Ebele’s eyebrows would raise in surprise from Xalkas’ burst of spunk, chuckling to herself when he doesn’t skip a beat to move on to investigation.
The monk would pat her nose a couple times in though just to keep T'chal'fronack'zcinicker in suspense longer than necessary. Wasn’t he the one who suggested half points? Or was that someone else? Regardless, she was more than fine with the killing blow for simplicity’s sake. Besides, that was her original understanding all along.
With a friendly nod to T'chal'fronack'zcinicker, Ebele was ready to follow Kerric’s lead to the next area, assuming he wasn’t trying to scout ahead?
This narrow passage is about ten feet high in most places, with rough, irregular walls. Protruding spurs on the walls are coated in dried blood.
Eventually the passage widens out to The star-shaped cavern ahead has many clefts in its walls. Only two, across the cavern, seem large enough to traverse. Three zombies lurch about the area. One is costumed like a bear, another is dressed as a lady in a frilly dress and thick makeup, and the last is costumed as a jester with jingling bells on its collar and sleeves.
This post has potentially manipulated dice roll results.
T'chal'fronack'zcinicker mutters, "I'm sure the story behind this must be fascinating. However, we do have a bet in progress, let us destroy these and proceed?"
He holds his action until one of the other members of his team hurts one of the creatures, and then shoots that one.
Reghys agrees for simplicity's sake, happy to have made a notch on the scoreboard. Unfortunately, they didn't think far enough ahead on their last song, and the glowing dagger would have to remain where it was for a while longer, since Reghys wasn't ready to be burnt by it. Hopping down from the stone, they quickly followed Kerric, the ongoing bet driving them to new heights of courage. Upon seeing the weird motley of undead, they just sigh: "This is getting ridiculous..." Then, leaping forward, the satyr stands in front of the first zombie in the animal costume, grimaces and says: "Dear, this outfit is simply un-bear-able."
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
This post has potentially manipulated dice roll results.
Kerric:
“To die and have one’s physical remains returned to a mockery of life as a zombie is bad enough—but to dress them up like circus performers? What madness is this? Whatever their life’s work, these people deserve more dignity than this!” Kerric finds himself thinking as he rushes in to deal with the foe.
Initiative: 19
He strikes with another two-handed slash at the nearest zombie center of mass, hoping to strike the creature down before it can damage him or his friends.
This post has potentially manipulated dice roll results.
Kerric:
“To die and have one’s physical remains returned to a mockery of life as a zombie is bad enough—but to dress them up like circus performers? What madness is this? Whatever their life’s work, these people deserve more dignity than this!” Kerric finds himself thinking as he rushes in to deal with the foe.
Initiative: 19
He strikes with another two-handed slash at the nearest zombie center of mass, hoping to strike the creature down before it can damage him or his friends.
Elven Curved Blade: Attack: 11 Damage: 8
Forgot to roll for initiative and it changed the numbers when I edited. It was 9 to hit for 11 damage, which probably misses.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Ebele would cock her head to the side as she listened to Reghys' exclamation of the absurdity before them. She'd listen once again for Kerric's motions to set the stage. The monk would follow up his attack, setting herself up to spar with the easiest target for her to hear, the jingling jester. This time she'd open up with a jab to the Zombie's forehead to hopefully square it up for a follow up jab to the jaw.
Ebele smacks jester zombie in the forehead following up with an open palm strike which snaps its head forcefully, and with a jingling of bells it hits the floor
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Seeing Ebele smack another of the undead down, Reghys grumbles a bit: "Fine, seems like the pen might have to take a back seat today." And they slash at the bear-costumed zombie.
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Xalkas watches as the rest of the group charges forwards and attacks the peculiarly dressed zombies. Let’sout a groan followed by, “Ok, so we’re doing this.”(pardon the Hamilton quote. I’m currently obsessed with the play on Disney+)
Xalkas then moves into to the room positioning himself in such a manner that he is able to target both of the two still standing zombies with burning hands has he directs the flames around his allies so as to not catch them with the intense flames. (Assuming of course they would be in the way, I can keep 3 creatures from the effects of evocation spells) He then says, “So what happens if I get more kills than the lot of you?”
Initiative: 9
Dex save dc 13 or 11 fire damage; half damage on a save.(cast as second lvl spell for more damage potential)
This post has potentially manipulated dice roll results.
-1 Z1
7 Z2
flames shoot out of Xalkas' hands flying over Reghys' head and incinerating the zombie in front of him as Reghys slashes at its midsection finishing it
the remaining zombie staggers back its dress beginning to burn
T'chal'fronack'zcinicker shakes his head as the group efficiently finishes off zombies. He reloads, cocks, aims, and fires his hand crossbow efficiently trying to beat Kerric to the punch of ultimately finishing off the last undead creature. Attack: 18 Damage: Unable to parse dice roll.
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
The arrow slams into the things forehead, and the thing goes still, and falls straight onto it's back with a puff of dust. He does a little semi-secret fist pump. And then quickly pulls out a pad. "Finally on the score board. Ebele has two, Reghys has two, and T'chal'fronack'zcinicker has one."
He walks over and attempts to pull the crossbow bolt out of the things skull, putting his foot on it's face as he pulls it out. He uses the dress to clean the bolt before adding it back to his belt bolt pouch.
When he's done that, he does a quick inspection of the costumes and checks for anything valuable...though the smoke rising from two of the burned bodies is enough to dissuade him from trying too hard, and he looks to Kerric, "Let's get us to some slightly fresher air...."
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
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Kerric:
Leading the way down the passage on the left, Kerric attempts to be both stealthy and perceptive.
Stealth: 6
Perception: 7
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Ebele’s eyebrows would raise in surprise from Xalkas’ burst of spunk, chuckling to herself when he doesn’t skip a beat to move on to investigation.
The monk would pat her nose a couple times in though just to keep T'chal'fronack'zcinicker in suspense longer than necessary. Wasn’t he the one who suggested half points? Or was that someone else? Regardless, she was more than fine with the killing blow for simplicity’s sake. Besides, that was her original understanding all along.
With a friendly nod to T'chal'fronack'zcinicker, Ebele was ready to follow Kerric’s lead to the next area, assuming he wasn’t trying to scout ahead?
just an unstable unicorn.
This narrow passage is about ten feet high in most places, with rough, irregular walls. Protruding spurs on the walls are coated in dried blood.
Eventually the passage widens out to The star-shaped cavern ahead has many clefts in its walls. Only two, across the cavern, seem large enough to traverse. Three zombies lurch about the area. One is costumed like a bear, another is dressed as a lady in a frilly dress and thick makeup, and the last is costumed as a jester with jingling bells on its collar and sleeves.
Laissez les bons temps rouler
T'chal'fronack'zcinicker mutters, "I'm sure the story behind this must be fascinating. However, we do have a bet in progress, let us destroy these and proceed?"
He holds his action until one of the other members of his team hurts one of the creatures, and then shoots that one.
Attack: 18 Damage: 9
initiative if needed : 15
(sunnuva.....)
What's the difference between a Wizard and a Sorcerer?
Class.
Reghys agrees for simplicity's sake, happy to have made a notch on the scoreboard. Unfortunately, they didn't think far enough ahead on their last song, and the glowing dagger would have to remain where it was for a while longer, since Reghys wasn't ready to be burnt by it. Hopping down from the stone, they quickly followed Kerric, the ongoing bet driving them to new heights of courage. Upon seeing the weird motley of undead, they just sigh: "This is getting ridiculous..." Then, leaping forward, the satyr stands in front of the first zombie in the animal costume, grimaces and says: "Dear, this outfit is simply un-bear-able."
Vicious mockery, for 1d4 damage. Wis save 14
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Kerric:
“To die and have one’s physical remains returned to a mockery of life as a zombie is bad enough—but to dress them up like circus performers? What madness is this? Whatever their life’s work, these people deserve more dignity than this!” Kerric finds himself thinking as he rushes in to deal with the foe.
Initiative: 19
He strikes with another two-handed slash at the nearest zombie center of mass, hoping to strike the creature down before it can damage him or his friends.
Elven Curved Blade: Attack: 20 Damage: 14
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Forgot to roll for initiative and it changed the numbers when I edited. It was 9 to hit for 11 damage, which probably misses.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
T'chal shoots the zombie in the Jester suit after Kerric slashes him
Zombie in bear suit wis save 16 and takes damage
i need initiative from Reghys
and surprise action/initiative from Xalkas and Ebele
7 Z1
10 Z2
2 Z3
Laissez les bons temps rouler
Ebele would cock her head to the side as she listened to Reghys' exclamation of the absurdity before them. She'd listen once again for Kerric's motions to set the stage. The monk would follow up his attack, setting herself up to spar with the easiest target for her to hear, the jingling jester. This time she'd open up with a jab to the Zombie's forehead to hopefully square it up for a follow up jab to the jaw.
Staff Attack: 17 Damage: Unable to parse dice roll.
Unarmed punch: 21 Damage: 6
Init: 20
just an unstable unicorn.
Ebele smacks jester zombie in the forehead following up with an open palm strike which snaps its head forcefully, and with a jingling of bells it hits the floor
Laissez les bons temps rouler
T'chal'fronack'zcinicker groans, "Who invited the blind girl to play our game?!"
What's the difference between a Wizard and a Sorcerer?
Class.
Reghys' initiative: 24
I think it's safe to say I went first :P
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Yes you will be first. So you can post now. After Xalkas takes his surprise round your action will occur
Laissez les bons temps rouler
Seeing Ebele smack another of the undead down, Reghys grumbles a bit: "Fine, seems like the pen might have to take a back seat today." And they slash at the bear-costumed zombie.
25 for 6 damage
And 4 for the critical damage
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Xalkas watches as the rest of the group charges forwards and attacks the peculiarly dressed zombies. Let’s out a groan followed by, “Ok, so we’re doing this.”(pardon the Hamilton quote. I’m currently obsessed with the play on Disney+)
Xalkas then moves into to the room positioning himself in such a manner that he is able to target both of the two still standing zombies with burning hands has he directs the flames around his allies so as to not catch them with the intense flames. (Assuming of course they would be in the way, I can keep 3 creatures from the effects of evocation spells) He then says, “So what happens if I get more kills than the lot of you?”
Initiative: 9
Dex save dc 13 or 11 fire damage; half damage on a save.(cast as second lvl spell for more damage potential)
-1 Z1
7 Z2
flames shoot out of Xalkas' hands flying over Reghys' head and incinerating the zombie in front of him as Reghys slashes at its midsection finishing it
the remaining zombie staggers back its dress beginning to burn
Kerric then T'chal are up
Laissez les bons temps rouler
T'chal'fronack'zcinicker shakes his head as the group efficiently finishes off zombies. He reloads, cocks, aims, and fires his hand crossbow efficiently trying to beat Kerric to the punch of ultimately finishing off the last undead creature. Attack: 18 Damage: Unable to parse dice roll.
What's the difference between a Wizard and a Sorcerer?
Class.
Kerric:
Stepping up and swinging at the last zombie, Kerric stabs for the throat this time with his blade.
Attack: 18 Damage: 11
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Kerric swings and although his aim is slightly off the Zombies right arm is now lying on the floor
followed by T'chal shooting the thing (he can describe)
combat is over
Laissez les bons temps rouler
The arrow slams into the things forehead, and the thing goes still, and falls straight onto it's back with a puff of dust. He does a little semi-secret fist pump. And then quickly pulls out a pad. "Finally on the score board. Ebele has two, Reghys has two, and T'chal'fronack'zcinicker has one."
He walks over and attempts to pull the crossbow bolt out of the things skull, putting his foot on it's face as he pulls it out. He uses the dress to clean the bolt before adding it back to his belt bolt pouch.
When he's done that, he does a quick inspection of the costumes and checks for anything valuable...though the smoke rising from two of the burned bodies is enough to dissuade him from trying too hard, and he looks to Kerric, "Let's get us to some slightly fresher air...."
What's the difference between a Wizard and a Sorcerer?
Class.