Nodding at T'chal'fronack'zcinicker, Kerric pauses to see if another friend has a different opinion...
If not:
He says, "Right, ready your weapons. Those of you who wish to get up and close, follow me into the ogre on the left. We'll leave the ogre on the right open for spell, bolt, and arrow, or feel free to wait for the being behind the curtain to make an appearance."
Lathna sneaks up to the door, crossbow loaded and ready. At a nod from Kerric, she pulls open the door and fires upon the ogre on the right a split second before Kerric glides through the portal and engages the ogre on the left.
Lathna's shot: Attack: 12 Damage: 13
(if advantage applies): 13
Kerric's Attacks:
Attack: 22 Damage: Unable to parse dice roll.
Attack: 23 Damage: 14
(if advantage applies on the first one):
28
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Nodding at T'chal'fronack'zcinicker, Kerric pauses to see if another friend has a different opinion...
The warrior then says, "Right, ready your weapons. Those of you who wish to get up and close, follow me into the ogre on the left. We'll leave the ogre on the right open for spell, bolt, and arrow, or feel free to wait for the being behind the curtain to make an appearance."
Lathna sneaks up to the door, crossbow loaded and ready. At a nod from Kerric, she pulls open the door and fires upon the ogre on the right a split second before Kerric glides through the portal and engages the ogre on the left.
Lathna's shot: Attack: 21 Damage: 8
(if advantage applies): 12
Kerric's Attacks:
Attack: 28 Damage: 20
Attack: 28 Damage: 20
Lathna opens up with a knee shattering bolt to cover Kerric’s entrance. The elven warrior’s training shone as bright as the light refracting off his armour as he practically dances through his steps, gutting the ogre at his feet with two precisely placed strikes. Internal organs spill out before the beast could bring himself to his feet. He’s critically injured, but still capable of taking a swing.
This post has potentially manipulated dice roll results.
T'chal'fronack'zcinicker brings his aim up and shoots at the Ogre still alive. It wasn't strictly to plan, but....two ogres seemed worse than one ogre....
Heavy Crossbow Attack: 27 Damage: 10
Anya meanwhile follows Kerric in, her eyes dazzled by his display of courage and skill. She takes her own longsword in two hands and leaps next to the elf, swinging with all her might at the Ogre....
Two-handed longsword Attack: 22 Damage: 8
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
T'chal'fronack'zcinicker’s bolt strikes the Ogre in the windpipe, cutting off his cry of pain just before Anya cuts through the remainder of what was holding the Ogre’s body intact. It slides sideways before flopping to the ground with a thud.
Initiative T | SH | K | E | O2
There’s a low tsk, tsk, tsk when the figure pushes aside the curtain to discover their slaughtered body guard. “Couldn’t we just had a chat?” The slender veiled figure creeps forward, first looking over the elven warrior, then winds their head to look over in the tiefling’s direction. “Perhaps come to an agreement?” The woman purrs, then jerks her head to meet the defensive eyes of the young eager woman standing at Kerric’s side. She reaches up and pulls down her veil, prepared for retaliation.
Action Readied
Initiative T | SH | K | E | O2 (On the start of your turn)
Wisdom Saving Throw (DC11) On a failed save, the creature is frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if SH is within line of sight, ending the effect on itself on a success.
This post has potentially manipulated dice roll results.
Kerric:
Shrugging off the strange compulsion, Kerric steps away from the slaughtered bodyguard and moves to the leader, feinting a killing blow to the head and instead going for disabling attacks on her legs (subdual).
This post has potentially manipulated dice roll results.
Initiative T | SH | K | E | O2
"Oh no, there's only one of me, darl-" Kerric quite literally cuts the hag off, practically hacking her limbs in two while Lathna also pushes through the strange compulsion to press her attack against the ogre.
Initiative T | SH(s) | K | E | O2
It's at this point that Ebele and Nayreen finally sweep into the now crowded room from the hallway. With Kerric and Anya to the right, the monks move left where there's room for them to take on the Ogre. That was the plan right?
Nayreen opens up with a flurry of blows against the Ogre's ponch.
This post has potentially manipulated dice roll results.
Initiative T | SH(s) | K | E | O2(s)
Even after using him as their punching bag, the Ogre has plenty of energy to strikes back. He lifts his iron spiked greatclub high over his head, then brings it down on Ebele.
VS Ebele Attack: 8 Damage: 15
Initiative T | SH(s) | K | E | O2(s) (On the start of your turn)
Unable to dodge quick enough, the greatclub catches Ebele, impaling her side and bludgeoning her organs causing her to cough up blood. (Was A16 D16 then rerolled on edit...)
Wisdom Saving Throw (DC11) On a failed save, the creature is frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if SH is within line of sight, ending the effect on itself on a success.
This post has potentially manipulated dice roll results.
T'chal'fronack'zcinicker wisdom save: 19
T'chal'fronack'zcinicker flinches at the site of the hag. Going pale, he tries to slide either to the left or the right of the doorway so that he can still see the ogre fighting Ebele, but can't see the horrid creature anymore. Then he raises his crossbow and fires.
Attack on Ogre: 21 Damage: 12
Anya wisdom save: 7
Anya swings her blade at the hag, seeing Ebele get mashed by it.
Attack on Ogre: 8 Damage: 12
End of turn re-saves: T'chal'fronack'zcinicker : 17. Anya: 4
Initiative T | SH(s) | K | E | O2(s) (20's oh my! You made your beginning saves so I don't believe there's any requirement for end of turn saves. Therefore Anya is not feared.)
T'chal'fronack'zcinicke's bolt soars through the room, striking the ogre directly between the eyes and pinning him to the wall. The body doesn't budge. He dead.
Initiative T | SH(s)| K | E
The sea hag's appearance had yet to have anyone shaking in their boots. Her glaring was useless and the elf in shining armour did not see reason. She'd litterally have to glaw her way out of this. Plucking a vile from her loincloth, the hag gives it a little wiggle before popping its cap off. It has transparent liquid and now swirling in it is a fingernail sliver. She swigs it back with a big gulp then licks her lips and wiggles her fingers. The hag winds a clawed hand up, taking a swipe at Kerric's face.
VS Kerric Claw Attack:16 Damage: 10
Initiative T | SH(s) | K | E (On the start of your turn)
Wisdom Saving Throw (DC11) On a failed save, the creature is frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if SH is within line of sight, ending the effect on itself on a success.
Continuing to slice at the now-horrific sea hag, Kerric is grateful for his elegant armor that deflects the hag’s claw away from him. He attacks twice as he maneuvers around so that his form doesn’t block the others’ attacks.
Elven Curved Blade Attack: Attack: 18 Damage: 9
Elven Curved Blade Attack: Attack: 26 Damage: 11
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
This post has potentially manipulated dice roll results.
(Omg I see where I’m contradicting myself about the saves at the beginning and end. So scatter brained… I’m so sorry… Thank you… 🤦♀️ )
Initiative T | SH(s) | K | E
Kerric’s first attack is parried while the other finds purchase, slicing deeply along the hags arm and draining blood down the elven blade.
Despite her fear, Lathna pushes through a delivers a shot that packed a hefty punch. Although it didn’t hit anything vital to end her life, everyone heard the sickening crunch of it shattering her clavicle into her shoulder blade.
Initiative T | SH(c) | K | E
Ebele gasps and heaves through her pain as she stumbles about to gain her bearings. Not sure if it’s the pain, or actually a rank smell of sea rot. But, the monk gags. Barf.
Ebele ST:19 On a failed save, the creature is frightened for 1 minute. (I suppose Ebele can’t technically see the hag with her blindfold, however to play equally I’m playing off of her sensitive nose.) Nayreen ST:3
Ebele manages to hold onto her lunch and steadies herself with the help of her staff. Honing in on the familiar sound of Kerric’s fighting, she turns her attention in that direction. Finding some balance, the monk throws herself forward in a lunge. She jabs with her staff, spins to thwack her target in the side and use her follow up momentum to finish with a kick.
VS Hag Attack 1: 19 Damage: Unable to parse dice roll. Attack 2: 9 Damage: 11 BA 1: 18 Damage: 5
[Calculating]
Rollback Post to RevisionRollBack
just an unstable unicorn.
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Kerric:
Nodding at T'chal'fronack'zcinicker, Kerric pauses to see if another friend has a different opinion...
If not:
He says, "Right, ready your weapons. Those of you who wish to get up and close, follow me into the ogre on the left. We'll leave the ogre on the right open for spell, bolt, and arrow, or feel free to wait for the being behind the curtain to make an appearance."
Lathna sneaks up to the door, crossbow loaded and ready. At a nod from Kerric, she pulls open the door and fires upon the ogre on the right a split second before Kerric glides through the portal and engages the ogre on the left.
Lathna's shot: Attack: 12 Damage: 13
(if advantage applies): 13
Kerric's Attacks:
Attack: 22 Damage: Unable to parse dice roll.
Attack: 23 Damage: 14
(if advantage applies on the first one):
28
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"Alright." Ebele grabs hold of her staff. "You heard 'em." She motions for Nayreen to follow Kerric in. "Goin' in hot."
Initiative
(Assuming we're going forward, unless someone else jumps in... roll initiative, then I'll set the scene and resolve the charge.)
Roll Call: Anyone present for participation
Ebele: 7
O1: 3
O2: 6
SH: 15
just an unstable unicorn.
Kerric Initiative: 13
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
T'chal'fronack'zcinicker and Anya init: 19
What's the difference between a Wizard and a Sorcerer?
Class.
Lathna opens up with a knee shattering bolt to cover Kerric’s entrance. The elven warrior’s training shone as bright as the light refracting off his armour as he practically dances through his steps, gutting the ogre at his feet with two precisely placed strikes. Internal organs spill out before the beast could bring himself to his feet. He’s critically injured, but still capable of taking a swing.
Initiative
T | SH | K | E | O2 | O1(c)
Roll Call: T'chal'fronack'zcinicker and Anya
just an unstable unicorn.
T'chal'fronack'zcinicker brings his aim up and shoots at the Ogre still alive. It wasn't strictly to plan, but....two ogres seemed worse than one ogre....
Heavy Crossbow Attack: 27 Damage: 10
Anya meanwhile follows Kerric in, her eyes dazzled by his display of courage and skill. She takes her own longsword in two hands and leaps next to the elf, swinging with all her might at the Ogre....
Two-handed longsword Attack: 22 Damage: 8
What's the difference between a Wizard and a Sorcerer?
Class.
T'chal'fronack'zcinicker’s bolt strikes the Ogre in the windpipe, cutting off his cry of pain just before Anya cuts through the remainder of what was holding the Ogre’s body intact. It slides sideways before flopping to the ground with a thud.
Initiative
T | SH | K | E | O2
There’s a low tsk, tsk, tsk when the figure pushes aside the curtain to discover their slaughtered body guard. “Couldn’t we just had a chat?” The slender veiled figure creeps forward, first looking over the elven warrior, then winds their head to look over in the tiefling’s direction. “Perhaps come to an agreement?” The woman purrs, then jerks her head to meet the defensive eyes of the young eager woman standing at Kerric’s side. She reaches up and pulls down her veil, prepared for retaliation.
Action Readied
Initiative
T | SH | K | E | O2
(On the start of your turn)
Wisdom Saving Throw (DC11)
On a failed save, the creature is frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if SH is within line of sight, ending the effect on itself on a success.
Roll Call: Kerric and Lathna
just an unstable unicorn.
Kerric:
”I though we already killed one like you on the shark,” says Kerric.
Wisdom Save: 14
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Kerric:
Shrugging off the strange compulsion, Kerric steps away from the slaughtered bodyguard and moves to the leader, feinting a killing blow to the head and instead going for disabling attacks on her legs (subdual).
Elven Curved Blade Feinting Attack: Attack: 20 Damage: 17
Elven Curved Blade Attack: Attack: 10 Damage: 14
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Lathna:
Keeping steady, Lathna reloads her crossbow and shoots at the ogre.
Attack: 18 Damage: 7
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Initiative
T | SH | K | E | O2
"Oh no, there's only one of me, darl-" Kerric quite literally cuts the hag off, practically hacking her limbs in two while Lathna also pushes through the strange compulsion to press her attack against the ogre.
Initiative
T | SH(s) | K | E | O2
It's at this point that Ebele and Nayreen finally sweep into the now crowded room from the hallway. With Kerric and Anya to the right, the monks move left where there's room for them to take on the Ogre. That was the plan right?
Nayreen opens up with a flurry of blows against the Ogre's ponch.
Flurry Blows: 1 Ki
Attack: 9 Damage: 5
BA1: 6 Damage: 7
BA2: 7 Damage: 7
Ebele allows muscle memory to take over and move her through the motions. She jabs, she lifts, she swings, hoping to connect with something.
Flurry Blows: 1 Ki
Attack 1: 16 Damage: 10
Attack 2: 18 Damage: 8
BA 1: 20 Damage: 5
BA 2: 7 Damage: 8
[Calculating...]
just an unstable unicorn.
Initiative
T | SH(s) | K | E | O2(s)
Even after using him as their punching bag, the Ogre has plenty of energy to strikes back. He lifts his iron spiked greatclub high over his head, then brings it down on Ebele.
VS Ebele
Attack: 8 Damage: 15
Initiative
T | SH(s) | K | E | O2(s)
(On the start of your turn)
Unable to dodge quick enough, the greatclub catches Ebele, impaling her side and bludgeoning her organs causing her to cough up blood.
(Was A16 D16 then rerolled on edit...)
Wisdom Saving Throw (DC11)
On a failed save, the creature is frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if SH is within line of sight, ending the effect on itself on a success.
Roll Call: T'chal'fronack'zcinicker & Anya
just an unstable unicorn.
T'chal'fronack'zcinicker wisdom save: 19
T'chal'fronack'zcinicker flinches at the site of the hag. Going pale, he tries to slide either to the left or the right of the doorway so that he can still see the ogre fighting Ebele, but can't see the horrid creature anymore. Then he raises his crossbow and fires.
Attack on Ogre: 21 Damage: 12
Anya wisdom save: 7
Anya swings her blade at the hag, seeing Ebele get mashed by it.
Attack on Ogre: 8 Damage: 12
End of turn re-saves: T'chal'fronack'zcinicker : 17. Anya: 4
What's the difference between a Wizard and a Sorcerer?
Class.
Initiative
T | SH(s) | K | E | O2(s)
(20's oh my! You made your beginning saves so I don't believe there's any requirement for end of turn saves. Therefore Anya is not feared.)
T'chal'fronack'zcinicke's bolt soars through the room, striking the ogre directly between the eyes and pinning him to the wall. The body doesn't budge. He dead.
Initiative
T | SH(s) | K | E
The sea hag's appearance had yet to have anyone shaking in their boots. Her glaring was useless and the elf in shining armour did not see reason. She'd litterally have to glaw her way out of this. Plucking a vile from her loincloth, the hag gives it a little wiggle before popping its cap off. It has transparent liquid and now swirling in it is a fingernail sliver. She swigs it back with a big gulp then licks her lips and wiggles her fingers. The hag winds a clawed hand up, taking a swipe at Kerric's face.
VS Kerric
Claw Attack: 16 Damage: 10
Initiative
T | SH(s) | K | E
(On the start of your turn)
Wisdom Saving Throw (DC11)
On a failed save, the creature is frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if SH is within line of sight, ending the effect on itself on a success.
Roll Call: Kerric and Lathna
just an unstable unicorn.
Kerric:
Continuing to slice at the now-horrific sea hag, Kerric is grateful for his elegant armor that deflects the hag’s claw away from him. He attacks twice as he maneuvers around so that his form doesn’t block the others’ attacks.
Elven Curved Blade Attack: Attack: 18 Damage: 9
Elven Curved Blade Attack: Attack: 26 Damage: 11
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Lathna:
Still staying towards the back, Lathna moves around until she can find a good shot, then looses a crossbow bolt at the Hag!
Heavy Crossbow Attack: Attack: 20 Damage: 11
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
(Kerric and Lathna re-save:)
Kerric: 19
Lathna: 10
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Lathna:
(Disadvantage shot: 15
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
(Omg I see where I’m contradicting myself about the saves at the beginning and end. So scatter brained… I’m so sorry… Thank you… 🤦♀️ )
Initiative
T | SH(s) | K | E
Kerric’s first attack is parried while the other finds purchase, slicing deeply along the hags arm and draining blood down the elven blade.
Despite her fear, Lathna pushes through a delivers a shot that packed a hefty punch. Although it didn’t hit anything vital to end her life, everyone heard the sickening crunch of it shattering her clavicle into her shoulder blade.
Initiative
T | SH(c) | K | E
Ebele gasps and heaves through her pain as she stumbles about to gain her bearings. Not sure if it’s the pain, or actually a rank smell of sea rot. But, the monk gags. Barf.
Ebele ST: 19 On a failed save, the creature is frightened for 1 minute.
(I suppose Ebele can’t technically see the hag with her blindfold, however to play equally I’m playing off of her sensitive nose.)
Nayreen ST: 3
[To be continued]
just an unstable unicorn.
Ebele manages to hold onto her lunch and steadies herself with the help of her staff. Honing in on the familiar sound of Kerric’s fighting, she turns her attention in that direction. Finding some balance, the monk throws herself forward in a lunge. She jabs with her staff, spins to thwack her target in the side and use her follow up momentum to finish with a kick.
VS Hag
Attack 1: 19 Damage: Unable to parse dice roll.
Attack 2: 9 Damage: 11
BA 1: 18 Damage: 5
[Calculating]
just an unstable unicorn.