This post has potentially manipulated dice roll results.
Raine moves so she's within 15 feet of all the remaining manticores, then casts Spirit Guardians. The manticores must make a DC 15 wisdom saving throw, taking 11 radiant damage on a failed save or half as much on a successful one. Additionally, every time they start their turn within 15 feet of her or move into that range, they must repeat the save and take damage again.
This post has potentially manipulated dice roll results.
Manticore 2 is starting its turn in the area, which means it has to make another saving throw and take 11 radiant damage on a failed save or half on a successful one. Also, who is it firing at?
Manticore 2 is starting its turn in the area, which means it has to make another saving throw and take 11 radiant damage on a failed save or half on a successful one. Also, who is it firing at?
This post has potentially manipulated dice roll results.
These things were stronger than they first appeared thought, Afamrail. Their earlier timidness his an aggressive attack.
He takes aim at the last manticore still standing and fires, taking advantage of its distraction by its proximity to Raine to find the perfect spot to hit.
(Longbow attack: Attack: 20 Damage: 10 Plus Sneak Attack 17 Equals 27 total damage)
(The charming was by Raine I'm an idiot)
Risha swings her morningstar twice at the one attacking us.
Attack: 10 Damage:6 piercing + 1 radiant
Attack: 12 Damage: 6 piercing+ 5 radiant
And she will use her bonus action to cast shield of faith on Raine.
Zuril takes two attacks but does not relent and lunges in again.
Attack 1: Rapier 28 dealing 12 Magical Piercing Damage
Attack 2: Rapier 17 dealing 9 Magical Piercing Damage
Attack 3: Long Sword 25 dealing 9 Magical slashing Damage
Drow enthusiast
Lover of lore and magic.
-The White Crow-
Manticore 1 escapes to the back of the room and fires three tail spikes at Zuril,
Attack: 22 Damage: 8
Attack: 6 Damage: 10
Attack: 7 Damage: 6
Manticore 3 is also charmed by Raine.
After your attack the manticore in defeated, (this means either dead or knocked out)
Raine moves so she's within 15 feet of all the remaining manticores, then casts Spirit Guardians. The manticores must make a DC 15 wisdom saving throw, taking 11 radiant damage on a failed save or half as much on a successful one. Additionally, every time they start their turn within 15 feet of her or move into that range, they must repeat the save and take damage again.
Iris - Tiefling Cleric | Cassandra - Elf Warlock | Solace - Tiefling Monk | Tempest - Hexblood Monk | Lex - Fire Genasi Barbarian
Lilyn - Triton Ranger | Candor - Changeling Bard | Echo - Changeling Warlock/Bard | Rowan - Fairy Wizard
Afamrail takes aim on the manticore battling Risha.
(Attack: 22 Damage: 12 plus Sneak Attack: 9 equals 28 total damage)
Manticore WIS saves:
Manticore 2: 20
Manticore 3 11
Manticore 4 20
Manticore 4 is defeated.
Manticore 2 fires 3 more tail spikes,
Attack: 10 Damage: 7
Attack: 15 Damage: 8
Attack: 17 Damage: 10
Manticore 2 is starting its turn in the area, which means it has to make another saving throw and take 11 radiant damage on a failed save or half on a successful one. Also, who is it firing at?
Iris - Tiefling Cleric | Cassandra - Elf Warlock | Solace - Tiefling Monk | Tempest - Hexblood Monk | Lex - Fire Genasi Barbarian
Lilyn - Triton Ranger | Candor - Changeling Bard | Echo - Changeling Warlock/Bard | Rowan - Fairy Wizard
Tana will call his Spirit Shield and reduce the damage of whoever that last manticore attacked by 13 damage.
Dammit, I knew I was forgetting to say something.
It will attack Zuril. Save: 17
Risha will hit the one attacking Zuril with two more morningstar attacks.
Attack:19 Damage: 8 piercing and 8 radiant
Attack:15 Damage:7 piercing and 4 radiant
Tana will also attack the one that recently attacked Zuril, making two reckless Greataxe attacks using GWM.
Attack: 15 dealing 29 damage.
Attack: 19 dealing 20 damage.
Despite being hit, Zuril ferociously carries on in attacking any manticore still left alive
Attack 1: Rapier 15 dealing 13 Magical Piercing Damage
Attack 2: Rapier 11 dealing 9 Magical Piercing Damage
Attack 3: Long Sword 30 dealing 14 Magical slashing Damage
Drow enthusiast
Lover of lore and magic.
-The White Crow-
Zuril's firs attack brings down Manticore 2, and then he focuses on manticore 3.
Manticore three runs to attack Raine, one biting her, and slashing her twice.
Attack: 21 Damage: 10
Attack: 7 Damage: 5
Attack: 14 Damage: 7
The attacks bounce harmlessly off Raine's armor as she casts Sacred Flame on Manticore 3. It must make 2 saving throws, both DC 15:
Wisdom for Spirit Guardians, taking 15 on a fail or half on a success.
Dexterity for Sacred Flame, taking 9 on a fail or none on a success.
Iris - Tiefling Cleric | Cassandra - Elf Warlock | Solace - Tiefling Monk | Tempest - Hexblood Monk | Lex - Fire Genasi Barbarian
Lilyn - Triton Ranger | Candor - Changeling Bard | Echo - Changeling Warlock/Bard | Rowan - Fairy Wizard
Manticore 3's saving throws:
WIS 4
DEX 12
These things were stronger than they first appeared thought, Afamrail. Their earlier timidness his an aggressive attack.
He takes aim at the last manticore still standing and fires, taking advantage of its distraction by its proximity to Raine to find the perfect spot to hit.
(Longbow attack: Attack: 20 Damage: 10 Plus Sneak Attack 17 Equals 27 total damage)
You defeat the last manticore, everyone gets 560 EXP.