With a flick of his hand and a quick word, Maelgwyn conjures a spiritual axe and directs it to attack the vampire (Attack: 25 Damage: 12 ). Following that, he makes a different movement, chanting more words of divine nature, calling forth an attack of divine flame against the vampire (Dex save DC 16 or he takes 6 damage).
(Casts spiritual weapon as a bonus action, followed by the cantrip sacred flame).
Caal bares his fangs as he builds his arcane energy through his body, readying himself to launch something at the Vampire as it rises from it's coffin, contained in the Magic Circle. As the golem moves in, Caal thrusts his left arm forward and fires two blasts of energy towards the Vampire.
Eldritch Blast 1: 18, Damage: 6
Eldritch Blast 2: 17, Damage: 14
(ooc: thought I'd drop my turn in to slot in after the Golem :P )
hit was a Critical so here is Crit Sneak Attack Damage: 2
OOC: if you are able to use the Combat tab (middle) in the dice roller, it will handle the critical damage when applicable, though only for weapon damage, not Sneak Attack.
[OOC: Right I, that is what I did and am doing as I have not found a way to incorporate sneak attack damage into the combat roller. So I do my attack and then I look at the numbers, and if I crit, I then go back and edit my post and add the crit sneak attack damage in. The issue I had this morning is I added the crit sneak attack damage before the stealth roll (as I forgot about it) which is where the error came in. So then I re-edited it after the stealth the roll.]
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Ooc: we won the service of a golem from a puzzle. Also I preemptively posted Qatya's actions and initiative.
(, do you guys open the coffin?)
ooc: I believe that's what Qatya's STR was for.
Tandor the White, Human Life Cleric
(it was yes.)
A vampire rises out of the coffin, roll initiative,
Vampire: 6
Khalani Initiative: 11
Khalani will also try to recall all he knows about vampires. I'm not sure what is applicable so I've rolled all that might apply:
Religion: 29
Nature: 21
Arcana: 11
Tandor the White, Human Life Cleric
Facts you can recall
Vampires are harmed by being in a body of running water
Vampires can shape change into a body of mist or a small bat
Kraven Initiative: 12
(if my first initiative doesn't count.)
20
Maelgwyn initiative: 22
Stating action to speed up the process:
With a flick of his hand and a quick word, Maelgwyn conjures a spiritual axe and directs it to attack the vampire (Attack: 25 Damage: 12 ). Following that, he makes a different movement, chanting more words of divine nature, calling forth an attack of divine flame against the vampire (Dex save DC 16 or he takes 6 damage).
(Casts spiritual weapon as a bonus action, followed by the cantrip sacred flame).
I believe I'm still waiting on TrojanWiz
Initiative: 13
Golem initiative 19
Order:
Meekros (I will just your action for the first turn)
Golem (Meekros figured out the riddle so he controls it)
TrojanWiz
jonpawl and Rylentar
LorrodWolf
Vampire
To the golem, "uh....attack that vampire."
Caal bares his fangs as he builds his arcane energy through his body, readying himself to launch something at the Vampire as it rises from it's coffin, contained in the Magic Circle. As the golem moves in, Caal thrusts his left arm forward and fires two blasts of energy towards the Vampire.
(ooc: thought I'd drop my turn in to slot in after the Golem :P )
The golem rushes at the vampire slamming twice, Attack: 17 Damage: 8, Attack: 16 Damage: 10
[OOC: Not sure if Kraven gets advantage or not from attacking from the shadows. So if not, take the first roll of the dice.]
Kraven will throw two daggers from the shadows at the vampire.
Psychic Dagger #1: Attack: 20 Damage: 8
Psychic Dagger #2: Attack: 14 Damage: 10
Sneak Attack Damage: 6
And then as a bonus action I will attempt to hide back in the shadows if there are any.
Stealth: 22
First hit was a Critical so here is Crit Sneak Attack Damage: 8
OOC: if you are able to use the Combat tab (middle) in the dice roller, it will handle the critical damage when applicable, though only for weapon damage, not Sneak Attack.
Tandor the White, Human Life Cleric
[OOC: Right I, that is what I did and am doing as I have not found a way to incorporate sneak attack damage into the combat roller. So I do my attack and then I look at the numbers, and if I crit, I then go back and edit my post and add the crit sneak attack damage in. The issue I had this morning is I added the crit sneak attack damage before the stealth roll (as I forgot about it) which is where the error came in. So then I re-edited it after the stealth the roll.]