Play by Post Forgotten Realms Level 1 Dragon of Icespire Peak
in the rocky foothills of the snow-capped Sword Mountains is the mining town of Phandalin, which consists of forty or fifty simple log buildings. Crumbling stone ruins surround the newer houses and shops, showing how this must have been a much larger town in centuries past.
Phandalin’s residents are quiet, hard-working folk who came from distant cities to eke out a life amid the harsh wilderness. They are farmers, stonecutters, blacksmiths, traders, prospectors, and children. The town has no walls and no garrison, but most of the adults keep weapons within easy reach in case the need for arms should arise.
Visitors are welcome here, particularly if they have coin to spend or news to share. The Stonehill Inn at the center of town offers modest lodging and meals. A couple of doors down from the inn, posted outside the townmaster’s hall, is a job board for adventurers.
You are part of the most recent wagon train that left Leilon this past tenday entering the north point of the town from the Triboar Trail. The wagon master navigates the caravan south into town past a few farms and circles up in a large opening apparently made for this purpose. Just west of the main road and north of this plaza is an old shrine. The Stonehill Inn, one of the drivers tells you as they point, is that large gray building (just east of you). It is late twilight just before dusk.
Eli makes his way to the inn. Dressed in chain mail and a plumed helmet carrying a shield with an emblem (a staring eye on an upright left hand gauntlet) on it. He also has a longsword at his side. Just over 6' tall you cant tell his race till he enters the inn and removes his helm and then there is no mistaking his Half-Elf heritage.
Eli will walk over to the bar and say: "Excuse me but I would like to inquire about a room for the night and also a meal and drink."
This Stonehill Inn is a modest, two-story roadhouse, the short male human behind the bar gives you a friendly smile and in cheerful though tired voice says, "Not a problem, good sir. Tad be 5 silver a night for the room and a silver for the meal. We've some good beef and potatoes or a deer 'n ardy vegtibl stew. How many nights shall I hold the bed for ya and which would you like? An we've a local bear or an ale from Neverwinter. Tha'd be another silver."
Blaire Fannin hops off the wagon and stretches, commenting to no one in particular, "People complain about the sea, but give me a boat over ****ing a wagon ride any day. Boats never take a ****. You never have to worry about getting kicked by a boat. You never get stung by this many ****ing insects at sea, either."
Blaire is a young human woman with long red hair that hangs down nearly to her calves, and striking form and features that while attractive by the standards of the Realms, have a wild and somewhat menacing edge to them. Her fiery temper and frequent cursing adds to this impression, as she is a woman who at first glance could be thought to be quite the beauty, until she opens her mouth and spews conversational venom. She wears a black leather choker around her neck from which hangs the holy symbol of Valkur, identifying her as a Cleric of the Captain of the Waves, a deity oriented with sailors and the sea.
She wears a leather vest, black with a blue center piece and bronze trim, tied together with crisscrossing straps of cloth, which match the crisscross straps of cloth on her arms and the leather guards worn over her elbows and wrists, also black with bronze trim, black shorts, and thigh high black boots with bronze accents and blue overlay near her feet. Her visible arms and armor consist of chain mail, a shield bearing the holy symbol of Valkur, a cloud with three lightning bolts, and she carries a quarterstaff and a war-hammer.
Blaire also follows Eli to the Inn, briefly smacks Eli's shoulder in greeting, as she recognizes him from the caravan trip, greeting him with, "Hey mate," then cocks her head back and asks the barkeep, "What's good, the beef and 'taters or the veggie and deer? What I am going to regret less in the morning? Also, is your beer any good? You know what, forget it, as long as it's not watered down, and it doesn't take like ****, it's good. Beer please."
She takes a seat, and says, "Didn't catch your name on the ride over. I'm Blair Fannin, Cleric of Valkur. Being away from sea is a real ****, but what can you do? I was thinking of checking out the job board for adventurers. You wouldn't happen to be in that line of work as well, would you, mate?"
Eli will place a gold on the bar and say: " 1 night for now and I'll try the deer stew and a beer, also bring my new friend whatever meal she would like along with a beer. That gold should cover it right?"
He will then turn to Blaire and says: " Pleased to meet you. My name is Eli. I have just ended my training as a squire to a Paladin of Helm. So, yes I may join you to have a look at the board. That is if you don't mind."
The man sweeps up the coin with a smile saying, "Well, YES SIR! tad'l do right!" Addressing Blaire he says, "I prefer the wild game myself, but I can't say anything bad about Big Al's beef; right fine cattle. An Mike makes everything up rather well."
Looking toward the entrance, he says, "Scuse me milady.", then leans back an hollers, "Seara! Looks like the train's come in! I'll need you down ere quick! An put a mark on one 'em open beds; it's been bought. Mike two beers out to ta bar an a stew an", he stops and addresses Blaire again, "Oh, sorry, milady, w'ad you ave? An would you be want'n a bed?"
A stout short - maybe five foot - female half-elf with dirty blond hair pulled back in a braid wearing light brown pants and a plane green tunic comes barreling down the stairs tossing a token toward the barkeep; "We've five more beds available after that one and everything's clean."
"Perfect! Thank you dear. 'er ya go sir. Yer bed 'll ave this mark on the door.", handing Eli a color wooden token with an F symbol on it.
GM Note - We'll probably settle down to a round or two a day. Just happen to have some time at the moment.
More folks from the train are wandering in, some ordering drinks and grabbing tables, others asking about goings on, a fellow, "Mike", comes out from a back room, placing down Eli's stew and two beers then proceeding out to what earlier was the only occupied table with beers, ales, and plates of beef.
Blaire counts out coins and describes them as "Here's the coin for a night's stay, a coin for the deer and vegetable stew, as I'll take your advice on the wild game, and one for the beer, might be the first of many if it goes down well." She then turns back to Eli, placing her left ankle on her right knee and hunching over slightly in a fairly masculine pose for such a fair-featured woman, indicating a lot of time spent with sailors and other rough-mannered folk. "I'd be happy to head over that way with you, Paladin of Helm, Eli. One person alone can row a rowboat. It takes a group to crew a proper ship. There's a lot more jobs we can handle together, even more if we get some other adventurers to join in, than any one person can handle solo."
Blaire produces a pipe and taps it against the edge of the bar. "Do you allow smoking in here? I only smoke when I drink, and I drink all the **** time, har har har!" Though her speech is crude and her laugh mimics the style of pirates and sailing men, her laugh betrays an almost musical soprano pitch not evident during some of her rougher talk.
While the young woman, Sarah is placing orders at the bar, she addresses Blaire mainly, "Good evening, milady. If Mr. Stonehill didn't mention it, the privy is out in the back ", she points to a door under the stairs, "there's a lantern lit on the post in front of it and just outside to the left is a well you can pump some water to clean yourself up with. We know the wagon train leaves everyone as dust coated as some of the mines.", then she's off again delivering drinks and other orders.
Mr. Stonehill collects the seven silver from you (Blaire) saying, "I'll open a tab." and calls to Sarah about the room who places a token with an E symbol on it in front of you and continues on.
((I have to log off for the day, having some home issues and it may be hectic over the next few days, so if posts slow that will be why. When things break they all break at once. Apologies in advance for any delays.))
Jed, a dirty human boy not yet a decade old, picks up a dark gray stone and throws it. He's not trying to hit anything — just testing how far his arm will carry the projectile. The rock lands on the road and bounces a few times before coming to rest about a house length away. He squats down and begins looking for another stone to throw, his mouth muttering a running commentary of imaginary adventurers battling for gold and glory. Jed has a good imagination. This might be a good thing in some families, but not in Jed's. His parents have no imagination, so his gets him into trouble. "Quit daydreaming and go fetch some eggs." "Quit staring at the wall and go find your father." "What are you going on about? Quit making up stories and go to bed." But Jed doesn't let his parents' frustrations stop him from imagining. His father once told him, "If you work hard at something, you can become the best at it." Little did Jed's father know that his own words might undermine his ability to pull his son's head out of the clouds. Jed wants to be the best at imaging. He loves to listen to bards as they spin tales of warriors and dragons fighting over fair maidens. Jed dreams of captivating audiences with his own stories.
Jed is so engrossed in his made-up tale today, that when his ears pick up a familiar, yet somehow unfamiliar, sound above him and to his left, he looks that way with complete calm. Even when his eyes behold what at first looks like a bird descending, but is soon realized to not be a bird, he doesn't worry. His lips are still moving as his eyes make out, aside from the wings, humanoid legs danging below them. As the creature continues to approach, Jed stands up and faces the creature. His lips slow as his mind tries to make sense of what he is seeing. When the creature lands only 30 feet away, the boy just watches.
Ikki touches down and looks around as his wings fold. He releases one side of the spear he was carrying with both hands and puts the butt end into the dirt at his feet. Ikki is an aarakocra, if you know what one is. Some might call him a man-bird. His body appears mostly humanoid, but with a bird's head and large wings. He is covered in plumage — mostly green, but with a white chest and accents. Upon his head, above his red-brown eyes, is an impressive crown of feathers of yellow and red. The only clothing he wears are black, billowing pants. Strange scaled feet stick out of the cuffs and claw at the road he landed upon. Finally noticing Jed, Ikki walks toward the body. He walks a bit hunched over and with a high step. Stopping five feet away, Ikki turns his head slightly to look at Jed more directly with his right eye. His beak clicks twice. "Boy. *click* Where is this? *click click*?" he asks in hitching Common.
Jed, who is only a couple feet shorter than Ikki, who would be taller if he didn't stand hunched over, looks up at that red-brown eye. Never had he imagined this! Here is a man covered in feathers like a bird. "Who are you?" Jed asks, ignoring the question put to him.
Ikki's head twists back the other way so that the left eye looks down at the boy. His beak clicks once. "Ikki is me." The bird-man's shoulder rise, and there is a rustling as it appears all of his feathers rise and fall in a shower, starting at his head and running down the height of his body. His beak clicks twice. "Who you?"
"I'm Jed," the body responds, starting to smile at the bird-man's antics.
"Jed. *click click* Where is this, Jed? *click*"
"This is Phandalin," Jed responds. His grin continues to increase as Ikki begins looking around again. "Where did you come from?"
Ikki turns his right eye on Jed and clicks his beak three times. "Over *click* mountains." He lifts one foot and puts it down again. "Over *click* grass. Over *click* water." He twists his head to look with the other eye and extends his wings and beats them a few times in quick succession, kicking up dust, before folding them in again. "Long way *click* Jed."
Jed takes a tentative step forward as Ikki's head once again starts looking around at the structures of Phandalin. The boy lifts an arm and touches Ikki's spear with one stubbing finger. "Are you an a'venture?"
Ikki looks down at the boy and clicks his beak twice. "Maybe."
After saying his good-byes to and getting directions from the boy with the big imagination, Ikki makes his way to the Stonehill Inn. Jed had not noticed the townsfolk that had stopped in their tracks at the sight of the bird-man talking to the boy in the street. He was used to ignoring adults. Ikki, on the other hand, was all too aware of the worried eyes, which had multiplied since he first landed in this strange place of stones and dead trees stacked on top of each other. He knew about humans and elves and dwarves. He knew his people were similar, yet very different. For one, they all took so long to grow up and lived so much longer. He was approaching his 20th harvest — about two-thirds of his expected lifespan. He lost so many of his years, and now, here he is having to try to redeem his name by jumping headlong into danger. Will he even live to be an elder? To repeat the benefits of his efforts now? But what is life if not an adventure?
Only clicking his beak once or twice at the staring villagers, Ikki entered the Stonehill to get something to drink.
Eli, your enjoying your second (third?) beer and conversation with Blaire as she's enjoying her pipe and her third (fourth?) beer when she pauses having a better view of the door.
Blaire, you just saw this very feathered, very colorful character stepping in.
Ikki - The Inn front room is rather crowded, but there are open tables near the door to your right and a few spots open at the bar. The patrons are mostly dusty but happy. It's not a rowdy crowd.
A man walks into the inn, a little worse for wear. He is wearing commoners clothes and has a rapier at his hip. The man has light skin and brown hair. And one blue eye, the other covers by a bandage. He walks with a subtle limp and winces with every step he takes with his right foot. His build is a bit scrawny and is slim, he walks over to the bar with some haste.
Eli continues talking with Blaire but, notices the newcomers. He asks Blaire: "Have you seen these people on any of the carts we arrived on? I know I would have recognized the winged one but what about the man with a limp? Perhaps they are adventurers too."
Eli replies: "Yes please do. Have a seat. My friend here and I where just talking. Did you come in on the carts...I didn't see you if you did. Oh, Please forgive my rudeness - I didn't introduce myself....my name is Eli and my friend here is Blaire. Pleased to meet you."
Play by Post Forgotten Realms Level 1 Dragon of Icespire Peak
in the rocky foothills of the snow-capped Sword Mountains is the mining town of Phandalin, which consists of forty or fifty simple log buildings. Crumbling stone ruins surround the newer houses and shops, showing how this must have been a much larger town in centuries past.
Phandalin’s residents are quiet, hard-working folk who came from distant cities to eke out a life amid the harsh wilderness. They are farmers, stonecutters, blacksmiths, traders, prospectors, and children. The town has no walls and no garrison, but most of the adults keep weapons within easy reach in case the need for arms should arise.
Visitors are welcome here, particularly if they have coin to spend or news to share. The Stonehill Inn at the center of town offers modest lodging and meals. A couple of doors down from the inn, posted outside the townmaster’s hall, is a job board for adventurers.
You are part of the most recent wagon train that left Leilon this past tenday entering the north point of the town from the Triboar Trail. The wagon master navigates the caravan south into town past a few farms and circles up in a large opening apparently made for this purpose. Just west of the main road and north of this plaza is an old shrine. The Stonehill Inn, one of the drivers tells you as they point, is that large gray building (just east of you). It is late twilight just before dusk.
Campaign member player view of Phandalin
Eli makes his way to the inn. Dressed in chain mail and a plumed helmet carrying a shield with an emblem (a staring eye on an upright left hand gauntlet) on it. He also has a longsword at his side. Just over 6' tall you cant tell his race till he enters the inn and removes his helm and then there is no mistaking his Half-Elf heritage.
Eli will walk over to the bar and say: "Excuse me but I would like to inquire about a room for the night and also a meal and drink."
This Stonehill Inn is a modest, two-story roadhouse, the short male human behind the bar gives you a friendly smile and in cheerful though tired voice says, "Not a problem, good sir. Tad be 5 silver a night for the room and a silver for the meal. We've some good beef and potatoes or a deer 'n ardy vegtibl stew. How many nights shall I hold the bed for ya and which would you like? An we've a local bear or an ale from Neverwinter. Tha'd be another silver."
Blaire Fannin hops off the wagon and stretches, commenting to no one in particular, "People complain about the sea, but give me a boat over ****ing a wagon ride any day. Boats never take a ****. You never have to worry about getting kicked by a boat. You never get stung by this many ****ing insects at sea, either."
Blaire is a young human woman with long red hair that hangs down nearly to her calves, and striking form and features that while attractive by the standards of the Realms, have a wild and somewhat menacing edge to them. Her fiery temper and frequent cursing adds to this impression, as she is a woman who at first glance could be thought to be quite the beauty, until she opens her mouth and spews conversational venom. She wears a black leather choker around her neck from which hangs the holy symbol of Valkur, identifying her as a Cleric of the Captain of the Waves, a deity oriented with sailors and the sea.
She wears a leather vest, black with a blue center piece and bronze trim, tied together with crisscrossing straps of cloth, which match the crisscross straps of cloth on her arms and the leather guards worn over her elbows and wrists, also black with bronze trim, black shorts, and thigh high black boots with bronze accents and blue overlay near her feet. Her visible arms and armor consist of chain mail, a shield bearing the holy symbol of Valkur, a cloud with three lightning bolts, and she carries a quarterstaff and a war-hammer.
Blaire also follows Eli to the Inn, briefly smacks Eli's shoulder in greeting, as she recognizes him from the caravan trip, greeting him with, "Hey mate," then cocks her head back and asks the barkeep, "What's good, the beef and 'taters or the veggie and deer? What I am going to regret less in the morning? Also, is your beer any good? You know what, forget it, as long as it's not watered down, and it doesn't take like ****, it's good. Beer please."
She takes a seat, and says, "Didn't catch your name on the ride over. I'm Blair Fannin, Cleric of Valkur. Being away from sea is a real ****, but what can you do? I was thinking of checking out the job board for adventurers. You wouldn't happen to be in that line of work as well, would you, mate?"
Eli will place a gold on the bar and say: " 1 night for now and I'll try the deer stew and a beer, also bring my new friend whatever meal she would like along with a beer. That gold should cover it right?"
He will then turn to Blaire and says: " Pleased to meet you. My name is Eli. I have just ended my training as a squire to a Paladin of Helm. So, yes I may join you to have a look at the board. That is if you don't mind."
The man sweeps up the coin with a smile saying, "Well, YES SIR! tad'l do right!" Addressing Blaire he says, "I prefer the wild game myself, but I can't say anything bad about Big Al's beef; right fine cattle. An Mike makes everything up rather well."
Looking toward the entrance, he says, "Scuse me milady.", then leans back an hollers, "Seara! Looks like the train's come in! I'll need you down ere quick! An put a mark on one 'em open beds; it's been bought. Mike two beers out to ta bar an a stew an", he stops and addresses Blaire again, "Oh, sorry, milady, w'ad you ave? An would you be want'n a bed?"
A stout short - maybe five foot - female half-elf with dirty blond hair pulled back in a braid wearing light brown pants and a plane green tunic comes barreling down the stairs tossing a token toward the barkeep; "We've five more beds available after that one and everything's clean."
"Perfect! Thank you dear. 'er ya go sir. Yer bed 'll ave this mark on the door.", handing Eli a color wooden token with an F symbol on it.
GM Note - We'll probably settle down to a round or two a day. Just happen to have some time at the moment.
More folks from the train are wandering in, some ordering drinks and grabbing tables, others asking about goings on, a fellow, "Mike", comes out from a back room, placing down Eli's stew and two beers then proceeding out to what earlier was the only occupied table with beers, ales, and plates of beef.
Blaire counts out coins and describes them as "Here's the coin for a night's stay, a coin for the deer and vegetable stew, as I'll take your advice on the wild game, and one for the beer, might be the first of many if it goes down well." She then turns back to Eli, placing her left ankle on her right knee and hunching over slightly in a fairly masculine pose for such a fair-featured woman, indicating a lot of time spent with sailors and other rough-mannered folk. "I'd be happy to head over that way with you, Paladin of Helm, Eli. One person alone can row a rowboat. It takes a group to crew a proper ship. There's a lot more jobs we can handle together, even more if we get some other adventurers to join in, than any one person can handle solo."
Blaire produces a pipe and taps it against the edge of the bar. "Do you allow smoking in here? I only smoke when I drink, and I drink all the **** time, har har har!" Though her speech is crude and her laugh mimics the style of pirates and sailing men, her laugh betrays an almost musical soprano pitch not evident during some of her rougher talk.
While the young woman, Sarah is placing orders at the bar, she addresses Blaire mainly, "Good evening, milady. If Mr. Stonehill didn't mention it, the privy is out in the back ", she points to a door under the stairs, "there's a lantern lit on the post in front of it and just outside to the left is a well you can pump some water to clean yourself up with. We know the wagon train leaves everyone as dust coated as some of the mines.", then she's off again delivering drinks and other orders.
Mr. Stonehill collects the seven silver from you (Blaire) saying, "I'll open a tab." and calls to Sarah about the room who places a token with an E symbol on it in front of you and continues on.
((I have to log off for the day, having some home issues and it may be hectic over the next few days, so if posts slow that will be why. When things break they all break at once. Apologies in advance for any delays.))
Jed, a dirty human boy not yet a decade old, picks up a dark gray stone and throws it. He's not trying to hit anything — just testing how far his arm will carry the projectile. The rock lands on the road and bounces a few times before coming to rest about a house length away. He squats down and begins looking for another stone to throw, his mouth muttering a running commentary of imaginary adventurers battling for gold and glory. Jed has a good imagination. This might be a good thing in some families, but not in Jed's. His parents have no imagination, so his gets him into trouble. "Quit daydreaming and go fetch some eggs." "Quit staring at the wall and go find your father." "What are you going on about? Quit making up stories and go to bed." But Jed doesn't let his parents' frustrations stop him from imagining. His father once told him, "If you work hard at something, you can become the best at it." Little did Jed's father know that his own words might undermine his ability to pull his son's head out of the clouds. Jed wants to be the best at imaging. He loves to listen to bards as they spin tales of warriors and dragons fighting over fair maidens. Jed dreams of captivating audiences with his own stories.
Jed is so engrossed in his made-up tale today, that when his ears pick up a familiar, yet somehow unfamiliar, sound above him and to his left, he looks that way with complete calm. Even when his eyes behold what at first looks like a bird descending, but is soon realized to not be a bird, he doesn't worry. His lips are still moving as his eyes make out, aside from the wings, humanoid legs danging below them. As the creature continues to approach, Jed stands up and faces the creature. His lips slow as his mind tries to make sense of what he is seeing. When the creature lands only 30 feet away, the boy just watches.
Ikki touches down and looks around as his wings fold. He releases one side of the spear he was carrying with both hands and puts the butt end into the dirt at his feet. Ikki is an aarakocra, if you know what one is. Some might call him a man-bird. His body appears mostly humanoid, but with a bird's head and large wings. He is covered in plumage — mostly green, but with a white chest and accents. Upon his head, above his red-brown eyes, is an impressive crown of feathers of yellow and red. The only clothing he wears are black, billowing pants. Strange scaled feet stick out of the cuffs and claw at the road he landed upon. Finally noticing Jed, Ikki walks toward the body. He walks a bit hunched over and with a high step. Stopping five feet away, Ikki turns his head slightly to look at Jed more directly with his right eye. His beak clicks twice. "Boy. *click* Where is this? *click click*?" he asks in hitching Common.
Jed, who is only a couple feet shorter than Ikki, who would be taller if he didn't stand hunched over, looks up at that red-brown eye. Never had he imagined this! Here is a man covered in feathers like a bird. "Who are you?" Jed asks, ignoring the question put to him.
Ikki's head twists back the other way so that the left eye looks down at the boy. His beak clicks once. "Ikki is me." The bird-man's shoulder rise, and there is a rustling as it appears all of his feathers rise and fall in a shower, starting at his head and running down the height of his body. His beak clicks twice. "Who you?"
"I'm Jed," the body responds, starting to smile at the bird-man's antics.
"Jed. *click click* Where is this, Jed? *click*"
"This is Phandalin," Jed responds. His grin continues to increase as Ikki begins looking around again. "Where did you come from?"
Ikki turns his right eye on Jed and clicks his beak three times. "Over *click* mountains." He lifts one foot and puts it down again. "Over *click* grass. Over *click* water." He twists his head to look with the other eye and extends his wings and beats them a few times in quick succession, kicking up dust, before folding them in again. "Long way *click* Jed."
Jed takes a tentative step forward as Ikki's head once again starts looking around at the structures of Phandalin. The boy lifts an arm and touches Ikki's spear with one stubbing finger. "Are you an a'venture?"
Ikki looks down at the boy and clicks his beak twice. "Maybe."
After saying his good-byes to and getting directions from the boy with the big imagination, Ikki makes his way to the Stonehill Inn. Jed had not noticed the townsfolk that had stopped in their tracks at the sight of the bird-man talking to the boy in the street. He was used to ignoring adults. Ikki, on the other hand, was all too aware of the worried eyes, which had multiplied since he first landed in this strange place of stones and dead trees stacked on top of each other. He knew about humans and elves and dwarves. He knew his people were similar, yet very different. For one, they all took so long to grow up and lived so much longer. He was approaching his 20th harvest — about two-thirds of his expected lifespan. He lost so many of his years, and now, here he is having to try to redeem his name by jumping headlong into danger. Will he even live to be an elder? To repeat the benefits of his efforts now? But what is life if not an adventure?
Only clicking his beak once or twice at the staring villagers, Ikki entered the Stonehill to get something to drink.
Eli, your enjoying your second (third?) beer and conversation with Blaire as she's enjoying her pipe and her third (fourth?) beer when she pauses having a better view of the door.
Blaire, you just saw this very feathered, very colorful character stepping in.
Ikki - The Inn front room is rather crowded, but there are open tables near the door to your right and a few spots open at the bar. The patrons are mostly dusty but happy. It's not a rowdy crowd.
A man walks into the inn, a little worse for wear. He is wearing commoners clothes and has a rapier at his hip. The man has light skin and brown hair. And one blue eye, the other covers by a bandage. He walks with a subtle limp and winces with every step he takes with his right foot. His build is a bit scrawny and is slim, he walks over to the bar with some haste.
”how much for an ale?”
Eli continues talking with Blaire but, notices the newcomers. He asks Blaire: "Have you seen these people on any of the carts we arrived on? I know I would have recognized the winged one but what about the man with a limp? Perhaps they are adventurers too."
“Mind if I join you?” The man says. The voice seems like it would belong to either a male or female, and is a bit shaky and is a bit high pitched
Eli replies: "Yes please do. Have a seat. My friend here and I where just talking. Did you come in on the carts...I didn't see you if you did. Oh, Please forgive my rudeness - I didn't introduce myself....my name is Eli and my friend here is Blaire. Pleased to meet you."
“I came in a cart yes, the names Varius, it’s so good to meet you two” Varius sits down observing his new friends
“I really need some sleep right now, but I rather get a glass or two in before hand, where do you all come from?”