Cade wipes the gore from his blade on the rat's fur then glances to the others. "Ready then?" He asks, nodding to their path forward. Once everyone is ready he would lead the way forward.
Wakka slings his bow across his back and will then climb down the rope ladder and join the others, ready to continue on. When he passes the last rat, he'll give it the slightest of nods as a sign of respect.
The narrow stairs empty into a small courtyard, apparently the top of what was once a crenellated battlement. The buried citadel has sunk so far into the earth that the battlement is now level with the surrounding floor. That floor stretches away to the north and south, composed of a layer of treacherous, crumbled masonry, which reaches to an unknown depth. To the west looms the surviving structure of what must be the citadel. A tower stands on the wet side of the courtyard.
"Well that's a sight" Wakka says to no one in particular as the party arrives at the ruins of the former citadel. "So where to next?" he follows up looking towards Cade (who I assume still has the treasure map?)
(Pretty sure the map just marked the location on the overland map, not a map of the structure itself...)
Cade nods to the others as they reach the rubble-strewn area. "Might want to watch your steps..." He suggests as he moves across the area. He heads towards the tower.
The goblin wakes up and sees you all, panicked, he tries to run away to the citadel but falls in a pit, in the pit you see two skeletons (not alive) one goblin corpse, and your goblin being attacked by a another rat.
Attack: 6 Damage: Unable to parse dice roll.
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Cade will strike with his scimitar once more...
Attack: 10 Damage: 7
Sylfyr will swing his mace furiously just to catch a rat; irritated it is taking up so much of his time.
Attack: 13 Damage: 6 bludgeoning
However, he makes almost the exact mistake as last attempt by slightly losing his grip on his mace and it misses the intended target.
With one last swing of Cade’s sword, the rat dies. Everyone gets 15 EXP.
Cade wipes the gore from his blade on the rat's fur then glances to the others. "Ready then?" He asks, nodding to their path forward. Once everyone is ready he would lead the way forward.
“Let’s keep moving. The more ground we can cover today the better”
Wakka slings his bow across his back and will then climb down the rope ladder and join the others, ready to continue on. When he passes the last rat, he'll give it the slightest of nods as a sign of respect.
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Taking a good look at the Goblin, Emrys gives him a good rap to make sure he stays unconscious before picking him up and following the others
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
The narrow stairs empty into a small courtyard, apparently the top of what was once a crenellated battlement. The buried citadel has sunk so far into the earth that the battlement is now level with the surrounding floor. That floor stretches away to the north and south, composed of a layer of treacherous, crumbled masonry, which reaches to an unknown depth. To the west looms the surviving structure of what must be the citadel. A tower stands on the wet side of the courtyard.
"Well that's a sight" comments Wakka as he looks around to see if there's anything moving or unusually down there with them.
Perception: 14
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
You don’t see anything strange.
"Well that's a sight" Wakka says to no one in particular as the party arrives at the ruins of the former citadel. "So where to next?" he follows up looking towards Cade (who I assume still has the treasure map?)
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Sylfyr will walk cautiously to the west, close to the tower to see if he sees anything
Perception: 19
”seems empty”
(Pretty sure the map just marked the location on the overland map, not a map of the structure itself...)
Cade nods to the others as they reach the rubble-strewn area. "Might want to watch your steps..." He suggests as he moves across the area. He heads towards the tower.
Sylfyr will follow but from behind everyone, realising his melee ability may be overshadowed by others
"Maybe we should question this guy," Emrys states as he drops the Goblin on the ground. "He should know something."
With that he begins to wake the Goblin with slaps to the face.
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
The goblin wakes up and sees you all, panicked, he tries to run away to the citadel but falls in a pit, in the pit you see two skeletons (not alive) one goblin corpse, and your goblin being attacked by a another rat.
cade cast a spell. Thorn whip. Attacking the rat.
Attack: 14 Damage: 1
if it hits he pulls the rat 10 feet towards him.
initiative: 19
With one attack, you kill the rat. I’ll just give DragonDenn the EXP because it’s only 25.