This post has potentially manipulated dice roll results.
Alanis takes a page out of Reggarn‘s book, moving to get a somewhat clear shot on one of the opponents, taking as much advantage of the long range of her vial as she can, and sprinting back into cover after that.
Alanis in your rush back and forth to avoid becoming a target for the next arrow your firebolt is poorly aimed and misses its target. Freak you stand waiting to the side of the door axe in hand... any moment now!!
Dvori, not wanting to break the pattern, summons a mote of fire of his own and mirror's Alanis's movement, sending another bolt of fire towards the goblin's!
Freak, your axe hits home with a sickening crunch and the goblin stumbles back out of sight. In response you see a small flask thrown into the corridor, it strikes the far wall and ignites.
Everyone make a DC 10 Dex check. On a fail you receive 1D4 fire damage from the alchemists fire.
This post has potentially manipulated dice roll results.
(3)
Randrak is too slow to move out of the way of the alchemist's fire.
(Fire damage: 1)
His trouser leg catches aflame, but he quickly puts it out before he is seriously burnt.
He then rushes into the room and attacks the nearest foe he can see. He doesn't care what it is, he just wants to go on the offence. He swings his bagh nakh at the target.
Randrak you storm into the room blade swinging. You take out the wounded goblin with a single thrust and see two more standing before you. One with a wicked blade raised ready to strike and the other holding steaming vial of something nasty looking.
The rest of you see Randrak disappear into the room just as an arrow whistles up the corridor from the shadows ahead and bounces off the nearby wall. You now face enemies in the room to the left and down the corridor ahead where the corridor slopes down some shallow steps.
Mercwri you hear a gurgle and a thud from the darkness ahead as the bolt hits home. Uldran races ahead in his wolf form and you hear screams and tearing sounds as he lays into the hidden goblins. Inside the room to the left you hear the sounds of battle between Randrak and the rooms occupants.
Reggarn your bolt takes the goblin in the eye and it topples backward dead. You get a better view of the room now, which has benches set against the far wall with rows of chemical vials and bubbling pots of strange liquids. The remaining goblin looks just as odd as the room. It is wearing a leather apron and has a whole bunch of jars and vials strapped to a belt across his chest. It is also wearing a pair of goggles which make its eyes look like saucepans!! Very odd.
Dvori and Freak make your move!
Rollback Post to RevisionRollBack
DM - Caves of the Kobold Slave Masters
To post a comment, please login or register a new account.
Hiding in shadows, 14 , Mercwri will move until he gets a line of sight to one of the foe and then plug’m with a bolt.
Panic is a mechanism that strengthens the gene pool.
Attack: 11 Damage: 11
If his attack is successful, Sneak Attack 6
Panic is a mechanism that strengthens the gene pool.
Mercwri you cant quite get a good view into the room and your bolt strays wide of the one of the goblins within.
Dvori and Freak do you thing!
DM - Caves of the Kobold Slave Masters
Freak puts his back to the wall next to the door, holding his axe ready to hack at anyone or anything coming out into the hallway.
Holding attack.
Alanis takes a page out of Reggarn‘s book, moving to get a somewhat clear shot on one of the opponents, taking as much advantage of the long range of her vial as she can, and sprinting back into cover after that.
Fire Bolt: Attack: 12 Damage: 10
Alanis |lvl 3| |gnome artificer| (Stonebound)
Alanis in your rush back and forth to avoid becoming a target for the next arrow your firebolt is poorly aimed and misses its target. Freak you stand waiting to the side of the door axe in hand... any moment now!!
Dvori?
DM - Caves of the Kobold Slave Masters
Dvori, not wanting to break the pattern, summons a mote of fire of his own and mirror's Alanis's movement, sending another bolt of fire towards the goblin's!
Firebolt:15 Damage: 1
Dvori you send your firebolt whistling into the room and clip one of the goblins on the arm causing it to yelp in pain.
Freak you spot a goblin starting to emerge from the doorway. You can now make your attack!
DM - Caves of the Kobold Slave Masters
Freak swings his axe sideways with all his might.
Attack: 23 Damage: 5
Freak, your axe hits home with a sickening crunch and the goblin stumbles back out of sight. In response you see a small flask thrown into the corridor, it strikes the far wall and ignites.
Everyone make a DC 10 Dex check. On a fail you receive 1D4 fire damage from the alchemists fire.
Randrak you are up next!
DM - Caves of the Kobold Slave Masters
Dex Check 6
(3)
Randrak is too slow to move out of the way of the alchemist's fire.
(Fire damage: 1)
His trouser leg catches aflame, but he quickly puts it out before he is seriously burnt.
He then rushes into the room and attacks the nearest foe he can see. He doesn't care what it is, he just wants to go on the offence. He swings his bagh nakh at the target.
(Attack 1: Attack: 8 Damage: 4
Attack 2: Attack: 18 Damage: 7)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Randrak you storm into the room blade swinging. You take out the wounded goblin with a single thrust and see two more standing before you. One with a wicked blade raised ready to strike and the other holding steaming vial of something nasty looking.
The rest of you see Randrak disappear into the room just as an arrow whistles up the corridor from the shadows ahead and bounces off the nearby wall. You now face enemies in the room to the left and down the corridor ahead where the corridor slopes down some shallow steps.
Reggarn and Mercwri you are up!
DM - Caves of the Kobold Slave Masters
DEX. 21
Mercwri will step toward the where the arrow came from and, peering through the gloom, fire a bolt at the archer.
Attack: 23 Damage: 6
Panic is a mechanism that strengthens the gene pool.
Dex: 3 if fail: 3
Alanis gets sprayed by the vicious substance and hurriedly pats it out.
Alanis |lvl 3| |gnome artificer| (Stonebound)
Dex: 18 if fail 2
Dex save: 6, on fail: 4
Mercwri you hear a gurgle and a thud from the darkness ahead as the bolt hits home. Uldran races ahead in his wolf form and you hear screams and tearing sounds as he lays into the hidden goblins. Inside the room to the left you hear the sounds of battle between Randrak and the rooms occupants.
Reggarn and Dvori do your thing!
DM - Caves of the Kobold Slave Masters
Reggarn is going to get another clear shot off on the goblin with the nasty sword. Attack 17 if hit 6
(Damage from fire that I forgot to roll 4.
Reggarn your bolt takes the goblin in the eye and it topples backward dead. You get a better view of the room now, which has benches set against the far wall with rows of chemical vials and bubbling pots of strange liquids. The remaining goblin looks just as odd as the room. It is wearing a leather apron and has a whole bunch of jars and vials strapped to a belt across his chest. It is also wearing a pair of goggles which make its eyes look like saucepans!! Very odd.
Dvori and Freak make your move!
DM - Caves of the Kobold Slave Masters