally in a large arc towards the nearest figure.
Movement: towards nearest enemy, unsure if they already moved to Grahl on his turn. Action: Reckless axe Attack: 11 Damage: 6 Bless: from Arbon to hit bonus 2
Arbon takes a moment, "Gond guide you all," as he casts Bless (1st level) on Onyx, Chazrael and Grahl (+d4 to your attacks and saves). He then runs forward to meet the creatures, bringing up his shield ready for their attacks.
This post has potentially manipulated dice roll results.
"Here! Light!" quipped Onyx defiantly as he fired off his magic, it's purple glow shooting toward the closest figure. (( OOC: If equidistant, the one on the right. ))
ACTION: Fire an attack using Eldritch Blast - Attack Roll: 27 + 3, Damage: 11
(OOC - if we're going off initiative rolls, with Arbon's miraculous 20, Grahl would get bless on his attack above in post#656 too :) Don't want you to miss out on it man!)
Arbon's holy energies suffuse the battlefield as your opponents come screaming out of the darkness towards Grahl!
From what you can see, there are bird-like tar black feathers wrapped tightly in cloth. The shine of a daggers blade twinkled in the light as they moved to stab him! 186 (Left\1) 246 (Right\2)
Onyx sees the figures and tries to blast them with ancient magics and succeeds! His target gets pushed back slightly as the blast engulfs its chest in purple energy.
Grahl took the opportunity to try to cleave the two opponents, placing his foot just slightly wrong when he did. The swing leaps high over their shoulders, and spins him back into place.
Chazreal looks at the figure Onyx had hit, and claimed its destiny. With the powerful launch of an arrow, the full might of a ranger's arsenal rained down upon it. The second figure holds its hands to its face to try to block Chazrael's fury, but its dropped to the ground dead seconds later nonetheless. (Right\2 Dead)
From the shadows, something mutters briefly, but you are unable to determine what's being said. A vicious spew of purple gas comes flying out from the shadows blanketing Grahl and the two enemies in a toxic Poison Spray! (Constitution Saving Throw!)
Grahl's ring belongs to glow dull in Arbon's light. He looks out into the darkness from behind the cave wall's protection. It pulls his gaze in a specific direction, drawing it to the right along the rock wall. He cannot see anything in the cavern's pitch black abyss, but he can hear something....
At first it sounds like...dragging? Like something being pulled behind something else across stone floor.
Then you hear something else in a low, oddly human and recognizable voice.
???: “...Light....Face..."
And with a horrified note of surprise, turning back to face him, you realize that while these words sound like Arbon, the man is completely silent. Even when look right at him, you can hear his words pouring from the darkness in small whispers.
???: “Light....face...."
Lighting another torch upon entering the new cavern, Onyx simply shook his head upon seeing the mess in front of them. He turned toward the right to continue, but then stopped, watching Grahl curiously as he tried out his new ring.
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Grahl looks curiously ahead, then behind him at Arbon. Grahl hears voice. he whispers
Narrowing his eyes as he listens to make sure. Grahl hear Arbon ahead in darkness. He points ahead on their route from where the sound is coming from
Grahl watches Arbon standing next to him carefully Demon take Arbon voice... or Arbon not here.
Grahl can hear the voice speak again...
You listen a little closer into the dark, and the whispering resumes. There is something off again. It isn't immediately obvious, but then becomes clear.
???: "Light...."
???: "...face."
???:"..."
???: "...DARKNESS...HERE..."
You are positive the third was in your voice.
Grahl makes a weird face, That Grahl.
He growls Grr Demon mock Grahl, speak back words.
Grahl starts moving forward, not at full speed but angry enough to simply walk forward not looking if the others follow.
Concerned by his companion's statements, Onyx asked, "What's wrong, Grahl? Can you see a demon or something?" He didn't attempt to follow him, however.
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Arbon shakes his head at Grahl's query if it's him or not, "I stand beside you my headstrong friend." Then, as Grahl moves forward, Arbon moves with him, peering into the darkness, holding out his lit mace to guide them as they move, shield up and at the ready. "Onyx, Chazrael, stay close... the demon seems determined to call us forward through more trickery. Be on your guard." As they move, Arbon whispers "Gond aid us and strengthen us" as he casts aid on the party (We all get +5 to Max HP for 8hrs, and we instantly heal up those 5hp as well).
(OOC - if you're trying to figure out how to add those bonus hp, click hit point section of character sheet, then add the 5 onto the Max HP Modifier. It will disappear on a long rest, I'm pretty sure.)
Onyx looked around. Nothing had happened so far. With a bit of trepidation, he began to follow Arbon and Grahl.
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
A GALE FORCE WIND hurls itself through the carven doors blasting them open. It swirls about and rushes passed you all from behind into the darkness. Not a second is able to pass before an even mightier sound, like that of dying whale at the bottom of the deepest cavern.
"---OOOoOOOoOOOoOOOoNNN----"
The sound rumbles and shakes the walls of the cavern!! The ground shakes violently and the smaller whispering voices can now be heard by all, shouting at all manner of different pitch and volumes.
"DArKnEss!!" "HERE!" "DArKnEss!!"
"hErE!""DArKnEss!!" "hErE!" "dArKnEss!!""hErE!"
Two figures coming running out at you!!
(Roll for initiative!)
Arbon Initiative: 13
Grahl initiative 5
(( Onyx Initiative: 17 ))
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Chazrael Initiative - 24
I have an intelligence of six, I know what I'm doing.
Grahl will charge the two enemies (assuming they are still not near Grahl when he gets his turn). No mock Grahl! he shouts as he charges
Making large strides he makes a sudden stop planting his right foot into the ground and using his forward momentum to give extra speed to his axe, swinging it horizontally in a large arc towards the nearest figure.
Arbon takes a moment, "Gond guide you all," as he casts Bless (1st level) on Onyx, Chazrael and Grahl (+d4 to your attacks and saves). He then runs forward to meet the creatures, bringing up his shield ready for their attacks.
"Here! Light!" quipped Onyx defiantly as he fired off his magic, it's purple glow shooting toward the closest figure. (( OOC: If equidistant, the one on the right. ))
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
(OOC - if we're going off initiative rolls, with Arbon's miraculous 20, Grahl would get bless on his attack above in post#656 too :) Don't want you to miss out on it man!)
(added it to initial post)
Chazrael is going to use his bonus action to cast Hunter's Mark the second enemy. He'll fire an arrow.
Dread Ambusher Attack - Attack: 29 Damage: 12
Bless - 2
Hunter's Mark Damage - 3 Dread Ambusher Damage - 2
Adding that together the damage is - 17 points
Regular Attack - Attack: 13 Damage: 10
Bless - 2
Hunter's Mark Damage - 5
Total - 15 to hit with 15 points of Damage
I have an intelligence of six, I know what I'm doing.
Arbon's holy energies suffuse the battlefield as your opponents come screaming out of the darkness towards Grahl!
From what you can see, there are bird-like tar black feathers wrapped tightly in cloth. The shine of a daggers blade twinkled in the light as they moved to stab him!
18 6 (Left\1)
24 6 (Right\2)
Onyx sees the figures and tries to blast them with ancient magics and succeeds! His target gets pushed back slightly as the blast engulfs its chest in purple energy.
Grahl took the opportunity to try to cleave the two opponents, placing his foot just slightly wrong when he did. The swing leaps high over their shoulders, and spins him back into place.
Chazreal looks at the figure Onyx had hit, and claimed its destiny. With the powerful launch of an arrow, the full might of a ranger's arsenal rained down upon it. The second figure holds its hands to its face to try to block Chazrael's fury, but its dropped to the ground dead seconds later nonetheless. (Right\2 Dead)
From the shadows, something mutters briefly, but you are unable to determine what's being said. A vicious spew of purple gas comes flying out from the shadows blanketing Grahl and the two enemies in a toxic Poison Spray! (Constitution Saving Throw!)
1 (Left\1 Saving Throw Fail, Takes 6 Poison Damage)