This post has potentially manipulated dice roll results.
The two doppelgangers move closer one attacking Carilius and the other steps alongside the other bandits and holds an attack against the first enemy that enters range. that attack will be at Eoan as he moves in to kill the bandits. Attack: 17 Damage: 8
in response it gets punched in the face and has to make a save against being stunned 14
The bandit captain sees most of his mean blown apart or beaten to death decides that a tactical withdrawal may be in order and spends his turn running away. He head out of the room in to the corridor to your north
Jhee-Kharr sees the captain run off and, focusing his aura, bursts away from the group as if springing off a board (burning a ki)
He passes the captain, spins on one foot and brings his staff to bear on the captain's shoulder with both hands, before dropping his left to shoot it up into a grapple
The bandit reels from the flurry of blows the last one snapping head head back, sending his preposterous wig flying and shattering his vertebrae on impact.
The two doppelgangers move closer one attacking Carilius and the other steps alongside the other bandits and holds an attack against the first enemy that enters range.
that attack will be at Eoan as he moves in to kill the bandits.
Attack: 17 Damage: 8
in response it gets punched in the face and has to make a save against being stunned 14
The bandit captain sees most of his mean blown apart or beaten to death decides that a tactical withdrawal may be in order and spends his turn running away. He head out of the room in to the corridor to your north
Sig will shoulder past Carilius and try to bury its axe into the doppleganger attacking Carilius.
(also forgot to roll the attacks against Carilius so I’ll do them now)
doppelganger Attack: 7 Damage: 9 Attack: 9 Damage: 8
Sig Attack: 24 Damage: 9
Sig misses as the Doppelgänger is too nimble
Jhee-Kharr sees the captain run off and, focusing his aura, bursts away from the group as if springing off a board (burning a ki)
He passes the captain, spins on one foot and brings his staff to bear on the captain's shoulder with both hands, before dropping his left to shoot it up into a grapple
Attack: 12 Damage: Unable to parse dice roll.
Grapple - 9
Roll off to avoid being grappled. 10
Jhee-Khar is able to get both arms around the bandit captain and stop his head long flight.
Leo, seething from his miss of the captain, spins round and aims for the nearest doppelgänger
Attack: 11 Damage: 10
Attack: 11 Damage: 9
The first shot misses while the next plunges deep into the doppelgangers shoulder.
Leowin turns to the nearest doppelganger and strikes with his rapier before attemping to slip away into the shadows at the cavern's corner.
Rapier Attack: 23 Damage: 4
Sneak bonus 11
Stealth 15
The rapier punches into the creatures side, it’s form stiffening on death before Leowin withdraws into the shadows
The surviving doppelgänger lets out a low keening wail at the loss of its compatriot before trying to slam Eoan twice.
Attack: 13 Damage: 8
Attack: 22 Damage: 7
As his eyes stop glowing from the spell, Carilius focuses on the remaining doppelgänger, swinging his sword towards its neck
Attack: 12 Damage: 9
The doppelgänger is so busy sidestepping Carilius’ assault that it throws off its aim at attacking Eoan.
Eoan throws a hail of 3 punches into the gut of the doppelgänger as response for the earlier attacks thrown his way
Attack: 17 Damage: 7
Attack: 22 Damage: 10
Attack: 14 Damage: 5
The bandit captain will try to stab Jhee-Kar whilst in the grapple.
Attack: 13 Damage: 5 Attack: 14 Damage: 9 Attack: 12 Damage: 7
The first strike cuts into the Goliath but he is able to avoid all the others.
Sig will cast Toll the Dead at the doppelgänger
16 necrotic damage if it fails the save 6
OW!!
Jhee-Kharr responds to the stabbing with two meaty elbows to the head, hoping to knock the captain out
Attack: 14 Damage: 6
Attack: 9 Damage: 9
Pausing briefly, he gives the captain one more elbow for good measure
Attack: 11 Damage: 6
The bandit reels from the flurry of blows the last one snapping head head back, sending his preposterous wig flying and shattering his vertebrae on impact.
Just the doppelganger left
Leo seeing the final injured doppelgänger, aims for its head
Attack: 24 Damage: 22
Attack: 21 Damage: 8