ooc: Done. I'm going to do Paladin but don't have access to Tasha's and want to do Oath of the Watchers. Is that available in this campaign via sharing?
((It isn't well publicized, but you can also buy just the things you want from the books, typically for $1.99, and if you buy the book later, it knocks anything you bought off the price. So if you want a certain subclass, and are able to pay a couple bucks, you can unlock just that.))
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Thavriol swept the gnoll’s…he hoped it was a gnoll but under that mass of writhing maggots, the face was hard to make out…mace aside, his rapier dancing forward and piercing the evil thing through the heart. Kicking the corpse off his blade, the half-elven paladin spun just in time to mostly absorb another blow on his shield. That gnoll died with its throat open. And that was the last coherent memory Thavriol had until Glarric al’Seen called a halt to the pursuit as the few remaining gnolls ran back into the darkness beneath the trees.
As the weary survivors trudged, rode or, in the case of the wounded, were carried, back to camp, Thavriol’s wounds and bruises ached and stung with a fierce yet persistent throb. Despite that, he felt the glow of a job well-done. Trishdale was, for the moment, safe. Later, Glarric called him to his tent.
A human of few words, their leader wasted no time on pleasantries. “You fought well today, lad. Very well. It’s time to decide if you will take the final oath. Eat nothing, drink nothing, meditate on your choice, and, if you decide to proceed take the Oath at dawn.
Returning to his tent, Thavriol knelt before the lit brasier, bowed his head, and murmured a prayer to Tyr, god of Justice. “Mighty Tyr, Lord of Justice, I beg that you watch my vigil and should I find favor in your eyes therein, that you accept my Oath on the morrow.” He felt the touch of the god upon his soul, a light touch that signified the god’s regard and nothing more. He would endure or not on his own. So be it. He would have it no other way.
Unbidden his thoughts went back to his earliest memories, struggling to survive on the streets of Trishdale. He had known pain, then, the pains of hunger and beatings, and the deeper pains of loss and betrayal. His mother had left him at birth, dying to give him life, bequeathing him only two things: her father’s name and her own violet eyes. From his father, and his father alone, he’d known love and acceptance, but then loss and betrayal as his father died, knifed in some alley for who knew what reason. Orphaned at four, with no family and unwanted by either humans or elves, he’d quickly learned to survive on the streets, stealing food or going hungry. There was no trust on the streets, he’d learned, no one whose word meant anything. Thavriol himself never gave a promise. All he remembed of his father was: “Never make a promise you cannot be sure you’ll keep Thav. I plan to come home, but life is beyond my control so I won’t promise it. I promise I love you and always will. That promise I can keep.”
So Thavriol never promised or betrayed. He stole and lied. The streets wouldn’t allow anything else. He also never trusted. Not until Rissla. He had been seven, maybe eight and she the same, also a half-elf an orphan. Thavriol’d been so hungry he could barely stand when she saw him and he could see the compassion in her eyes, so rare on the streets. She’d stared at him a moment, then reached into her ragged pouch and pulled out a chicken bone, a little gnawed but mostly whole. She’d offered it to him. “Hi. I’m Rissla. Go on. It’s safe. I’m on my way to the Temple of Tyr. The cook there usually has a loaf for me. If she’s got one, I’ll give you half. Promise.” That word. His eyes narrowed. He didn’t believe her but he needed food so he snatched the chicken leg from her and tore into it immediately. It tasted so good. She smiled at him, a genuine smile, then waved. And Thavriol figured he’d never see her again.
But she was back in less than an hour with half a loaf for him. She handed it to him and he managed not to snatch it…well, almost. He also wasted no time in tearing into this one and it was gone before he knew it. He wasn’t full, of course, never that. But he gnawing pain inside was gone. It was then he realized Rissla hadn’t eaten. She must have finished it before. “Did you like your half? Is it always this good?”
She shrugged, “Usually.” Something in her manner tugged at him. You learned to notice things like that on the streets or you died. “Rissla, what happened?” She didn’t answer but something made him keep at it and finally she told him that two older boys jumped her as soon as she was out of sight of the Temple. They’d tried to steal the bread but it had torn in half and she’d run.
“You didn’t get anything?” For some reason this made him sad. “You gave it all to me. Why?”
She looked at him oddly, “I promised you half. A promise is a promise.” She said it matter of factly, as though it was the simplest thing in the world.
Everything changed from that point. He began to learn to trust again. He could trust her. She never lied to him…or anyone else and she always kept her promises. He wanted to be just like her. Something inside told him this was the right path. Thavriol found ways to work for food instead of steal and grew stronger. When he could, he shared with Rissla and others. And when he could he protected the weaker street kids from the stronger ones. And Rissla was always with him. Soon, most of the bigger kids learned to avoid them.
As the days became weeks then months then years, Thavriol learned what lived beyond the walls of Trishdale. He learned how dangerous it was and he knew that what he wanted more than anything was to protect Trishdale from the dangerous things out there.
The light of dawn roused him from his reverie and then a shadow fell across him. He looked up to see Garric standing in the entrance. “Have ye decided then, lad?”
Thavriol nodded. “Aye, Lord Garric. I will take my Oath, the Oath of the Watchers.”
Personality Traits
I learned on the streets that knowledge power, even life so I like to ask a lot of questions. However, food was scarce so even now I tend to eat like a pig and my social graces are lacking.
Ideals
People looked down on me for so long, first because of my mixed heritage and later because I was an orphan, scrabbling for scraps. I know the value of respect and give it to everyone. (Good)
Bonds
Trishdale is my home, and I’ll fight to defend it.
Flaws
Trust is hard for me. My mother died giving birth to me, my father when I was 4. Trust equals pain and on the streets, I learned to trust only me...until I met Rissla. I'm learning that trust is not always bad...maybe.
Fears
Thavriol fears losing people, as he lost his mother and father. And he is afraid to trust people, even after so long.
When Kumar Commonhorn was a child, a cult of a eldritch entity tried to use him as a vessel for the entity, but a team of adventurers broke in and stopped the ritual. The entity was already in his head and drove the baby crazy. After a long discussion, the adventurer agreed to place him in an orphanage. Kumar and S'verd (the entity) agreed that the entity would give power to Kumar until he found a way to separate them. He heard about the legendary continent of Alycron, and hoped that the ancient magic buried there could help him.
Backstory: Born to inherit the small Barony of Rottenheim, on the outskirts of the Rottenheim Forest, Cali had a generally happy, comfortable childhood. Though kept isolated from greater political matters, she was well-tutored and had a handful of good friends. Her parents had hoped to keep her protected from the woes of the world at large until she was better equipped to handle it. That illusion would shatter when a frightened gnomish woman, filthy and desperate, knocked on their manor's doors. A pagan woman of the woods, the gnome was fleeing persecution by the Church. The Baron and his wife initially tried to turn her away, fearing reprisal if they helped - but when Cali wandered into the scene, they couldn't bring themselves to act so callously. Instead they sheltered the gnome, who called herself Ezimade. They lied to the inquisitor who came looking for Ezimade, fed and washed her, and let her linger until she was ready to move on.
Though it was only a few months, Cali took a liking to Ezimade, and was keenly interested in her tales of nature's majesty and the benevolent magic within the woods. She learned quickly, mixing druidic teachings and practices into her established, orthodox education. When she was ready, they invited a nature spirit to dwell within Cali, fundamentally altering her soul. The day after Cali managed to take the form of a great wolf, Ezimade went missing. Fearful for the worst, Cali remembered her lessons and leveraged her resources, determined to find her friend. He trail led to Alycron, to Trishdale - where despite her parent's fears would be realized and she would learn just how cruel the world really was.
Fears: A relatively sheltered young woman, Cali is only starting to learn how ugly and horrible the world (and things beyond it) can be. Though she is strong-willed, she often feels weak and underprepared - she only feels safe in the relative strength of a wild shape, and is loathe to leave it. Even
Flaws: Chief among Cali's flaws is her inexperience - she is too trusting of others, too optimistic about the nature of society and personkind.
((I have unlimited sharing and most of the books, so I'd be happy to share with the party.))
I am unsure of parts of my back fitting in, so let me know if I need to tweak it at all! But, on the other hand, I have given about a thousand future plot hooks!
Alignment: Chaotic Neutral, Vinsestra is out to survive and so long as she doesn't cause major harm to others in doing so doesn't much give a damb about calateral. That said, she will help others as she can, but only so long as it does not impede her own goals.
Backstory: Vinestra was a rambunctious child in her youth. She had a terrible habbit of pulling pranks and slipping frogs into the nabors pockets or running off into the woods when she wasn't supposed to. One day when she was exploring the deeper parts of the woods a strange and unaturally quite mist formed around her and she found herself in a clearing with light music drifting on the wind and colorful flowers all around and brilliant sun glinting off tree branches covered in dew far above. Chasing after the tinkling sounds of laughter in the distance she was excited at the sound of children playing. As she aproached she got an eary feeling come over her that made her hesitate before jumping in with the kids. Instead she ducked into a bush to hide and watch as she so often did to avoid her parents. After watching them for a couple minuites she noticed a number of peculiar things, the children had a very eclectic varied selection of clothing that seemed to span several centuries of fasion. Second, she saw the miller's boy that had disapeared a year or so before, he did not seem to have changed at all since last Vin had seen him. Lasty, but most worryingly, the childrens play seemed to be on loop. They seemed to go through the same three minuites or so over and over again. Tossing a rock into the center of the children she saw them react to the rock changing the pattern, but then once it reset the rock came flying back in again exactly as it had before and the new pattern continued unaltered.
After giving it some thought Vin decided that the safest solution was to see if she could get a message in and get the children out that way. However, she was unsure of how to do so as she did not have any paper to write on, but in a flash of inspiration she tweaked a spell she used to keep her parents from noticing new holes in her clothing and made illusory scrip apear on the hem of her shirt, which she then cut away and tied around a rock. Throwing it at one of the older children she hoped that the plan would work.
The message read "I'm hiding in the rasberry bush, toss the message away and come find me and we can do whatever you like" in intentionally gender abiguous hand writing. The first boy strode out of the circle and dissapeared from the cycle and each loop two or three of the older children would make there way out. Soon Vin had gotten a dozen or so of the tween aged children out, most of them being boys that had decided to investigate, but a couple girls as well. The boys were very put out that the offer was not real.
Just as Vin had convinced her small gathering of what was going on and started plotting how to get the younger children out without getting trapped inside once more a frost started to form over the trees and grass around them and the music filling the air took an a more frenzied sound that evoked the sense of a wolf pack hunting. As the surroundings darkened a voice filled with the deadly beauty of ice cracked through the air and a beautiful woman clad only in shimmering cloth made of threads of ice stepped out amidst the children.
"It's been many a century since one young enough for my magical constructs to lure cross the border has outwitted the cage of woven time that I trap you in to allow easy feedings to some of my less savory underlings, but no matter, you can all serve the Unseelie Court in otherways now one way or another. But you" , the woman pointed at Vin "I have special plans for you. The others can all be put under compolsion and made to be as servants, but I will make you mine in heart and mind as well as body"
From that day on she was trained to be an spy and assasine for the winter fey, but Vin had other plans. At first she tried to simply refuse or escape, but that always ended in her getting her torchered and more measures taken to prevent escape. So, instead she decided to play the loyal servant and plot her escape while out on mission.
After a century or so, Vin was sent out on her first mission back to the mortal realm and after killing the reflections that was tailing her she escaped to a nearby town. She had already crafted a false story for where she was from, a far off kingdom (insert world lore here) and had come seeking adventure and treasure. When really she was after a way to hide from the fey for good and was hoping to find an artifact in the ruins that the fey had always seemed so weary of.
Fears: Vin is terrified of getting caught by the fey again and consequently has a deep ruted fear of supernatural or rapid drops in temperature or magical darkness and unatural music.
Flaws: Vin has lost all sense of time and is prone to be super late or early. Also, she has picked up a lack of modesty and a fey like sense of sensuality, though she does vagly remember that she should probably tone that down around towns, if only she could remember all there silly customs...
((I have unlimited sharing and most of the books, so I'd be happy to share with the party.))
Would you be able to share with the entire Alycron thread? Or does it cap the number of people allowed in a campaign? If you're only able to share with those you're on a mission with, they'd then lose that when the missions over?
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
((I have unlimited sharing and most of the books, so I'd be happy to share with the party.))
Would you be able to share with the entire Alycron thread? Or does it cap the number of people allowed in a campaign? If you're only able to share with those you're on a mission with, they'd then lose that when the missions over?
Each 'sharing' slot has a cap on the number of players (6 I think?) But I can create multiple slots.
If you build a character with shared material and then leave that 'campaign' you don't lose the character, but you can't advance using the shared material. I would imagine it doesn't matter, though, as obviously most of the players have characters built using stuff they have. :)
I explained that poorly. I can turn on content sharing for up to 3 campaigns. Each campaign can have up to 12 participants (13 counting the DM).
If a PC is created with material that the player later loses access to, the sheet is still accessible. If it was a shared subclass, I don't believe they can advance in that subclass after losing access, but I haven't experimented much.
Also I imagine that its a moot point, because the people I'd be sharing with have already created characters.
That's a pretty cool backstory. So far, we haven't had a single druid in the campaign yet, so it's great to have you along. Thank you for offering to share your books! I do think most of our players have already created characters, but there may be people who are applying in the future who don't have access to everything.
You have been added to our Private OOC group chat. Please read the first post there to learn how to begin playing.
Welcome to the game!)
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DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral-Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries;Bernard Lionsbane- Solo Curse of Strahd
Since we start at level 3, do you have rules or restrictions about multiclassing? Not sure I want to yet, but want to know while I decide on my character
(Sounds good. However, you re-rolled ones, which affects the 17 roll above. Could you please reroll the single 17 roll above?)
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
ooc: Done. I'm going to do Paladin but don't have access to Tasha's and want to do Oath of the Watchers. Is that available in this campaign via sharing?
Tandor the White, Human Life Cleric
(We don't have sharing in this campaign, but you can make "homebrew" creations that are exactly the same as the published content you wish to use.)
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
((It isn't well publicized, but you can also buy just the things you want from the books, typically for $1.99, and if you buy the book later, it knocks anything you bought off the price. So if you want a certain subclass, and are able to pay a couple bucks, you can unlock just that.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
ooc: Thanks...I'd forgotten that feature.
Tandor the White, Human Life Cleric
Rolling for stats: Ability scores: 18 7 15 12 13 14. Woof. This will be interesting. XD
Also, are we allowed to use Tasha's rules for modifying our race? (I'm assuming Custom Lineage is out )
Another medical problem. Indefinite hiatus. Sorry, all.
ooc: It ran a bit long :) https://ddb.ac/characters/41689584/nN0tpF
Thavriol swept the gnoll’s…he hoped it was a gnoll but under that mass of writhing maggots, the face was hard to make out…mace aside, his rapier dancing forward and piercing the evil thing through the heart. Kicking the corpse off his blade, the half-elven paladin spun just in time to mostly absorb another blow on his shield. That gnoll died with its throat open. And that was the last coherent memory Thavriol had until Glarric al’Seen called a halt to the pursuit as the few remaining gnolls ran back into the darkness beneath the trees.
As the weary survivors trudged, rode or, in the case of the wounded, were carried, back to camp, Thavriol’s wounds and bruises ached and stung with a fierce yet persistent throb. Despite that, he felt the glow of a job well-done. Trishdale was, for the moment, safe. Later, Glarric called him to his tent.
A human of few words, their leader wasted no time on pleasantries. “You fought well today, lad. Very well. It’s time to decide if you will take the final oath. Eat nothing, drink nothing, meditate on your choice, and, if you decide to proceed take the Oath at dawn.
Returning to his tent, Thavriol knelt before the lit brasier, bowed his head, and murmured a prayer to Tyr, god of Justice. “Mighty Tyr, Lord of Justice, I beg that you watch my vigil and should I find favor in your eyes therein, that you accept my Oath on the morrow.” He felt the touch of the god upon his soul, a light touch that signified the god’s regard and nothing more. He would endure or not on his own. So be it. He would have it no other way.
Unbidden his thoughts went back to his earliest memories, struggling to survive on the streets of Trishdale. He had known pain, then, the pains of hunger and beatings, and the deeper pains of loss and betrayal. His mother had left him at birth, dying to give him life, bequeathing him only two things: her father’s name and her own violet eyes. From his father, and his father alone, he’d known love and acceptance, but then loss and betrayal as his father died, knifed in some alley for who knew what reason. Orphaned at four, with no family and unwanted by either humans or elves, he’d quickly learned to survive on the streets, stealing food or going hungry. There was no trust on the streets, he’d learned, no one whose word meant anything. Thavriol himself never gave a promise. All he remembed of his father was: “Never make a promise you cannot be sure you’ll keep Thav. I plan to come home, but life is beyond my control so I won’t promise it. I promise I love you and always will. That promise I can keep.”
So Thavriol never promised or betrayed. He stole and lied. The streets wouldn’t allow anything else. He also never trusted. Not until Rissla. He had been seven, maybe eight and she the same, also a half-elf an orphan. Thavriol’d been so hungry he could barely stand when she saw him and he could see the compassion in her eyes, so rare on the streets. She’d stared at him a moment, then reached into her ragged pouch and pulled out a chicken bone, a little gnawed but mostly whole. She’d offered it to him. “Hi. I’m Rissla. Go on. It’s safe. I’m on my way to the Temple of Tyr. The cook there usually has a loaf for me. If she’s got one, I’ll give you half. Promise.” That word. His eyes narrowed. He didn’t believe her but he needed food so he snatched the chicken leg from her and tore into it immediately. It tasted so good. She smiled at him, a genuine smile, then waved. And Thavriol figured he’d never see her again.
But she was back in less than an hour with half a loaf for him. She handed it to him and he managed not to snatch it…well, almost. He also wasted no time in tearing into this one and it was gone before he knew it. He wasn’t full, of course, never that. But he gnawing pain inside was gone. It was then he realized Rissla hadn’t eaten. She must have finished it before. “Did you like your half? Is it always this good?”
She shrugged, “Usually.” Something in her manner tugged at him. You learned to notice things like that on the streets or you died. “Rissla, what happened?” She didn’t answer but something made him keep at it and finally she told him that two older boys jumped her as soon as she was out of sight of the Temple. They’d tried to steal the bread but it had torn in half and she’d run.
“You didn’t get anything?” For some reason this made him sad. “You gave it all to me. Why?”
She looked at him oddly, “I promised you half. A promise is a promise.” She said it matter of factly, as though it was the simplest thing in the world.
Everything changed from that point. He began to learn to trust again. He could trust her. She never lied to him…or anyone else and she always kept her promises. He wanted to be just like her. Something inside told him this was the right path. Thavriol found ways to work for food instead of steal and grew stronger. When he could, he shared with Rissla and others. And when he could he protected the weaker street kids from the stronger ones. And Rissla was always with him. Soon, most of the bigger kids learned to avoid them.
As the days became weeks then months then years, Thavriol learned what lived beyond the walls of Trishdale. He learned how dangerous it was and he knew that what he wanted more than anything was to protect Trishdale from the dangerous things out there.
The light of dawn roused him from his reverie and then a shadow fell across him. He looked up to see Garric standing in the entrance. “Have ye decided then, lad?”
Thavriol nodded. “Aye, Lord Garric. I will take my Oath, the Oath of the Watchers.”
Tandor the White, Human Life Cleric
(@LorrdWolf
It was a joy to read your backstory! I can already sympathize with Thavirol, and I'm excited to have him in the campaign.
You have been added to our Private OOC group chat. Please read the first post there to learn how to begin playing.
I've also sent a PM to you with some questions.
Welcome to the game!)
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
@Ursus
Tasha's and all official rulebooks are allowed.
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
Thanks. I will probably have a proper application tomorrow (having more trouble than expected with what I rolled, lol).
Another medical problem. Indefinite hiatus. Sorry, all.
Kumar Commonhorn
Human Warlock (Great old one, pact of the tome)
When Kumar Commonhorn was a child, a cult of a eldritch entity tried to use him as a vessel for the entity, but a team of adventurers broke in and stopped the ritual. The entity was already in his head and drove the baby crazy. After a long discussion, the adventurer agreed to place him in an orphanage. Kumar and S'verd (the entity) agreed that the entity would give power to Kumar until he found a way to separate them. He heard about the legendary continent of Alycron, and hoped that the ancient magic buried there could help him.
link:Character Builder for Dungeons & Dragons (D&D) Fifth Edition (5e) - D&D Beyond (dndbeyond.com)
Cali von Rottenheim [Sheet]
Kalashtar Druid (Circle of the Moon)
Alignment: Chaotic
NaïveGoodBackstory: Born to inherit the small Barony of Rottenheim, on the outskirts of the Rottenheim Forest, Cali had a generally happy, comfortable childhood. Though kept isolated from greater political matters, she was well-tutored and had a handful of good friends. Her parents had hoped to keep her protected from the woes of the world at large until she was better equipped to handle it. That illusion would shatter when a frightened gnomish woman, filthy and desperate, knocked on their manor's doors. A pagan woman of the woods, the gnome was fleeing persecution by the Church. The Baron and his wife initially tried to turn her away, fearing reprisal if they helped - but when Cali wandered into the scene, they couldn't bring themselves to act so callously. Instead they sheltered the gnome, who called herself Ezimade. They lied to the inquisitor who came looking for Ezimade, fed and washed her, and let her linger until she was ready to move on.
Though it was only a few months, Cali took a liking to Ezimade, and was keenly interested in her tales of nature's majesty and the benevolent magic within the woods. She learned quickly, mixing druidic teachings and practices into her established, orthodox education. When she was ready, they invited a nature spirit to dwell within Cali, fundamentally altering her soul. The day after Cali managed to take the form of a great wolf, Ezimade went missing. Fearful for the worst, Cali remembered her lessons and leveraged her resources, determined to find her friend. He trail led to Alycron, to Trishdale - where despite her parent's fears would be realized and she would learn just how cruel the world really was.
Fears: A relatively sheltered young woman, Cali is only starting to learn how ugly and horrible the world (and things beyond it) can be. Though she is strong-willed, she often feels weak and underprepared - she only feels safe in the relative strength of a wild shape, and is loathe to leave it. Even
Flaws: Chief among Cali's flaws is her inexperience - she is too trusting of others, too optimistic about the nature of society and personkind.
((I have unlimited sharing and most of the books, so I'd be happy to share with the party.))
Another medical problem. Indefinite hiatus. Sorry, all.
Ability scores: 10 12 15 16 16 3
I am unsure of parts of my back fitting in, so let me know if I need to tweak it at all! But, on the other hand, I have given about a thousand future plot hooks!
Vinestra (Vin) - D&D Beyond (dndbeyond.com)
Kalashtar Druid (Soul Knife)
Alignment: Chaotic Neutral, Vinsestra is out to survive and so long as she doesn't cause major harm to others in doing so doesn't much give a damb about calateral. That said, she will help others as she can, but only so long as it does not impede her own goals.
Backstory: Vinestra was a rambunctious child in her youth. She had a terrible habbit of pulling pranks and slipping frogs into the nabors pockets or running off into the woods when she wasn't supposed to. One day when she was exploring the deeper parts of the woods a strange and unaturally quite mist formed around her and she found herself in a clearing with light music drifting on the wind and colorful flowers all around and brilliant sun glinting off tree branches covered in dew far above. Chasing after the tinkling sounds of laughter in the distance she was excited at the sound of children playing. As she aproached she got an eary feeling come over her that made her hesitate before jumping in with the kids. Instead she ducked into a bush to hide and watch as she so often did to avoid her parents. After watching them for a couple minuites she noticed a number of peculiar things, the children had a very eclectic varied selection of clothing that seemed to span several centuries of fasion. Second, she saw the miller's boy that had disapeared a year or so before, he did not seem to have changed at all since last Vin had seen him. Lasty, but most worryingly, the childrens play seemed to be on loop. They seemed to go through the same three minuites or so over and over again. Tossing a rock into the center of the children she saw them react to the rock changing the pattern, but then once it reset the rock came flying back in again exactly as it had before and the new pattern continued unaltered.
After giving it some thought Vin decided that the safest solution was to see if she could get a message in and get the children out that way. However, she was unsure of how to do so as she did not have any paper to write on, but in a flash of inspiration she tweaked a spell she used to keep her parents from noticing new holes in her clothing and made illusory scrip apear on the hem of her shirt, which she then cut away and tied around a rock. Throwing it at one of the older children she hoped that the plan would work.
The message read "I'm hiding in the rasberry bush, toss the message away and come find me and we can do whatever you like" in intentionally gender abiguous hand writing. The first boy strode out of the circle and dissapeared from the cycle and each loop two or three of the older children would make there way out. Soon Vin had gotten a dozen or so of the tween aged children out, most of them being boys that had decided to investigate, but a couple girls as well. The boys were very put out that the offer was not real.
Just as Vin had convinced her small gathering of what was going on and started plotting how to get the younger children out without getting trapped inside once more a frost started to form over the trees and grass around them and the music filling the air took an a more frenzied sound that evoked the sense of a wolf pack hunting. As the surroundings darkened a voice filled with the deadly beauty of ice cracked through the air and a beautiful woman clad only in shimmering cloth made of threads of ice stepped out amidst the children.
"It's been many a century since one young enough for my magical constructs to lure cross the border has outwitted the cage of woven time that I trap you in to allow easy feedings to some of my less savory underlings, but no matter, you can all serve the Unseelie Court in otherways now one way or another. But you" , the woman pointed at Vin "I have special plans for you. The others can all be put under compolsion and made to be as servants, but I will make you mine in heart and mind as well as body"
From that day on she was trained to be an spy and assasine for the winter fey, but Vin had other plans. At first she tried to simply refuse or escape, but that always ended in her getting her torchered and more measures taken to prevent escape. So, instead she decided to play the loyal servant and plot her escape while out on mission.
After a century or so, Vin was sent out on her first mission back to the mortal realm and after killing the reflections that was tailing her she escaped to a nearby town. She had already crafted a false story for where she was from, a far off kingdom (insert world lore here) and had come seeking adventure and treasure. When really she was after a way to hide from the fey for good and was hoping to find an artifact in the ruins that the fey had always seemed so weary of.
Fears: Vin is terrified of getting caught by the fey again and consequently has a deep ruted fear of supernatural or rapid drops in temperature or magical darkness and unatural music.
Flaws: Vin has lost all sense of time and is prone to be super late or early. Also, she has picked up a lack of modesty and a fey like sense of sensuality, though she does vagly remember that she should probably tone that down around towns, if only she could remember all there silly customs...
Would you be able to share with the entire Alycron thread? Or does it cap the number of people allowed in a campaign? If you're only able to share with those you're on a mission with, they'd then lose that when the missions over?
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Each 'sharing' slot has a cap on the number of players (6 I think?) But I can create multiple slots.If you build a character with shared material and then leave that 'campaign' you don't lose the character, but you can't advance using the shared material. I would imagine it doesn't matter, though, as obviously most of the players have characters built using stuff they have. :)I explained that poorly. I can turn on content sharing for up to 3 campaigns. Each campaign can have up to 12 participants (13 counting the DM).
If a PC is created with material that the player later loses access to, the sheet is still accessible. If it was a shared subclass, I don't believe they can advance in that subclass after losing access, but I haven't experimented much.
Also I imagine that its a moot point, because the people I'd be sharing with have already created characters.
Another medical problem. Indefinite hiatus. Sorry, all.
(@Ursus_the_Grim
That's a pretty cool backstory. So far, we haven't had a single druid in the campaign yet, so it's great to have you along. Thank you for offering to share your books! I do think most of our players have already created characters, but there may be people who are applying in the future who don't have access to everything.
You have been added to our Private OOC group chat. Please read the first post there to learn how to begin playing.
Welcome to the game!)
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
(@random_tarrasque
The character sheet you linked says I'm forbidden from viewing it. Could you link it again?)
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
and now?
Kumar Commonhorn - D&D Beyond (dndbeyond.com)
Since we start at level 3, do you have rules or restrictions about multiclassing? Not sure I want to yet, but want to know while I decide on my character
So, just to be clear, it takes a week to recover spells and “once per long rest” abilities?