Brin calls out “There’s something moving around in here with us.”
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Tharn Redeye - Half-orc Fighter - Heroes of Wildemount Kellen Belladar- Human Cleric - Troubles in the Wildwood: Blackthorn Brin Rainblade - Human Barbarian - The Great Orca Dungeon
Vaethyl moves to take the tablet and put it in his pack. "This almost surely has mystical powers that may help us in the cave. It may even be blessed of Rillifane Rallathil himself, making it a very sacred and valuable artifact to my order." He follows the others into the cave keeping his eyes open for any dangers.
Perception:13
Wisdom:17
You suddenly remember about the rumours of a ghost in this dungeon...
This post has potentially manipulated dice roll results.
Suddenly all lights are snuffed out as they hear a raspy voice issue from above there heads. It chills their blood and as they relight there torches they see a deep chasm in front of them. It's depth is hard to find as it is very dark. A light mist settles in around them. Suddenly a jagged black knife comes straight at Karney.
Brin pulls his sword and dagger and moves toward Karney. “Keep up the light!” He calls.
OOC: I’m assuming the STR at disadvantage Check was just for Karney?
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Tharn Redeye - Half-orc Fighter - Heroes of Wildemount Kellen Belladar- Human Cleric - Troubles in the Wildwood: Blackthorn Brin Rainblade - Human Barbarian - The Great Orca Dungeon
Brenna follows the party, casting light on a small rock she can easily hide when needed and help see better.
Wisdom: 12
Perception: 22
Thanks for the light. Karney looks around.
Wisdom: 19 perception: 19
Playing Human Fighter Karney McKarne in The Great Orca Dungeon.
Brin calls out “There’s something moving around in here with us.”
Tharn Redeye - Half-orc Fighter - Heroes of Wildemount
Kellen Belladar - Human Cleric - Troubles in the Wildwood: Blackthorn
Brin Rainblade - Human Barbarian - The Great Orca Dungeon
Perception:2
"can you tell what it is?" Orion asks
Quin puts his back to the wall and slowly makes his way along the cavern wall.
**This Space for Rent**
Yep you definitely saw the flutter of a cloak...and a steady flow of water in a crevice.
You suddenly remember about the rumours of a ghost in this dungeon...
Suddenly all lights are snuffed out as they hear a raspy voice issue from above there heads. It chills their blood and as they relight there torches they see a deep chasm in front of them. It's depth is hard to find as it is very dark. A light mist settles in around them. Suddenly a jagged black knife comes straight at Karney.
Make a strength saving throw with a disadvantage.
13
Strength saving throw:8
10
8
Playing Human Fighter Karney McKarne in The Great Orca Dungeon.
Orion moves and puts his back to the wall. With no night vision he doesn't want something to sneak up on him.
Brin pulls his sword and dagger and moves toward Karney. “Keep up the light!” He calls.
OOC: I’m assuming the STR at disadvantage Check was just for Karney?
Tharn Redeye - Half-orc Fighter - Heroes of Wildemount
Kellen Belladar - Human Cleric - Troubles in the Wildwood: Blackthorn
Brin Rainblade - Human Barbarian - The Great Orca Dungeon
"There are ghosts in this cavern!" Vaethyl shouts.
Orion grips his quarterstaff ready for a fight. He yells out "we need more light quickly!"
Thankful he had backed up to the wall, Quin works on lighting his lantern.
**This Space for Rent**
Yep
Did you add your strength ability modifyer
All those lighting there lamps roll d20. Task difficulty is 10
Brenna casts light on her quarterstaff.
"That should work"