Renaer shrugs, “You never know around here, seems they’ve got their fingers in all types of business, legitimate or not. It’s a bloody great boozer though, so I hope not.”
Continuing onwards, the tunnel narrows and the path descends into the sewage now one foot deep. Trudging along, after about five minutes, Aimee can see ahead that the main sewer tunnel expands into a circular hub with a pair of arrow slits carved into its outer walls, directly across from each other. Two passages continue on to the leftand right. A stone door is set into the back wall of a stone ledge ahead.
Aimee wades back through sludge to report in an excited whisper,
"Looks like we're on the right track! There is a circular poo tunnel hub ahead with a couple of places in the wall the can shoot out of there are a couple of passages going left and right and a stone door on a ledge is right here!"
She will use a nasty wall to sketch it out while talking.
"Wanna sneak Lyssli? Or we can just try running through! It'd be more like slopping kinda fast through but maybe we'd surprise them!"
Ok, you are able to make it to the circular hub with the arrow slits and door on a ledge fairly quietly, Dnee does have to squeeze through the pipe, with sludge wiping off all over him. what would you like to do?
This post has potentially manipulated dice roll results.
Aimee sneaks along a wall to climb up the ledge with the door. If she manages to get there she will test the door to see if it's locked but won't open it.
Lyss will want to keep along the wall, so that they are only exposed to one arrow slit at a time, and make her way to the door. Are there any markings on or near it? Lock?
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Despite a fair amount of splashing, you manage to make your way to the stone door without any trouble. The door has no markings on, and gives way easily when Aimee pushes it.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Through the stone door, a Stone hallway turns to the right facing an arrow slit, it seems to turn to the left at the back wall where the arrow slit is.
At the end where the arrow slit is, the hall turns to the left facing another stone door. Peeking through the slit, Aimee can see a goblin sitting in a chair, asleep. The chair is facing another arrow slit which you would imagine leads to the junction you entered the hall from.
Having now determined things are not 'All clear' she mind sends back to Lyss,
<Got a napping little goblin thing here! Never seen a goblin before? Maybe? Probably another one the other way by the other arrow slit? Should I blast it? Maybe we can get them at the same time. You get the one on the other side and I get this one?>
She then remembers that Lyss can't respond so she sends,
<Cough quietly for yes! Or you can send Keri to help me! Or...! Nah that should do it!>
Renaer shrugs, “You never know around here, seems they’ve got their fingers in all types of business, legitimate or not. It’s a bloody great boozer though, so I hope not.”
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
"No Floon means our quest continues! Onwards!"
Aimee takes the lead again following the yellow marks, maybe slightly more alert after the gazer.
Perception: 16
Continuing onwards, the tunnel narrows and the path descends into the sewage now one foot deep. Trudging along, after about five minutes, Aimee can see ahead that the main sewer tunnel expands into a circular hub with a pair of arrow slits carved into its outer walls, directly across from each other. Two passages continue on to the leftand right. A stone door is set into the back wall of a stone ledge ahead.
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
Aimee wades back through sludge to report in an excited whisper,
"Looks like we're on the right track! There is a circular poo tunnel hub ahead with a couple of places in the wall the can shoot out of there are a couple of passages going left and right and a stone door on a ledge is right here!"
She will use a nasty wall to sketch it out while talking.
"Wanna sneak Lyssli? Or we can just try running through! It'd be more like slopping kinda fast through but maybe we'd surprise them!"
She looks around for approval of her ideas.
She clears her throat,
"Well?!"
Lyss looks a bit ill at the prospect of 'slopping through'.
"I'm better at sneaking when I'm not thigh high in doody."
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Kerri looks a little sick at the idea running through the sewage. "Perhaps we just keep going quietly."
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Ok, you are able to make it to the circular hub with the arrow slits and door on a ledge fairly quietly, Dnee does have to squeeze through the pipe, with sludge wiping off all over him. what would you like to do?
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
Aimee sneaks along a wall to climb up the ledge with the door. If she manages to get there she will test the door to see if it's locked but won't open it.
Sneak:12
((Who is Hifu?))
Lyss will want to keep along the wall, so that they are only exposed to one arrow slit at a time, and make her way to the door. Are there any markings on or near it? Lock?
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Despite a fair amount of splashing, you manage to make your way to the stone door without any trouble. The door has no markings on, and gives way easily when Aimee pushes it.
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
Spark’s still ther, following behind them. Lurking.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Kerri watches from behind, watching and waiting for something to pop out.
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
((Lyss lets Aimee look first, since Lyss can't see without light.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Aimee pokes her head in for a look and mind tells Lyssli what she sees.
Perception:16
Through the stone door, a Stone hallway turns to the right facing an arrow slit, it seems to turn to the left at the back wall where the arrow slit is.
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
Aimee walks into the, until just now, raw sewage free room. She walks to where the arrow slit is and looks through it, just cus, and says,
"Looks clear!"
At the end where the arrow slit is, the hall turns to the left facing another stone door. Peeking through the slit, Aimee can see a goblin sitting in a chair, asleep. The chair is facing another arrow slit which you would imagine leads to the junction you entered the hall from.
How does she call back “all clear.”?
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
Lyss is crouched by the entrance, waiting to hear back from Aimee.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Having now determined things are not 'All clear' she mind sends back to Lyss,
<Got a napping little goblin thing here! Never seen a goblin before? Maybe? Probably another one the other way by the other arrow slit? Should I blast it? Maybe we can get them at the same time. You get the one on the other side and I get this one?>
She then remembers that Lyss can't respond so she sends,
<Cough quietly for yes! Or you can send Keri to help me! Or...! Nah that should do it!>