"Perhaps we should try the west door." Si looks for some way to covertly keep this door either ajar, or closed in such a way that if we need to come back we can sneak in through this entrance. Si has string, wax, rope, and spikes. Perhaps the door mechanism can by tricked or jimmied.
Will either Perception or Insight be useful? They both have the same modifier for me: (with Guidance): 25
"I do not like these statues, too much talk of stone here," Talvian goes over and investigates the closest statue, circling it then drawing one of his daggers and starts poking it with the tip, just to make sure it is actually a statue.
This post has potentially manipulated dice roll results.
You poke one, and then, one of the statues turns its head and stares at you, another statue also comes to life. Suddenly, both of the attack. Roll initiative.
Jedavii lines up for another attack. "Check this out!" The githyanki's hammer vibrates as he casts booming blade. He swings for the one he had hit before, causing the statue to ripple with concussive energy.
Attack: 7 Damage: Unable to parse dice roll. bludgeoning damage
If it hits, and the statue moves before Jedavii's next turn, it takes 1 thunder dmg.
"Perhaps we should try the west door." Si looks for some way to covertly keep this door either ajar, or closed in such a way that if we need to come back we can sneak in through this entrance. Si has string, wax, rope, and spikes. Perhaps the door mechanism can by tricked or jimmied.
Will either Perception or Insight be useful? They both have the same modifier for me: (with Guidance): 25
Rhodes - Half-elf, Warlock - The Lost Dungeon of Rickness
Si the Demander - Hill Dwarf, Cleric - The Princes of the Apocalypse
(I'm not sure what your asking, but you got a 25 so sure I guess)
"I do not like these statues, too much talk of stone here," Talvian goes over and investigates the closest statue, circling it then drawing one of his daggers and starts poking it with the tip, just to make sure it is actually a statue.
Investigation 7
You poke one, and then, one of the statues turns its head and stares at you, another statue also comes to life. Suddenly, both of the attack. Roll initiative.
Statue 1: 14
Statue 2 : 17
Si...
Initiative: 9
Rhodes - Half-elf, Warlock - The Lost Dungeon of Rickness
Si the Demander - Hill Dwarf, Cleric - The Princes of the Apocalypse
Jhazaal initiative: 17
((This is what I was hoping would not happen, sorry...))
Talvian initiative: 7
Jedavii initiative: 14
Initiative Results:
DragonDenn
DeltaEdge27
Statue 1
simloki
LostLeonin
Statue 2
(Heads up, I have a sudden thing I have to do that going to keep me AFK for the day.)
Jhazaal casts thorn whip he will not pull the statue-creature towards him if it hits though.
Attack: 15 Damage: 5
Jedavii swings at the same statue with his maul.
Attack: 17 Damage: 13 bludgeoning dmg
Both attacks seem to crack the statue, and the statue slashes Jedavi with it sharp fingers and stabs you with a sword it has.
Attack: 19 Damage: 8 Slashing
Attack: 24 Damage: 11 Piercing
IDK where it got eleven take 7 damage for the second attack.
Jedavii falls over as the statue stabs him.
Si casts Cure Wounds at level 2 on Jedavii
Healing: 13
Jedavii can use his reaction to attack the statue (at disadvantage because he’s prone I think) due to Voice of Authority.
Rhodes - Half-elf, Warlock - The Lost Dungeon of Rickness
Si the Demander - Hill Dwarf, Cleric - The Princes of the Apocalypse
Reaction attack: Attack: 18 Damage: 12 bludgeoning
Talvian will go for a crossbow shot at the same statue that Jedavii and Jhazaal hit.
Attack: 6 Damage: 10
The second statue runs and attacks Jhazzal
Attack: 15 Damage: 8 Piercing
Attack: 11 Damage: 4 Slashing
Jhazaal blocks both attacks with his shield. he then strikes back with his scimitar...
Attack: 11 Damage: 9
You hit the gargoyle, DeltaEdges's turn.
Jedavii lines up for another attack. "Check this out!" The githyanki's hammer vibrates as he casts booming blade. He swings for the one he had hit before, causing the statue to ripple with concussive energy.
Attack: 7 Damage: Unable to parse dice roll. bludgeoning damage
If it hits, and the statue moves before Jedavii's next turn, it takes 1 thunder dmg.
Extra thunder dmg from crit: 6