The man laugh and shake his head "I wish I was powerful enough to be a prophet !" Then suddenly, his deranged smile becomes a grim frown. "What am I doing! Your not joining your get information!" He begins approaching your characters.
Jhazaal rubs his hand over his bald head as he looks to the others of his group. He doesn't think this is going to be something they can just walk away from. As the leader of the monks moves towards them, Jhazaal decides it is best to act first. Stepping out from behind one of his companions, his shield held in one hand and his other slipping his scimitar out of its sheath, He strikes at the leader of the group of monks.
Si raises his shield and casts Cure Wounds on Jedavii Healing: 11
This prompts Jedavii to gain an immediate free attack on the leader using "Voice of Authority"
Voice of Authority: If you cast a spell with a spell slot of 1st level or higher and target an ally with the spell, that ally can use their reaction immediately after the spell to make one weapon attack against a creature of your choice that you can see.
“The time of reckoning is soon. The Elder Eye is giving the prophets instructions as we speak.”
"And who are these prophets? I would assume you would be one of them, but who the others?"
The man laugh and shake his head "I wish I was powerful enough to be a prophet !" Then suddenly, his deranged smile becomes a grim frown. "What am I doing! Your not joining your get information!" He begins approaching your characters.
Jhazaal rubs his hand over his bald head as he looks to the others of his group. He doesn't think this is going to be something they can just walk away from. As the leader of the monks moves towards them, Jhazaal decides it is best to act first. Stepping out from behind one of his companions, his shield held in one hand and his other slipping his scimitar out of its sheath, He strikes at the leader of the group of monks.
Initiative: 18
Attack: 6 Damage: 7
The leader dodges the attack, and the guards start approaching from behind
Guard 1: 9
Guard 2: 2
Leader: 16
Si, prepared for battle and keeping an eye on everyone in the room draws his war hammer, sighs, and says, "Let's get down to business then."
Initiative: 4
Rhodes - Half-elf, Warlock - The Lost Dungeon of Rickness
Si the Demander - Hill Dwarf, Cleric - The Princes of the Apocalypse
Jedavii laughs. "Fortunately, I have something that always beats rock."
He grins as he draws his sword. "Paper."
Initiative: 19
(Was Jhazaal's action a surprise-round one, or is it his first round action in initiative?)
(I guess an only you surprise round)
"Well I see it always ends in violence," Talvian sighs and draws his crossbow.
Initiative: 18
Everyone has rolled.
DeltaEdge27
LostLeonin and DragonDenn
Leader
Guard 1
Guard 2
simloki 4
DeltaEdge27 is first, than LostLeonin and DragonDenn
Jedavii raises his sword and goes for Guard 1.
Attack: 15 Damage: 13
The sword sparks against the armor.
Jhazaal continues his attack on the leader...
Attack: 15 Damage: 5
Talvian joins in on the attack against the leader with a shot from his crossbow.
Attack: 18 Damage: 5
The scimitar strike doesn’t get through the armor under his robes, but the crossbow bolt hits him while he’s distracted.
The leader casts Slow on all of you, (DC 13)
Than one of the guards attack Jedavii twice with their morningstar. Attack: 16 Damage: 10 , Attack: 7 Damage: 8
The second one follows suit on Si, Attack: 14 Damage: 7 , Attack: 24 Damage: 7
WIS save: 17
WIS Save: 14
Si raises his shield and casts Cure Wounds on Jedavii
Healing: 11
This prompts Jedavii to gain an immediate free attack on the leader using "Voice of Authority"
Voice of Authority:
If you cast a spell with a spell slot of 1st level or higher and target an ally with the spell, that ally can use their reaction immediately after the spell to make one weapon attack against a creature of your choice that you can see.
Rhodes - Half-elf, Warlock - The Lost Dungeon of Rickness
Si the Demander - Hill Dwarf, Cleric - The Princes of the Apocalypse
Jedavii, renewed once more, takes a swing at the leader!
Attack: 17 Damage: 8
(Concentration save from Leader needed for slow spell if a hit.)
You hit the leader in his head,
CON save, 17