This post has potentially manipulated dice roll results.
Sudryl shakes a small viel and tosses it toward the epicenter of the water bubbling, ((DC 10 20)), the viel bursts creating an icy mist ((Con DC 14 at start of turn or 6 cold Dmg))
Rinn quickly dodges back away from the epicenter of where the tentacles burst from the water. He fires an arrow at the closest tentacle to a party member then tries to hide behind something.
Longbow Attack: 19 Damage: Unable to parse dice roll.
This post has potentially manipulated dice roll results.
Three tentacle swing directly at the party.
Attack
Silenus To Hit 15 Dmg 12 bludgeoning damage
Valindra To Hit 11 Dmg 11 bludgeoning damage
Robwin To Hit 10 Dmg 16 bludgeoning damage
If hit make a Con saving throw (DC 14) or become diseased. The disease has no effect for 1 minute and can be removed by any magic that cures disease. After 1 minute, the diseased creature's skin becomes translucent and slimy, the creature can't regain hit points unless it is underwater, and the disease can be removed only by heal or another disease-curing spell of 6th level or higher. When the creature is outside a body of water, it takes 1 acid damage every 10 minutes unless moisture is applied to the skin before 10 minutes have passed.
Yian Initiative: 22
Sienna Fulgurflash, Bard 3 - Child of the Stormy Sea - Alycron West Marches
Yian Do'Garon, Ranger 5 - Dragonfriend
TT casts bless on Robwin, Rinn, and Eline. (( Initiative 11 ))
Eline casts sacred flame on the nearest tentacle.
Attack/Save: DEX 13 Dmg 6
Initiative 8
Valindra and the 5 mountain Dwarfs (Siv, Vil, Ird, Tra, Glin) also fire at the tentacle nearest the party.
Val Hit: 24 Dmg 6
Siv Hit: 22 Dmg 8
Vil Hit: 16 Dmg 10
Ird Hit: 8 Dmg 7
Tra Hit: 25 Dmg 11
Glin Hit: 25 Dmg 7
Initiative 20
Sudryl shakes a small viel and tosses it toward the epicenter of the water bubbling, ((DC 10 20)), the viel bursts creating an icy mist ((Con DC 14 at start of turn or 6 cold Dmg))
Initiative 18
Silenus Survival: 16
Silenus Initiative: 9
Robwin casts fire bolt at the nearest tentacle…
Initiative: 10
Attack: 27 Damage: 13 (fire damage)
Bless dice: +1 to hit
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Rinn's Initiative: 18
Rinn quickly dodges back away from the epicenter of where the tentacles burst from the water. He fires an arrow at the closest tentacle to a party member then tries to hide behind something.
Longbow Attack: 19 Damage: Unable to parse dice roll.
Add to attack roll (Bless): 3
Sneak Attack if applicable: 12
Bonus Action Hide (Stealth): 26
Rinn's arrow is true. (Dmg 22; Hit AC 17; bless hadn't happened yet)
He feel rather exposed but has half cover from the tentacles by using the nearest column.
Eline's sacred flames shows true as the tentacle Rinn hit glows. (Dmg 8 radiant)
TT's magic is felt upon Robwin, Rinn, and Eline
Valindra and his company manage to burry a couple bolts in the tentacle. (Dmg 14)
Sudryl's Icy mist hits the water closer to the party than he intended.
Shanyrria's magic is felt upon Sudryl, Valindra and herself.
Yian, all this is happening, you see Silenus splash down and under, the tentacles fling out from the water, the magic and arrows.
An Icy mist suddenly appears. (Make a Con Save DC 14)
What do you do?
((Ini 13; Round 1 - We'll weave you in as able))
Silenus you break the surface of the water.
An Icy mist abscures you vision. (Make a Con Save DC 14)
((DC 12 to get out of the water as half movement.))
What's your action?
Robwin’s fire strikes true (Dmg 16)
Three tentacle swing directly at the party.
Attack
Silenus To Hit 15 Dmg 12 bludgeoning damage
Valindra To Hit 11 Dmg 11 bludgeoning damage
Robwin To Hit 10 Dmg 16 bludgeoning damage
If hit make a Con saving throw (DC 14) or become diseased. The disease has no effect for 1 minute and can be removed by any magic that cures disease. After 1 minute, the diseased creature's skin becomes translucent and slimy, the creature can't regain hit points unless it is underwater, and the disease can be removed only by heal or another disease-curing spell of 6th level or higher. When the creature is outside a body of water, it takes 1 acid damage every 10 minutes unless moisture is applied to the skin before 10 minutes have passed.
(( Round two - provide your actions we'll weave the story together. ))
After Rinn's next turn, the water around everyone’s legs, surges, clinging and dragging toward the epicenter.
Make a Strength saving throw (DC 14) or be pulled into the deeper water. (lair action Ini 20)
Robwin casts shield as a reaction to being hit to avoid the attack completely. Then he casts fire bolt with his action at the nearest tentacle again…
Attack: 20 Damage: 6 (fire damage)
Bless dice: +2 to hit
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Strength save: 10
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss