"Yea, yea! Give it to'em, Lads! Show that blowhard what's what!"Flux cheered on from the back, cheering the Group on and almost losing himself in the excitement. But then after taking one look at the Wyvern, the rotund genasi audible gulps, mutters something along the lines of "keep ya head above the water",before making ready to once again bring the creature to its knees should it rise once more or try to take flight.
Action:Ready to cast (1st level)Grovel on Wyvern. Wis Save(DC 16) or fall prone. -Trigger condition: If it gets up from prone on its turn.
The barrage of attacks, and insults, thrown at the rider overwhelms him. Kerric cuts, Sabynn's silvertongue slices, Xalkas' fire puts, then Lewin dices. His thorny whip lashes out, tearing the physically and mentally hurt cultist to their doom. Pulled by his ankle, he smashes to the ground with a sickening splat.
Flux is on standby, ready to keep the beast on it's knees should it pose any threat to the party. It's nostrils flare, inhaling deeply before letting out a huff that was accompanied by a snarl. However, it didn't appear to be making any attempts to buck or rake Ebele and Kerric off it's back. Instead the wyvern appeared to be fixated on Flux while adjusting to Ebele's balance on it's back, as if moving as an extension of her. The monk was still at the moment, chest rising and falling from the adrenaline as she balanced on the wyverns back. She'd make a motion with one of her arms as if to sweep the area where the cultist was to confirm he was gone. When she'd do that, the Wyvern would sway it's tail in a sweeping motion.
Thunk."Gods be damned..." Grumbles.
Ebele jerks her head to the sound and the wyvern does too. Those with eyes looking in the direction of the wyverns tail could swear they saw a familiar looking cultist get knocked flat on their face, but it was only for a moment, as if almost a flicker, then they were gone again.
Leaping off the Wyvern, Kerric sweeps his blade in a long, low slash intended to connect with the space he had just seen the cultist flicker in and out of…
Perception if needed: 12
Curved Blade Attack at Disadvantage: Attack: 13 Damage: 11
Curved Blade Attack at Disadvantage: Attack: 13 Damage: 10
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
This post has potentially manipulated dice roll results.
Not being able to see the elusive cultist, the white-haired half-elven courtier tries to trick them into revealing themselves by weaving a spell to create a sudden flare of fire at the place she saw the cultist.
Cast Minor Illusion Deception: 19 (If lower than 20 then treat as 20)
"While I be! Seems the little scabby sea bass didn't make it quite as far as we expected!" Flux said in delight despite the circumstances. Yet though he just about drew his hammer in readiness to take a blind shot at the scampering cultist, the genasi couldn't fully ignore the not quite so proverbial dragon in the room and the inevitable complications that might ensue with it take offense again with so much chaos. So instead, Flux digs deep and cautiously steps up to the wyvern with a fat piece of smelly fish jerky in hand. "Oi oi! Over here ya overgrown dragon turtle!"He whistles a couple times at the creature and waves the fish, hoping to get its attention. "That's it, buddy. Thaaat's it. Eyes over here. No need to bother with all that fuss now. What'cha be needing is a good treat for being such a good little, uhh.. mackarel, yea?"He says in a heavily accented draconic given the amount of hissing and throaty growls involved.
Action:Persuade the Wyvern to stay calm and focused on Flux with a 20.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Leaping off the wyvern, Kerric sweeps his blades in a long, low slash intended to connect with the space he had just seen the cultist flicker in and out of. However, as his blades slice through the air in the direction of the wyvern's tail in search of the invisible cultist, he realizes he's striking at nothing but emptiness.
As Kerric's blades cut through the air, aimed at the spot where the cultist had vanished, the wyvern reacts with a hiss of surprise and irritation, mistaking his actions for an attack directed at its tail. It snaps its jaws in his direction.
Sabynn's quick thinking pays off as she conjures a sudden flare of fire at the spot where she last saw the cultist flicker in and out of visibility. With a startled squeal, the cultist materializes, caught off guard by the unexpected burst of flames engulfing their form. As the cultist frantically tries to pat out the flames, their invisibility cloak falters, revealing their presence
Flux's bold approach pays off as he cautiously steps forward, fish jerky in hand, addressing the wyvern with a mix of bravado and charm. His heavily accented draconic draws the wyvern's attention, its nostrils flaring with interest at the enticing scent of the fish. It's claws dig into the brick path as it laps up Flux to hook the meet onto a tooth to consume the small offering, not physically hurting him in the process. It licks its chops, hungry for more.
Still atop the wyvern, Ebele places a hand against the beast's muscular form as she steadies herself. The blindfolded monk presses into the back shoulder and with a chatter the wyvern lowers it like a ramp then with her staff in hand she slides down. Her feet touches the ground once again. The half-elf runs her hand along it's neck and jawline while speaking a few words in dwarvish to the beast.
It's wings flap and rears to let out a screeching roar. With the wyvern's next step, it crushes it's dead riders body and grips it. then with a sweep of it's other claw, it successfully grasps onto the now visible cultist, crushing them as it takes off into the air. The cultists are carried off along the river, over the chasms gaping water fall. A sickening scream is cut off and crunches are heard echoing through as it leaves the temple.
For a brief moment Flux looked pleased with himself, and shot Ebele a look -- once she was down on the ground of course -- that practically screamed 'Look at this! I've tamed the beast!'. Once again forgetting in the heat of the moment her lack of ocular prowess. Nor does he come to recognize the error before the somewhat smug look on his face over the accomplishment turns into surprise (with totally not abject terror mixed in) seeing the beast suddenly begin flapping its wings and screeching! Only by share dumb luck had he kept his footing after reeling away from the wyvern as it took off to the sky.
But it would be a another minute or so after its departure before Flux gasps upon finally remembering to breathe! "Hooii Hooii hoi! Now dat was a bit of a close one dat was!"Flux comments prior to letting out a nervous chuckle. "But well done everyone. Our t-teamwork could maybe use a bit more work, but not bad at all. Might be best we don't linger too long in de area 'fore some patrol or our winged friend decides to pay another visit. But the question-"He turns from addressing the others to looking at the pyramid. "How best we be proceeding now?"
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
The white-haired half-elven courtier watches quite impressed as the blue fishy humanoid and the blindfolded monk seemingly convinces the ferocious wyvern to simply leave, clapping her hands and smiling widely at them both. "If you are here to destroy this cult I would suggest you go for their leader, the air prophet with the legendary spear. Otherwise you seek out the dwarven delegation that evidently is being held in the shrine chamber back in the south east corridors." Sabynn calmly suggests, although feeling some excitement now with taking part in dangerous adventuring. Just wait til she came back home to Silverymoon, the stories she would bring back would surely place her in the center of attention.
“It would seem wise to seek both ends,” says Kerric, adding, “Rescuing the Delegation has ever been our primary goal, but destroying this cult so it cannot kidnap again is also a worthy goal.”
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"I'm agreeing with this one. Ifn they be treatin that delegation like they treated us geþen then out quickly would be Fer that best. Plenty o time after Fer that killen"
”Agreed,” says the Elven warrior simply. “Let us free the delegation now. Sanynn, can you lead the way and maybe tell us anything else of use along the way?”
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"I'm sorry, I just repeated what the wyvern rider was kind enough to share about this place before his...sudden departure."The white-haired half-elven courtier says to the brave elven warrior with a small smile. "I was brought here blindfolded and I was hoping you would know more about this place than I am."Sabynn continues with a polite smile.
"Aye, aye, which I believe she be saying before, though my memory might be a wee bit less clearer than the... unfortunate fate that awaits those two fellows from before."Said Flux with a grimace while looking in the last direction the Wyvern had last been seen. "Either way, it be warming dis cool, dank heart to hear ya largely in agreement. But to be making our way to the delegation it seems, according to the little conversation earlier, we'll be wanting to head south, ehh... for the southeastern corridors...whichever way that is."The perpetually most looking dwarf said before glancing about the immediate area.
It's only once his eyes fall back on Ebele in particular that he winces, then turned to address the others. "Tho' I s'pose, uhh.... How's everyone doing? While dat last engagement could hardly be considered a proper scrap, we were in a bit of a hurry over here after the first one. So if we can get to somewhere safe, I can be mending manya wounded at once if any of ya be feeling da need. Or we can just as well make our way back to the market place, stash the bodies 'fore anotha patrol be finding'em, and then coop up for a swell in one of'em derelict shops 'till we ready to really set sail all proper like, yea?"
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
“Well that’s not something you see everyday.” Xalkas remarks in wonder.
Ebele's ears twitch. "Is that so?" The blindfolded monk notes. It definitely wasn't something she heard every day. She takes a few steps forward to bring herself closer to the discussion. She silently places a hand on Flux's shoulder and then gives him a good pat on the back. It went almost without saying that the trust and team work, 'made the dream work'. And there was more to get done.
Since no one was biting to Flux's propositions, Ebele speaks up. "Well, we have decided to aim to free the delegation first. But the question remains, do any of us need a rest?" Her head moves as if listening for others to say something before she continues. "If we feel our reserves are comfortable for a bit yet, then I'd suggest we press on to seek out the delegation and then rest there prior to seeking out and engaging the leader. My thoughts are, once we find them they may need some time to mend or gather their bearings; we may or may not need to lick some of our own wounds; and we may want to consider making a plan or decide how we are going to approach the head of this place with civilians within our protection. And with that in mind, it may be the time to consider Flux's earlier suggestion about disguises."
Map Update and Democracy (Essentially I'm seeing 3 suggested choices based off of the groups discussion points and would like to confirm the groups direction. Vote now or forever hold your peace.) (Should there be no response/preference stated, it'll be defaulting to 1.)
1. Left (South): Continue to seek delegation in south east Shrine chamber. (Flux suggested south, thus I put it first) 2. Right (East): Continue to seek delegation in south east Shrine chamber. 3. Up (North): Backtrack to the bodies and derelict shop district for a rest.
Did she need to rest? She certainly still felt a bit scorched after being struck by lightning, a quite dreadful experience, one that she hoped to never be acquinted with again, but with the grusome pain she also hoped to leave this perilous place as quickly as possible. There was nothing to suggest the others were leaving until the wicked cult had been overthrown though so she'd better just prepare herself for seeing this through to the end. She still had some spells to contribute with and maybe she could use them to bring her heroic rescuers to that leader. For now, finding the delegation and catching their breaths seemed like a good enough plan.
(Sabynn is ready to follow Flux's suggestion which would mean option 1 right? :-)
"Yea, yea! Give it to'em, Lads! Show that blowhard what's what!" Flux cheered on from the back, cheering the Group on and almost losing himself in the excitement. But then after taking one look at the Wyvern, the rotund genasi audible gulps, mutters something along the lines of "keep ya head above the water", before making ready to once again bring the creature to its knees should it rise once more or try to take flight.
Action: Ready to cast (1st level)Grovel on Wyvern. Wis Save(DC 16) or fall prone.
-Trigger condition: If it gets up from prone on its turn.
When you realize you're doing too much: Signature.
Xalkas lobs a fire bolt towards the rider. (10 to hit/9 fire dmg). He then tries to find something to use as cover between himself and the rider.
(Catching up on life, sorry!)
Initiative: 1+1=2
Lewin throws out a thorn whip for 17 to hit and 9 damage, targeting the rider to pull him off.
The barrage of attacks, and insults, thrown at the rider overwhelms him. Kerric cuts, Sabynn's silvertongue slices, Xalkas' fire puts, then Lewin dices. His thorny whip lashes out, tearing the physically and mentally hurt cultist to their doom. Pulled by his ankle, he smashes to the ground with a sickening splat.
Flux is on standby, ready to keep the beast on it's knees should it pose any threat to the party. It's nostrils flare, inhaling deeply before letting out a huff that was accompanied by a snarl. However, it didn't appear to be making any attempts to buck or rake Ebele and Kerric off it's back. Instead the wyvern appeared to be fixated on Flux while adjusting to Ebele's balance on it's back, as if moving as an extension of her. The monk was still at the moment, chest rising and falling from the adrenaline as she balanced on the wyverns back. She'd make a motion with one of her arms as if to sweep the area where the cultist was to confirm he was gone. When she'd do that, the Wyvern would sway it's tail in a sweeping motion.
Thunk."Gods be damned..." Grumbles.
Ebele jerks her head to the sound and the wyvern does too. Those with eyes looking in the direction of the wyverns tail could swear they saw a familiar looking cultist get knocked flat on their face, but it was only for a moment, as if almost a flicker, then they were gone again.
just an unstable unicorn.
Kerric:
Leaping off the Wyvern, Kerric sweeps his blade in a long, low slash intended to connect with the space he had just seen the cultist flicker in and out of…
Perception if needed: 12
Curved Blade Attack at Disadvantage: Attack: 13 Damage: 11
Curved Blade Attack at Disadvantage: Attack: 13 Damage: 10
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Not being able to see the elusive cultist, the white-haired half-elven courtier tries to trick them into revealing themselves by weaving a spell to create a sudden flare of fire at the place she saw the cultist.
Cast Minor Illusion
Deception: 19 (If lower than 20 then treat as 20)
"While I be! Seems the little scabby sea bass didn't make it quite as far as we expected!" Flux said in delight despite the circumstances. Yet though he just about drew his hammer in readiness to take a blind shot at the scampering cultist, the genasi couldn't fully ignore the not quite so proverbial dragon in the room and the inevitable complications that might ensue with it take offense again with so much chaos. So instead, Flux digs deep and cautiously steps up to the wyvern with a fat piece of smelly fish jerky in hand. "Oi oi! Over here ya overgrown dragon turtle!" He whistles a couple times at the creature and waves the fish, hoping to get its attention. "That's it, buddy. Thaaat's it. Eyes over here. No need to bother with all that fuss now. What'cha be needing is a good treat for being such a good little, uhh.. mackarel, yea?" He says in a heavily accented draconic given the amount of hissing and throaty growls involved.
Action: Persuade the Wyvern to stay calm and focused on Flux with a 20.
When you realize you're doing too much: Signature.
Leaping off the wyvern, Kerric sweeps his blades in a long, low slash intended to connect with the space he had just seen the cultist flicker in and out of. However, as his blades slice through the air in the direction of the wyvern's tail in search of the invisible cultist, he realizes he's striking at nothing but emptiness.
As Kerric's blades cut through the air, aimed at the spot where the cultist had vanished, the wyvern reacts with a hiss of surprise and irritation, mistaking his actions for an attack directed at its tail. It snaps its jaws in his direction.
Sabynn's quick thinking pays off as she conjures a sudden flare of fire at the spot where she last saw the cultist flicker in and out of visibility. With a startled squeal, the cultist materializes, caught off guard by the unexpected burst of flames engulfing their form. As the cultist frantically tries to pat out the flames, their invisibility cloak falters, revealing their presence
Flux's bold approach pays off as he cautiously steps forward, fish jerky in hand, addressing the wyvern with a mix of bravado and charm. His heavily accented draconic draws the wyvern's attention, its nostrils flaring with interest at the enticing scent of the fish. It's claws dig into the brick path as it laps up Flux to hook the meet onto a tooth to consume the small offering, not physically hurting him in the process. It licks its chops, hungry for more.
Still atop the wyvern, Ebele places a hand against the beast's muscular form as she steadies herself. The blindfolded monk presses into the back shoulder and with a chatter the wyvern lowers it like a ramp then with her staff in hand she slides down. Her feet touches the ground once again. The half-elf runs her hand along it's neck and jawline while speaking a few words in dwarvish to the beast.
It's wings flap and rears to let out a screeching roar. With the wyvern's next step, it crushes it's dead riders body and grips it. then with a sweep of it's other claw, it successfully grasps onto the now visible cultist, crushing them as it takes off into the air. The cultists are carried off along the river, over the chasms gaping water fall. A sickening scream is cut off and crunches are heard echoing through as it leaves the temple.
just an unstable unicorn.
“Well that’s not something you see everyday.” Xalkas remarks in wonder. “I guess they didn’t treat that creature very well.”
For a brief moment Flux looked pleased with himself, and shot Ebele a look -- once she was down on the ground of course -- that practically screamed 'Look at this! I've tamed the beast!'. Once again forgetting in the heat of the moment her lack of ocular prowess. Nor does he come to recognize the error before the somewhat smug look on his face over the accomplishment turns into surprise (with totally not abject terror mixed in) seeing the beast suddenly begin flapping its wings and screeching! Only by share dumb luck had he kept his footing after reeling away from the wyvern as it took off to the sky.
But it would be a another minute or so after its departure before Flux gasps upon finally remembering to breathe! "Hooii Hooii hoi! Now dat was a bit of a close one dat was!" Flux comments prior to letting out a nervous chuckle. "But well done everyone. Our t-teamwork could maybe use a bit more work, but not bad at all. Might be best we don't linger too long in de area 'fore some patrol or our winged friend decides to pay another visit. But the question-" He turns from addressing the others to looking at the pyramid. "How best we be proceeding now?"
When you realize you're doing too much: Signature.
The white-haired half-elven courtier watches quite impressed as the blue fishy humanoid and the blindfolded monk seemingly convinces the ferocious wyvern to simply leave, clapping her hands and smiling widely at them both. "If you are here to destroy this cult I would suggest you go for their leader, the air prophet with the legendary spear. Otherwise you seek out the dwarven delegation that evidently is being held in the shrine chamber back in the south east corridors." Sabynn calmly suggests, although feeling some excitement now with taking part in dangerous adventuring. Just wait til she came back home to Silverymoon, the stories she would bring back would surely place her in the center of attention.
Kerric:
“It would seem wise to seek both ends,” says Kerric, adding, “Rescuing the Delegation has ever been our primary goal, but destroying this cult so it cannot kidnap again is also a worthy goal.”
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
“I would argue freeing the captives is paramount, and then the rest of the cult,” Lewin says.
"I'm agreeing with this one. Ifn they be treatin that delegation like they treated us geþen then out quickly would be Fer that best. Plenty o time after Fer that killen"
Laissez les bons temps rouler
Kerric:
”Agreed,” says the Elven warrior simply. “Let us free the delegation now. Sanynn, can you lead the way and maybe tell us anything else of use along the way?”
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"I'm sorry, I just repeated what the wyvern rider was kind enough to share about this place before his...sudden departure." The white-haired half-elven courtier says to the brave elven warrior with a small smile. "I was brought here blindfolded and I was hoping you would know more about this place than I am." Sabynn continues with a polite smile.
"Aye, aye, which I believe she be saying before, though my memory might be a wee bit less clearer than the... unfortunate fate that awaits those two fellows from before." Said Flux with a grimace while looking in the last direction the Wyvern had last been seen. "Either way, it be warming dis cool, dank heart to hear ya largely in agreement. But to be making our way to the delegation it seems, according to the little conversation earlier, we'll be wanting to head south, ehh... for the southeastern corridors...whichever way that is." The perpetually most looking dwarf said before glancing about the immediate area.
It's only once his eyes fall back on Ebele in particular that he winces, then turned to address the others. "Tho' I s'pose, uhh.... How's everyone doing? While dat last engagement could hardly be considered a proper scrap, we were in a bit of a hurry over here after the first one. So if we can get to somewhere safe, I can be mending manya wounded at once if any of ya be feeling da need. Or we can just as well make our way back to the market place, stash the bodies 'fore anotha patrol be finding'em, and then coop up for a swell in one of'em derelict shops 'till we ready to really set sail all proper like, yea?"
When you realize you're doing too much: Signature.
“Well that’s not something you see everyday.” Xalkas remarks in wonder.
Ebele's ears twitch. "Is that so?" The blindfolded monk notes. It definitely wasn't something she heard every day. She takes a few steps forward to bring herself closer to the discussion. She silently places a hand on Flux's shoulder and then gives him a good pat on the back. It went almost without saying that the trust and team work, 'made the dream work'. And there was more to get done.
Since no one was biting to Flux's propositions, Ebele speaks up. "Well, we have decided to aim to free the delegation first. But the question remains, do any of us need a rest?" Her head moves as if listening for others to say something before she continues. "If we feel our reserves are comfortable for a bit yet, then I'd suggest we press on to seek out the delegation and then rest there prior to seeking out and engaging the leader. My thoughts are, once we find them they may need some time to mend or gather their bearings; we may or may not need to lick some of our own wounds; and we may want to consider making a plan or decide how we are going to approach the head of this place with civilians within our protection. And with that in mind, it may be the time to consider Flux's earlier suggestion about disguises."
Map Update and Democracy
(Essentially I'm seeing 3 suggested choices based off of the groups discussion points and would like to confirm the groups direction. Vote now or forever hold your peace.)
(Should there be no response/preference stated, it'll be defaulting to 1.)1. Left (South): Continue to seek delegation in south east Shrine chamber. (Flux suggested south, thus I put it first)
2. Right (East): Continue to seek delegation in south east Shrine chamber.
3. Up (North): Backtrack to the bodies and derelict shop district for a rest.
just an unstable unicorn.
Did she need to rest? She certainly still felt a bit scorched after being struck by lightning, a quite dreadful experience, one that she hoped to never be acquinted with again, but with the grusome pain she also hoped to leave this perilous place as quickly as possible. There was nothing to suggest the others were leaving until the wicked cult had been overthrown though so she'd better just prepare herself for seeing this through to the end. She still had some spells to contribute with and maybe she could use them to bring her heroic rescuers to that leader. For now, finding the delegation and catching their breaths seemed like a good enough plan.
(Sabynn is ready to follow Flux's suggestion which would mean option 1 right? :-)
"I be fine at the moment, not sure how yet casters be tho" Hersa wipes some blood off his arm
Laissez les bons temps rouler