T'chal'fronack'zcinicker stops suddenly, then turns and runs out of the room. "Uh...there's something unpleasant in there that is neither a rock nor a dead body. I propose we go about our business." He turns to walk away back to the other room.
(Re: levers, yup, i know!)
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
Keeping an eye out for threats, Kerric watches the others investigate and waits until they are ready to head to the unexplored hallway. "Let me know when you are ready to move on," he says, then notices Xalkas' investigation and looks in the room as well, saying, "I heard a sizzle--was that a trap perhaps?"
Perception: 6
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
“Perhaps” Xalkas says agreeing with Kerric. But is undeterred by the thought of a trap. Imbuing his dagger of light with light. Xalkas cautiously approaches the rock the doesn’t look quite right. Investigating it further, simply for curiosities sake.
Xalkas moves to the closest object for cover and stands ready to cast ray of frost at the first hostile creature to reveal itself. “Seems there’s something here that doesn’t want us to be here” With some good memory recall from his studies adds “The hiss we heard earlier was some form of acid spell, if it is the one I’m thinking of it would be wise of us not to bunch up.”
T'chal'fronack'zcinicker, hearing them behind him as he walks away sighs and stops, pulling out his hand crossbow. (no action first round, initiative : 16 )
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
This post has potentially manipulated dice roll results.
Reghys puts their flute to their lips, and begins whistling a jaunty tune, before belting out:
No, I don't know where I'm goin' But I sure know where I've been Hanging on the promises in songs of yesterday And I've made up my mind I ain't wasting no more time
Though I keep searchin' for an answer I never seem to find what I'm lookin' for Oh gods, I pray you give me strength to carry on 'Cause I know what it means To walk along the lonely street of dreams
And here I go again on my own Goin' down the only road I've ever known Like a drifter, I was born to walk alone And I've made up my mind I ain't wasting no more time
Initiative: 10
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
This post has potentially manipulated dice roll results.
Kerric:
Moving directly east into the room as he draws his shining blade, Kerric tries to get a glimpse at the being behind the rock who has been attacking them. Either as an immediate attack or as a readied action for when he can see the foe, he will make an arcane hand gesture and throw a line of fire at the enemy.
Fire Bolt Attack: 5 Damage: 2
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
T'chal you notice a greenish glob fly past your shoulder and impact the wall, it hisses slightly
**note the levers are in the room you found the boy, not this one
Laissez les bons temps rouler
Ebele had been quietly following along with the boy. It was unclear who was leading who. (Or is it whom?)
"Did you just hiss?" Her head would dip towards Mr. T.
just an unstable unicorn.
the boy lags behind unwilling to enter the room
Laissez les bons temps rouler
T'chal'fronack'zcinicker stops suddenly, then turns and runs out of the room. "Uh...there's something unpleasant in there that is neither a rock nor a dead body. I propose we go about our business." He turns to walk away back to the other room.
(Re: levers, yup, i know!)
What's the difference between a Wizard and a Sorcerer?
Class.
Trying to figure out what the big deal is Xalkas peers into the room.
perception: 19
Xalkas sees what is in the description or the room, but one of the shadows near one of the further rocks doesnt look quite right
Laissez les bons temps rouler
Kerric:
Keeping an eye out for threats, Kerric watches the others investigate and waits until they are ready to head to the unexplored hallway. "Let me know when you are ready to move on," he says, then notices Xalkas' investigation and looks in the room as well, saying, "I heard a sizzle--was that a trap perhaps?"
Perception: 6
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
“Perhaps” Xalkas says agreeing with Kerric. But is undeterred by the thought of a trap. Imbuing his dagger of light with light. Xalkas cautiously approaches the rock the doesn’t look quite right. Investigating it further, simply for curiosities sake.
a figure comes out and points at Xalkas
Begone Unbeliever
Dex save please
Laissez les bons temps rouler
Dex save 4
Xalkas takes 2 acid damage as the person goes behind another pillar
Laissez les bons temps rouler
Roll for Initiative
Laissez les bons temps rouler
Xalkas moves to the closest object for cover and stands ready to cast ray of frost at the first hostile creature to reveal itself. “Seems there’s something here that doesn’t want us to be here” With some good memory recall from his studies adds “The hiss we heard earlier was some form of acid spell, if it is the one I’m thinking of it would be wise of us not to bunch up.”
initiative: 8
Attack: 13 Damage: 7
Kerric:
Initiative: 19
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
T'chal'fronack'zcinicker, hearing them behind him as he walks away sighs and stops, pulling out his hand crossbow. (no action first round, initiative : 16 )
What's the difference between a Wizard and a Sorcerer?
Class.
Reghys puts their flute to their lips, and begins whistling a jaunty tune, before belting out:
But I sure know where I've been
Hanging on the promises in songs of yesterday
And I've made up my mind
I ain't wasting no more time
I never seem to find what I'm lookin' for
Oh gods, I pray you give me strength to carry on
'Cause I know what it means
To walk along the lonely street of dreams
Goin' down the only road I've ever known
Like a drifter, I was born to walk alone
And I've made up my mind
I ain't wasting no more time
Initiative: 10
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Ebele would sense the boys hesitation. She’d follow the groups lead.
initiative: 17
just an unstable unicorn.
12
Initiative order
Kerric
Ebele
T'chal / foe
Reghys
Xalkas
Laissez les bons temps rouler
Kerric:
Moving directly east into the room as he draws his shining blade, Kerric tries to get a glimpse at the being behind the rock who has been attacking them. Either as an immediate attack or as a readied action for when he can see the foe, he will make an arcane hand gesture and throw a line of fire at the enemy.
Fire Bolt Attack: 5 Damage: 2
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
the figure curses
Laissez les bons temps rouler