Leo’s check of the body reveals several grisly wounds on the corpse, including one on his neck where the skin has peeled outward, suggesting that something emerged from within. This human died after spider eggs hatched inside his body and the creatures swarmed out of him.
You detect some fey and undead on this level and that they are south east and south west of you respectively. You don’t detect any aberrations, elementals, or fiends within range
Spiderwebs drape across these tunnels, clinging to creatures as they pass until the webs are brushed or burned away. Ghostly faces glimpsed in the webs are actually random patterns among the threads.
Web-covered areas count as difficult terrain, but they’re not strong enough to restrain anyone. A character can use an action to burn a 5-foot cube of web with a torch or to cast a spell that deals fire damage, which clears all the webs in the spell’s area.
While it is slow going the lighter armoured members of the group are able to make their way forward without too much noise. Sig and Carilius unfortunately find their armour catching in the webbing, causing scrapes and clangs that make it hard to be overlooked. From the room to the left you see three quaggoths appear and they roar a challenge at Sig and Carilius. The others are currently unnoticed in the shadows and webbing. Roll for initiative
Leo’s check of the body reveals several grisly wounds on the corpse, including one on his neck where the skin has peeled outward, suggesting that something emerged from within. This human died after spider eggs hatched inside his body and the creatures swarmed out of him.
Leo recoils as he identifies the remains demise (he hates spiders, especially giant ones)
Leo looks to where the person came from
perception 13
survival 18
primeval awareness
You detect some fey and undead on this level and that they are south east and south west of you respectively. You don’t detect any aberrations, elementals, or fiends within range
There are no signs in this room of any spiders but you surmise that the tunnels to the north would be prime breeding locations for them
The tunnel to the north east has wisps of spider webs fluttering in a slight breeze
Leo slips to the shadows, weary of what may lay ahead
stealth 19
Beneficial 34
Detrimental 63
Spiderwebs drape across these tunnels, clinging to creatures as they pass until the webs are brushed or burned away. Ghostly faces glimpsed in the webs are actually random patterns among the threads.
Web-covered areas count as difficult terrain, but they’re not strong enough to restrain anyone. A character can use an action to burn a 5-foot cube of web with a torch or to cast a spell that deals fire damage, which clears all the webs in the spell’s area.
Sig stealth 6
Stealth 5
Stealth - 10
Stealth 16
While it is slow going the lighter armoured members of the group are able to make their way forward without too much noise. Sig and Carilius unfortunately find their armour catching in the webbing, causing scrapes and clangs that make it hard to be overlooked.
From the room to the left you see three quaggoths appear and they roar a challenge at Sig and Carilius. The others are currently unnoticed in the shadows and webbing.
Roll for initiative
Initiative 7
Initiative 15
Quaggoths 9
Sig 19
Initiative - 18
Initiative 15
Leowin 12