The ooze continues to take damage from the groups’ attacks, but somehow manages to avoid getting burned by the Dragonborn’s fire. Auric lifts his glowing orb high, and a corresponding glow forms on the ceiling above the ooze.
Suddenly, a ray of golden sunlight steaks down at the ooze, bathing it in a searing light that matches the orb’s illumination!
With a heroic bop of his ugly stick, Hansel brings the oozeling his demise. It’d reach out in a slow dramatic fashion towards Marblebeard, gurble sobbing as it’d deflate. And with a final fizzy pop, it’s last air bubble escapes.
Continuing with his valiant prowess, the cleric whispers a holy word that’d caress Marblebeard’s very soul. Again.
Two personal makeovers in one day, Scott is just positively glowing despite his gooey trauma.
Battle Ended (Initiative is over. The temple room (E5), and all of it’s secrets, including the jelly piles, are yours to investigate.)
XP Granted (Must be added yourself)
Party Total: 900xp Equals: 150xp per player
Hansel recalls through his perceptive entry, there are still plenty of possibilities before them. He has full knowledge of all the secret locations around the room, including a hidden compartment in one of the pillars.
“Ouch” Scott says as he slowly sits up. Looking around for anymore giant boogers. ... Seeing none he’ll scoot himself towards the nearest wall. “I’m gonna sit here and just ... just, take a moment.” He then inspects his personage to ensure he doesn’t have a giant booger magnet.
Letting the fire die down and extinguish itself in the charred goo, Auric continues to hold his glowing orb high to illuminate their surroundings and asks, “Well-fought indeed, dauntless companions! Shall we see what treasures might remain in this forsaken ruin?”
Help action on Perception or Investigation on the secret doors.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Kaemgen walks over to Marblebeard and squats down next to him. “Seems perhaps I’m going to have to be the one making sure you don’t die,” he says with a smile and offers him a water skin.
“That there pudding sure did take a shine to you…”
With a small groan as he stood back up, Kaemgen first locates their dwarves to make sure they didn’t take off during the fracas, then starts looking around the room. “Was in here you was attacked?” Kaemgen calls out to them. “Or we’re you further in?”
Mr.Dark stands ready to fire for a moment more...scanning the darkness....and then spins his hand crossbow around on his finger and hooks it back onto his belt with a smooth action. He stands up straight and sidles towards the others. "Well, a nice little caffuffle to get the blood flowin." He glances around and starts poking about for treasure or the like.
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
This post has potentially manipulated dice roll results.
Scott mumbles incoherently when Kaemgen says that he would need to look after him. But he accepts the waterskin, takes a swig and hands it back. He then scans the room while the others search. Listening carefully to see if there’s anything else about... besides the two boogers they just deflated of course.
Roll Call: Hansel Investigating: Secret compartment/doors Advantage: Provided by Auric’s help
Additional Room InvestigationCheck Roll call: Anyone Advantage: If someone who’s not Hansel or Auric helps you
Kaemgen finds the pair of dwarves peeking into the room from the foyer with wide eyes. Norbus grumbles, clears his throat and corrects his posture. “Was abouts where ya were lad.” He’d gesture with his chin to where Kae had been standing by the alter. “Theys be it.” His eyes would fall over the deflated ooze.
Nature Check (Wanna learn about your booger buddies?)
Roll call: Anyone who’s curious
Scott, although a little stiff and tender, you’re able to complete a full sweep of the room. There’s nothing within this room that you can see as a threat, and you don’t hear anything troublesome. You’re able to confirm this room is secure and safe.
Mr. Dark pokes about the room, lending a hand to anyone else who might be likewise looking. (Advantage to whomever else is searching.)
Mr. Dark doesn't know too much about nature but he's been around so he tries to remember anything he can about such things...(Nature: 16)...yes...they may have run into these things once before...
Investigation (not Hansel's forte, but whatever) with help from Auric: 12
Hansel can tell where the secret doors have been placed (it's just aesthetics, really!) but figuring out how to activate them is another matter entirely, even with Auric's sagely advice. While they work together, Hansel ponders what manner of structure this is, considering it must be a church or temple of some kind to have an altar, but doesn't know to which god it is dedicated.
(Help in turn to Auric if he wants to make a Religion check)
Hansel you notice there are shiny reflections catching the light from Auric’s crystal from inside the booger remains.
Loot (Dig for gold)
Dex check: For each body DC 10: Take 1 acid damage on failure
Continuing your inspection with your companions assistance, you decide to search through one of the pillars.
Treasure The secret door in the pillar conceals a cavity packed with dwarf skulls that tumble out when the door is opened. At the bottom of the cavity is an unlocked stone coffer containing 15 gemstones worth 10 gp each.
Mr. Dark, you actually recall running into a adolescent version of these guys. They’re Ochre Jelly!
Ochre Jelly
An ochre jelly is a yellowish ooze that can slide under doors and through narrow cracks in pursuit of creatures to devour.
Ochre jellies are yellowish blobs that can slide under doors and through narrow cracks in pursuit of creatures to devour. They have enough bestial cunning to avoid large groups of enemies.
An ochre jelly follows at a safe distance as it pursues its meal. Its digestive enzymes dissolve flesh quickly but have no effect on other substances such as bone, wood, and metal.
Hansel is unwilling to touch the vile remains, but knowing the penchant for treasure that some of his companions hold, he points the observation out to them, allowing them the privilege of searching for it.
(He will hand that job to someone with higher DEX and less concern for their complexion)
Rollback Post to RevisionRollBack
How does a red dragon blow out the candles on its birthday cake?
Mostly Kaemgen just keeps an eye on the doings of the others but he does make it a point to poke around the altar a bit. “What can you tell us about this place,” Kaemgen asks the dwarves. “Dedicated to a god, or just mining in general or…?”
Kaemgen is genuinely curious, but he also figures if he can keep the dwarves attention then there may be less squabbling about what the others take from the place.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Mr.Dark, now in a rythm, continues unleashing bolts in a steady stream at the surviving ooze.
Attack: 25 Damage: 9
Attack: 18 Damage: 7
What's the difference between a Wizard and a Sorcerer?
Class.
Auric:
The ooze continues to take damage from the groups’ attacks, but somehow manages to avoid getting burned by the Dragonborn’s fire. Auric lifts his glowing orb high, and a corresponding glow forms on the ceiling above the ooze.
Suddenly, a ray of golden sunlight steaks down at the ooze, bathing it in a searing light that matches the orb’s illumination!
Sacred Flame: DC 13 Dex Save 4
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Initiative
Kae | Dark | Auric | Ooze 2 | Marble | Hansel
It went without saying that Mr. Dark was on point. Both bolts bust up the booger!
Initiative
Kae | Dark | Auric | Ooze 2 | Marble | Hansel
Auric really wants to make this Ooze dance!
Sacredfire Save: 15
Initiative
Kae | Dark | Auric | Ooze 2 (s) | Marble | Hansel
Bonfire Save: -1
Starting his turn in the fire, the oozing squeals. It lashes out at its taunting ‘precious’ in its panic!
On Marblebeard
Attack: 22 Damage: 4 + 6 acid damage
Initiative
Kae | Dark | Auric | Ooze 2 (c) | Marble | Hansel
Roll Call: Marble and Hansel
just an unstable unicorn.
The risk of horrific deformity is still extant, and Hansel continues to apply the ugly stick. Attack: 11 Damage: 5
If Marblebeard has again succumbed to the ooze's caress, Hansel also invokes another holy makeover. Healing Word for 7
How does a red dragon blow out the candles on its birthday cake?
Death save: 7
Initiative
Kae | Dark | Auric | Ooze 2 (c) | Marble | Hansel
Marblebeard twitches.
Initiative
Kae | Dark | Auric | Ooze 2 (c) | Marble | Hansel
With a heroic bop of his ugly stick, Hansel brings the oozeling his demise. It’d reach out in a slow dramatic fashion towards Marblebeard, gurble sobbing as it’d deflate. And with a final fizzy pop, it’s last air bubble escapes.
Continuing with his valiant prowess, the cleric whispers a holy word that’d caress Marblebeard’s very soul. Again.
Two personal makeovers in one day, Scott is just positively glowing despite his gooey trauma.
Battle Ended
(Initiative is over. The temple room (E5), and all of it’s secrets, including the jelly piles, are yours to investigate.)
XP Granted
(Must be added yourself)
Party Total: 900xp
Equals: 150xp per player
Hansel recalls through his perceptive entry, there are still plenty of possibilities before them. He has full knowledge of all the secret locations around the room, including a hidden compartment in one of the pillars.
just an unstable unicorn.
“Ouch” Scott says as he slowly sits up. Looking around for anymore giant boogers. ... Seeing none he’ll scoot himself towards the nearest wall. “I’m gonna sit here and just ... just, take a moment.” He then inspects his personage to ensure he doesn’t have a giant booger magnet.
Auric:
Letting the fire die down and extinguish itself in the charred goo, Auric continues to hold his glowing orb high to illuminate their surroundings and asks, “Well-fought indeed, dauntless companions! Shall we see what treasures might remain in this forsaken ruin?”
Help action on Perception or Investigation on the secret doors.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Kaemgen walks over to Marblebeard and squats down next to him. “Seems perhaps I’m going to have to be the one making sure you don’t die,” he says with a smile and offers him a water skin.
“That there pudding sure did take a shine to you…”
With a small groan as he stood back up, Kaemgen first locates their dwarves to make sure they didn’t take off during the fracas, then starts looking around the room. “Was in here you was attacked?” Kaemgen calls out to them. “Or we’re you further in?”
Mr.Dark stands ready to fire for a moment more...scanning the darkness....and then spins his hand crossbow around on his finger and hooks it back onto his belt with a smooth action. He stands up straight and sidles towards the others. "Well, a nice little caffuffle to get the blood flowin." He glances around and starts poking about for treasure or the like.
What's the difference between a Wizard and a Sorcerer?
Class.
Scott mumbles incoherently when Kaemgen says that he would need to look after him. But he accepts the waterskin, takes a swig and hands it back. He then scans the room while the others search. Listening carefully to see if there’s anything else about... besides the two boogers they just deflated of course.
Perception: 20
Investigation Check
(What do we have here?)
Roll Call: Hansel
Investigating: Secret compartment/doors
Advantage: Provided by Auric’s help
Additional Room Investigation Check
Roll call: Anyone
Advantage: If someone who’s not Hansel or Auric helps you
Kaemgen finds the pair of dwarves peeking into the room from the foyer with wide eyes. Norbus grumbles, clears his throat and corrects his posture. “Was abouts where ya were lad.” He’d gesture with his chin to where Kae had been standing by the alter. “Theys be it.” His eyes would fall over the deflated ooze.
Nature Check
(Wanna learn about your booger buddies?)
Roll call: Anyone who’s curious
Scott, although a little stiff and tender, you’re able to complete a full sweep of the room. There’s nothing within this room that you can see as a threat, and you don’t hear anything troublesome. You’re able to confirm this room is secure and safe.
just an unstable unicorn.
Mr. Dark pokes about the room, lending a hand to anyone else who might be likewise looking. (Advantage to whomever else is searching.)
Mr. Dark doesn't know too much about nature but he's been around so he tries to remember anything he can about such things...(Nature: 16)...yes...they may have run into these things once before...
What's the difference between a Wizard and a Sorcerer?
Class.
Investigation (not Hansel's forte, but whatever) with help from Auric: 12
Hansel can tell where the secret doors have been placed (it's just aesthetics, really!) but figuring out how to activate them is another matter entirely, even with Auric's sagely advice. While they work together, Hansel ponders what manner of structure this is, considering it must be a church or temple of some kind to have an altar, but doesn't know to which god it is dedicated.
(Help in turn to Auric if he wants to make a Religion check)
How does a red dragon blow out the candles on its birthday cake?
Hansel you notice there are shiny reflections catching the light from Auric’s crystal from inside the booger remains.
Loot
(Dig for gold)
Dex check: For each body
DC 10: Take 1 acid damage on failure
Continuing your inspection with your companions assistance, you decide to search through one of the pillars.
Treasure
The secret door in the pillar conceals a cavity packed with dwarf skulls that tumble out when the door is opened. At the bottom of the cavity is an unlocked stone coffer containing 15 gemstones worth 10 gp each.
Mr. Dark, you actually recall running into a adolescent version of these guys. They’re Ochre Jelly!
Ochre Jelly
![]()
An ochre jelly is a yellowish ooze that can slide under doors and through narrow cracks in pursuit of creatures to devour.
Ochre jellies are yellowish blobs that can slide under doors and through narrow cracks in pursuit of creatures to devour. They have enough bestial cunning to avoid large groups of enemies.
An ochre jelly follows at a safe distance as it pursues its meal. Its digestive enzymes dissolve flesh quickly but have no effect on other substances such as bone, wood, and metal.
just an unstable unicorn.
Hansel is unwilling to touch the vile remains, but knowing the penchant for treasure that some of his companions hold, he points the observation out to them, allowing them the privilege of searching for it.
(He will hand that job to someone with higher DEX and less concern for their complexion)
How does a red dragon blow out the candles on its birthday cake?
Nature: 16
dex check 7
dex check:19 (an xtra plus 4 if acrobatics is allowed)
Mr.Dark pulls out a torch and uses the wood to poke through the ochre jelly, "These guys don't dissolve metal or wood, just flesh."
Dex check : 21
What's the difference between a Wizard and a Sorcerer?
Class.
“Well now you tell me...”
Mostly Kaemgen just keeps an eye on the doings of the others but he does make it a point to poke around the altar a bit. “What can you tell us about this place,” Kaemgen asks the dwarves. “Dedicated to a god, or just mining in general or…?”
Kaemgen is genuinely curious, but he also figures if he can keep the dwarves attention then there may be less squabbling about what the others take from the place.