Torvin looks awkward for a moment before speaking up, "My friends it has been an honour but we must part ways for a while. My duty is to the temple and I must seek out the high priest and deliver my own warnings." With a few more fond words and best wishes your travelling companion takes his leave and makes his way south to the temple of Moradin.
Hitticus, you leave the party and head south west toward the wide stone steps that lead to the upper tier of Duragath. You remember from the Captains map that the Forge Tower can be found here and indeed as you make your way through the crowd you see the large rounds structure rising up ahead of you. Having received no response to your silent question earlier, you are mildly surprised when a familiar voice sounds in your mind while you study the tower,
"Oh my, what a mighty erection." she gives a low throaty laugh.
You shake your head and blush a little as you make your way toward the entrance. Inside, you find yourself standing in a large round entrance hall with spiral stairs leading up and down at the edges of the room. In the centre of the hall stands a circular array of market stalls selling all kinds of crafted wares. They all face outward from a central pillar that rises up to support the ceiling above. Below you can hear the clank of metal and the hiss of steam indicating that the forges can be found beneath this level. You also see signs pointing upward indicating the presence of other stores and places of business. What would you like to do first?
Mercwri do you go with Uldran, Freak and Randrak to the Shield Hall?
OOC : FYI, I will sadly be removing Torvin from play for the time being and a new player will be joining us shortly.
Hitticus will go get a price on the leathers he's wearing and the old set, and then get a quote on some proper dwarven metal armor. (Start with some scale mail)
Mercrwi, as the ship draws in to the great stone wharf you watch as chains are thrown ashore and fixed by the waiting dockworkers to great iron bollards in the shape of sitting wolves. Mender sidles up to you with a nervous look and gives you a nod. "Might I ask a favour?" he asks, and then hands you a small money pouch containing perhaps twenty gold. "Would you take this to my cousin Fresik? You'll find him over at the Red Lodge south of the docklands. Tell him I am well and to send word to my mother inland." He absently touches the ruby amulet that sits beneath his tunic, "Not sure when I'll be back now..."
"Sure, be glad to take this to your cousin," Mercwri says to Mender.
Rollback Post to RevisionRollBack
Panic is a mechanism that strengthens the gene pool.
Mercwri looks to the others, "We need to agree on a place to meet up. How about the Gelded Goblin? First one there could get rooms for the rest of us, we need, what five rooms? I need to do an errand for Mender that should not take too long, but I want to go to the Shield Hall first and talk to those who need to know and can do something about this situation."
Rollback Post to RevisionRollBack
Panic is a mechanism that strengthens the gene pool.
Hitticus you browse the stall and eventually find a second hand leather trader who is willing to give you 35 Gold for both sets of leather armour. While you consider his offer you continue to browse and find a decent set of Scale Mail for 65 gold. This armor consists of a coat and leggings of leather covered with overlapping pieces of metal, much like the scales of a fish. The suit includes gauntlets with small golden dragons etched into the outer wrist plates.
"Dragons again! Find something else."
The rest of you make your way to the Shield Hall. It is the largest building in the docklands, rivalling the distant Kings Hall. You need no directions. As you reach the entrance you walk into the back of a small crowd of Dwarves gathering there. They look tired and travel worn and you wonder for a moment if the troubles from which you flee are here already on the Isle of Guldroth. Up ahead a small group of armed Dwarves stand ready and armed and a female Dwarf stands amidst them in Crimson robes. Her golden hair falls down in plaits either side of her face. She raises her hand to calm the clamour of the crowd.
"Friends what brings you here this morning?"
The crowd seems agitated and uncertain, but after a time a young dwarf steps forward. "My lady, the village of Meldrin is overrun and our Sharga herds scattered. Strange creatures have come down from the mountains hungry for blood. We need soldiers and supplies to take back our homes and rebuild our farms."
The female looks worried and whispers commands to a stern looking Dwarf who appears to be in charge of her soldiers. "Please all of you follow Captain Skolt here around to the Stoneward entrance. We have a hall there where you may wait while we hear you case and tend to your needs."
Reluctantly the crowd follow the soldiers off around to the right and she watches them go with a concerned frown. She stands there hands clasped in front of her in deep thought, until looking up she notices that you have not moved. She raises a questioning eyebrow and the two guards who remained with her shuffle forward weapons in hand.
"If you would follow the others..." she motions politely.
This post has potentially manipulated dice roll results.
Hitticus asks if there is anything a little less gilded. He plans on making practical use of the armor and explains that the dragon motifs, while decorative, are not necessary to his needs.
The vendor shrugs and puts the more ornate set aside and pulls another set out from under a pile of mixed armour. The basic set up of this scale mail is essentially the same but the metal has all be brushed down to a matt black finish. "I can let this go for 55 Gold" she offers.
@The Shield Hall
The crimson robed Dwarf raises a hand to stay her guards and they back off slightly. She speaks, "As you can see we are currently dealing with a local crisis, unless you matter is urgent can I suggest you return on the morrow, or even better present a formal written request for an audience with the relevant authorities."
“How about the destruction of Baldenvelt, you think that might rattle a few cages? The attempted takeover of a Stoneship and enthrallment of its captain, all by goblins, drow, enslaved dragons and other nefarious, evil scum? I think one could say that would be considered ‘urgent’!” Mercwri says rather sharply.
Rollback Post to RevisionRollBack
Panic is a mechanism that strengthens the gene pool.
Her eyes widen at your words. The guards beside her look confused and give her a sidelong glance. It is clear that she knows something they do not. She studies you carefully now before glancing off toward the Firehook, which still can be seen unloading in the distance.
"You had better come inside." again she whispers something to her guards and one is sent running out past your toward the docks.
You all climb a short set of steps leading to an large set of heavy oak doors, banded with iron. "Come with me." she orders you all as reach her side. She leads you into a grand hallway, decked out with suits of armour and emblazoned shields. A great ogre head is mounted on the nearby wall. There are numerous doors leading off from this hallway as well as a grand staircase leading upward at the far end.
You are led through a door on the left and into a waiting room of sorts. Thick red carpet adorns the floor and sturdy chairs are set out around the rooms perimeter. Once inside she turns to face you all.
"Now tell me, what you know of the fall of Baldenvelt?"
"Not much for my part. The place was in ruins and overrun when I got there. I was lucky to make it to the docks and find the crew of the Firehook. What have you heard? News sometimes travels faster than a ship it seems."
Hitticus you continue shop around and manage to get an offer of 15 Gold for the Orb. While you are trying to haggle down the price of a Warhammer from 30 Gold your senses begin to tingle and looking up you see a faint aura around a nearby gnome. She too is haggling away with a local vendor over some obscure machinery parts that have no value in your eyes. The magical aura is strange and something you cant quite put your finger on.
"Ooh I love a good mystery. Buy your toy hammer and go speak to the gnome. Do not flirt though! I'll be listening."
"The Firehook you say? That would be Captain Blackfire. Is she still in command?"
The Dwarf paces back and forth considering your words Uldran. "We have heard little. Our usual means of communication became suddenly inert, a sign of disaster in itself. Since then we have relied on rumour and... other means to discover the fate of the capital. We know of the Goblin invasion, we know of the alliance with dragons and we know that the city is lost aling with much of the High Rock region. Moraghel is currently besieged and Logduz finds itself cut off caverns to the north and east. The rumours are dire but your presence confirms the worst. We must know all that you have to tell so we may convince the High Lord. He..." she shakes her head reconsidering her words before this group of strangers.
"My apologies, I forget courtesy in such time. I am Kriell, assistant ambassador to Duragath from Baldenvelt and the High Rock region. I also hold effective command of the Guldroth Legion and the rank of General." Her eyes fall on you now Randrak,
"You are a soldier by the looks of your garb. To which legion do you belong, and to whom do you... did you report?"
This post has potentially manipulated dice roll results.
Hitticus scowls at the the person trying to gouge him for the hammer. "I know that things only worth ten gold pieces friend, but since I'm a kind hearted dwarf I'm going to give you the deal of a lifetime. I'll give you 15 gold and these two daggers from a forge in Baldenvelt that's no longer operational and these are about to become collectors items." Regardless of the outcome he will then go talk to the gnome
The store keeper barks a dismissive laugh, but still eyes the daggers greedily. You feel that you are not far from a deal here but curiosity overtakes your greed and you leave the merchant hanging as you march of to introduce yourself to the unsuspecting gnome.
"He was about to crumble."
OOC: Hitticus the balls in your court...
Alanis as you brows the various items on offer you look up to see a beardless Dwarf approaching you. (Welcome to Stonebound).
Let's play a little hard to get, you should be used to that
Hitticus leaves the daggers hanging very visible on his belt, sort of dangling like a carrot as he walks up next to the gnome. "You have an air about you friend gnome. What is your business here?"
Alanis, a young gnome with a mob of blue curls reaching to her chin and expressive brown eyes stares at the dwarf in open curiosity, the lack of a beard clearly drawing her eye before she remembers that staring is rude. When the stranger addresses her she panics for a moment, wondering if she has done something to draw ire upon her, but for the life of her she can not tell what that might be. She has promised to behave after all. She smiles nervously and gestures toward the shop displaying all sorts of tinkering supplies, where she has longingly looked at some beautiful tools that are way out of her financial possibilities for now and answers:
„Uhm, I‘m just browsing to kill some time, Master dwarf. My senior is involved in some important negotiations right now and I would just be in the way.“
This post has potentially manipulated dice roll results.
"Ah, been there before. Hitticus, Hitticus Holdhammer." He then leans in and whispers "Might I ask, do you dabble in the arcane arts? There is a faint aura about your form and I want to make sure you know about it." He then points at the dwarf he was trying to buy the Warhammer from and says in a stage whisper, loud enough to be heard. "I know what you mean, these merchants are crooks, that dwarf wants 30 gold for a Warhammer. I'm thinking of taking my business elsewhere. Tell your friends never try shop at the forge tower, their service is terrible." Hitticus then starts to walk out, subtly displaying the daggers and his coin pouch.
Alanis flinches slightly and her eyes widen at the stranger‘s - Hitticus‘ - observation.
‚Don‘t panic, don’t panic. It‘s just the bag, it‘s not illegal to have something like that!‘ she tries to calm herself down. She manages to, at least to a degree and realizes that it was actually kind of nice of Hitticus not to expose her. She might have dodged a bolt here and might be better off leaving and find herself a quiet place. Maybe she should go back to the tavern and wait for her senior there?
For now, she tries to regain her composure and moves to leave the Forge Tower as inconspicuous as possible.
Torvin looks awkward for a moment before speaking up, "My friends it has been an honour but we must part ways for a while. My duty is to the temple and I must seek out the high priest and deliver my own warnings." With a few more fond words and best wishes your travelling companion takes his leave and makes his way south to the temple of Moradin.
Hitticus, you leave the party and head south west toward the wide stone steps that lead to the upper tier of Duragath. You remember from the Captains map that the Forge Tower can be found here and indeed as you make your way through the crowd you see the large rounds structure rising up ahead of you. Having received no response to your silent question earlier, you are mildly surprised when a familiar voice sounds in your mind while you study the tower,
"Oh my, what a mighty erection." she gives a low throaty laugh.
You shake your head and blush a little as you make your way toward the entrance. Inside, you find yourself standing in a large round entrance hall with spiral stairs leading up and down at the edges of the room. In the centre of the hall stands a circular array of market stalls selling all kinds of crafted wares. They all face outward from a central pillar that rises up to support the ceiling above. Below you can hear the clank of metal and the hiss of steam indicating that the forges can be found beneath this level. You also see signs pointing upward indicating the presence of other stores and places of business. What would you like to do first?
Mercwri do you go with Uldran, Freak and Randrak to the Shield Hall?
OOC : FYI, I will sadly be removing Torvin from play for the time being and a new player will be joining us shortly.
DM - Caves of the Kobold Slave Masters
Hitticus will go get a price on the leathers he's wearing and the old set, and then get a quote on some proper dwarven metal armor. (Start with some scale mail)
Mercrwi, as the ship draws in to the great stone wharf you watch as chains are thrown ashore and fixed by the waiting dockworkers to great iron bollards in the shape of sitting wolves. Mender sidles up to you with a nervous look and gives you a nod. "Might I ask a favour?" he asks, and then hands you a small money pouch containing perhaps twenty gold. "Would you take this to my cousin Fresik? You'll find him over at the Red Lodge south of the docklands. Tell him I am well and to send word to my mother inland." He absently touches the ruby amulet that sits beneath his tunic, "Not sure when I'll be back now..."
"Sure, be glad to take this to your cousin," Mercwri says to Mender.
Panic is a mechanism that strengthens the gene pool.
Mercwri looks to the others, "We need to agree on a place to meet up. How about the Gelded Goblin? First one there could get rooms for the rest of us, we need, what five rooms? I need to do an errand for Mender that should not take too long, but I want to go to the Shield Hall first and talk to those who need to know and can do something about this situation."
Panic is a mechanism that strengthens the gene pool.
Hitticus you browse the stall and eventually find a second hand leather trader who is willing to give you 35 Gold for both sets of leather armour. While you consider his offer you continue to browse and find a decent set of Scale Mail for 65 gold. This armor consists of a coat and leggings of leather covered with overlapping pieces of metal, much like the scales of a fish. The suit includes gauntlets with small golden dragons etched into the outer wrist plates.
"Dragons again! Find something else."
The rest of you make your way to the Shield Hall. It is the largest building in the docklands, rivalling the distant Kings Hall. You need no directions. As you reach the entrance you walk into the back of a small crowd of Dwarves gathering there. They look tired and travel worn and you wonder for a moment if the troubles from which you flee are here already on the Isle of Guldroth. Up ahead a small group of armed Dwarves stand ready and armed and a female Dwarf stands amidst them in Crimson robes. Her golden hair falls down in plaits either side of her face. She raises her hand to calm the clamour of the crowd.
"Friends what brings you here this morning?"
The crowd seems agitated and uncertain, but after a time a young dwarf steps forward. "My lady, the village of Meldrin is overrun and our Sharga herds scattered. Strange creatures have come down from the mountains hungry for blood. We need soldiers and supplies to take back our homes and rebuild our farms."
The female looks worried and whispers commands to a stern looking Dwarf who appears to be in charge of her soldiers. "Please all of you follow Captain Skolt here around to the Stoneward entrance. We have a hall there where you may wait while we hear you case and tend to your needs."
Reluctantly the crowd follow the soldiers off around to the right and she watches them go with a concerned frown. She stands there hands clasped in front of her in deep thought, until looking up she notices that you have not moved. She raises a questioning eyebrow and the two guards who remained with her shuffle forward weapons in hand.
"If you would follow the others..." she motions politely.
DM - Caves of the Kobold Slave Masters
"We're not with them." Freak tenses as he sees the armed guards approach and looks questioningly to his companions.
Hitticus asks if there is anything a little less gilded. He plans on making practical use of the armor and explains that the dragon motifs, while decorative, are not necessary to his needs.
Persuasion: 16
@The Forge Tower
The vendor shrugs and puts the more ornate set aside and pulls another set out from under a pile of mixed armour. The basic set up of this scale mail is essentially the same but the metal has all be brushed down to a matt black finish. "I can let this go for 55 Gold" she offers.
@The Shield Hall
The crimson robed Dwarf raises a hand to stay her guards and they back off slightly. She speaks, "As you can see we are currently dealing with a local crisis, unless you matter is urgent can I suggest you return on the morrow, or even better present a formal written request for an audience with the relevant authorities."
DM - Caves of the Kobold Slave Masters
“How about the destruction of Baldenvelt, you think that might rattle a few cages? The attempted takeover of a Stoneship and enthrallment of its captain, all by goblins, drow, enslaved dragons and other nefarious, evil scum? I think one could say that would be considered ‘urgent’!” Mercwri says rather sharply.
Panic is a mechanism that strengthens the gene pool.
Her eyes widen at your words. The guards beside her look confused and give her a sidelong glance. It is clear that she knows something they do not. She studies you carefully now before glancing off toward the Firehook, which still can be seen unloading in the distance.
"You had better come inside." again she whispers something to her guards and one is sent running out past your toward the docks.
You all climb a short set of steps leading to an large set of heavy oak doors, banded with iron. "Come with me." she orders you all as reach her side. She leads you into a grand hallway, decked out with suits of armour and emblazoned shields. A great ogre head is mounted on the nearby wall. There are numerous doors leading off from this hallway as well as a grand staircase leading upward at the far end.
You are led through a door on the left and into a waiting room of sorts. Thick red carpet adorns the floor and sturdy chairs are set out around the rooms perimeter. Once inside she turns to face you all.
"Now tell me, what you know of the fall of Baldenvelt?"
DM - Caves of the Kobold Slave Masters
"Not much for my part. The place was in ruins and overrun when I got there. I was lucky to make it to the docks and find the crew of the Firehook. What have you heard? News sometimes travels faster than a ship it seems."
Uldran Sporebringer | Lvl 2 Dwarf Druid | Stonebound
Allorian Silverfin | Lvl 1 Rogue | Gillesburg
"Done!" He hands over the money from the leathers. He also seeks to trade in his orb for a Warhammer. (Cause he has another arcane focus)
Hitticus you continue shop around and manage to get an offer of 15 Gold for the Orb. While you are trying to haggle down the price of a Warhammer from 30 Gold your senses begin to tingle and looking up you see a faint aura around a nearby gnome. She too is haggling away with a local vendor over some obscure machinery parts that have no value in your eyes. The magical aura is strange and something you cant quite put your finger on.
"Ooh I love a good mystery. Buy your toy hammer and go speak to the gnome. Do not flirt though! I'll be listening."
DM - Caves of the Kobold Slave Masters
@The Shield Hall
"The Firehook you say? That would be Captain Blackfire. Is she still in command?"
The Dwarf paces back and forth considering your words Uldran. "We have heard little. Our usual means of communication became suddenly inert, a sign of disaster in itself. Since then we have relied on rumour and... other means to discover the fate of the capital. We know of the Goblin invasion, we know of the alliance with dragons and we know that the city is lost aling with much of the High Rock region. Moraghel is currently besieged and Logduz finds itself cut off caverns to the north and east. The rumours are dire but your presence confirms the worst. We must know all that you have to tell so we may convince the High Lord. He..." she shakes her head reconsidering her words before this group of strangers.
"My apologies, I forget courtesy in such time. I am Kriell, assistant ambassador to Duragath from Baldenvelt and the High Rock region. I also hold effective command of the Guldroth Legion and the rank of General." Her eyes fall on you now Randrak,
"You are a soldier by the looks of your garb. To which legion do you belong, and to whom do you... did you report?"
DM - Caves of the Kobold Slave Masters
Hitticus scowls at the the person trying to gouge him for the hammer. "I know that things only worth ten gold pieces friend, but since I'm a kind hearted dwarf I'm going to give you the deal of a lifetime. I'll give you 15 gold and these two daggers from a forge in Baldenvelt that's no longer operational and these are about to become collectors items." Regardless of the outcome he will then go talk to the gnome
Persuasion: 4
@ The Forge Tower
The store keeper barks a dismissive laugh, but still eyes the daggers greedily. You feel that you are not far from a deal here but curiosity overtakes your greed and you leave the merchant hanging as you march of to introduce yourself to the unsuspecting gnome.
"He was about to crumble."
OOC: Hitticus the balls in your court...
Alanis as you brows the various items on offer you look up to see a beardless Dwarf approaching you. (Welcome to Stonebound).
DM - Caves of the Kobold Slave Masters
Let's play a little hard to get, you should be used to that
Hitticus leaves the daggers hanging very visible on his belt, sort of dangling like a carrot as he walks up next to the gnome. "You have an air about you friend gnome. What is your business here?"
Alanis, a young gnome with a mob of blue curls reaching to her chin and expressive brown eyes stares at the dwarf in open curiosity, the lack of a beard clearly drawing her eye before she remembers that staring is rude. When the stranger addresses her she panics for a moment, wondering if she has done something to draw ire upon her, but for the life of her she can not tell what that might be. She has promised to behave after all.
She smiles nervously and gestures toward the shop displaying all sorts of tinkering supplies, where she has longingly looked at some beautiful tools that are way out of her financial possibilities for now and answers:
„Uhm, I‘m just browsing to kill some time, Master dwarf. My senior is involved in some important negotiations right now and I would just be in the way.“
Alanis |lvl 3| |gnome artificer| (Stonebound)
"Ah, been there before. Hitticus, Hitticus Holdhammer." He then leans in and whispers "Might I ask, do you dabble in the arcane arts? There is a faint aura about your form and I want to make sure you know about it." He then points at the dwarf he was trying to buy the Warhammer from and says in a stage whisper, loud enough to be heard. "I know what you mean, these merchants are crooks, that dwarf wants 30 gold for a Warhammer. I'm thinking of taking my business elsewhere. Tell your friends never try shop at the forge tower, their service is terrible." Hitticus then starts to walk out, subtly displaying the daggers and his coin pouch.
Deception: 16
Alanis flinches slightly and her eyes widen at the stranger‘s - Hitticus‘ - observation.
‚Don‘t panic, don’t panic. It‘s just the bag, it‘s not illegal to have something like that!‘ she tries to calm herself down. She manages to, at least to a degree and realizes that it was actually kind of nice of Hitticus not to expose her. She might have dodged a bolt here and might be better off leaving and find herself a quiet place. Maybe she should go back to the tavern and wait for her senior there?
For now, she tries to regain her composure and moves to leave the Forge Tower as inconspicuous as possible.
Alanis |lvl 3| |gnome artificer| (Stonebound)