"Chauntea I hope not," Brida replied looking frantically at Pitero at his reply. "No, no you're right," she sighs loudly. "We should stay together and just move as quickly as we can," she says getting back up onto the wagon. "Andulra they are just up ahead if you would like to join them, it's only been a few minutes since they left or your can remain here with us," she explains.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
This post has potentially manipulated dice roll results.
"He's one of the best animals I've ever trained," Aldaryn nods with a soft expression moving around from you guys towards a path away from the main road into the trees and fields that skirt the village.
As you move towards the village at a hasted speed everyone's sole focus is on the task ahead. The smoke cloud is growing ever darker in the distance with the odd sense of being the sole survivors of the surrounding area is eerily closing in. You hear no bird song or see a single living creature besides your companions and the beasts of burden you are using to propel yourselves forward. It's been three hours now of solid movement, your second group is nearly to the village, its dusk. The group looks haggard from the bumpy travel but the village is growing nearer Brida seems to say everyone half an hour. Then as you pass a stone marker post which reads Carrowkeel 12 miles Brida urges the slaver's nag again which balks against the speed already demanded of it but continues forward, the is another two hours of travel ahead of the party and you will reach the village three hours behind the others!
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Moving through the fields towards Carrowkeel you are able to work together to go unnoticed. You come along an alley in between two shops across the square from the temple that still smolders.
Checks?
Group 2
Still moving towards the plume of smoke there is the first signs of life ahead, a group of people are huddled by the road side beside a wagon up ahead.
Checks?
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Saarebas: From your vantage in the alley you only see smoldering carts and across the square the temple doors have been blasted in and smoke! There are scorch marks on the cobbles of the square but you can not really see what could have caused them!
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Erevan: You can't tell, everything is ablaze or burnt out as if the fire has been burning for at least several hours.
Pitero & Andulra: You notice the people are scared but as Brida pulls on the reins to stop to offer aid but as soon as you come near she is relieved to tell you these people these aren't her people! Offering them what little rations she has left before pressing on towards Carrowkeel
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"Sounds like a solid plan. Jump up. Do you think its your home that's on fire?"
"Chauntea I hope not," Brida replied looking frantically at Pitero at his reply. "No, no you're right," she sighs loudly. "We should stay together and just move as quickly as we can," she says getting back up onto the wagon. "Andulra they are just up ahead if you would like to join them, it's only been a few minutes since they left or your can remain here with us," she explains.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"No, I will stay with you and Pitero. It's safer if we stick together."
Erevan ties off his half-horse "I still owe you for this Aldaryn" and moves quickly towards the town with the others.
"He's one of the best animals I've ever trained," Aldaryn nods with a soft expression moving around from you guys towards a path away from the main road into the trees and fields that skirt the village.
Everyone in group 1 roll stealth check please!
Aldaryn : 10 <apparently Aldaryn has a cough>
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Stealth: 22
Saarebas and Darik: Need stealth rolls ASAP!
Group 2
As you move towards the village at a hasted speed everyone's sole focus is on the task ahead. The smoke cloud is growing ever darker in the distance with the odd sense of being the sole survivors of the surrounding area is eerily closing in. You hear no bird song or see a single living creature besides your companions and the beasts of burden you are using to propel yourselves forward. It's been three hours now of solid movement, your second group is nearly to the village, its dusk. The group looks haggard from the bumpy travel but the village is growing nearer Brida seems to say everyone half an hour. Then as you pass a stone marker post which reads Carrowkeel 12 miles Brida urges the slaver's nag again which balks against the speed already demanded of it but continues forward, the is another two hours of travel ahead of the party and you will reach the village three hours behind the others!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Stealth: 3
Stealth: 18
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAGroup 1
Moving through the fields towards Carrowkeel you are able to work together to go unnoticed. You come along an alley in between two shops across the square from the temple that still smolders.
Checks?
Group 2
Still moving towards the plume of smoke there is the first signs of life ahead, a group of people are huddled by the road side beside a wagon up ahead.
Checks?
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Perception: 22
OOC: [Crit!]
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiASaarebas is specifically looking for townsfolk in need of help.
Perception: 17
Saarebas: From your vantage in the alley you only see smoldering carts and across the square the temple doors have been blasted in and smoke! There are scorch marks on the cobbles of the square but you can not really see what could have caused them!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Where and how did the fire start? Insight: 12
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InsiderPitero watches the people, hoping to see signs of what's going on.
Perception: 13
Insight: 13
"Stories never end. They merely mark the beginning of the next chapter." -Rory Bristol
"Failure means you've tried." -RB
perception 17
investigation 19
Erevan: You can't tell, everything is ablaze or burnt out as if the fire has been burning for at least several hours.
Pitero & Andulra: You notice the people are scared but as Brida pulls on the reins to stop to offer aid but as soon as you come near she is relieved to tell you these people these aren't her people! Offering them what little rations she has left before pressing on towards Carrowkeel
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
“Come on. We need to find a way inside and hopefully rescue any one trapped inside.”
Darik not wanting to waste time will rush ahead listening to hear any pleads for help.
OOC: [Do I reroll perception?]
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA"Right behind you Saar."