Suddenly, around AREA 3b, the ooze slowly forms into something terrible! An artery of ooze flowing down the tunnel pools in a slight depression around AREA 3b, and the ooze rises up, taking form of Halaster Blackcloak! He flails his arms as if he's about to cast a horrible spell upon you all!
The javelin hits it's mark on Ooze Halaster, and after a few moment, the effigy of the Mad Mage sinks back into the main flow of ooze.
After a few moment, at regular intervals, the ooze "creates" other scenes that you're unfamiliar with. Some scenes contain people, adventurers, some monsters. They each last about a minute long before the ooze dissolves back to it's natural state.
"False alarm. I guess that this ooze can only create scenes. It still seems odd." Petra will lead the group to zone 3B and look at the ooze to get more of an idea on what's going on here.
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Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
At AREA 3b, the caverns seem to be ooze free, but you can see from here that at AREA 4, there is much more ooze in at area, and a path that leads to AREA 5a and 5b.
A 15-foot-high tunnel containing an open pit connects two caves with 20-foot-high ceilings. AREA 5a contains the pit, and on the other side appears to be the home of an arcane teleportation gate, which is deactivated.
"I have no idea, but I expect that we'll have a better idea of what it is over there." Petra backs up, gets a running start before making an Olympics-style long jump over the pit, finished off by a three-point landing, like the superhero she is.
Long Jump.When you make a long jump, you cover a number of feet up to your Strength score if you move at least 10 feet on foot immediately before the jump. When you make a standing long jump, you can leap only half that distance. Either way, each foot you clear on the jump costs a foot of movement. Petra's strength score is 21 and judging from the map, a 21-foot long jump should easily clear the gap.
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Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
You do indeed clear the gap with olympian grace. At the north end of this 20 foot high cave are two 15 foot tall standing stones hewn from black basalt. Carved into the lintel spanning them is a large, blood red "X". As you approach the gate, rivulets of blood begin to seep from the rocky pores of the standing stones.
At the moment, the gate does nothing more than bleed.
"Might any of my lovely arcane-inclined friends be able to come over here and help me examine this gate? Eris? Regulus?" She calls over across the gap.
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Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
This post has potentially manipulated dice roll results.
Regulus waves, “10 out of 10 Petra. Yes, let me get across real quick.”
Regulus walks to the edge, peeks down it, then standing leaps 21 ft across the gap (his eldritch invocation triples his jump distance). Regulus lands lazily beside Petra, gives her a smirk then investigates the blood seeping gate. INVESTIGATION: 11
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Corinne Hemlock: Dhampir courtesan and dusk huntress Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer
Eris claps for her friends who have made it over the gap with little to no issue. She looks to Liri. “Can you jump this, my dear? I’m afraid my form of transportation won’t be able to support the two of us.”
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Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
Li'riya smiles faintly. "No need for me to jump." She taps her heels together and takes to the air, flying across the pit and landing on the other side, the wings on the side of her boots folding away as she lands.
"Brava~" Eris hums, pleased to see Liri able to make it over with little to no issue. The sorceress would follow soon after, disappearing in a cloud of pitch black smoke only to pop up beside the ranger. She gives her a smile, then joins the others at the gate to see if she could possibly help anyone get some answers on just what this thing was or did.
Rollback Post to RevisionRollBack
Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
As you all observe the gate, it just appear to be bleeding and nothing more. You think it's supposed to do something else, but..it's not doing it. However, you can hear something behind you.
Suddenly, around AREA 3b, the ooze slowly forms into something terrible! An artery of ooze flowing down the tunnel pools in a slight depression around AREA 3b, and the ooze rises up, taking form of Halaster Blackcloak! He flails his arms as if he's about to cast a horrible spell upon you all!
Petra pulls out one of her javelins and tosses it at the ooze!
Attack: 24 Damage: 10
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Baird stands boldly, maybe over estimating his mantle, and watches the thing
Perception 17
The javelin hits it's mark on Ooze Halaster, and after a few moment, the effigy of the Mad Mage sinks back into the main flow of ooze.
After a few moment, at regular intervals, the ooze "creates" other scenes that you're unfamiliar with. Some scenes contain people, adventurers, some monsters. They each last about a minute long before the ooze dissolves back to it's natural state.
"False alarm. I guess that this ooze can only create scenes. It still seems odd." Petra will lead the group to zone 3B and look at the ooze to get more of an idea on what's going on here.
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
At AREA 3b, the caverns seem to be ooze free, but you can see from here that at AREA 4, there is much more ooze in at area, and a path that leads to AREA 5a and 5b.
By what dis smell of, watch yeh step. It may never wash off. You'll smell bad the rest of your life...
Baird gests, as they walk along
AREA 5 - IN THE GRIP OF GHAUNADAUR
A 15-foot-high tunnel containing an open pit connects two caves with 20-foot-high ceilings. AREA 5a contains the pit, and on the other side appears to be the home of an arcane teleportation gate, which is deactivated.
look, is'at one of dem spacey things for the Orog?..
"I have no idea, but I expect that we'll have a better idea of what it is over there." Petra backs up, gets a running start before making an Olympics-style long jump over the pit, finished off by a three-point landing, like the superhero she is.
Long Jump.When you make a long jump, you cover a number of feet up to your Strength score if you move at least 10 feet on foot immediately before the jump. When you make a standing long jump, you can leap only half that distance. Either way, each foot you clear on the jump costs a foot of movement. Petra's strength score is 21 and judging from the map, a 21-foot long jump should easily clear the gap.
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
You do indeed clear the gap with olympian grace. At the north end of this 20 foot high cave are two 15 foot tall standing stones hewn from black basalt. Carved into the lintel spanning them is a large, blood red "X". As you approach the gate, rivulets of blood begin to seep from the rocky pores of the standing stones.
At the moment, the gate does nothing more than bleed.
"Might any of my lovely arcane-inclined friends be able to come over here and help me examine this gate? Eris? Regulus?" She calls over across the gap.
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
I bet i can make it over too..
Baird also attempts to make the jump, walking back and running up to the jump, and...
30
Regulus waves, “10 out of 10 Petra. Yes, let me get across real quick.”
Regulus walks to the edge, peeks down it, then standing leaps 21 ft across the gap (his eldritch invocation triples his jump distance). Regulus lands lazily beside Petra, gives her a smirk then investigates the blood seeping gate. INVESTIGATION: 11
Corinne Hemlock: Dhampir courtesan and dusk huntress
Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer
Eris claps for her friends who have made it over the gap with little to no issue. She looks to Liri. “Can you jump this, my dear? I’m afraid my form of transportation won’t be able to support the two of us.”
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
Li'riya smiles faintly. "No need for me to jump." She taps her heels together and takes to the air, flying across the pit and landing on the other side, the wings on the side of her boots folding away as she lands.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
"Brava~" Eris hums, pleased to see Liri able to make it over with little to no issue. The sorceress would follow soon after, disappearing in a cloud of pitch black smoke only to pop up beside the ranger. She gives her a smile, then joins the others at the gate to see if she could possibly help anyone get some answers on just what this thing was or did.
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
Liri starts taking a look at the gate.
Arcana: 17
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
As you all observe the gate, it just appear to be bleeding and nothing more. You think it's supposed to do something else, but..it's not doing it. However, you can hear something behind you.
Everyone make a DC12 DEX save.
10