"Yes Oniss, I think it's a good idea to keep them."
"I also think we should be moving, the wine might have alerted more creatures and we have this golem that might come back anytime. I say let go back to the upper level and finish exploring it before diving down in the tomb."
"Well, I don't know if this is real wine or not, but I'm blaming it for my missing the skeleton and the aftertaste is terrible, so I'm up for moving back upstairs. If we find any other skeletons with strange headgear, I say we take those too."
Using his turtle shell shield out in front of him, Irommek plows through the wine like an ice breaker ship through frozen waters and makes his way over to the crawlspace entrance. Concentrating on amplifying his voice slightly he uses the magical properties of the shield to call for the girls in the tunnel.
"Oye! Come on back. I think we're going to head back upstairs and want to stay together. Bad things happen when we get separated down here...Oh, and don't bother tasting the wine."
Gertrude hears the gargoyle arrive on the balcony. Her only instinct is to protect her friends.
She dashes towards the balcony and places herself in between the group and the gargoyle. "Fall back, if we can lure it into the corridor, it will struggle to fight. We can fight it at the junction with the ring, then we can have 3 people attack him with melee. And have all the range attackers behind shooting their attacks over our heads."
She then sends out her rage towards the creature, creating a lightning arc: 4 (DEX DC 14, half damage on success)
The second skeleton turns to dust as well. The skull has a triangle-shaped headwear.
Athletics check Gertrude to close the valve 18
[rolled with adv for rage. If rage is over, please take the first roll only]
Oniss goes forth and collects the skull heads with the fancy headware.
"These seem to be left behind while the rest is dust. Should we take them?"
Oniss collects both heads, lines them up and looks at them closely. Investigation 11
Oniss - Half-Elf Level 1 Sorcerer - ToA
Golden Blurg (GB) - Aarakocra Level 3 Wizard - KR
Nothing suggests a particular use for the heads. Stretching a bit the concept of locks, they might seem very big keys.
"Yes Oniss, I think it's a good idea to keep them."
"I also think we should be moving, the wine might have alerted more creatures and we have this golem that might come back anytime. I say let go back to the upper level and finish exploring it before diving down in the tomb."
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
"Well, I don't know if this is real wine or not, but I'm blaming it for my missing the skeleton and the aftertaste is terrible, so I'm up for moving back upstairs. If we find any other skeletons with strange headgear, I say we take those too."
Using his turtle shell shield out in front of him, Irommek plows through the wine like an ice breaker ship through frozen waters and makes his way over to the crawlspace entrance. Concentrating on amplifying his voice slightly he uses the magical properties of the shield to call for the girls in the tunnel.
"Oye! Come on back. I think we're going to head back upstairs and want to stay together. Bad things happen when we get separated down here...Oh, and don't bother tasting the wine."
From down below, a powerful beat of wings is heard after the loud speech of Irommek.
A few seconds later, a four-armed gargoyle makes himself known to the party, fly up to the balcony of the second level.
OOC Initiative
Gargoyle 4, Artus 4, Dragonbait 10, Inete 5
Forgetting that he was still using the magic in his shield, Irommek says a little too loudly, "Well, shit".
OOC: Init (13)
Initiative: 13
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Initiative: 13
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiARound 1
Gertrude hears the gargoyle arrive on the balcony. Her only instinct is to protect her friends.
She dashes towards the balcony and places herself in between the group and the gargoyle. "Fall back, if we can lure it into the corridor, it will struggle to fight. We can fight it at the junction with the ring, then we can have 3 people attack him with melee. And have all the range attackers behind shooting their attacks over our heads."
She then sends out her rage towards the creature, creating a lightning arc: 4 (DEX DC 14, half damage on success)
Kurma nods „this is a good stategy“, he thinks .
“fall back, friends“. Before running back to the ring, Kurma cast sacred flame on the creature
Dex save DC15 or 8 radiant damage
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
15
Oniss - Half-Elf Level 1 Sorcerer - ToA
Golden Blurg (GB) - Aarakocra Level 3 Wizard - KR
Gargoyle DEX saves: 6, 14
Round 1
Felix will take his Decanter of Endless Water out and yell "Geyser" aim at the gargoyle!
[DC: 13 STR or He falls lol]
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAGargoyle STR save: 21
[Damn :/ ]
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA