This post has potentially manipulated dice roll results.
On the second day the frozen rolling tundra starts to change into broken hills and icy ravines. You make good progress along the trail and shortly after midday you enter another ravine. About halfway along Leo’s short sword blares out a note of warning and Ackley spots movement above. Roll for initiative!
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On the second day the frozen rolling tundra starts to change into broken hills and icy ravines. You make good progress along the trail and shortly after midday you enter another ravine. About halfway along Leo’s short sword blares out a note of warning and Ackley spots movement above.
Roll for initiative!
Leowin 18
Zephyr 18
? 8
Initiative 5
Initiative - 15
Carilius 20
Beldora 16
Initiative 12
Leowin will draw his short sword and scan the scrubs looking for threats.
Perception 18
Unable to spot the threats Leowin will tuck into the shadows caused by the rocks and try to drop from sight
18
Carilius feels a shiver down his spine as he gets the feeling he’s being watched
Perception 13
Unable to spot the threat he hunkers down behind his shield.
Leo looks around with his keen eyes for the threat
perception 23
Zephyr scans the rocks for threats. 13
Frustrated he flies into a rage roaring down the ravine.
Jhee-Kharr is used to the mountains and their threats. He takes in his surroundings, looking for danger
Perception - 14
Sirac has no idea why a sword just cried out. He looks around in a panic.
Perception - 15
Still undetected but aware the prey is now nervous the crag cats strike! One launches itself at Carilius one at Jhee-Kharr and one at Zephyr
Carilius Attack: 19 Damage: 4
JK Attack: 21 Damage: 9
Zephyr Attack: 10 Damage: 4
Carilius and JK need to make DC 13 strength checks or be knocked prone and be subjected to bite attacks
Strength - 13
7