Fianna, after searching about the deck, the lizard room and anything else topside not yet noted, will eventually wander down after the others to see if they found anything. Whenever that works about in the timeframe of things...
(At some point in all of this, sorry work has been crazy)
Kelnan asks for a moment, takes a seat at the officer's cabin desk, and begins the ritual to cast Detect Magic. He will then join the others in searching the ship.
Kelnan sits at the desk and begins his ritual. (I presume he is in the upper starboard-side cabin. The desk itself is wet with ink that the lizardfolk must have tipped over in their haste tearing the room apart; there are a lot of papers on the desk, some ruined, others legible.)
The first thing he notices through his ritual is something arcane inside the desk drawer in front of him, which is locked. There is also something in the chest in the neighboring cabin. Standing up, exiting onto the main deck, and mystically peering through the decks below and forward, he sees nothing further which emanates a magic aura.
Fianna finishes disposing of the bodies. She hasn't fully searched all of the cabins on the upper deck, and there is at least one unexplored area in the bow of the ship. (There are closed doors forward in both the lizardfolk's cabin as well as the galley.)
Molo and Dain continue to inventory the hold. Katernin keeps watch abovedecks.
This post has potentially manipulated dice roll results.
Molo and Dain finish poking through the cargo in the hold - there are still two cabins to search more thoroughly if they choose.
Fianna is deciding whether to join them, or to search the forward cabins off the main deck.
Kelnan is faced with hidden magic within the locked desk in front of him, and more in a chest next door.
Elbows is making tea in the galley to steady her shaking hands.
Katernin keeps an eye on the deck. It's cold and very dark, with gusty winds. It's Katernin who first hears them: two sailors dashing out of one of the two central doors under the poop deck. They are rushing for the rails.
Initiative (in case anyone who hears them wants to intercede with their flight): Sailors:8 Katernin (who's closest - about ten feet): 11 Fianna (who's still on deck, about 30 feet away with a clear line of sight): 12 Kelnan (who hears the commotion from where he sits about 30 feet away, but is at disadvantage because he is sitting and distracted): 11 Molo and Dain are oblivious, belowdecks.
Fianna and Kelnan may act if they wish to the two fleeing men.
This post has potentially manipulated dice roll results.
((Fianna was looking to do a full search on the top of the ship before moving on below... Best not to leave an unexplored area behind you and all. But moot at the moment.))
Fianna would turn towards the movement and seeing it not her people would instinctively let out an Eldritch Blast at the furthest target and yell "Stop!"
Fianna narrowly misses the further fleeing sailor - a middle-aged man with a paunch - with her beam of mystical force. They are sprinting for the starboard rails.
Kelnan, sitting at the captain's desk and concentrating on locating hidden magic, is startled by the commotion; he may act if he chooses.
(OOC BaconExpert982 - my condolences. Apologies never necessary. Welcome back!)
Kelnan leaps up from his chair, knocking it clattering to the ground. He tries to intercept the closest fleeing sailor and tackle him. It's a pathetic sight as his awkward body skids across the deck.
This post has potentially manipulated dice roll results.
Kelnan attempts to tackle the other crewman, a toothless man whom he recognizes as the crossbowman wounded by one of Molo's explosions.
Contestng Dex check:13
But he easily dodges Kelnan's attempt to stop him. Both sailors plunge headlong over the rail into the black surf below.
Molo and Dain hear the running footsteps on the plank deck above their heads of the two fleeing sailors, just as they were deciding whether to press on with a search of the aft cabins.
The winds begin to pick up a little. Salt spray from the whitecaps below occasionally mist across the slick deck.
“Just some fleeting big crewmen that got away...” Fianna calls back to them. “May as well let them go, I guess. We weren’t looking to eradicate everyone anyway...”
But inwardly, Fianna sighs. This has been a mess from the first meeting with the council. No clear plan, no real support from the city, no defined goals and no exit strategy. Likely as not the escapees, pirate or lizard, will be back with reinforcements long before the city guard even decides to be bothered, even if FinFin reaches them in time.
“We should either become pirates ourselves or put anything of value on the little boat, destroy the ship and flee,” Fianna says aloud but not really to anyone in particular. “Though the ship is damaged, we don’t know how to fix it, and we don’t know how to sail...”
Dain sighs heavily. "I be havin' very little understandin' of what has happened here," he tells Fianna. "I also has very little ta keep me in the city. So if yer want ta uproot and move on somewhere else, well, yer'll have me maul fer company if yer'll have me. But being a pirate? That its a bit more than I was bargaining fer."
He looks at Fianna, clearly looking to her for leadership. "What does we do next, Fi?"
Kelnan picks himself up off the deck and shakes off some water. "Well now that we have the ship to ourselves, and our objective is accomplished, would anyone care to help me out? The lizards may have made off with the finest prize, but there are magical things to be found in the cabins."
He finds the fallen captain and looks over the body for keys or any other treasures, and moves on to whatever other important looking corpses litter the deck.
((No corpses on deck. They were searched, had nothing at all on them, then later were dumped overboard.))
“Will be happy to help any way I can, but opening locked boxes certainly isn’t my specialty,” Fianna says. “I’ve been thinking, and we should decide before FinFin gets to the guards... we may want to just grab anything of value we could take in the boat there on deck and then sink this ship.”
“The council I found untrustworthy and unhelpful. They offered to supply us with gear but provided nothing. Didn’t want this to be an official Saltmarsh action, and so on. I don’t trust us to get a heroes reward if we return.”
“Elbow there is a sweetheart, far as I can tell. Doesn’t seem like she was hanging out with bloodthirsty pirates and slavers. I suspect we were used by the council...” Fianna continued. “It may be in our best interest to grab what we can and find a different place to call home.”
“If we stay we’re subject to whatever machinations the council has planned, we have the escaped sailors and their friends likely out for our heads and those lizard people? I know nothing but they seem like the type to hold grudges...”
“This is a huge decision though. Everyone has to make up their own mind. I’ll see this council thing through if that is what you all want to do, I’m just worried it’ll turn out bad...”
After speechifying for a while, Fianna will suggest everyone think on it while they all search for any portable treasures they can take with them, for they’ll be doing that no matter the group decision.
And once the search is done, before they do anything else that may bring trouble, Fianna is going to sit down with Elbow for a while and take a rest, just leisurely talking to the girl about where she wants to go and such... but mainly taking a short rest.
This post has potentially manipulated dice roll results.
Kelnan shrugs. "So I guess no one found any keys. Fantastic. I've got a desk to open."
He returns to the cabin from before and begins scouring it and the neighboring cabin for hidden keys, as well as checking the locked desk and chest for traps. The lizards found one the hard way and he'd rather not repeat.
"Im going back to the council," Katernin says, "I get that you dont like them, but better to do things by the book then just be lawless criminals. Plus, we still need to finish the task we were given to help Molo," she looks at the Kobold. "One day I'll find a way to restore your leg. I promise."
Fianna, after searching about the deck, the lizard room and anything else topside not yet noted, will eventually wander down after the others to see if they found anything. Whenever that works about in the timeframe of things...
Kelnan
(At some point in all of this, sorry work has been crazy)
Kelnan asks for a moment, takes a seat at the officer's cabin desk, and begins the ritual to cast Detect Magic. He will then join the others in searching the ship.
"Could be a lot of valuable stuff here, "Dain ponders. "But what is ours to take and what is not?"
My Author Page: www.peterjblake.com
Novels Published: Reynard's Fate, Kita's Honour, Okoth's War and Callindrill
Kelnan sits at the desk and begins his ritual. (I presume he is in the upper starboard-side cabin. The desk itself is wet with ink that the lizardfolk must have tipped over in their haste tearing the room apart; there are a lot of papers on the desk, some ruined, others legible.)
The first thing he notices through his ritual is something arcane inside the desk drawer in front of him, which is locked. There is also something in the chest in the neighboring cabin. Standing up, exiting onto the main deck, and mystically peering through the decks below and forward, he sees nothing further which emanates a magic aura.
Fianna finishes disposing of the bodies. She hasn't fully searched all of the cabins on the upper deck, and there is at least one unexplored area in the bow of the ship. (There are closed doors forward in both the lizardfolk's cabin as well as the galley.)
Molo and Dain continue to inventory the hold. Katernin keeps watch abovedecks.
Molo and Dain finish poking through the cargo in the hold - there are still two cabins to search more thoroughly if they choose.
Fianna is deciding whether to join them, or to search the forward cabins off the main deck.
Kelnan is faced with hidden magic within the locked desk in front of him, and more in a chest next door.
Elbows is making tea in the galley to steady her shaking hands.
Katernin keeps an eye on the deck. It's cold and very dark, with gusty winds. It's Katernin who first hears them: two sailors dashing out of one of the two central doors under the poop deck. They are rushing for the rails.
Initiative (in case anyone who hears them wants to intercede with their flight):
Sailors: 8
Katernin (who's closest - about ten feet): 11
Fianna (who's still on deck, about 30 feet away with a clear line of sight): 12
Kelnan (who hears the commotion from where he sits about 30 feet away, but is at disadvantage because he is sitting and distracted): 11
Molo and Dain are oblivious, belowdecks.
Fianna and Kelnan may act if they wish to the two fleeing men.
((I'm back! sorry for disappearing for a bit, i had a death in the family))
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
((Fianna was looking to do a full search on the top of the ship before moving on below... Best not to leave an unexplored area behind you and all. But moot at the moment.))
Fianna would turn towards the movement and seeing it not her people would instinctively let out an Eldritch Blast at the furthest target and yell "Stop!"
Attack: 15 Damage: 9
Fianna narrowly misses the further fleeing sailor - a middle-aged man with a paunch - with her beam of mystical force. They are sprinting for the starboard rails.
Kelnan, sitting at the captain's desk and concentrating on locating hidden magic, is startled by the commotion; he may act if he chooses.
(OOC BaconExpert982 - my condolences. Apologies never necessary. Welcome back!)
Kelnan leaps up from his chair, knocking it clattering to the ground. He tries to intercept the closest fleeing sailor and tackle him. It's a pathetic sight as his awkward body skids across the deck.
Grapple: 5
Kelnan attempts to tackle the other crewman, a toothless man whom he recognizes as the crossbowman wounded by one of Molo's explosions.
Contestng Dex check: 13
But he easily dodges Kelnan's attempt to stop him. Both sailors plunge headlong over the rail into the black surf below.
Molo and Dain hear the running footsteps on the plank deck above their heads of the two fleeing sailors, just as they were deciding whether to press on with a search of the aft cabins.
The winds begin to pick up a little. Salt spray from the whitecaps below occasionally mist across the slick deck.
"I am just gonna go up top and see what's occurring," Dain tells Molo before moving back up on to the deck.
"Everythin' okay up here?" he asks as he reaches the fresh air.
My Author Page: www.peterjblake.com
Novels Published: Reynard's Fate, Kita's Honour, Okoth's War and Callindrill
Molo hobbles after Dain, getting a bit tired from all the running on a gimp leg.
Paladin - warforged - orange
“Just some fleeting big crewmen that got away...” Fianna calls back to them. “May as well let them go, I guess. We weren’t looking to eradicate everyone anyway...”
But inwardly, Fianna sighs. This has been a mess from the first meeting with the council. No clear plan, no real support from the city, no defined goals and no exit strategy. Likely as not the escapees, pirate or lizard, will be back with reinforcements long before the city guard even decides to be bothered, even if FinFin reaches them in time.
“We should either become pirates ourselves or put anything of value on the little boat, destroy the ship and flee,” Fianna says aloud but not really to anyone in particular. “Though the ship is damaged, we don’t know how to fix it, and we don’t know how to sail...”
Dain sighs heavily. "I be havin' very little understandin' of what has happened here," he tells Fianna. "I also has very little ta keep me in the city. So if yer want ta uproot and move on somewhere else, well, yer'll have me maul fer company if yer'll have me. But being a pirate? That its a bit more than I was bargaining fer."
He looks at Fianna, clearly looking to her for leadership. "What does we do next, Fi?"
My Author Page: www.peterjblake.com
Novels Published: Reynard's Fate, Kita's Honour, Okoth's War and Callindrill
Kelnan picks himself up off the deck and shakes off some water. "Well now that we have the ship to ourselves, and our objective is accomplished, would anyone care to help me out? The lizards may have made off with the finest prize, but there are magical things to be found in the cabins."
He finds the fallen captain and looks over the body for keys or any other treasures, and moves on to whatever other important looking corpses litter the deck.
((No corpses on deck. They were searched, had nothing at all on them, then later were dumped overboard.))
“Will be happy to help any way I can, but opening locked boxes certainly isn’t my specialty,” Fianna says. “I’ve been thinking, and we should decide before FinFin gets to the guards... we may want to just grab anything of value we could take in the boat there on deck and then sink this ship.”
“The council I found untrustworthy and unhelpful. They offered to supply us with gear but provided nothing. Didn’t want this to be an official Saltmarsh action, and so on. I don’t trust us to get a heroes reward if we return.”
“Elbow there is a sweetheart, far as I can tell. Doesn’t seem like she was hanging out with bloodthirsty pirates and slavers. I suspect we were used by the council...” Fianna continued. “It may be in our best interest to grab what we can and find a different place to call home.”
“If we stay we’re subject to whatever machinations the council has planned, we have the escaped sailors and their friends likely out for our heads and those lizard people? I know nothing but they seem like the type to hold grudges...”
“This is a huge decision though. Everyone has to make up their own mind. I’ll see this council thing through if that is what you all want to do, I’m just worried it’ll turn out bad...”
After speechifying for a while, Fianna will suggest everyone think on it while they all search for any portable treasures they can take with them, for they’ll be doing that no matter the group decision.
And once the search is done, before they do anything else that may bring trouble, Fianna is going to sit down with Elbow for a while and take a rest, just leisurely talking to the girl about where she wants to go and such... but mainly taking a short rest.
Kelnan shrugs. "So I guess no one found any keys. Fantastic. I've got a desk to open."
He returns to the cabin from before and begins scouring it and the neighboring cabin for hidden keys, as well as checking the locked desk and chest for traps. The lizards found one the hard way and he'd rather not repeat.
Investigation: 18
Molo will help Kelnan look for keys.
Paladin - warforged - orange
"Im going back to the council," Katernin says, "I get that you dont like them, but better to do things by the book then just be lawless criminals. Plus, we still need to finish the task we were given to help Molo," she looks at the Kobold. "One day I'll find a way to restore your leg. I promise."
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Molo cries a little pathetically, and clings to your pants.
”thank you” he manages to eek out between sobs.
Paladin - warforged - orange