[OOC: Right I, that is what I did and am doing as I have not found a way to incorporate sneak attack damage into the combat roller. So I do my attack and then I look at the numbers, and if I crit, I then go back and edit my post and add the crit sneak attack damage in. The issue I had this morning is I added the crit sneak attack damage before the stealth roll (as I forgot about it) which is where the error came in. So then I re-edited it after the stealth the roll.]
Just add + xd6 to the damage where x is the number of sneak attack dice. It's just a math box.
This post has potentially manipulated dice roll results.
Khalani feels ice form in his veins as the powerful creature of darkness rises from the coffin. He'd expected it but, still, seeing it...
He shakes himself out of his reverie as his companions pummel the vampire and readies his own attack. "O Divine One, manifest your power and guide this spell in your name!" A bolt of white light strikes out at the Vampire. "Now, foul creature, feel the force of Her presence!"
A glowing mace appears above the vampire, smashing at it.
This post has potentially manipulated dice roll results.
Maelgwyn pauses a bit to allow Caal to attack, and then he continues his magical attacks, sending a bolt of light toward the vampire. Attack: 20 Damage: 21 radiant damage (if it hits, it will give advantage to the next attack, hoping to give advantage to Kraven). Then he directs the spiritual weapon to continue the assault: Attack: 9 Damage: 6
I suppose the golem will continue the attack until ordered otherwise?
This post has potentially manipulated dice roll results.
(ooc: I feel it's back to mine now...? If not, I'll just post this for when it is :P)
As the others move in, Caal circles around the room, left arm still raised. Arcane energy pulses through his arm once again, sending two more Eldritch Blasts into the vampire.
With Kraven's slash of psychic daggers, the vampire dies. But then, two swarms of rats come out of small holes in the room and attack. (I'm going to keep the same scores for initiative, the rats will go last, it starts at Rylentar's turn.
This post has potentially manipulated dice roll results.
Khalani holds his spell as the vampire. "Well...that worked really well!" Before he can congratulate himself further, he hear the skittering of dozens of small feet and spins as rats...lots of rats...come swarming at them. Moving swiftly, he walks right at the largest swarm and, when he is within a few feet of that group shouts "Pelorthia!"
As the radiance of the spell fades, the spirit mace slams down at another of the rats.
ooc: Every rat Khalani can see that is within 5' of him must make a CON save, DC 15, or take 2d6 damage Spiritual Weapon attack on rat more than 5' away: Attack: 21 Damage: 7
Just add + xd6 to the damage where x is the number of sneak attack dice. It's just a math box.
Qatya will make two reckless attacks against the Vampire then use a bonus action to teleport 20ft away based on her wild surge roll.
Attack: 28 Damage: 25
Attack: 27 Damage: 15
Khalani feels ice form in his veins as the powerful creature of darkness rises from the coffin. He'd expected it but, still, seeing it...
He shakes himself out of his reverie as his companions pummel the vampire and readies his own attack. "O Divine One, manifest your power and guide this spell in your name!" A bolt of white light strikes out at the Vampire. "Now, foul creature, feel the force of Her presence!"
A glowing mace appears above the vampire, smashing at it.
Guiding Bolt: Attack: 18 Damage: 13
Bonus Attack with Spiritual Weapon: Attack: 24 Damage: 7
ooc: If the Guiding Bolt hits, the vampire cannot regenerate this round
Tandor the White, Human Life Cleric
The vampire, after dodging both attacks, uses a chant.
Thats all it does.
ooc: Did you have to rub my misses in? LOL
Tandor the White, Human Life Cleric
Maelgwyn pauses a bit to allow Caal to attack, and then he continues his magical attacks, sending a bolt of light toward the vampire. Attack: 20 Damage: 21 radiant damage (if it hits, it will give advantage to the next attack, hoping to give advantage to Kraven). Then he directs the spiritual weapon to continue the assault: Attack: 9 Damage: 6
I suppose the golem will continue the attack until ordered otherwise?
Yes the golem will.
Attack: 15 Damage: 9
Attack: 24 Damage: 16
(ooc: I feel it's back to mine now...? If not, I'll just post this for when it is :P)
As the others move in, Caal circles around the room, left arm still raised. Arcane energy pulses through his arm once again, sending two more Eldritch Blasts into the vampire.
Potentially attacking from hiding again Kraven will once again throw two daggers at the vampire.
Psychic Dagger #1: Attack: 20 Damage: 7
Psychic Dagger #2: Attack: 30 Damage: 17
Sneak Attack on 1st hit: 7
Then will once again try and disappear into the shadows or hide behind anything he can find.
Stealth: 28
(Guess we're just injecting our turns.)
Qatya will rush forward with be a furious swing of her maul.
Reckless Attack: 15 Damage: 14
Reckless Attack: 24 Damage: 13
And then with a bonus action she will teleport 20ft away.
OOC: We are pretty much sticking to the order I think.
Tandor the White, Human Life Cleric
(ooc: agreed, I didn't mean it to be condescending, just that I felt I could post as well.)
Khalani took a deep breath. Let's try this again. "Divine One, please guide my spells this time, Guiding Bolt and then feel my spirit mace."
Guiding Bolt: Attack: 21 Damage: 10
Spiritual Weapon: Attack: 19 Damage: 10
ooc: Yeah, the guiding bolt hit...no regeneration for the vampire.
Tandor the White, Human Life Cleric
With Kraven's slash of psychic daggers, the vampire dies. But then, two swarms of rats come out of small holes in the room and attack. (I'm going to keep the same scores for initiative, the rats will go last, it starts at Rylentar's turn.
Qatya will rush forward with be a furious swing of her maul.
Reckless Attack: 24 Damage: 16
Reckless Attack: 22 Damage: 10
And then with a bonus action she will teleport 20ft away.
(ooc: Order is: Meekros -> Golem -> TrojanWiz -> jonpawl / Rylentar -> LorrodWolf (next) -> Rats??)
Khalani holds his spell as the vampire. "Well...that worked really well!" Before he can congratulate himself further, he hear the skittering of dozens of small feet and spins as rats...lots of rats...come swarming at them. Moving swiftly, he walks right at the largest swarm and, when he is within a few feet of that group shouts "Pelorthia!"
As the radiance of the spell fades, the spirit mace slams down at another of the rats.
ooc: Every rat Khalani can see that is within 5' of him must make a CON save, DC 15, or take 2d6 damage
Spiritual Weapon attack on rat more than 5' away: Attack: 21 Damage: 7
Tandor the White, Human Life Cleric
(There is two swarms of rats, each swarm acts like its own monster.)
Swarm 1: 18
Swarm 2 19
(You kill one of the swarms with your weapon.)
The other swarm begins to start biting Qatya.
Attack: 9 Damage: 3 Piercing Damage
(Who's turn is it?)