Marrick stretches his neck from side to side rolls his shoulders, I may not be Kal, but I hear moaning and the air down here smells moldy. Are you all ready to go?
The following passage is a long hall with walls covered completely in moss and mold. On the other side of the room is a steel door, and to its right is a wooden door.
“Hmm, seems like someone doesn’t want us going in here - let’s try to find the key.” The Visage Puts away her crossbow and checks the wooden door for locks or traps as she draws her rapier.
“Hmm, seems like someone doesn’t want us going in here - let’s try to find the key.” The Visage Puts away her crossbow and checks the wooden door for locks or traps as she draws her rapier.
The wood door has no traps and is unlocked. It leads into a round room, two silk chairs sit facing each other, a small stone table divides them, a key with an octagon, shaped tooth lay atop the table.
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Make a perception check
((want me to do it since its been 5 days without a response?))
Sure
Perception 18
A deep moaning sound is heard faintly from the middle passage. All of the passages smell of mold.
“Hear anything Kal?“ The Visage draws her crossbow, preparing for danger.
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
Marrick stretches his neck from side to side rolls his shoulders, I may not be Kal, but I hear moaning and the air down here smells moldy. Are you all ready to go?
“I’m ready, after you my brave companion.” She winks at Marrick, gesturing toward the hall
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
The following passage is a long hall with walls covered completely in moss and mold. On the other side of the room is a steel door, and to its right is a wooden door.
Marrick whispers a quick prayer and uses Divine Sense to sense through the doors.
You do not sense anything behind the doors.
I don't sense anything behind the doors, which do you guys think we should go through?
“If I where a rich man, lalalalalalalalalalalalalalalala, I’d hide my important things behind...... a steel door. More dramatic I think.”
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
Touche, Vision. Guess I'll check out the steel door.
Perception on the steel door 19 (looking for locked, trapped, etc)
The door is locked. On it's door handle is an octagonal keyhole.
“Hmm, seems like someone doesn’t want us going in here - let’s try to find the key.” The Visage Puts away her crossbow and checks the wooden door for locks or traps as she draws her rapier.
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
You think they would hide the key in this room instead of keeping on themselves? He shrugs and starts looking for the key in the room.
Probably on theirselves, but do you see anybody around? Hey - why are you checking the hallway, you think they dropped it here?
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
He shrugs and gives Visage a puzzled look You said lets find the key, and this is the only place we are able to search
The key is not inside the hallway
The wood door has no traps and is unlocked. It leads into a round room, two silk chairs sit facing each other, a small stone table divides them, a key with an octagon, shaped tooth lay atop the table.