This post has potentially manipulated dice roll results.
(Sorry for the PC issues. Back in business.)
*Clay hears a POP and runs back in the room. Seeing the blob, he guesses firearms are not the answer. Clay grabs a torch and lights it from the fire in the room and attacks the blob.
Rictor takes a long look at the area they found themselves in, surprised to hear cattle and see sunlight. He notices that there are several more branches to this twisting dungeon and figures he ought to head back and confer with the group and figure which direction to take.
That's when he heard the pop sound and the subsequent ruckus of the crew of cattle wranglers rushing about in a right tizzy! He draws his iron and runs as fast as he can back towards the rest of the group.
This post has potentially manipulated dice roll results.
"BLECH. What on earth?! Put it back!" Celeste pulls out her saber, rolls up a sleeve, and carefully cuts her arm. Her arm is covered with such marks, showing that this is not the first time she's done this. She cuts over a particularly thick bit of scar tissue, doing 4 to herself. As her blood makes contact with the saber, it crackles with energy. Taking a step back, she then lunges to stab the jelly.
Attack: 13 Damage: 5 Piercing Damage and 3 Lightning Damage
(I know better, but Celeste probably doesn't haha)
Rollback Post to RevisionRollBack
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
Celeste's saber attack slashes through the creature. it's amorphous form gives way to Celeste's attack, opening up slightly but seems to reform instantly and appears to be undamaged by Celeste's attack.
Celeste's attack has drawn the creatures attention and it will attack her Hit: 15
It lashes out but misses her. Just then both Clay and Rictor show up: Round 2 Initiative rolls: Celeste: 16 Val: 15 Clay: 14 Rictor: 11 Ochre Jelly: 6 Keth: 4
Keth follows Rictor and Clay and skids to a stop as he sees the ooze, "What do we do? How do we stop such a thing?" He unhooks one of his tomahawks and approaches warily.
This post has potentially manipulated dice roll results.
Round 2:
Celeste stabs the creature with her saber. The piercing damage does affect the creature and it takes 12 points. The Ochre jelly shimmys and shakes as the Celeste's electrical charged attack hits. It bubbles and with a loud pop, divides into 2 smaller versions of itself. Val, in coyote form, bites Jelly 2. His bite is successful in doing 5 points of damage to the creature. However the flesh of the creature tastes bitter and its Acidic content burns Val's mouth. Val takes 3 points of damage. Clay rushes over, taking a torch and goes to light it and does so. (may attack round 3) Rictor comes charging in with Clay and pulls "that" pistol of his and fires. a bolt of energy fires from the pistol and hits Jelly 1 the creature doing 10 points of damage. It shimmers in pain. Ochre Jelly 1: this Ochre jelly will attack Celeste. Hit: 11 The creature lashes out, whipping its amorphous body around your saber and attack you doing: 6 of Bludgeoning damage and the acid from it's body burns a hole through your armor and you take 6 of acid damage. Ochre Jelly 2: the new jelly, Val has just bite and it will lash out at him. Hit: 7 and misses. Keth comes in drawing a tomahawk.
(Just as an FYI DM, Val’s got a bunch of beasts in his Notes, where you can easily keep track of hp. Or if you prefer, I can just add Wildshape hp as temp hp. For now I just marked it on the wolf in his notes)
when it’s Val’s turn again, he’ll bite Ochre Jelly 2
Rictor looks between the two jellies and blinks his eyes, hoping he was just seeing things. When there were still two jelly monsters where there was one he curses and aims at one of them, not really sure which one to shoot.
This post has potentially manipulated dice roll results.
Celestelashes out with her saber. She strikes it, doing damage However, the beast shutters as the electricity form Celeste's attack arcs across its body, and with a pop, it separates into 2 distinct creatures but smaller than it was.
Val bites Jelly 2, doing damage to the creature. The acidic body tastes bitter and does 3 hit points of damage to you as you bite.
Rictoraims and fires at 1 of the recently separated Jelly's. The hellish fire rounds that comes from his "gun" strike the creature and it immediately dissolves.
The new, surviving Jelly 1 will try and attack Celeste Attack: 23 Bludgeoning Damage:9 Acid Damage: 1
Jelly 2 will attack Val again; Attack: 11 Bludgeoning damage; 12 Acid Damage: 5
This post has potentially manipulated dice roll results.
The "New" Jelly 1's attacks miss Celeste.
Jelly 2's attacks on Val connect and he gets slammed by the creature. Where he is hit, the acid from the creature's body sizzles. A hole developed as the acid eats through and burns Val as well.
(Rerolling Celeste's Int roll, after 2 attacks and 2 divisions of the creature going to give her an "advantage to the roll)
Celeste's Int roll: 11
Celeste starts to put 2 and 2 together as she realizes everytime she attacks, the electricity seems to cause the creature to divide.
Celeste is hurt but Val is hurt bad. The coyote's skin is buried and bubbles up at the spots the Ochre jelly hit it. Coyote Val's mouth is bleeding and blistered as well.
Seeing the awful blistering of Val's skin even after he shifts out of his coyote form Rictor waits for him to back away and runs forward until he's closer to the acidic jelly than Val. Then just as before with a hellish fire flickering in his eyes he fires another Eldritch Blast from his pistol at the oozing creature that had wounded his friend.
(Sorry for the PC issues. Back in business.)
*Clay hears a POP and runs back in the room. Seeing the blob, he guesses firearms are not the answer. Clay grabs a torch and lights it from the fire in the room and attacks the blob.
Initiative: 14
Attack: 20
Rictor takes a long look at the area they found themselves in, surprised to hear cattle and see sunlight. He notices that there are several more branches to this twisting dungeon and figures he ought to head back and confer with the group and figure which direction to take.
That's when he heard the pop sound and the subsequent ruckus of the crew of cattle wranglers rushing about in a right tizzy! He draws his iron and runs as fast as he can back towards the rest of the group.
Initiative (when Rictor gets there): 11
"BLECH. What on earth?! Put it back!" Celeste pulls out her saber, rolls up a sleeve, and carefully cuts her arm. Her arm is covered with such marks, showing that this is not the first time she's done this. She cuts over a particularly thick bit of scar tissue, doing 4 to herself. As her blood makes contact with the saber, it crackles with energy. Taking a step back, she then lunges to stab the jelly.
Attack: 13 Damage: 5 Piercing Damage and 3 Lightning Damage
(I know better, but Celeste probably doesn't haha)
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist
Celeste's saber attack slashes through the creature. it's amorphous form gives way to Celeste's attack, opening up slightly but seems to reform instantly and appears to be undamaged by Celeste's attack.
Val's action?
Val turns into the coyote again. (End of turn)
Paladin - warforged - orange
Celeste's attack has drawn the creatures attention and it will attack her
Hit: 15
It lashes out but misses her. Just then both Clay and Rictor show up:
Round 2 Initiative rolls:
Celeste: 16
Val: 15
Clay: 14
Rictor: 11
Ochre Jelly: 6
Keth: 4
(When Val is up) Val will bite at the slime
Attack: 13 Damage: 5
Paladin - warforged - orange
Keth follows Rictor and Clay and skids to a stop as he sees the ooze, "What do we do? How do we stop such a thing?" He unhooks one of his tomahawks and approaches warily.
Initiative: 4
(That goes perfectly with his hesitation)
Rictor recoils in horror at the sight of the strange ooze creature before him. "What in the- How did you-"
He shakes his head vigorously, straightens his hat, and pulls out his revolver."Just... whatever you do, don't let it get on my digs!"
Eldritch Blast: Attack: 15 Damage: 10
OCC: Waiting on Celeste's action.
(Oops, I thought it was Jelly's turn.)
Seeing that the jelly has refocused its attention on her, Celeste tries to stab it again, hoping to disrupt it with the crackling energy.
Attack: 24 Damage: 12 Piercing Damage and 1 Lightning Damage
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist
Round 2:
Celeste stabs the creature with her saber. The piercing damage does affect the creature and it takes 12 points.
The Ochre jelly shimmys and shakes as the Celeste's electrical charged attack hits. It bubbles and with a loud pop, divides into 2 smaller versions of itself.
Val, in coyote form, bites Jelly 2. His bite is successful in doing 5 points of damage to the creature. However the flesh of the creature tastes bitter and its Acidic content burns Val's mouth. Val takes 3 points of damage.
Clay rushes over, taking a torch and goes to light it and does so. (may attack round 3)
Rictor comes charging in with Clay and pulls "that" pistol of his and fires. a bolt of energy fires from the pistol and hits Jelly 1 the creature doing 10 points of damage. It shimmers in pain.
Ochre Jelly 1: this Ochre jelly will attack Celeste.
Hit: 11
The creature lashes out, whipping its amorphous body around your saber and attack you doing: 6 of Bludgeoning damage and the acid from it's body burns a hole through your armor and you take 6 of acid damage.
Ochre Jelly 2: the new jelly, Val has just bite and it will lash out at him.
Hit: 7 and misses.
Keth comes in drawing a tomahawk.
Round 3 actions:
Celeste: 16
Val: 15
Clay: 14
Rictor: 11
Ochre Jelly 1: 6
Ochre Jelly 2: 6
Keth: 4
(Just as an FYI DM, Val’s got a bunch of beasts in his Notes, where you can easily keep track of hp. Or if you prefer, I can just add Wildshape hp as temp hp. For now I just marked it on the wolf in his notes)
when it’s Val’s turn again, he’ll bite Ochre Jelly 2
Attack: 19 Damage: 4
Paladin - warforged - orange
-Waiting for responses from the rest of the party.
In tremendous pain as the acid burns through her skin, Celeste attacks the jelly engaged with her.
Attack: 8 Damage: 12 Piercing Damage and 3 Lightning Damage
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist
Rictor looks between the two jellies and blinks his eyes, hoping he was just seeing things. When there were still two jelly monsters where there was one he curses and aims at one of them, not really sure which one to shoot.
Eldritch Blast: 13 Damage: 14
Celeste lashes out with her saber. She strikes it, doing damage However, the beast shutters as the electricity form Celeste's attack arcs across its body, and with a pop, it separates into 2 distinct creatures but smaller than it was.
Val bites Jelly 2, doing damage to the creature. The acidic body tastes bitter and does 3 hit points of damage to you as you bite.
Rictor aims and fires at 1 of the recently separated Jelly's. The hellish fire rounds that comes from his "gun" strike the creature and it immediately dissolves.
The new, surviving Jelly 1 will try and attack Celeste
Attack: 23
Bludgeoning Damage: 9
Acid Damage: 1
Jelly 2 will attack Val again;
Attack: 11
Bludgeoning damage; 12
Acid Damage: 5
Celeste Intelligence Roll: 13
The "New" Jelly 1's attacks miss Celeste.
Jelly 2's attacks on Val connect and he gets slammed by the creature. Where he is hit, the acid from the creature's body sizzles. A hole developed as the acid eats through and burns Val as well.
(Rerolling Celeste's Int roll, after 2 attacks and 2 divisions of the creature going to give her an "advantage to the roll)
Celeste's Int roll: 11
Celeste starts to put 2 and 2 together as she realizes everytime she attacks, the electricity seems to cause the creature to divide.
Celeste is hurt but Val is hurt bad. The coyote's skin is buried and bubbles up at the spots the Ochre jelly hit it. Coyote Val's mouth is bleeding and blistered as well.
Val has fallen out of his animal shape and taken a fair chunk of hurt.
(when it’s his turn)
He disengages from the creature, backing up as far as he can. He then fires his rifle at Jelly 2
Attack: 7 Damage: 5
Paladin - warforged - orange
Seeing the awful blistering of Val's skin even after he shifts out of his coyote form Rictor waits for him to back away and runs forward until he's closer to the acidic jelly than Val. Then just as before with a hellish fire flickering in his eyes he fires another Eldritch Blast from his pistol at the oozing creature that had wounded his friend.
Eldritch Blast: Attack: 9 Damage: 5